{
    "levelInfoList": [
        {
            "classLevel": "SS",
            "attack": {
                "min": 5000,
                "max": -1
            },
            "def": {
                "min": 5000,
                "max": -1
            },
            "magicRes": {
                "min": 90,
                "max": -1
            },
            "maxHP": {
                "min": 500000,
                "max": -1
            },
            "moveSpeed": {
                "min": 2,
                "max": -1
            },
            "attackSpeed": {
                "min": 0,
                "max": 0.5
            },
            "enemyDamageRes": {
                "min": 90,
                "max": -1
            },
            "enemyRes": {
                "min": 90,
                "max": -1
            }
        },
        {
            "classLevel": "S+",
            "attack": {
                "min": 3000,
                "max": 5000
            },
            "def": {
                "min": 3000,
                "max": 5000
            },
            "magicRes": {
                "min": 80,
                "max": 90
            },
            "maxHP": {
                "min": 250000,
                "max": 500000
            },
            "moveSpeed": {
                "min": 1.8,
                "max": 2
            },
            "attackSpeed": {
                "min": 0.5,
                "max": 0.8
            },
            "enemyDamageRes": {
                "min": 80,
                "max": 90
            },
            "enemyRes": {
                "min": 80,
                "max": 90
            }
        },
        {
            "classLevel": "S",
            "attack": {
                "min": 2000,
                "max": 3000
            },
            "def": {
                "min": 2000,
                "max": 3000
            },
            "magicRes": {
                "min": 70,
                "max": 80
            },
            "maxHP": {
                "min": 100000,
                "max": 250000
            },
            "moveSpeed": {
                "min": 1.5,
                "max": 1.8
            },
            "attackSpeed": {
                "min": 0.8,
                "max": 1
            },
            "enemyDamageRes": {
                "min": 70,
                "max": 80
            },
            "enemyRes": {
                "min": 70,
                "max": 80
            }
        },
        {
            "classLevel": "A+",
            "attack": {
                "min": 1500,
                "max": 2000
            },
            "def": {
                "min": 1200,
                "max": 2000
            },
            "magicRes": {
                "min": 60,
                "max": 70
            },
            "maxHP": {
                "min": 25000,
                "max": 100000
            },
            "moveSpeed": {
                "min": 1.2,
                "max": 1.5
            },
            "attackSpeed": {
                "min": 1,
                "max": 1.2
            },
            "enemyDamageRes": {
                "min": 60,
                "max": 70
            },
            "enemyRes": {
                "min": 60,
                "max": 70
            }
        },
        {
            "classLevel": "A",
            "attack": {
                "min": 1000,
                "max": 1500
            },
            "def": {
                "min": 1000,
                "max": 1200
            },
            "magicRes": {
                "min": 50,
                "max": 60
            },
            "maxHP": {
                "min": 12000,
                "max": 25000
            },
            "moveSpeed": {
                "min": 1,
                "max": 1.2
            },
            "attackSpeed": {
                "min": 1.2,
                "max": 1.7
            },
            "enemyDamageRes": {
                "min": 50,
                "max": 60
            },
            "enemyRes": {
                "min": 50,
                "max": 60
            }
        },
        {
            "classLevel": "B+",
            "attack": {
                "min": 700,
                "max": 1000
            },
            "def": {
                "min": 800,
                "max": 1000
            },
            "magicRes": {
                "min": 30,
                "max": 50
            },
            "maxHP": {
                "min": 8000,
                "max": 12000
            },
            "moveSpeed": {
                "min": 0.9,
                "max": 1
            },
            "attackSpeed": {
                "min": 1.7,
                "max": 2.6
            },
            "enemyDamageRes": {
                "min": 30,
                "max": 50
            },
            "enemyRes": {
                "min": 30,
                "max": 50
            }
        },
        {
            "classLevel": "B",
            "attack": {
                "min": 500,
                "max": 700
            },
            "def": {
                "min": 500,
                "max": 800
            },
            "magicRes": {
                "min": 20,
                "max": 30
            },
            "maxHP": {
                "min": 5000,
                "max": 8000
            },
            "moveSpeed": {
                "min": 0.7,
                "max": 0.9
            },
            "attackSpeed": {
                "min": 2.6,
                "max": 3.5
            },
            "enemyDamageRes": {
                "min": 20,
                "max": 30
            },
            "enemyRes": {
                "min": 20,
                "max": 30
            }
        },
        {
            "classLevel": "C",
            "attack": {
                "min": 300,
                "max": 500
            },
            "def": {
                "min": 200,
                "max": 500
            },
            "magicRes": {
                "min": 10,
                "max": 20
            },
            "maxHP": {
                "min": 3500,
                "max": 5000
            },
            "moveSpeed": {
                "min": 0.5,
                "max": 0.7
            },
            "attackSpeed": {
                "min": 3.5,
                "max": 5
            },
            "enemyDamageRes": {
                "min": 10,
                "max": 20
            },
            "enemyRes": {
                "min": 10,
                "max": 20
            }
        },
        {
            "classLevel": "D",
            "attack": {
                "min": 200,
                "max": 300
            },
            "def": {
                "min": 100,
                "max": 200
            },
            "magicRes": {
                "min": 1,
                "max": 10
            },
            "maxHP": {
                "min": 1000,
                "max": 3500
            },
            "moveSpeed": {
                "min": 0.3,
                "max": 0.5
            },
            "attackSpeed": {
                "min": 5,
                "max": 6.9
            },
            "enemyDamageRes": {
                "min": 1,
                "max": 10
            },
            "enemyRes": {
                "min": 1,
                "max": 10
            }
        },
        {
            "classLevel": "E",
            "attack": {
                "min": 0,
                "max": 200
            },
            "def": {
                "min": 0,
                "max": 100
            },
            "magicRes": {
                "min": 0,
                "max": 1
            },
            "maxHP": {
                "min": 0,
                "max": 1000
            },
            "moveSpeed": {
                "min": 0,
                "max": 0.3
            },
            "attackSpeed": {
                "min": 6.9,
                "max": -1
            },
            "enemyDamageRes": {
                "min": 0,
                "max": 1
            },
            "enemyRes": {
                "min": 0,
                "max": 1
            }
        }
    ],
    "enemyData": {
        "enemy_1007_slime": {
            "enemyId": "enemy_1007_slime",
            "enemyIndex": "B1",
            "enemyTags": null,
            "sortId": 1,
            "name": "源石虫",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物。这种低智能生物极有可能会被敌方术师操纵，以进入人工设施内发动集群攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1007_slime_2": {
            "enemyId": "enemy_1007_slime_2",
            "enemyIndex": "B2",
            "enemyTags": null,
            "sortId": 2,
            "name": "源石虫·α",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，比一般源石虫更具有威胁。这种低智能生物极有可能会被敌方术师操纵，以进入人工设施内发动集群攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1007_slime_3": {
            "enemyId": "enemy_1007_slime_3",
            "enemyIndex": "B3",
            "enemyTags": null,
            "sortId": 3,
            "name": "源石虫·β",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，比源石虫·α更具有威胁。这种低智能生物极有可能会被敌方术师操纵，以进入人工设施内发动集群攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1004_mslime": {
            "enemyId": "enemy_1004_mslime",
            "enemyIndex": "B4",
            "enemyTags": null,
            "sortId": 4,
            "name": "酸液源石虫",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，且会使用分泌物腐蚀作战人员防护设备。这种低智能生物极有可能会被敌方术师操纵，以进入人工设施内发动集群攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击会降低击中目标的防御",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1004_mslime_2": {
            "enemyId": "enemy_1004_mslime_2",
            "enemyIndex": "B5",
            "enemyTags": null,
            "sortId": 5,
            "name": "酸液源石虫·α",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，比一般酸液源石虫更具有威胁。且会使用分泌物腐蚀作战人员防护设备。这种低智能生物极有可能会被敌方术师操纵，以进入人工设施内发动集群攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击会降低击中目标的防御",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1021_bslime": {
            "enemyId": "enemy_1021_bslime",
            "enemyIndex": "B6",
            "enemyTags": null,
            "sortId": 6,
            "name": "高能源石虫",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，腹部已经被大量源石同化，且处于不稳定状态，死亡时可能出现爆炸。这种低智能生物极有可能会被敌方术师操纵，以进入人工设施内发动集群攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡后对周围造成大量物理伤害",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1021_bslime_2": {
            "enemyId": "enemy_1021_bslime_2",
            "enemyIndex": "B7",
            "enemyTags": null,
            "sortId": 7,
            "name": "高能源石虫·α",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，比一般高能源石虫更具有威胁，腹部已经被大量源石同化，且处于不稳定状态，死亡时可能出现爆炸。这种低智能生物极有可能会被敌方术师操纵，以进入人工设施内发动集群攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡后对周围造成大量物理伤害",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1000_gopro": {
            "enemyId": "enemy_1000_gopro",
            "enemyIndex": "O1",
            "enemyTags": null,
            "sortId": 8,
            "name": "猎狗",
            "enemyLevel": "NORMAL",
            "description": "整合运动技术侦察部队操纵的生物。身上装备着某个品牌的监控设备。由于优良的隐蔽性和行动速度，较为容易突破防御造成大量破坏，需要注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1000_gopro_2": {
            "enemyId": "enemy_1000_gopro_2",
            "enemyIndex": "O2",
            "enemyTags": null,
            "sortId": 9,
            "name": "猎狗pro",
            "enemyLevel": "NORMAL",
            "description": "整合运动技术侦察部队操纵的生物，比一般猎狗更具有作战能力。身上装备着某个牌子的监控设备。由于优良的隐蔽性和行动速度，较为容易突破防御造成大量破坏，需要注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1000_gopro_3": {
            "enemyId": "enemy_1000_gopro_3",
            "enemyIndex": "O3",
            "enemyTags": null,
            "sortId": 10,
            "name": "狂暴的猎狗pro",
            "enemyLevel": "NORMAL",
            "description": "整合运动技术侦察部队操纵的生物，比猎狗pro更具有作战能力。身上装备着某个牌子的监控设备。由于优良的隐蔽性和行动速度，较为容易突破防御造成大量破坏，需要注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1002_nsabr": {
            "enemyId": "enemy_1002_nsabr",
            "enemyIndex": "1",
            "enemyTags": null,
            "sortId": 11,
            "name": "士兵",
            "enemyLevel": "NORMAL",
            "description": "整合运动的基础近身作战人员。装备了被缴获或非法渠道获得到的武器和服装，使用统一的面具和服装掩盖自己身份参与行动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1003_ncbow": {
            "enemyId": "enemy_1003_ncbow",
            "enemyIndex": "A1",
            "enemyTags": null,
            "sortId": 12,
            "name": "弩手",
            "enemyLevel": "NORMAL",
            "description": "整合运动的基础射击作战人员。装备了被缴获或非法渠道获得到的武器和服装，使用统一的面具和服装掩盖自己身份参与行动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1003_ncbow_2": {
            "enemyId": "enemy_1003_ncbow_2",
            "enemyIndex": "A2",
            "enemyTags": null,
            "sortId": 13,
            "name": "弩手组长",
            "enemyLevel": "NORMAL",
            "description": "整合运动的高级远程作战人员。相比一般弩手更具作战能力。装备了被缴获或非法渠道获得到的武器和护具，使用统一的面具和服装掩盖自己身份参与行动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1011_wizard": {
            "enemyId": "enemy_1011_wizard",
            "enemyIndex": "A3",
            "enemyTags": null,
            "sortId": 14,
            "name": "术师",
            "enemyLevel": "NORMAL",
            "description": "整合运动的基础法术作战人员。由于是感染者，他们倾向于直接利用自身的源石发动法术。由于一般作战时脱离了法杖，所以他们攻击的方式更加让人难以预料，且无法缴械。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1011_wizard_2": {
            "enemyId": "enemy_1011_wizard_2",
            "enemyIndex": "A4",
            "enemyTags": null,
            "sortId": 15,
            "name": "术师组长",
            "enemyLevel": "NORMAL",
            "description": "整合运动的高级法术作战人员。相比一般术师更具作战能力。由于是感染者，他们倾向于直接利用自身的源石发动法术。由于一般作战时脱离了法杖，所以他们攻击的方式更加让人难以预料，且无法缴械。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1018_aoemag": {
            "enemyId": "enemy_1018_aoemag",
            "enemyIndex": "A5",
            "enemyTags": null,
            "sortId": 16,
            "name": "高阶术师",
            "enemyLevel": "ELITE",
            "description": "整合运动的精英法术作战人员。相比一般术师，更频繁使用难以释放的范围攻击法术，需要小心针对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时对目标及其周围四格内的所有我方单位造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1018_aoemag_2": {
            "enemyId": "enemy_1018_aoemag_2",
            "enemyIndex": "A6",
            "enemyTags": null,
            "sortId": 17,
            "name": "高阶术师组长",
            "enemyLevel": "ELITE",
            "description": "整合运动的精英法术作战人员，相比一般高阶术师也更具威胁。相比一般术师，更频繁使用难以释放的范围攻击法术，需要小心针对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时对目标及其周围四格内的所有我方单位造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1013_airdrp": {
            "enemyId": "enemy_1013_airdrp",
            "enemyIndex": "2",
            "enemyTags": null,
            "sortId": 18,
            "name": "空降兵",
            "enemyLevel": "NORMAL",
            "description": "整合运动的特殊近身作战人员。利用了缴获的设备，改装完成了单兵使用的消耗式喷射背包。虽然这些设备非常简陋，但是原理简单粗暴，容易在防御薄弱的地点发起突袭。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中降落",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1013_airdrp_2": {
            "enemyId": "enemy_1013_airdrp_2",
            "enemyIndex": "3",
            "enemyTags": null,
            "sortId": 19,
            "name": "空降组长",
            "enemyLevel": "NORMAL",
            "description": "整合运动的特殊近身作战人员，比空降兵更具威胁。利用了缴获的设备，改装完成了单兵使用的消耗式喷射背包。虽然这些设备非常简陋，但是原理简单粗暴，容易在防御薄弱的地点发起突袭。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中降落",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1024_mortar": {
            "enemyId": "enemy_1024_mortar",
            "enemyIndex": "A7",
            "enemyTags": null,
            "sortId": 20,
            "name": "炮手",
            "enemyLevel": "NORMAL",
            "description": "整合运动的特殊远程作战人员。配备了缴获的军用源石爆破物发射器，常在难以设防的位置发动袭击，对我后方目标有巨大威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "超远距离攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "炮弹能对目标及其周围八格内的所有我方单位造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1024_mortar_2": {
            "enemyId": "enemy_1024_mortar_2",
            "enemyIndex": "A8",
            "enemyTags": null,
            "sortId": 21,
            "name": "炮击组长",
            "enemyLevel": "NORMAL",
            "description": "整合运动的特殊远程作战人员，比一般炮手更具威胁。配备了缴获的军用源石爆破物发射器，常在难以设防的位置发动袭击，对我后方目标有巨大威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "超远距离攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "炮弹能对目标及其周围八格内的所有我方单位造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1014_rogue": {
            "enemyId": "enemy_1014_rogue",
            "enemyIndex": "4",
            "enemyTags": null,
            "sortId": 22,
            "name": "双持剑士",
            "enemyLevel": "NORMAL",
            "description": "整合运动的近身作战人员。似乎经过双持武器的训练，可能来自叛变的军警部门。熟练的攻击方式使他们比一般参与破坏的敌方人员更难以针对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1014_rogue_2": {
            "enemyId": "enemy_1014_rogue_2",
            "enemyIndex": "5",
            "enemyTags": null,
            "sortId": 23,
            "name": "双持剑士组长",
            "enemyLevel": "NORMAL",
            "description": "整合运动的近身作战人员，比一般双持剑士更具威胁。似乎经过双持武器的训练，可能来自叛变的军警部门。熟练的攻击方式使他们比一般参与破坏的敌方人员更难以针对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1015_litamr": {
            "enemyId": "enemy_1015_litamr",
            "enemyIndex": "6",
            "enemyTags": null,
            "sortId": 24,
            "name": "轻甲卫兵",
            "enemyLevel": "NORMAL",
            "description": "整合运动的近身作战人员。装备了被缴获或非法渠道获得到的武器和护具，装备更加完整，更接近一般正规训练的近战人员，也使他们不能以普通战术针对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1015_litamr_2": {
            "enemyId": "enemy_1015_litamr_2",
            "enemyIndex": "7",
            "enemyTags": null,
            "sortId": 25,
            "name": "轻甲卫兵组长",
            "enemyLevel": "NORMAL",
            "description": "整合运动的近身作战人员，比一般轻甲卫兵更具威胁。装备了被缴获或非法渠道获得到的武器和护具，装备更加完整，很有可能是受过正规训练的近战人员，也使他们不能以普通战术针对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1006_shield": {
            "enemyId": "enemy_1006_shield",
            "enemyIndex": "8",
            "enemyTags": null,
            "sortId": 26,
            "name": "重装防御者",
            "enemyLevel": "ELITE",
            "description": "整合运动的近身作战人员。装备有沉重的全套防具，且能熟练参与战斗，极难被击溃，可能是受过正规训练的作战人员，需要小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1006_shield_2": {
            "enemyId": "enemy_1006_shield_2",
            "enemyIndex": "9",
            "enemyTags": null,
            "sortId": 27,
            "name": "重装防御组长",
            "enemyLevel": "ELITE",
            "description": "整合运动的近身作战人员，比一般重装防御者更具威胁。装备有沉重的全套防具，且能熟练参与战斗，极难被击溃，可能是受过正规训练的作战人员，需要小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1006_shield_3": {
            "enemyId": "enemy_1006_shield_3",
            "enemyIndex": "10",
            "enemyTags": null,
            "sortId": 28,
            "name": "重装五十夫长",
            "enemyLevel": "ELITE",
            "description": "整合运动的近身作战人员，比重装防御组长更具威胁。装备有沉重的全套防具，通常都伴随大量配合进攻的人员，极难被击溃，需要特别注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1001_bigbo": {
            "enemyId": "enemy_1001_bigbo",
            "enemyIndex": "11",
            "enemyTags": null,
            "sortId": 29,
            "name": "大鲍勃",
            "enemyLevel": "BOSS",
            "description": "整合运动干部。穿着沉重的防爆护具，且使用电锯进行攻击。出现在一些不起眼的作战地区，似乎默默参与了一些周边行动，拥有丰富的作战和指挥经验。造成大量破坏的同时极难被击溃，需要特别注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1001_bigbo_2": {
            "enemyId": "enemy_1001_bigbo_2",
            "enemyIndex": "12",
            "enemyTags": null,
            "sortId": 30,
            "name": "大亚当",
            "enemyLevel": "BOSS",
            "description": "整合运动干部。穿着沉重的防爆护具，且使用电锯进行攻击。看上去装束和大鲍勃很像，但可能并不是一个人，不知道他们之间是怎样的关系。资料评估认为，其危险性可能比大鲍勃更大。造成大量破坏的同时极难被击溃，需要特别注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1016_diaman": {
            "enemyId": "enemy_1016_diaman",
            "enemyIndex": "B8",
            "enemyTags": null,
            "sortId": 31,
            "name": "磐蟹",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，被坚硬的金属包裹着，大多数的普通武器对其效果都不太理想，但是重量并没有想像的大，且行动缓慢。这种低智能生物极有可能会被敌方术师操纵，以进入人工设施内发动集群攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1009_lurker": {
            "enemyId": "enemy_1009_lurker",
            "enemyIndex": "C0",
            "enemyTags": null,
            "sortId": 32,
            "name": "潜伏者",
            "enemyLevel": "NORMAL",
            "description": "整合运动的特殊作战人员。行动敏捷且难以被发现，在交战前几乎无法被其他协同作战的单位辨认，需要配合击溃。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1008_ghost": {
            "enemyId": "enemy_1008_ghost",
            "enemyIndex": "13",
            "enemyTags": null,
            "sortId": 33,
            "name": "幽灵",
            "enemyLevel": "NORMAL",
            "description": "整合运动中擅长工程技术的人员，几乎没有携带任何武器。他们依靠灵活的行动能力，不被阻挡，以各种方式渗透到目标对设施进行机电设备的破坏。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1005_yokai": {
            "enemyId": "enemy_1005_yokai",
            "enemyIndex": "D1",
            "enemyTags": null,
            "sortId": 34,
            "name": "妖怪",
            "enemyLevel": "NORMAL",
            "description": "敌方人员操纵的无人机，被其内部某些人称为妖怪。装备有远程操控施术单元，可能是由附近隐蔽的术师远程操作。虽然不一定能对穿戴防具的人体构成大量损害，但仍然会对一般人员对构成一定威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1005_yokai_2": {
            "enemyId": "enemy_1005_yokai_2",
            "enemyIndex": "D2",
            "enemyTags": null,
            "sortId": 35,
            "name": "妖怪MKII",
            "enemyLevel": "NORMAL",
            "description": "敌方人员操纵的无人机，妖怪的改进版，继承了原版的名字，称为妖怪MKII。装备有可发射的小型铳和远程操控施术单元，可能是由附近隐蔽的术师远程操作。虽然不一定能对穿戴防具的人体构成大量损害，但仍然会对一般人员构成一定威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1005_yokai_3": {
            "enemyId": "enemy_1005_yokai_3",
            "enemyIndex": "D3",
            "enemyTags": null,
            "sortId": 36,
            "name": "威龙",
            "enemyLevel": "ELITE",
            "description": "敌方人员操纵的无人机，某太空游戏的粉丝制作的外观，因此被称为威龙。装备有高射速的小型速射铳和远程操控施术单元，可能是由附近隐蔽的术师远程操作。优秀的隐蔽和攻击性能让他会对作战人员构成较大威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1017_defdrn": {
            "enemyId": "enemy_1017_defdrn",
            "enemyIndex": "D4",
            "enemyTags": null,
            "sortId": 37,
            "name": "御4",
            "enemyLevel": "NORMAL",
            "description": "敌方人员操纵的无人机，型号标记为御4。虽然本身不具有攻击能力，却能对敌方人员进行支援，需要注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "为周围敌军持续提供防御力加成",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1019_jshoot": {
            "enemyId": "enemy_1019_jshoot",
            "enemyIndex": "C1",
            "enemyTags": null,
            "sortId": 38,
            "name": "隐形弩手",
            "enemyLevel": "NORMAL",
            "description": "穿戴了类似吉利服防具的整合运动射击作战人员，在交战前几乎无法被其他协同作战的单位辨认，需要配合击溃。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1019_jshoot_2": {
            "enemyId": "enemy_1019_jshoot_2",
            "enemyIndex": "C2",
            "enemyTags": null,
            "sortId": 39,
            "name": "隐形弩手组长",
            "enemyLevel": "NORMAL",
            "description": "穿戴了类似吉利服防具的整合运动射击作战人员，比一般隐形弩手更具威胁。在交战前几乎无法被其他协同作战的单位辨认，需要配合击溃。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1023_jmage": {
            "enemyId": "enemy_1023_jmage",
            "enemyIndex": "C3",
            "enemyTags": null,
            "sortId": 40,
            "name": "隐形术师",
            "enemyLevel": "NORMAL",
            "description": "穿戴了类似吉利服防具的整合运动法术作战人员，在交战前几乎无法被其他协同作战的单位辨认，需要配合击溃。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1023_jmage_2": {
            "enemyId": "enemy_1023_jmage_2",
            "enemyIndex": "C4",
            "enemyTags": null,
            "sortId": 41,
            "name": "隐形术师组长",
            "enemyLevel": "NORMAL",
            "description": "穿戴了类似吉利服防具的整合运动法术作战人员，比一般隐形术师更具威胁。在交战前几乎无法被其他协同作战的单位辨认，需要配合击溃。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1020_obsv": {
            "enemyId": "enemy_1020_obsv",
            "enemyIndex": "T1",
            "enemyTags": null,
            "sortId": 42,
            "name": "技术侦察兵",
            "enemyLevel": "NORMAL",
            "description": "整合运动的技术作战人员。能够根据一些设备侦测范围内作战人员和设备部署情况。需要优先针对并反制。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使周围我方单位的<$ba.invisible>隐匿</>效果失效",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1010_demon": {
            "enemyId": "enemy_1010_demon",
            "enemyIndex": "S1",
            "enemyTags": null,
            "sortId": 43,
            "name": "萨卡兹大剑手",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵。体内源石可能更进一步强化了他的体能，使他可以自如运用更大的武器，且更难以被击倒。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1010_demon_2": {
            "enemyId": "enemy_1010_demon_2",
            "enemyIndex": "S2",
            "enemyTags": null,
            "sortId": 44,
            "name": "萨卡兹大剑组长",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵，比一般萨卡兹大剑手更具威胁。体内源石可能更进一步强化了他的体能，使他可以自如运用更大的武器，且更难以被击倒。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1012_dcross": {
            "enemyId": "enemy_1012_dcross",
            "enemyIndex": "S3",
            "enemyTags": null,
            "sortId": 45,
            "name": "萨卡兹狙击手",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵。庞大的身躯没有影响他的射击能力，反而比其他人更为强韧的身体使他可以自如运用威力更大的远程武器，且更难以被击倒。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1012_dcross_2": {
            "enemyId": "enemy_1012_dcross_2",
            "enemyIndex": "S4",
            "enemyTags": null,
            "sortId": 46,
            "name": "萨卡兹狙击组长",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵，比一般萨卡兹狙击手更具威胁。庞大的身躯没有影响他的射击能力，反而比其他人更为强韧的身体使他可以自如运用威力更大的远程武器，且更难以被击倒。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1022_dmage": {
            "enemyId": "enemy_1022_dmage",
            "enemyIndex": "S5",
            "enemyTags": null,
            "sortId": 47,
            "name": "萨卡兹术师",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵。使用复杂的法术进行攻击的作战人员，需要小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以使用枷锁使我方单位瘫痪",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1022_dmage_2": {
            "enemyId": "enemy_1022_dmage_2",
            "enemyIndex": "S6",
            "enemyTags": null,
            "sortId": 48,
            "name": "萨卡兹术师组长",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵，比一般萨卡兹术师更具威胁。使用复杂的法术进行攻击的作战人员，需要小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以使用枷锁使我方单位瘫痪",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1501_demonk": {
            "enemyId": "enemy_1501_demonk",
            "enemyIndex": "SC",
            "enemyTags": null,
            "sortId": 49,
            "name": "萨卡兹百夫长",
            "enemyLevel": "BOSS",
            "description": "整合运动干部，萨卡兹雇佣兵。带领一部分萨卡兹雇佣兵进行正面作战。有限的情报显示他平时较为沉默寡言，无法从其口中获得情报。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击两个目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1025_reveng": {
            "enemyId": "enemy_1025_reveng",
            "enemyIndex": "14",
            "enemyTags": null,
            "sortId": 50,
            "name": "寻仇者",
            "enemyLevel": "ELITE",
            "description": "使用特殊攻击手段的作战人员，身份不明。使用了一种特制的武器进行攻击，并且在交战中会习惯于更换作战手法，变得更加难以抵挡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值降至一半以下时攻击力大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1025_reveng_2": {
            "enemyId": "enemy_1025_reveng_2",
            "enemyIndex": "15",
            "enemyTags": null,
            "sortId": 51,
            "name": "复仇者",
            "enemyLevel": "ELITE",
            "description": "使用特殊攻击手段的作战人员，身份不明，和一般寻仇者不同，身手更加不凡。使用了一种特制的武器进行攻击，并且在交战中会习惯于更换作战手法，变得更加难以抵挡。需要小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值降至一半以下时攻击力大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1026_aghost": {
            "enemyId": "enemy_1026_aghost",
            "enemyIndex": "16",
            "enemyTags": null,
            "sortId": 52,
            "name": "幽灵组长",
            "enemyLevel": "NORMAL",
            "description": "整合运动中擅长工程技术的人员，经过了一定训练，配备了较多护具，一般武装人员即使发现他们也很难在第一时间击倒和控制他们。他们依靠灵活的行动能力，不被阻挡，以各种方式渗透到目标对设施进行机电设备的破坏，",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1027_mob": {
            "enemyId": "enemy_1027_mob",
            "enemyIndex": "17",
            "enemyTags": null,
            "sortId": 53,
            "name": "暴徒",
            "enemyLevel": "NORMAL",
            "description": "来路不明的作战人员。常见的混迹于各种纷乱地区的人。用简单的面罩掩盖了自己的身份，使用随意制作的武器进行近身攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1027_mob_2": {
            "enemyId": "enemy_1027_mob_2",
            "enemyIndex": "18",
            "enemyTags": null,
            "sortId": 54,
            "name": "暴乱分子",
            "enemyLevel": "NORMAL",
            "description": "来路不明的作战人员，但比一般暴徒更具威胁。常见的混迹于各种纷乱地区的人。用简单的面罩掩盖了自己的身份，使用随意制作的武器进行近身攻击。这种简陋的武器，在更多的场合中代表着暴乱。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1028_mocock": {
            "enemyId": "enemy_1028_mocock",
            "enemyIndex": "A9",
            "enemyTags": null,
            "sortId": 55,
            "name": "鸡尾酒投掷者",
            "enemyLevel": "NORMAL",
            "description": "来路不明的作战人员。用简单的面罩掩盖了自己的身份，并携带了土制燃烧瓶，对范围内的目标造成破坏。这种简陋的武器，在更多的场合中代表着暴乱。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1028_mocock_2": {
            "enemyId": "enemy_1028_mocock_2",
            "enemyIndex": "A10",
            "enemyTags": null,
            "sortId": 56,
            "name": "燃烧瓶投掷者",
            "enemyLevel": "NORMAL",
            "description": "来路不明的作战人员，比一般鸡尾酒投掷者更具威胁。用简单的面罩掩盖了自己的身份，并携带了土制燃烧瓶，对范围内的目标造成破坏。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1029_shdsbr": {
            "enemyId": "enemy_1029_shdsbr",
            "enemyIndex": "19",
            "enemyTags": null,
            "sortId": 57,
            "name": "机动盾兵",
            "enemyLevel": "NORMAL",
            "description": "整合运动的近身作战人员。装备了被缴获或非法渠道获得到的武器和护具，其中包括制式的盾牌。该目标比一般的整合运动士兵更难以击溃。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1029_shdsbr_2": {
            "enemyId": "enemy_1029_shdsbr_2",
            "enemyIndex": "20",
            "enemyTags": null,
            "sortId": 58,
            "name": "机动盾组长",
            "enemyLevel": "NORMAL",
            "description": "整合运动的近身作战人员，比一般机动盾兵更具威胁。装备了被缴获或非法渠道获得到的武器和护具，其中包括制式的盾牌。该目标比一般的整合运动士兵更难以击溃。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1030_wteeth": {
            "enemyId": "enemy_1030_wteeth",
            "enemyIndex": "21",
            "enemyTags": null,
            "sortId": 59,
            "name": "拾荒者",
            "enemyLevel": "NORMAL",
            "description": "缺少打理，穿着着破损服装的作战人员。据了解有人刻意伪装成贫民来隐藏自己佣兵的身份。虽然来路不明，但攻击意图强烈，需要有所防范。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1030_wteeth_2": {
            "enemyId": "enemy_1030_wteeth_2",
            "enemyIndex": "22",
            "enemyTags": null,
            "sortId": 60,
            "name": "流浪者",
            "enemyLevel": "NORMAL",
            "description": "缺少打理，穿着着破损服装的作战人员，身上带有一些伤疤，可能比一般拾荒者更有交战经验。据了解有人刻意伪装成贫民来隐藏自己佣兵的身份。虽然来路不明，但攻击意图强烈，需要有所防范。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1031_mrogue": {
            "enemyId": "enemy_1031_mrogue",
            "enemyIndex": "23",
            "enemyTags": null,
            "sortId": 61,
            "name": "法术近卫",
            "enemyLevel": "NORMAL",
            "description": "受过法术战斗训练的整合运动近身作战人员，在使用近战武器攻击的同时会利用自身的源石技艺附加法术伤害。该作战单位的编制加入，使得整合运动在正面战场上拥有不可小视的破坏力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1031_mrogue_2": {
            "enemyId": "enemy_1031_mrogue_2",
            "enemyIndex": "24",
            "enemyTags": null,
            "sortId": 62,
            "name": "法术近卫组长",
            "enemyLevel": "NORMAL",
            "description": "受过法术战斗训练的整合运动近身作战人员，比一般法术近卫更具威胁。在使用近战武器攻击的同时会利用自身的源石技艺附加法术伤害。该作战单位的编制加入，使得整合运动在正面战场上拥有不可小视的破坏力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1032_katar": {
            "enemyId": "enemy_1032_katar",
            "enemyIndex": "25",
            "enemyTags": null,
            "sortId": 63,
            "name": "拳刃武士",
            "enemyLevel": "NORMAL",
            "description": "受过一些传统战斗训练的整合运动近身作战人员，使用改造的拳刃进行攻击。攻击频率较高，容易对我方的一般近战人员造成较大伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1032_katar_2": {
            "enemyId": "enemy_1032_katar_2",
            "enemyIndex": "26",
            "enemyTags": null,
            "sortId": 64,
            "name": "拳刃武士组长",
            "enemyLevel": "NORMAL",
            "description": "受过一些传统战斗训练的整合运动近身作战人员，比一般拳刃武士更具威胁，使用改造的拳刃进行攻击。攻击频率较高，容易对我方的一般近战人员造成较大伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1033_handax": {
            "enemyId": "enemy_1033_handax",
            "enemyIndex": "27",
            "enemyTags": null,
            "sortId": 65,
            "name": "伐木机",
            "enemyLevel": "ELITE",
            "description": "来路不明，穿戴简易林业护具，携带伐木工具进行攻击的人。因为武器和打扮，以及机器般的行为，这伙人通常被称呼为伐木机。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1033_handax_2": {
            "enemyId": "enemy_1033_handax_2",
            "enemyIndex": "28",
            "enemyTags": null,
            "sortId": 66,
            "name": "伐木老手",
            "enemyLevel": "ELITE",
            "description": "来路不明，穿戴简易林业护具，携带伐木工具进行攻击的人。把自己的衣服用涂料染成了红色，仿佛更加容易被辨认，但同时似乎也比一般人更加难以针对。绰号比其伐木机多了一丝人性，但人通常也许会比机器更加可怕吧。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1034_laxe": {
            "enemyId": "enemy_1034_laxe",
            "enemyIndex": "29",
            "enemyTags": null,
            "sortId": 67,
            "name": "屠夫",
            "enemyLevel": "ELITE",
            "description": "来路不明，穿着一身白色工装，使用巨大的钝器进行攻击的人。这样的外貌和作战风格不难以让人联想起恐怖片里的形象，屠夫的绰号也应运而生。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1034_laxe_2": {
            "enemyId": "enemy_1034_laxe_2",
            "enemyIndex": "30",
            "enemyTags": null,
            "sortId": 68,
            "name": "屠宰老手",
            "enemyLevel": "ELITE",
            "description": "来路不明，穿着一身白色工装，使用巨大的钝器进行攻击的人。染红的订制头巾似乎像是他们团体内部力量和权力的象征。既然有比屠夫更加鲜明的形象，他的绰号也更上一层楼。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1035_haxe": {
            "enemyId": "enemy_1035_haxe",
            "enemyIndex": "31",
            "enemyTags": null,
            "sortId": 69,
            "name": "武装人员",
            "enemyLevel": "ELITE",
            "description": "来路不明，穿着复杂护具，佩戴防毒面具，携带不明罐装设备，使用巨大的钝器进行攻击的人。不可理喻的装束，只能用武装人员称呼这样的人。虽然移动缓慢但是其武器会对一般人员造成巨大伤害。请小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1035_haxe_2": {
            "enemyId": "enemy_1035_haxe_2",
            "enemyIndex": "32",
            "enemyTags": null,
            "sortId": 70,
            "name": "高级武装人员",
            "enemyLevel": "ELITE",
            "description": "来路不明，穿着复杂护具，佩戴防毒面具，携带不明罐装设备，使用巨大的钝器进行攻击的人。根据装备猜测其比一般武装人员更具威胁。虽然移动缓慢但是其武器会对一般人员造成巨大伤害。请小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1036_amraoe": {
            "enemyId": "enemy_1036_amraoe",
            "enemyIndex": "A7",
            "enemyTags": null,
            "sortId": 71,
            "name": "护盾高阶术师",
            "enemyLevel": "ELITE",
            "description": "整合运动的精英法术作战人员。相比一般术师，更频繁使用难以释放的范围攻击法术，且使用法术强化了自身防御，需要小心针对。不过因为状态特殊，可能法术抗性较低。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时对目标及其周围四格内的所有我方单位造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1037_lunsbr": {
            "enemyId": "enemy_1037_lunsbr",
            "enemyIndex": "33",
            "enemyTags": null,
            "sortId": 72,
            "name": "特战士兵",
            "enemyLevel": "NORMAL",
            "description": "整合运动的近身作战人员。配备了和其他战士稍有不同的装备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1038_lunmag": {
            "enemyId": "enemy_1038_lunmag",
            "enemyIndex": "AL1",
            "enemyTags": null,
            "sortId": 73,
            "name": "特战术师",
            "enemyLevel": "NORMAL",
            "description": "整合运动的法术作战人员。相比一般术师，他配备的护甲能抵抗一定物理伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1038_lunmag_2": {
            "enemyId": "enemy_1038_lunmag_2",
            "enemyIndex": "AL2",
            "enemyTags": null,
            "sortId": 74,
            "name": "特战术师组长",
            "enemyLevel": "NORMAL",
            "description": "整合运动的精英法术作战人员。相比一般术师，他配备的护甲能抵抗一定物理伤害，且精通法术，可同时对两个目标发动攻击，需要小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击两个目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1039_breakr": {
            "enemyId": "enemy_1039_breakr",
            "enemyIndex": "34",
            "enemyTags": null,
            "sortId": 75,
            "name": "破阵者",
            "enemyLevel": "NORMAL",
            "description": "训练有素的敌方冲锋单位。攻击能力比一般单位略高，但正因为他们可怕的移动速度，往往让防御阵线措手不及，因此称为破阵者。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1039_breakr_2": {
            "enemyId": "enemy_1039_breakr_2",
            "enemyIndex": "35",
            "enemyTags": null,
            "sortId": 76,
            "name": "破阵者组长",
            "enemyLevel": "NORMAL",
            "description": "训练有素的敌方冲锋单位，相比一般的破阵者更难击溃。攻击能力比一般单位略高，移动速度也非常之快。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1040_bombd": {
            "enemyId": "enemy_1040_bombd",
            "enemyIndex": "D5",
            "enemyTags": null,
            "sortId": 77,
            "name": "暴鸰",
            "enemyLevel": "ELITE",
            "description": "敌方人员操纵的无人机，飞行速度缓慢。携带有爆破弹头，将会在接近干员时投掷，并造成群体物理伤害。据说设计灵感来自某种幻想生物。虽然在投弹之后不再具有任何攻击性，但是因重量减轻而得以更快速地移动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "可以投掷炸弹造成群体物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "投掷之后移动速度大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1040_bombd_2": {
            "enemyId": "enemy_1040_bombd_2",
            "enemyIndex": "D6",
            "enemyTags": null,
            "sortId": 78,
            "name": "暴鸰·G",
            "enemyLevel": "ELITE",
            "description": "敌方人员操纵的无人机，飞行速度缓慢。携带有大型爆破弹头，将会在接近干员时投掷，并造成群体物理伤害。据说设计灵感来自某种幻想生物。虽然在投弹之后不再具有任何攻击性，但是因重量减轻而得以更快速地移动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "可以投掷炸弹造成群体物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "投掷之后移动速度大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1041_lazerd": {
            "enemyId": "enemy_1041_lazerd",
            "enemyIndex": "D7",
            "enemyTags": null,
            "sortId": 79,
            "name": "法术大师A1",
            "enemyLevel": "NORMAL",
            "description": "敌方人员操纵的无人机，飞行速度非常快，由某法术教育竞赛用无人机产品改装而来。其模块化设计使其能装备法术武器进行远程法术攻击，需要特别小心。根据资料判断，其法术武器也有助其阻挡更多法术伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1041_lazerd_2": {
            "enemyId": "enemy_1041_lazerd_2",
            "enemyIndex": "D8",
            "enemyTags": null,
            "sortId": 80,
            "name": "法术大师A2",
            "enemyLevel": "ELITE",
            "description": "敌方人员操纵的无人机，去掉部分飞行辅助模块，牺牲了飞行速度以换取装备更大型法术武器的空间。能进行远程法术攻击，需要特别小心。根据资料判断，其法术武器也有助其阻挡更多法术伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1042_frostd": {
            "enemyId": "enemy_1042_frostd",
            "enemyIndex": "D9",
            "enemyTags": null,
            "sortId": 81,
            "name": "寒霜",
            "enemyLevel": "ELITE",
            "description": "敌方人员操纵的无人机，配备了额外护甲以致较难被击毁，其最初的原型由一个图像引擎工作室设计。能通过特殊的装置造成周围温度急剧下降，在此范围内我方单位的攻速会大幅度削减，从而对战线造成非常不利的影响。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周围的我方单位的攻击速度大幅度降低",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1043_zomsbr": {
            "enemyId": "enemy_1043_zomsbr",
            "enemyIndex": "P1",
            "enemyTags": null,
            "sortId": 82,
            "name": "宿主士兵",
            "enemyLevel": "NORMAL",
            "description": "被不明意识控制身体的士兵，能快速自然恢复生命。难以想象这样的生物会存在于战场之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够自然回复生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1043_zomsbr_2": {
            "enemyId": "enemy_1043_zomsbr_2",
            "enemyIndex": "P2",
            "enemyTags": null,
            "sortId": 83,
            "name": "宿主士兵组长",
            "enemyLevel": "NORMAL",
            "description": "被不明意识控制身体的士兵组长，能快速自然恢复生命，比一般的宿主士兵更具威胁。难以想象这样的生物会存在于战场之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够自然回复生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1044_zomstr": {
            "enemyId": "enemy_1044_zomstr",
            "enemyIndex": "P3",
            "enemyTags": null,
            "sortId": 84,
            "name": "宿主拾荒者",
            "enemyLevel": "NORMAL",
            "description": "被不明意识控制身体的拾荒者，能快速自然恢复生命，身体上布满了源石结晶簇。难以想象这样的生物会存在于战场之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够自然回复生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1044_zomstr_2": {
            "enemyId": "enemy_1044_zomstr_2",
            "enemyIndex": "P4",
            "enemyTags": null,
            "sortId": 85,
            "name": "宿主流浪者",
            "enemyLevel": "NORMAL",
            "description": "被不明意识控制身体的流浪者，能快速自然恢复生命，身体上布满了源石结晶簇，比一般的宿主拾荒者更具威胁。难以想象这样的生物会存在于战场之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够自然回复生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1045_hammer": {
            "enemyId": "enemy_1045_hammer",
            "enemyIndex": "36",
            "enemyTags": null,
            "sortId": 86,
            "name": "粉碎攻坚手",
            "enemyLevel": "ELITE",
            "description": "整合运动的高级精英单位，穿着沉重的防爆护具。虽然其攻击速度缓慢，但是他们装备的重型钝器产生的破坏力极大，且我方单位会在遭受其若干次攻击后被晕眩。请务必小心。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击会<$ba.stun>晕眩</>目标",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1045_hammer_2": {
            "enemyId": "enemy_1045_hammer_2",
            "enemyIndex": "37",
            "enemyTags": null,
            "sortId": 87,
            "name": "粉碎攻坚组长",
            "enemyLevel": "ELITE",
            "description": "整合运动的高级精英单位，穿着沉重的防爆护具，比一般的粉碎攻坚手更具威胁。虽然其攻击速度缓慢，但是他们装备的重型钝器产生的破坏力极大，且我方单位会在遭受其若干次攻击后被晕眩。请务必小心。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击会<$ba.stun>晕眩</>目标",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1046_agent": {
            "enemyId": "enemy_1046_agent",
            "enemyIndex": "P01",
            "enemyTags": null,
            "sortId": 88,
            "name": "步兵",
            "enemyLevel": "NORMAL",
            "description": "基础近身作战人员。装配的护甲能够抵抗一定的法术伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1046_agent_2": {
            "enemyId": "enemy_1046_agent_2",
            "enemyIndex": "P02",
            "enemyTags": null,
            "sortId": 89,
            "name": "步兵组长",
            "enemyLevel": "NORMAL",
            "description": "基础近身作战人员。相比一般步兵拥有更强的作战能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1047_sagent": {
            "enemyId": "enemy_1047_sagent",
            "enemyIndex": "P03",
            "enemyTags": null,
            "sortId": 90,
            "name": "狙击步兵",
            "enemyLevel": "NORMAL",
            "description": "基础射击作战人员。能够进行超远距离狙击。装备的特种狙击武器能够发射特殊弹药，对我方单位造成晕眩。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击会<$ba.stun>晕眩</>目标",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1047_sagent_2": {
            "enemyId": "enemy_1047_sagent_2",
            "enemyIndex": "P04",
            "enemyTags": null,
            "sortId": 91,
            "name": "狙击步兵组长",
            "enemyLevel": "NORMAL",
            "description": "基础射击作战人员。相比一般狙击步兵，携带的特殊弹药会对我方单位造成极长时间的晕眩。请务必小心。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击会<$ba.stun>晕眩</>目标",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1048_hirman": {
            "enemyId": "enemy_1048_hirman",
            "enemyIndex": "PB1",
            "enemyTags": null,
            "sortId": 92,
            "name": "碎岩者",
            "enemyLevel": "ELITE",
            "description": "近身作战人员。能使用制式战术斧对目标发起强攻，对目标造成非常大的破坏。被我方单位阻挡时，穿戴的护甲会提供更强的法术防护能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时法术抗性提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1048_hirman_2": {
            "enemyId": "enemy_1048_hirman_2",
            "enemyIndex": "PB2",
            "enemyTags": null,
            "sortId": 93,
            "name": "碎岩者组长",
            "enemyLevel": "ELITE",
            "description": "近身作战人员。比一般碎岩者更具威胁。能使用制式战术斧对目标发起强攻，对目标造成非常大的破坏。需要小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1049_eagent": {
            "enemyId": "enemy_1049_eagent",
            "enemyIndex": "PA1",
            "enemyTags": null,
            "sortId": 94,
            "name": "特工",
            "enemyLevel": "ELITE",
            "description": "使用协同战术的法术作战人员。在使用近战武器攻击的同时会利用自身的源石技艺附加法术伤害，丰富的战术手段使他可以轻易冲破常规的作战防线。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击后暂时减少我方单位阻挡数上限",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1049_eagent_2": {
            "enemyId": "enemy_1049_eagent_2",
            "enemyIndex": "PA2",
            "enemyTags": null,
            "sortId": 95,
            "name": "特工组长",
            "enemyLevel": "ELITE",
            "description": "使用协同战术的法术作战人员。相比一般特工拥有更强的作战能力。在使用近战武器攻击的同时会利用自身的源石技艺附加法术伤害，丰富的战术手段使他可以轻易冲破常规的作战防线。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击后暂时减少我方单位阻挡数上限",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1051_norwiz": {
            "enemyId": "enemy_1051_norwiz",
            "enemyIndex": "P05",
            "enemyTags": null,
            "sortId": 96,
            "name": "编制术师",
            "enemyLevel": "NORMAL",
            "description": "基础法术作战人员。法术是从古至今最具威胁的作战手段之一，而现代战术对于法术战术人员的活用也是各势力研究的课题。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1051_norwiz_2": {
            "enemyId": "enemy_1051_norwiz_2",
            "enemyIndex": "P06",
            "enemyTags": null,
            "sortId": 97,
            "name": "编制术师组长",
            "enemyLevel": "NORMAL",
            "description": "基础法术作战人员。比一般编制术师更具威胁。法术是从古至今最具威胁的作战手段之一，而现代战术对于法术战术人员的活用也是各势力研究的课题。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1052_noramr": {
            "enemyId": "enemy_1052_noramr",
            "enemyIndex": "P07",
            "enemyTags": null,
            "sortId": 98,
            "name": "机动卫兵",
            "enemyLevel": "NORMAL",
            "description": "标准近身作战人员。配备的机动盾牌使他们攻守兼备。在作战中能对前线造成不小的威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1052_noramr_2": {
            "enemyId": "enemy_1052_noramr_2",
            "enemyIndex": "P08",
            "enemyTags": null,
            "sortId": 99,
            "name": "机动卫兵组长",
            "enemyLevel": "NORMAL",
            "description": "标准近身作战人员。比一般机动卫兵更具威胁。配备的机动盾牌使他们攻守兼备。在作战中能对前线造成不小的威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1053_norgst": {
            "enemyId": "enemy_1053_norgst",
            "enemyIndex": "PG1",
            "enemyTags": null,
            "sortId": 100,
            "name": "工蚁",
            "enemyLevel": "NORMAL",
            "description": "使用工程技术手段进行破坏的人员，几乎没有携带任何武器。他们依靠灵活的行动能力，不被阻挡，以各种方式渗透到目标对设施进行机电设备的破坏。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1053_norgst_2": {
            "enemyId": "enemy_1053_norgst_2",
            "enemyIndex": "PG2",
            "enemyTags": null,
            "sortId": 101,
            "name": "工蚁组长",
            "enemyLevel": "NORMAL",
            "description": "使用工程技术手段进行破坏的人员，几乎没有携带任何武器。他们依靠灵活的行动能力，不被阻挡，以各种方式渗透到目标对设施进行机电设备的破坏。相比一般工蚁更难以被击溃。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1054_norshd": {
            "enemyId": "enemy_1054_norshd",
            "enemyIndex": "P09",
            "enemyTags": null,
            "sortId": 102,
            "name": "重装防御者-N型",
            "enemyLevel": "ELITE",
            "description": "近身作战人员。装备有沉重的全套防具，且拥有应对各种物理攻击手段的丰富经验，极难被击溃，需要小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1054_norshd_2": {
            "enemyId": "enemy_1054_norshd_2",
            "enemyIndex": "P10",
            "enemyTags": null,
            "sortId": 103,
            "name": "重装防御者-S型",
            "enemyLevel": "ELITE",
            "description": "近身作战人员。比一般重装防御者更具威胁。装备有沉重的全套防具，且拥有应对各种物理攻击手段的丰富经验，极难被击溃，需要小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1055_ganman": {
            "enemyId": "enemy_1055_ganman",
            "enemyIndex": "G11",
            "enemyTags": null,
            "sortId": 104,
            "name": "西西里人",
            "enemyLevel": "NORMAL",
            "description": "基础近身作战人员。这些来自叙拉古的人们以古老的名号自称，象征着他们过去的荣耀。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1055_ganman_2": {
            "enemyId": "enemy_1055_ganman_2",
            "enemyIndex": "G12",
            "enemyTags": null,
            "sortId": 105,
            "name": "精锐西西里人",
            "enemyLevel": "NORMAL",
            "description": "基础近身作战人员。比西西里人拥有更高的作战能力。这些来自叙拉古的人们以古老的名号自称，象征着他们过去的荣耀。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1056_ganwar": {
            "enemyId": "enemy_1056_ganwar",
            "enemyIndex": "G13",
            "enemyTags": null,
            "sortId": 106,
            "name": "打手",
            "enemyLevel": "NORMAL",
            "description": "经过特殊训练的作战人员。极为快速的出拳往往能给人连续的致命打击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1056_ganwar_2": {
            "enemyId": "enemy_1056_ganwar_2",
            "enemyIndex": "G14",
            "enemyTags": null,
            "sortId": 107,
            "name": "精干打手",
            "enemyLevel": "NORMAL",
            "description": "相比打手拥有更强的破坏力，需要更优秀的防护装备才能抵挡他。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1057_gansho": {
            "enemyId": "enemy_1057_gansho",
            "enemyIndex": "G15",
            "enemyTags": null,
            "sortId": 108,
            "name": "射手",
            "enemyLevel": "NORMAL",
            "description": "战术远程作战人员。擅长以连续射击攻击敌人。拥有极高的战术素养，会优先攻击指挥终端切断敌方支援。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "连续射击3次",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击指挥终端",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1057_gansho_2": {
            "enemyId": "enemy_1057_gansho_2",
            "enemyIndex": "G16",
            "enemyTags": null,
            "sortId": 109,
            "name": "神射手",
            "enemyLevel": "NORMAL",
            "description": "战术远程作战人员。装配比射手更精良的弹药。拥有极高的战术素养，会优先攻击指挥终端切断敌方支援，需要小心应对。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "连续射击3次",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击指挥终端",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1058_traink": {
            "enemyId": "enemy_1058_traink",
            "enemyIndex": "G17",
            "enemyTags": null,
            "sortId": 110,
            "name": "欺凌者",
            "enemyLevel": "ELITE",
            "description": "特殊近战作战人员。巨大的身躯势不可挡，阻挡他相当于阻挡三名敌人，而阻挡能力低于3的作战人员可能无法阻止其冲破防线。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1058_traink_2": {
            "enemyId": "enemy_1058_traink_2",
            "enemyIndex": "G18",
            "enemyTags": null,
            "sortId": 111,
            "name": "倾轧者",
            "enemyLevel": "ELITE",
            "description": "特殊近战作战人员。巨大的身躯势不可挡，阻挡他相当于阻挡三名敌人，而阻挡能力低于3的作战人员可能无法阻止其冲破防线。相比欺凌者拥有更强的破坏力与装甲。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1059_buster": {
            "enemyId": "enemy_1059_buster",
            "enemyIndex": "G19",
            "enemyTags": null,
            "sortId": 112,
            "name": "狂徒",
            "enemyLevel": "ELITE",
            "description": "特殊远程作战人员。手持巨大的铁锤，拥有极强的破坏力。会优先摧毁一切可见的设施，并且能够攻击在高台地形的作战单位。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击指挥终端",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1059_buster_2": {
            "enemyId": "enemy_1059_buster_2",
            "enemyIndex": "G20",
            "enemyTags": null,
            "sortId": 113,
            "name": "末路狂徒",
            "enemyLevel": "ELITE",
            "description": "特殊远程作战人员。会优先摧毁一切可见的设施，并且能够攻击在高台地形的作战单位。相比狂徒拥有更强的作战能力与破坏力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击指挥终端",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1060_emouse": {
            "enemyId": "enemy_1060_emouse",
            "enemyIndex": "G21",
            "enemyTags": null,
            "sortId": 114,
            "name": "灰尾",
            "enemyLevel": "ELITE",
            "description": "鼠王的精锐护卫。鼠王赋于其护卫特殊的源石技艺，可以展开为护盾立场保护自身。当护盾遭到破坏时，会提升自己的移动速度。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "护盾存在时大幅提升防御力",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "护盾被摧毁时大幅提升移动速度",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1060_emouse_2": {
            "enemyId": "enemy_1060_emouse_2",
            "enemyIndex": "G22",
            "enemyTags": null,
            "sortId": 115,
            "name": "灰尾香主",
            "enemyLevel": "ELITE",
            "description": "鼠王的精锐护卫。鼠王赋于其护卫特殊的源石技艺，可以展开为护盾立场保护自身。当护盾遭到破坏时，会提升自己的移动速度。相比灰尾拥有更强的作战能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "护盾存在时大幅提升防御力",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "护盾被摧毁时大幅提升移动速度",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1061_zomshd": {
            "enemyId": "enemy_1061_zomshd",
            "enemyIndex": "P5",
            "enemyTags": null,
            "sortId": 116,
            "name": "宿主重装士兵",
            "enemyLevel": "ELITE",
            "description": "被不明意识控制身体的重装士兵，能快速自然恢复生命。穿着精良的战术护具。难以想象这样的生物会存在于战场之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够自然回复生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1061_zomshd_2": {
            "enemyId": "enemy_1061_zomshd_2",
            "enemyIndex": "P6",
            "enemyTags": null,
            "sortId": 117,
            "name": "宿主重装组长",
            "enemyLevel": "ELITE",
            "description": "被不明意识控制身体的重装士兵组长，能快速自然恢复生命。穿着精良的战术护具。难以想象这样的生物会存在于战场之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够自然回复生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1062_rager": {
            "enemyId": "enemy_1062_rager",
            "enemyIndex": "P7",
            "enemyTags": null,
            "sortId": 118,
            "name": "狂暴宿主士兵",
            "enemyLevel": "ELITE",
            "description": "逐渐陷入狂乱的敌方士兵，会逐渐持续失去生命。感染已经深入骨髓，破除理智的限制后拥有极强的进攻性。难以想象这样的生物会存在于战场之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会逐渐损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1062_rager_2": {
            "enemyId": "enemy_1062_rager_2",
            "enemyIndex": "P8",
            "enemyTags": null,
            "sortId": 119,
            "name": "狂暴宿主组长",
            "enemyLevel": "ELITE",
            "description": "彻底失去理智的敌方士兵，会逐渐持续失去生命。感染已经深入骨髓，比一般的狂暴宿主更具进攻欲望。难以想象这样的生物会存在于战场之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会逐渐损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1063_rageth": {
            "enemyId": "enemy_1063_rageth",
            "enemyIndex": "P9",
            "enemyTags": null,
            "sortId": 120,
            "name": "狂暴宿主投掷手",
            "enemyLevel": "ELITE",
            "description": "逐渐陷入狂乱的敌方投掷手，会逐渐持续失去生命。会疯狂地将身边的一切投向目标。难以想象这样的生物会存在于战场之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会逐渐损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1063_rageth_2": {
            "enemyId": "enemy_1063_rageth_2",
            "enemyIndex": "P10",
            "enemyTags": null,
            "sortId": 121,
            "name": "狂暴宿主掷骨手",
            "enemyLevel": "ELITE",
            "description": "彻底失去理智的敌方投掷手，会逐渐持续失去生命。甚至会拔出身上的源石晶簇用以投掷，因为失去痛觉而对扯出身体组织的举动毫不犹豫。难以想象这样的生物会存在于战场之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会逐渐损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1064_snsbr": {
            "enemyId": "enemy_1064_snsbr",
            "enemyIndex": "Y1",
            "enemyTags": null,
            "sortId": 122,
            "name": "雪怪小队",
            "enemyLevel": "NORMAL",
            "description": "雪怪小队基础近身作战人员，来自西北冻原的感染者游击队。擅长攻击我方被冻结的干员。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击被<$ba.frozen>冻结</>的目标时攻击力提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1065_snwolf": {
            "enemyId": "enemy_1065_snwolf",
            "enemyIndex": "O4",
            "enemyTags": null,
            "sortId": 123,
            "name": "霜牙",
            "enemyLevel": "NORMAL",
            "description": "雪怪小队术师部队操纵的生物。身上装备着某个牌子的监控设备。由于优良的隐蔽性和行动速度，较为容易突破防御造成大量破坏，同时会对我方被冻结的干员造成致命伤害，需要注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击被<$ba.frozen>冻结</>的目标时攻击力提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1065_snwolf_2": {
            "enemyId": "enemy_1065_snwolf_2",
            "enemyIndex": "O5",
            "enemyTags": null,
            "sortId": 124,
            "name": "霜锐",
            "enemyLevel": "NORMAL",
            "description": "雪怪小队术师部队操纵的生物，拥有比霜牙拥有更强的作战能力。身上装备着某个牌子的监控设备。由于优良的隐蔽性和行动速度，较为容易突破防御造成大量破坏，同时会对我方被冻结的干员造成致命伤害，需要注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击被<$ba.frozen>冻结</>的目标时攻击力提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1066_snbow": {
            "enemyId": "enemy_1066_snbow",
            "enemyIndex": "Y2",
            "enemyTags": null,
            "sortId": 125,
            "name": "雪怪狙击手",
            "enemyLevel": "NORMAL",
            "description": "雪怪小队中的基础远程作战人员，来自西北冻原的感染者游击队。能够配合雪怪小队独特的作战方式，将对我方被冻结的干员造成较大威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击被<$ba.frozen>冻结</>的目标时攻击力提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1066_snbow_2": {
            "enemyId": "enemy_1066_snbow_2",
            "enemyIndex": "Y3",
            "enemyTags": null,
            "sortId": 126,
            "name": "雪怪狙击手组长",
            "enemyLevel": "NORMAL",
            "description": "雪怪小队中的高级远程作战人员，来自西北冻原的感染者游击队。有更加丰富的作战经验，能够配合雪怪小队独特的作战方式，将对我方被冻结的干员造成极大威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击被<$ba.frozen>冻结</>的目标时攻击力提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1067_snslime": {
            "enemyId": "enemy_1067_snslime",
            "enemyIndex": "B9",
            "enemyTags": null,
            "sortId": 127,
            "name": "冰爆源石虫",
            "enemyLevel": "NORMAL",
            "description": "来自寒冷地区的被感染生物，腹部已经被大量源石同化，且处于不稳定状态，死亡时可能出现爆炸并冻结我方干员。这种低智能生物被雪怪小队术师操纵，用以达成战术目的。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡时对周围我方单位造成物理伤害，并施加<$ba.cold>寒冷</>效果",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1067_snslime_2": {
            "enemyId": "enemy_1067_snslime_2",
            "enemyIndex": "B10",
            "enemyTags": null,
            "sortId": 128,
            "name": "冰爆源石虫·α",
            "enemyLevel": "NORMAL",
            "description": "来自寒冷地区的被感染生物，比一般的冰爆源石虫更具有威胁性，腹部已经被大量源石同化，且处于不稳定状态，死亡时可能出现爆炸并冻结我方干员。这种低智能生物被雪怪小队术师操纵，用以达成战术目的。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡时对周围我方单位造成物理伤害，并施加<$ba.cold>寒冷</>效果",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1068_snmage": {
            "enemyId": "enemy_1068_snmage",
            "enemyIndex": "Y4",
            "enemyTags": null,
            "sortId": 129,
            "name": "雪怪术师",
            "enemyLevel": "NORMAL",
            "description": "雪怪小队中的基础法术作战人员，来自西北冻原的感染者游击队。通过特殊的装置与法术让我方干员陷入寒冷状态，降低攻击速度，并在寒冷进一步加剧时陷入冻结状态。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击会对目标施加<$ba.cold>寒冷</>效果",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1068_snmage_2": {
            "enemyId": "enemy_1068_snmage_2",
            "enemyIndex": "Y5",
            "enemyTags": null,
            "sortId": 130,
            "name": "雪怪术师组长",
            "enemyLevel": "NORMAL",
            "description": "雪怪小队中的高级法术作战人员，来自西北冻原的感染者游击队。拥有更强大的作战能力。通过特殊的装置与法术让我方干员陷入寒冷状态，降低攻击速度，并在寒冷进一步加剧时陷入冻结状态。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击会对目标施加<$ba.cold>寒冷</>效果",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1069_icebrk": {
            "enemyId": "enemy_1069_icebrk",
            "enemyIndex": "Y6",
            "enemyTags": null,
            "sortId": 131,
            "name": "雪怪小队凿冰人",
            "enemyLevel": "ELITE",
            "description": "雪怪小队中的特殊近身作战人员，来自西北冻原的感染者游击队。出没在战场上的收割者，使用特制的长刀，能够轻易重创被冻结的我方干员，因而被称作凿冰人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击被<$ba.frozen>冻结</>的目标时攻击力大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1069_icebrk_2": {
            "enemyId": "enemy_1069_icebrk_2",
            "enemyIndex": "Y7",
            "enemyTags": null,
            "sortId": 132,
            "name": "雪怪小队破冰者",
            "enemyLevel": "ELITE",
            "description": "雪怪小队中的特殊近身作战人员，来自西北冻原的感染者游击队。冻原之上最老练的刽子手们，会对被冻结的我方干员造成极大伤害，因其攻势仿佛能破开冰川而被称作破冰者。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击被<$ba.frozen>冻结</>的目标时攻击力大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1070_iced": {
            "enemyId": "enemy_1070_iced",
            "enemyIndex": "D10",
            "enemyTags": null,
            "sortId": 133,
            "name": "虚幻",
            "enemyLevel": "ELITE",
            "description": "敌方人员操纵的无人机，飞行速度缓慢。携带有特殊冰爆弹头，将会在接近干员时投掷，造成群体法术伤害以及群体冻结效果。属于暴鸰的衍生机体，为了携带特殊弹头而失去了空载加速的能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "可以投掷炸弹造成群体法术伤害并施加<$ba.cold>寒冷</>效果",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1071_dftman": {
            "enemyId": "enemy_1071_dftman",
            "enemyIndex": "S7",
            "enemyTags": null,
            "sortId": 134,
            "name": "萨卡兹刀兵",
            "enemyLevel": "NORMAL",
            "description": "萨卡兹雇佣兵。长年累月的战争使他们伤痕累累，如今依旧为了完成雇主的命令而不断征战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1071_dftman_2": {
            "enemyId": "enemy_1071_dftman_2",
            "enemyIndex": "S8",
            "enemyTags": null,
            "sortId": 135,
            "name": "萨卡兹刀术师",
            "enemyLevel": "NORMAL",
            "description": "萨卡兹雇佣兵，比一般的刀兵更加技艺精湛。长年累月的战争使他们伤痕累累，如今依旧为了完成雇主的命令而不断征战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1072_dlancer": {
            "enemyId": "enemy_1072_dlancer",
            "enemyIndex": "S9",
            "enemyTags": null,
            "sortId": 136,
            "name": "萨卡兹穿刺手",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵。经过特殊训练，能够手持长枪发起冲锋，速度越快，对防线造成的冲击也越大。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "移动时逐渐加速，被阻挡后的首次攻击造成基于移动速度的额外伤害。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1072_dlancer_2": {
            "enemyId": "enemy_1072_dlancer_2",
            "enemyIndex": "S10",
            "enemyTags": null,
            "sortId": 137,
            "name": "萨卡兹穿刺手组长",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵，比普通的穿刺手更具威胁。经过特殊训练，能够手持长枪发起冲锋，速度越快，对防线造成的冲击也越大。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "移动时逐渐加速，被阻挡后的首次攻击造成基于移动速度的额外伤害。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1073_dscout": {
            "enemyId": "enemy_1073_dscout",
            "enemyIndex": "S11",
            "enemyTags": null,
            "sortId": 138,
            "name": "萨卡兹哨兵",
            "enemyLevel": "NORMAL",
            "description": "萨卡兹雇佣兵。负责整支队伍的侦查、巡逻和预警任务。一旦遭受攻击，哨兵会立刻发出警告使全军获得强化，并让附近待命的萨卡兹同僚进入临战状态",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受伤后立刻发出警报，提升全体敌方单位的攻击和防御，并使待命的单位敌人立即进入临战状态",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1073_dscout_2": {
            "enemyId": "enemy_1073_dscout_2",
            "enemyIndex": "S12",
            "enemyTags": null,
            "sortId": 139,
            "name": "萨卡兹哨兵组长",
            "enemyLevel": "NORMAL",
            "description": "萨卡兹雇佣兵，身经百战的哨兵。负责整支队伍的侦查、巡逻和预警任务。一旦遭受攻击，哨兵会立刻发出警告使全军获得强化，并让附近待命的萨卡兹同僚进入临战状态。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受伤后立刻发出警报，提升全体敌方单位的攻击和防御，并使待命的单位敌人立即进入临战状态",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1074_dbskar": {
            "enemyId": "enemy_1074_dbskar",
            "enemyIndex": "S13",
            "enemyTags": null,
            "sortId": 140,
            "name": "萨卡兹积怨者",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵。被源石侵袭的身体成为了便利的施术单元，不依赖法杖释放法术。待命时不会攻击，进入临战状态后，他们会毫不留情的压榨自我，夺取生命。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始处于待命状态，不进行攻击；受伤后进入临战状态，对两个目标造成远程法术伤害。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1074_dbskar_2": {
            "enemyId": "enemy_1074_dbskar_2",
            "enemyIndex": "S14",
            "enemyTags": null,
            "sortId": 141,
            "name": "萨卡兹恶咒者",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵，精锐的战地法术单位。被源石侵袭的身体成为了便利的施术单元，累积的愤懑成为了力量。待命时不会攻击，进入临战状态后，他们会毫不留情的压榨自我，夺取生命。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始处于待命状态，不进行攻击；受伤后进入临战状态，对两个目标造成远程法术伤害。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1075_dmgswd": {
            "enemyId": "enemy_1075_dmgswd",
            "enemyIndex": "S15",
            "enemyTags": null,
            "sortId": 142,
            "name": "萨卡兹魔剑士",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵。血液中流淌的源石允许他们握住这些粗糙改造的法术巨剑。待命时不会攻击，进入临战状态后，将会造成近战法术伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始处于待命状态，不进行攻击；受伤后进入临战状态，造成近战法术伤害。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1075_dmgswd_2": {
            "enemyId": "enemy_1075_dmgswd_2",
            "enemyIndex": "S16",
            "enemyTags": null,
            "sortId": 143,
            "name": "萨卡兹魔剑士组长",
            "enemyLevel": "ELITE",
            "description": "萨卡兹雇佣兵，将法术与剑术完美结合的精锐战士。血液中流淌的源石允许他们握住这些粗糙改造的法术巨剑。待命时不会攻击，进入临战状态后，将会造成近战法术伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始处于待命状态，不进行攻击；受伤后进入临战状态，造成近战法术伤害。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1076_bsthmr": {
            "enemyId": "enemy_1076_bsthmr",
            "enemyIndex": "38",
            "enemyTags": null,
            "sortId": 144,
            "name": "爆破攻坚手",
            "enemyLevel": "ELITE",
            "description": "整合运动的高级精英单位，穿着沉重的防爆护具。特制的源石驱动动力锤具有极大的杀伤面积，请务必注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击造成爆破，使目标周围四格的单位受到溅射伤害。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1076_bsthmr_2": {
            "enemyId": "enemy_1076_bsthmr_2",
            "enemyIndex": "39",
            "enemyTags": null,
            "sortId": 145,
            "name": "爆破攻坚手组长",
            "enemyLevel": "ELITE",
            "description": "整合运动的高级精英单位，穿着沉重的防爆护具，相较于一般的爆破攻坚手更具攻击性。特制的源石驱动动力锤具有极大的杀伤面积，请务必注意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击造成爆破，使目标周围四格的单位受到溅射伤害。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1077_sotihd": {
            "enemyId": "enemy_1077_sotihd",
            "enemyIndex": "SI1",
            "enemyTags": null,
            "sortId": 146,
            "name": "游击队猎犬",
            "enemyLevel": "NORMAL",
            "description": "穿戴轻量乌萨斯装甲的基础游击队战犬，拥有一定的防御性能，行动速度很快。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1077_sotihd_2": {
            "enemyId": "enemy_1077_sotihd_2",
            "enemyIndex": "SI2",
            "enemyTags": null,
            "sortId": 147,
            "name": "游击队猎犬pro",
            "enemyLevel": "NORMAL",
            "description": "穿戴轻量乌萨斯装甲的高级游击队战犬，拥有一定的防御性能，行动速度很快，攻击欲望比游击队战犬更强。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1078_sotisc": {
            "enemyId": "enemy_1078_sotisc",
            "enemyIndex": "SI3",
            "enemyTags": null,
            "sortId": 148,
            "name": "游击队战士",
            "enemyLevel": "NORMAL",
            "description": "游击队的普通战士，收到战术命令后状态会得到提升，还会使用全力冲锋的战术。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到强化时，移动速度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1078_sotisc_2": {
            "enemyId": "enemy_1078_sotisc_2",
            "enemyIndex": "SI4",
            "enemyTags": null,
            "sortId": 149,
            "name": "游击队战士组长",
            "enemyLevel": "NORMAL",
            "description": "游击队的高级战士，收到战术命令后状态会得到提升，还会使用全力冲锋的战术。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到强化时，移动速度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1079_sotisp": {
            "enemyId": "enemy_1079_sotisp",
            "enemyIndex": "SI5",
            "enemyTags": null,
            "sortId": 150,
            "name": "游击队狙击手",
            "enemyLevel": "NORMAL",
            "description": "游击队的普通狙击手，拥有专业的军事化射击技巧，收到战术命令后状态会得到提升，将能够同时攻击两个目标。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到强化时，额外攻击一名目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1079_sotisp_2": {
            "enemyId": "enemy_1079_sotisp_2",
            "enemyIndex": "SI6",
            "enemyTags": null,
            "sortId": 151,
            "name": "游击队狙击手组长",
            "enemyLevel": "NORMAL",
            "description": "游击队的高级狙击手，拥有非常专业的军事化射击技巧，收到战术命令后状态会得到提升，将能够同时攻击两个目标。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到强化时，额外攻击一名目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1080_sotidp": {
            "enemyId": "enemy_1080_sotidp",
            "enemyIndex": "SI7",
            "enemyTags": null,
            "sortId": 152,
            "name": "游击队传令兵",
            "enemyLevel": "NORMAL",
            "description": "在战场上，爱国者的游击队战士们使用特殊的语言沟通，加强协同作战。传令兵是重要的通信中枢，在场时会通过传达战术命令提升所有友方单位的攻击力与防御力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在场时，强化敌军攻击力与防御力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1080_sotidp_2": {
            "enemyId": "enemy_1080_sotidp_2",
            "enemyIndex": "SI8",
            "enemyTags": null,
            "sortId": 153,
            "name": "游击队传令兵组长",
            "enemyLevel": "NORMAL",
            "description": "相比普通传令兵，传令兵组长拥有更强的单兵作战能力。传令兵组长是重要的通信中枢，在场时会强化所有友方单位的攻击力与防御力，并且能很好地保护自己。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在场时，强化敌军攻击力与防御力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1081_sotisd": {
            "enemyId": "enemy_1081_sotisd",
            "enemyIndex": "SP0",
            "enemyTags": null,
            "sortId": 154,
            "name": "游击队盾卫",
            "enemyLevel": "ELITE",
            "description": "爱国者的精锐防卫战士。追随着爱国者的意志，盾卫是“感染者之盾”的坚实壁垒。拥有高性能的防护装甲，在场时容易吸引敌人攻击自己，以此来掩护战友。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使自身容易受到敌人的攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1081_sotisd_2": {
            "enemyId": "enemy_1081_sotisd_2",
            "enemyIndex": "SP1",
            "enemyTags": null,
            "sortId": 155,
            "name": "游击队盾卫组长",
            "enemyLevel": "ELITE",
            "description": "爱国者精锐防卫战士中的菁英。经过长期的磨炼，盾卫组长穿上了比普通防护装甲更厚重的装备，在场时容易吸引敌人攻击自己，以此来掩护战友。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使自身容易受到敌人的攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1082_soticn": {
            "enemyId": "enemy_1082_soticn",
            "enemyIndex": "SP2",
            "enemyTags": null,
            "sortId": 156,
            "name": "游击队迫击炮兵",
            "enemyLevel": "ELITE",
            "description": "爱国者的精锐压制战士。擅长远距离炮击。因为佩戴中型护甲而行动缓慢，但防御能力也有所提升。收到战术命令后状态会得到大幅提升，攻击速度大增。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到强化时，攻击速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1082_soticn_2": {
            "enemyId": "enemy_1082_soticn_2",
            "enemyIndex": "SP3",
            "enemyTags": null,
            "sortId": 157,
            "name": "游击队迫击炮兵组长",
            "enemyLevel": "ELITE",
            "description": "爱国者精锐压制战士中的菁英。相比普通迫击炮兵，装备的炮弹破坏力更强，相应的处境也更危险。收到战术命令后状态会得到大幅提升，攻击速度大增。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到强化时，攻击速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1083_sotiab": {
            "enemyId": "enemy_1083_sotiab",
            "enemyIndex": "SP4",
            "enemyTags": null,
            "sortId": 158,
            "name": "游击队突袭战士",
            "enemyLevel": "ELITE",
            "description": "爱国者的精锐突袭战士。擅长突击与空降敌方腹地作战的战士。佩戴中型装甲，单兵作战能力很强。收到战术命令后状态会得到大幅提升，攻击力大幅增加。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中降落",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到强化时，攻击力大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1083_sotiab_2": {
            "enemyId": "enemy_1083_sotiab_2",
            "enemyIndex": "SP5",
            "enemyTags": null,
            "sortId": 159,
            "name": "游击队突袭战士组长",
            "enemyLevel": "ELITE",
            "description": "爱国者精锐突袭战士中的菁英。相比普通突袭战士，有着更强的单兵作战能力，却也经常身陷囹圄。收到战术命令后状态会得到大幅提升，攻击力大幅增加。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中降落",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到强化时，攻击力极大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1084_sotidm": {
            "enemyId": "enemy_1084_sotidm",
            "enemyIndex": "SP6",
            "enemyTags": null,
            "sortId": 160,
            "name": "游击队萨卡兹战士",
            "enemyLevel": "ELITE",
            "description": "拥护爱国者的游击队萨卡兹战士，无法理解游击队的特殊作战术语。源石祭坛维持的萨卡兹仪式不会对他们造成伤害，更能强化他们的身体，让他们的攻击变为法术伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "接触脉冲波时，不受伤害且攻击切换成法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1084_sotidm_2": {
            "enemyId": "enemy_1084_sotidm_2",
            "enemyIndex": "SP7",
            "enemyTags": null,
            "sortId": 161,
            "name": "游击队萨卡兹战士组长",
            "enemyLevel": "ELITE",
            "description": "相比普通萨卡兹战士，拥有更强破坏力的游击队菁英，无法理解游击队的作战术语。源石祭坛维持的萨卡兹仪式不会对他们造成伤害，更能强化他们的身体，让他们的攻击变为法术伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "接触脉冲波时，不受伤害且攻击切换成法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1084_sotidm_3": {
            "enemyId": "enemy_1084_sotidm_3",
            "enemyIndex": "TL1",
            "enemyTags": null,
            "sortId": 162,
            "name": "雇佣军萨卡兹战士",
            "enemyLevel": "ELITE",
            "description": "效忠塔露拉的萨卡兹雇佣军战士。源石祭坛维持的萨卡兹仪式不会对他们造成伤害，更能强化他们的身体，让他们的攻击变为法术伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "接触脉冲波时，不受伤害且攻击切换成法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1085_sotiwz": {
            "enemyId": "enemy_1085_sotiwz",
            "enemyIndex": "SP8",
            "enemyTags": null,
            "sortId": 163,
            "name": "游击队萨卡兹术师",
            "enemyLevel": "ELITE",
            "description": "拥护爱国者的游击队萨卡兹术师，无法理解游击队的特殊作战术语。源石祭坛维持的萨卡兹仪式不会对他们造成伤害，更能强化他们的身体，让他们的施术范围增加。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "周期性施法，对周围所有单位造成相当于攻击力的法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "接触脉冲波时，不受伤害且攻击范围扩大",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1085_sotiwz_2": {
            "enemyId": "enemy_1085_sotiwz_2",
            "enemyIndex": "SP9",
            "enemyTags": null,
            "sortId": 164,
            "name": "游击队萨卡兹术师组长",
            "enemyLevel": "ELITE",
            "description": "相比普通萨卡兹术师，拥有更强破坏力的游击队精英。无法理解游击队的作战术语。源石祭坛维持的萨卡兹仪式不会对他们造成伤害，更能强化他们的身体，让他们的施术范围增加。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "周期性施法，对周围所有单位造成相当于攻击力的法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "接触脉冲波时，不受伤害且攻击范围扩大",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1085_sotiwz_3": {
            "enemyId": "enemy_1085_sotiwz_3",
            "enemyIndex": "TL2",
            "enemyTags": null,
            "sortId": 165,
            "name": "雇佣军萨卡兹术师",
            "enemyLevel": "ELITE",
            "description": "效忠塔露拉的萨卡兹雇佣军术师。源石祭坛维持的萨卡兹仪式不会对他们造成伤害，更能强化他们的身体，让他们的施术范围增加。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "周期性施法，对周围所有单位造成相当于攻击力的法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "接触脉冲波时，不受伤害且攻击范围扩大",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1086_ltsodr": {
            "enemyId": "enemy_1086_ltsodr",
            "enemyIndex": "L1",
            "enemyTags": null,
            "sortId": 166,
            "name": "莱塔尼亚叛兵",
            "enemyLevel": "NORMAL",
            "description": "莱塔尼亚本地的激进分子。古典源石技艺的普及让他们更具威胁性，攻击造成法术伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1086_ltsodr_2": {
            "enemyId": "enemy_1086_ltsodr_2",
            "enemyIndex": "L2",
            "enemyTags": null,
            "sortId": 167,
            "name": "莱塔尼亚叛兵组长",
            "enemyLevel": "NORMAL",
            "description": "莱塔尼亚本地的激进分子头目。古典源石技艺的普及让他们更具威胁性，攻击造成更高的法术伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1087_ltwolf": {
            "enemyId": "enemy_1087_ltwolf",
            "enemyIndex": "L3",
            "enemyTags": null,
            "sortId": 168,
            "name": "冬灵猎犬",
            "enemyLevel": "NORMAL",
            "description": "当地人自古以来培养并操纵的猎犬。曾是土著民和早期拓荒者的得力助手。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1087_ltwolf_2": {
            "enemyId": "enemy_1087_ltwolf_2",
            "enemyIndex": "L4",
            "enemyTags": null,
            "sortId": 169,
            "name": "冬灵猎犬pro",
            "enemyLevel": "NORMAL",
            "description": "当地人自古以来培养并操纵的猎犬，作为犬群的头领。曾是土著民和早期拓荒者的得力助手。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1088_ltsmer": {
            "enemyId": "enemy_1088_ltsmer",
            "enemyIndex": "L5",
            "enemyTags": null,
            "sortId": 170,
            "name": "莱塔尼亚轻语者",
            "enemyLevel": "NORMAL",
            "description": "莱塔尼亚地区常见的法术作战人员。使用法术进行攻击，会对攻击范围内的L-44“留声机”进行施法，争夺控制权。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "对攻击范围内最近的非敌方“留声机”持续施法，争夺其控制权",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1088_ltsmer_2": {
            "enemyId": "enemy_1088_ltsmer_2",
            "enemyIndex": "L6",
            "enemyTags": null,
            "sortId": 171,
            "name": "莱塔尼亚吟唱者",
            "enemyLevel": "NORMAL",
            "description": "莱塔尼亚地区的高级法术作战人员。使用更强大的法术进行攻击，会对攻击范围内的L-44“留声机”进行施法，争夺控制权。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "对攻击范围内最近的非敌方“留声机”持续施法，争夺其控制权",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1089_ltlntc": {
            "enemyId": "enemy_1089_ltlntc",
            "enemyIndex": "L7",
            "enemyTags": null,
            "sortId": 172,
            "name": "冬灵血巫",
            "enemyLevel": "ELITE",
            "description": "钻研冬灵族古老巫术的本地人，比起现代的源石技艺法术更加恐怖，这种古老的祭祀行为能够瞬间造成范围法术伤害，并瞬间摧毁现有的法术体系，夺取L-44“留声机”的控制权。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会逐渐损失生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时施法对周围所有单位造成法术伤害并直接夺取“留声机”的控制权",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1089_ltlntc_2": {
            "enemyId": "enemy_1089_ltlntc_2",
            "enemyIndex": "L8",
            "enemyTags": null,
            "sortId": 173,
            "name": "冬灵血巫大师",
            "enemyLevel": "ELITE",
            "description": "通晓冬灵族古老巫术的混血儿，比起现代的源石技艺法术更加恐怖，这种古老的祭祀行为能够瞬间造成范围法术伤害，并瞬间摧毁现有的法术体系，夺取L-44“留声机”的控制权。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会逐渐损失生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时施法对周围所有单位造成高额法术伤害并直接夺取“留声机”的控制权",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1090_mdsnpr": {
            "enemyId": "enemy_1090_mdsnpr",
            "enemyIndex": "L9",
            "enemyTags": null,
            "sortId": 174,
            "name": "泥岩小队掷能者",
            "enemyLevel": "ELITE",
            "description": "泥岩的萨卡兹小队。将萨卡兹的战术与莱塔尼亚法术相融合，投掷出的能量块具有物理杀伤效果，会优先攻击占领协议入口的我方单位",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击正在争夺“留声机”的我方单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1090_mdsnpr_2": {
            "enemyId": "enemy_1090_mdsnpr_2",
            "enemyIndex": "L10",
            "enemyTags": null,
            "sortId": 175,
            "name": "泥岩小队掷能者组长",
            "enemyLevel": "ELITE",
            "description": "泥岩的萨卡兹小队。将萨卡兹的战术与莱塔尼亚法术相融合，具有更强的法术天赋，投掷出的能量块具有物理杀伤效果，会优先攻击占领协议入口的我方单位",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击正在争夺“留声机”的我方单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "同时攻击两名目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1091_mdhmmr": {
            "enemyId": "enemy_1091_mdhmmr",
            "enemyIndex": "L11",
            "enemyTags": null,
            "sortId": 176,
            "name": "泥岩小队践行者",
            "enemyLevel": "ELITE",
            "description": "泥岩的萨卡兹小队。与领袖出生入死的经验使得他们拥有独特的战术体系，法术共鸣产生的护盾可以抵挡法术伤害，护盾存在时增加生命上限及攻击速度。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "拥有护盾吸收法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "护盾存在时大幅提升生命上限与攻击速度",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1091_mdhmmr_2": {
            "enemyId": "enemy_1091_mdhmmr_2",
            "enemyIndex": "L12",
            "enemyTags": null,
            "sortId": 177,
            "name": "泥岩小队践行者组长",
            "enemyLevel": "ELITE",
            "description": "泥岩的萨卡兹小队精英。与领袖出生入死的经验使得他们拥有独特的战术体系，法术共鸣产生的护盾可以抵挡法术伤害，护盾存在时增加生命上限及攻击速度。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "拥有护盾吸收法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "护盾存在时大幅提升生命上限与攻击速度",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1092_mdgint": {
            "enemyId": "enemy_1092_mdgint",
            "enemyIndex": "L13",
            "enemyTags": null,
            "sortId": 178,
            "name": "泥岩巨像",
            "enemyLevel": "ELITE",
            "description": "泥岩的源石技艺造物，不具备意识，需要泥岩本人操纵。笨重迟缓，但难以击破，拥有极高的物理伤害和生命力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1092_mdgint_2": {
            "enemyId": "enemy_1092_mdgint_2",
            "enemyIndex": "L14",
            "enemyTags": null,
            "sortId": 179,
            "name": "巫术巨像",
            "enemyLevel": "ELITE",
            "description": "泥岩的源石技艺造物，掺入了萨卡兹的古老巫术，它们是其主人意志的延展。这种源石技艺的原理相当晦涩，相较于普通造物拥有更高的生命力与破坏力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1093_ccsbr": {
            "enemyId": "enemy_1093_ccsbr",
            "enemyIndex": "T1",
            "enemyTags": null,
            "sortId": 180,
            "name": "提亚卡乌战士",
            "enemyLevel": "NORMAL",
            "description": "阿卡胡拉中最常见的战士，使用简陋的长矛进行攻击。被近身会发现意外的难缠。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时防御提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1093_ccsbr_2": {
            "enemyId": "enemy_1093_ccsbr_2",
            "enemyIndex": "T2",
            "enemyTags": null,
            "sortId": 181,
            "name": "提亚卡乌卫士",
            "enemyLevel": "NORMAL",
            "description": "比普通战士更为勇猛的战士，使用简陋的长矛进行攻击。长年的锻炼使得其拥有了坚韧的肉体，面对猛烈的攻击也丝毫不惧。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时防御提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1094_ccspm": {
            "enemyId": "enemy_1094_ccspm",
            "enemyIndex": "T3",
            "enemyTags": null,
            "sortId": 182,
            "name": "提亚卡乌投矛手",
            "enemyLevel": "NORMAL",
            "description": "和普通战士没有什么区别的战士，只是学会了将武器进行投掷。虽然距离有限，不过行之有效。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1094_ccspm_2": {
            "enemyId": "enemy_1094_ccspm_2",
            "enemyIndex": "T4",
            "enemyTags": null,
            "sortId": 183,
            "name": "提亚卡乌神投手",
            "enemyLevel": "NORMAL",
            "description": "经过锻炼而对投掷有了一定心得的战士，投出的矛具有更强的杀伤力。不过有碍于矛的重量，在射程上并没有得到改善。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1095_ccripr": {
            "enemyId": "enemy_1095_ccripr",
            "enemyIndex": "T5",
            "enemyTags": null,
            "sortId": 184,
            "name": "提亚卡乌好战者",
            "enemyLevel": "NORMAL",
            "description": "好战的提亚卡乌战士，攻击速度很快，虽然每一击的力道不高，一不注意就会被其打乱阵脚，在狂风骤雨般的进攻下落败。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击会降低击中目标的防御",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1095_ccripr_2": {
            "enemyId": "enemy_1095_ccripr_2",
            "enemyIndex": "T6",
            "enemyTags": null,
            "sortId": 185,
            "name": "提亚卡乌撕裂者",
            "enemyLevel": "NORMAL",
            "description": "十分好战的提亚卡乌战士，攻击速度很快，每一击的力道也不低，一不注意就会被其打乱阵脚，在狂风骤雨般的进攻下落败。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击会降低击中目标的防御",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1096_ccwitch": {
            "enemyId": "enemy_1096_ccwitch",
            "enemyIndex": "T7",
            "enemyTags": null,
            "sortId": 186,
            "name": "提亚卡乌巫术师",
            "enemyLevel": "NORMAL",
            "description": "阿卡胡拉中较为少见的源石技艺使用者，往往同时担任其部族的医生。并不注重源石技艺的锻炼，反而由于行医的经验，知道怎么打人更疼。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时防御提升，近战攻击造成物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1096_ccwitch_2": {
            "enemyId": "enemy_1096_ccwitch_2",
            "enemyIndex": "T8",
            "enemyTags": null,
            "sortId": 187,
            "name": "提亚卡乌大巫",
            "enemyLevel": "NORMAL",
            "description": "阿卡胡拉中极为少见的对源石技艺有一定心得的术师。能够使用较有威胁的法术进行攻击，并且基于长年的行医经验，在近身时拥有十分强大的战斗力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时防御提升，近战攻击造成高额物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1097_cclmbjk": {
            "enemyId": "enemy_1097_cclmbjk",
            "enemyIndex": "T9",
            "enemyTags": null,
            "sortId": 188,
            "name": "提亚卡乌破坏者",
            "enemyLevel": "ELITE",
            "description": "祖玛玛手下的精锐，拥有精良的装备。不仅精于战斗，同时能够破坏能对其产生优势的地形，想要用远程攻击对付他的话需要一定的战术。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "若干次攻击后破坏巨蕈或木桩地面，使其无法被部署",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1097_cclmbjk_2": {
            "enemyId": "enemy_1097_cclmbjk_2",
            "enemyIndex": "T10",
            "enemyTags": null,
            "sortId": 189,
            "name": "提亚卡乌破坏王",
            "enemyLevel": "ELITE",
            "description": "祖玛玛手下的精锐，拥有十分精良的装备。不仅精于战斗，同时能够破坏能对其产生优势的地形，想要用远程攻击对付他的话需要一定的战术。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "若干次攻击后破坏巨蕈或木桩地面，使其无法被部署",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1098_cchmpn": {
            "enemyId": "enemy_1098_cchmpn",
            "enemyIndex": "T11",
            "enemyTags": null,
            "sortId": 190,
            "name": "提亚卡乌勇士",
            "enemyLevel": "ELITE",
            "description": "非常强大的提亚卡乌战士，天生为战斗而生。对自己的力量十分自信，无论何时何地都只会选择用决斗的方式进行战斗。并且由于过于专注，会忽视外界的一切影响。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时只会受到来自阻挡目标的伤害，且自身与目标防御下降",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1098_cchmpn_2": {
            "enemyId": "enemy_1098_cchmpn_2",
            "enemyIndex": "T12",
            "enemyTags": null,
            "sortId": 191,
            "name": "提亚卡乌冠军",
            "enemyLevel": "ELITE",
            "description": "极为强大的提亚卡乌战士，往往是下一任大酋长的有力候选。对自己的力量十分自信，无论何时何地都只会选择用决斗的方式进行战斗。并且由于过于专注，会忽视外界的一切影响。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时只会受到来自阻挡目标的伤害，且自身与目标防御下降",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1099_nbkght": {
            "enemyId": "enemy_1099_nbkght",
            "enemyIndex": "K1",
            "enemyTags": null,
            "sortId": 192,
            "name": "无名独立骑士",
            "enemyLevel": "NORMAL",
            "description": "卡西米尔独立骑士，身价微妙，技艺不精，迟早会淹没在卡西米尔骑士竞技的浪潮之中吧。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1099_nbkght_2": {
            "enemyId": "enemy_1099_nbkght_2",
            "enemyIndex": "K2",
            "enemyTags": null,
            "sortId": 193,
            "name": "无名精锐骑士",
            "enemyLevel": "NORMAL",
            "description": "卡西米尔独立骑士，身价有所上涨，但水准仍旧堪忧。依旧会淹没在卡西米尔骑士竞技的浪潮之中吧。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1100_scorpn": {
            "enemyId": "enemy_1100_scorpn",
            "enemyIndex": "K3",
            "enemyTags": null,
            "sortId": 194,
            "name": "训练用钳兽",
            "enemyLevel": "NORMAL",
            "description": "在卡西米尔的长河大湖中常见的感染生物，被术师捕捉并人工饲育后，作为训练骑士、斗兽表演的残酷工具。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1100_scorpn_2": {
            "enemyId": "enemy_1100_scorpn_2",
            "enemyIndex": "K4",
            "enemyTags": null,
            "sortId": 195,
            "name": "训练用残暴钳兽",
            "enemyLevel": "NORMAL",
            "description": "在卡西米尔的长河大湖中常见的感染生物，相较于普通钳兽，以特殊激素喂养的雄性钳兽更具攻击性。作为训练骑士、斗兽表演的残酷工具。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1101_plkght": {
            "enemyId": "enemy_1101_plkght",
            "enemyIndex": "K5",
            "enemyTags": null,
            "sortId": 196,
            "name": "呼啸骑士团学徒",
            "enemyLevel": "NORMAL",
            "description": "穿着呼啸守卫提供的高性能轻便盔甲，但新一批的实验性盔甲似乎有严重到幽默的缺陷，使得这些人变成了可怜的实验品。“呼啸守卫，狂风也将臣服于你”！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始防御力与法抗大幅提升，持续一定时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1101_plkght_2": {
            "enemyId": "enemy_1101_plkght_2",
            "enemyIndex": "K6",
            "enemyTags": null,
            "sortId": 197,
            "name": "呼啸骑士团精锐",
            "enemyLevel": "NORMAL",
            "description": "穿着呼啸守卫提供的高性能轻便盔甲，但新一批的实验性盔甲似乎有严重到幽默的缺陷，即使这些骑士身经百战，也依旧沦为了可怜的实验品。“呼啸守卫，狂风也将臣服于你”！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始防御力与法抗大幅提升，持续一定时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1101_plkght_3": {
            "enemyId": "enemy_1101_plkght_3",
            "enemyIndex": "K7",
            "enemyTags": null,
            "sortId": 198,
            "name": "“塑料”瑟奇亚克",
            "enemyLevel": "ELITE",
            "description": "呼啸骑士团特锦赛首发成员，如今呼啸竞技场的大招牌，坚韧护甲，防守反击，十万粉丝，百万身价！别忘了！“呼啸守卫，狂风也将臣服于你”！！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始防御力与法抗大幅提升，持续很长时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1102_sdkght": {
            "enemyId": "enemy_1102_sdkght",
            "enemyIndex": "K8",
            "enemyTags": null,
            "sortId": 199,
            "name": "持盾独立骑士",
            "enemyLevel": "ELITE",
            "description": "卡西米尔独立骑士，在各种千变万化的赛制中，依赖装备进行防守，稳扎稳打赚取积分将会是有效的策略。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1102_sdkght_2": {
            "enemyId": "enemy_1102_sdkght_2",
            "enemyIndex": "K9",
            "enemyTags": null,
            "sortId": 200,
            "name": "持盾精锐骑士",
            "enemyLevel": "ELITE",
            "description": "卡西米尔独立骑士，拥有更精良的装备，差一点点就能找到赞助商了。在各种千变万化的赛制中，依赖装备进行防守，稳扎稳打赚取积分将会是有效的策略。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1103_wdkght": {
            "enemyId": "enemy_1103_wdkght",
            "enemyIndex": "K10",
            "enemyTags": null,
            "sortId": 201,
            "name": "沸血骑士团学徒",
            "enemyLevel": "ELITE",
            "description": "沸血骑士团学徒。沸血骑士团素来以狂野的进攻性闻名，从学徒到贵族骑士，每当有战友倒下他们都会愈战愈勇，作战能力将大幅提升。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每有一个敌人死亡时攻击力与攻击速度提升，最多提升10次",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1103_wdkght_2": {
            "enemyId": "enemy_1103_wdkght_2",
            "enemyIndex": "K11",
            "enemyTags": null,
            "sortId": 202,
            "name": "沸血骑士团精锐",
            "enemyLevel": "ELITE",
            "description": "沸血骑士团正规骑士。沸血骑士团素来以狂野的进攻性闻名，从学徒到贵族骑士，每当有战友倒下他们都会愈战愈勇，作战能力将大幅提升。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每有一个敌人死亡时攻击力与攻击速度提升，最多提升10次",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1103_wdkght_3": {
            "enemyId": "enemy_1103_wdkght_3",
            "enemyIndex": "K12",
            "enemyTags": null,
            "sortId": 203,
            "name": "“锈铜”奥尔默·英格拉",
            "enemyLevel": "ELITE",
            "description": "被称为“赛场屠夫”的大骑士！数次因行径残暴而被判犯规，有数次凭着企业献金避免了审判团的制裁！古老的骑士家族英格拉家的幺子！愈战愈勇的无情斗士！奥尔默·英格拉——！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每有一个敌人死亡时攻击力与攻击速度提升，最多提升10次",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1104_lfkght": {
            "enemyId": "enemy_1104_lfkght",
            "enemyIndex": "K13",
            "enemyTags": null,
            "sortId": 204,
            "name": "锋盔骑士团学徒",
            "enemyLevel": "ELITE",
            "description": "锋盔骑士团学徒。这个与骑士竞技同等岁月的骑士团选用了古代卡西米尔英雄的名讳作名，事实上他们只从那个消亡的家族中继承了傲慢与自满。他们擅长挑衅强者，也绝不会轻易倒下。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使场上攻击力最高的我方单位攻击力大幅降低，持续一定时间",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "重生",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1104_lfkght_2": {
            "enemyId": "enemy_1104_lfkght_2",
            "enemyIndex": "K14",
            "enemyTags": null,
            "sortId": 205,
            "name": "锋盔骑士团精锐",
            "enemyLevel": "ELITE",
            "description": "锋盔骑士团正规骑士。这个与骑士竞技同等岁月的骑士团选用了古代卡西米尔英雄的名讳作名，事实上他们只从那个消亡的家族中继承了傲慢与自满。他们擅长挑衅强者，也绝不会轻易倒下。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使场上攻击力最高的我方单位攻击力大幅降低，持续一定时间",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "重生",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1104_lfkght_3": {
            "enemyId": "enemy_1104_lfkght_3",
            "enemyIndex": "K15",
            "enemyTags": null,
            "sortId": 206,
            "name": "“左手”泰特斯·白杨",
            "enemyLevel": "ELITE",
            "description": "他的傲慢如日中天，正如他恐怖的实力与冷酷的战法，以及排队到了隔壁赛区的粉丝人数！“左手”泰特斯·白杨！削弱斗志，击垮精神，睥睨跪倒投降的敌人，这是他唯一认可的胜利！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使场上攻击力最高的我方单位攻击力大幅降低，持续一定时间",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "重生",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1105_tyokai": {
            "enemyId": "enemy_1105_tyokai",
            "enemyIndex": "TY1",
            "enemyTags": null,
            "sortId": 207,
            "name": "赞助无人机",
            "enemyLevel": "NORMAL",
            "description": "艾伦精选科技公司感谢您的赞助！这架迅速而廉价的无人机将承载观众们的热情，为场上骑士提供陷阱、炸药、药物或是膨化食品等任何道具！也许比赛的胜负就在您的手中！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不计入歼灭数",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时获得可部署单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1105_tyokai_2": {
            "enemyId": "enemy_1105_tyokai_2",
            "enemyIndex": "TY2",
            "enemyTags": null,
            "sortId": 208,
            "name": "豪华赞助无人机",
            "enemyLevel": "NORMAL",
            "description": "艾伦精选科技公司感谢您慷慨的赞助！这架厚重而昂贵的无人机将承载观众们的热情，为场上骑士提供机关、装置、钓竿或是碳酸饮料等任何道具！也许比赛的胜负就在您的手中！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不计入歼灭数",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时获得大量可部署单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1106_byokai": {
            "enemyId": "enemy_1106_byokai",
            "enemyIndex": "TY3",
            "enemyTags": null,
            "sortId": 209,
            "name": "斗志昂扬无人机",
            "enemyLevel": "NORMAL",
            "description": "艾伦精选科技公司感谢您别出心裁的赞助！这架无人机将时刻为场上骑士及观众播报商业联合会精选广告段落，刺激大家的神经，让竞赛现场更加燥热！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不计入歼灭数",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时场上所有我方单位攻击速度与防御力大幅提升，持续一定时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1107_uoffcr": {
            "enemyId": "enemy_1107_uoffcr",
            "enemyIndex": "U1",
            "enemyTags": null,
            "sortId": 210,
            "name": "感染者纠察官",
            "enemyLevel": "NORMAL",
            "description": "追缉乌萨斯感染者的纠察官。贪婪且冷血。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可使用远程武器攻击<乌萨斯平民>与<斗士塔露拉>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_3001_upeopl",
                "enemy_3002_ftrtal"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1107_uoffcr_2": {
            "enemyId": "enemy_1107_uoffcr_2",
            "enemyIndex": "U2",
            "enemyTags": null,
            "sortId": 211,
            "name": "感染者高级纠察官",
            "enemyLevel": "NORMAL",
            "description": "追缉乌萨斯感染者的高级纠察官。贪婪且冷血。不属于军队，时常遭到乌萨斯军人和城市官员的鄙夷。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可使用远程武器攻击<乌萨斯平民>与<斗士塔露拉>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_3001_upeopl",
                "enemy_3002_ftrtal"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1108_uterer": {
            "enemyId": "enemy_1108_uterer",
            "enemyIndex": "U3",
            "enemyTags": null,
            "sortId": 212,
            "name": "乌萨斯裂兽",
            "enemyLevel": "NORMAL",
            "description": "乌萨斯军训练的作战生物。听从命令，渴求血肉，撕扯铠甲，从不停歇。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1108_uterer_2": {
            "enemyId": "enemy_1108_uterer_2",
            "enemyIndex": "U4",
            "enemyTags": null,
            "sortId": 213,
            "name": "乌萨斯裂兽族母",
            "enemyLevel": "NORMAL",
            "description": "乌萨斯军训练的作战生物的族群领袖。听从命令，渴求血肉，撕扯铠甲，从不停歇。没人见过雄性的裂兽。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1109_uabone": {
            "enemyId": "enemy_1109_uabone",
            "enemyIndex": "U5",
            "enemyTags": null,
            "sortId": 214,
            "name": "乌萨斯突袭弩手",
            "enemyLevel": "NORMAL",
            "description": "擅长突击敌人腹地的乌萨斯士兵。配备了威力强大的弩箭。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中降落",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1109_uabone_2": {
            "enemyId": "enemy_1109_uabone_2",
            "enemyIndex": "U6",
            "enemyTags": null,
            "sortId": 215,
            "name": "乌萨斯高级突袭弩手",
            "enemyLevel": "NORMAL",
            "description": "擅长突击敌人腹地的乌萨斯优秀士兵。配备了威力十分强大的弩箭。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中降落",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1110_uamord": {
            "enemyId": "enemy_1110_uamord",
            "enemyIndex": "U7",
            "enemyTags": null,
            "sortId": 216,
            "name": "乌萨斯着铠术师",
            "enemyLevel": "NORMAL",
            "description": "乌萨斯军中的基础术师。身披铠甲。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1110_uamord_2": {
            "enemyId": "enemy_1110_uamord_2",
            "enemyIndex": "U8",
            "enemyTags": null,
            "sortId": 217,
            "name": "乌萨斯高级着铠术师",
            "enemyLevel": "NORMAL",
            "description": "乌萨斯军基础军伍术师中的表现优良者。身披铠甲，使用更有威力的法术。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1111_ucommd": {
            "enemyId": "enemy_1111_ucommd",
            "enemyIndex": "U9",
            "enemyTags": null,
            "sortId": 218,
            "name": "乌萨斯突击者",
            "enemyLevel": "ELITE",
            "description": "乌萨斯军中兼顾机动性与突破能力的兵种，配备了护甲。擅长对抗缺乏武装的敌对力量。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于2的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "可使用远程武器攻击<乌萨斯平民>与<斗士塔露拉>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_3001_upeopl",
                "enemy_3002_ftrtal"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1111_ucommd_2": {
            "enemyId": "enemy_1111_ucommd_2",
            "enemyIndex": "U10",
            "enemyTags": null,
            "sortId": 219,
            "name": "乌萨斯突击队队长",
            "enemyLevel": "ELITE",
            "description": "乌萨斯军中兼顾机动性与突破能力的兵种，他们的队长配备了质量更高的护甲。擅长对抗缺乏武装的敌对力量。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于2的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "可使用远程武器攻击<乌萨斯平民>与<斗士塔露拉>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_3001_upeopl",
                "enemy_3002_ftrtal"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1112_emppnt": {
            "enemyId": "enemy_1112_emppnt",
            "enemyIndex": "U11",
            "enemyTags": null,
            "sortId": 220,
            "name": "帝国炮火先兆者",
            "enemyLevel": "ELITE",
            "description": "乌萨斯军炮兵术师操作的无人机，装甲厚重，材质坚实。正是他们引导了乌萨斯炮兵猛烈的炮火袭击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1112_emppnt_2": {
            "enemyId": "enemy_1112_emppnt_2",
            "enemyIndex": "U12",
            "enemyTags": null,
            "sortId": 221,
            "name": "帝国炮火中枢先兆者",
            "enemyLevel": "ELITE",
            "description": "乌萨斯军炮兵术师操作的无人机中枢，装甲厚重，材质坚实。正是他们引导了乌萨斯炮兵猛烈的炮火袭击。乌萨斯的炮兵是深入城市的火力队伍，相对舰炮火力较弱，但也足以撕碎装甲与建筑。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1113_empace": {
            "enemyId": "enemy_1113_empace",
            "enemyIndex": "U13",
            "enemyTags": null,
            "sortId": 222,
            "name": "帝国前锋精锐",
            "enemyLevel": "ELITE",
            "description": "乌萨斯军的强力步兵，正是他们组成了帝国军的侵略前锋。攻守兼备，既擅长近身搏斗，也长于投掷。在遭到一定伤害后会士气高涨，变得更有破坏力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值降至一半以下时攻击力大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1113_empace_2": {
            "enemyId": "enemy_1113_empace_2",
            "enemyIndex": "U14",
            "enemyTags": null,
            "sortId": 223,
            "name": "帝国前锋百战精锐",
            "enemyLevel": "ELITE",
            "description": "久经沙场的乌萨斯军强力步兵，正是他们组成了帝国军的侵略前锋。攻守兼备，既擅长近身搏斗，也长于投掷。在遭到一定伤害后会士气高涨，变得更有破坏力。他们曾与盾卫一同组成了乌萨斯军阵的最前列。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值降至一半以下时攻击力大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1114_rgrdmn": {
            "enemyId": "enemy_1114_rgrdmn",
            "enemyIndex": "P11",
            "enemyTags": null,
            "sortId": 224,
            "name": "萨卡兹宿主百夫长",
            "enemyLevel": "ELITE",
            "description": "被梅菲斯特在无意识中牧群化的萨卡兹雇佣兵。能同时伤害多个目标，还会从受害者身上夺取活力。阻止其他人进入石棺，只要不硬闯就不会被伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击三个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "恢复攻击总伤害一定比例的生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1114_rgrdmn_2": {
            "enemyId": "enemy_1114_rgrdmn_2",
            "enemyIndex": "P12",
            "enemyTags": null,
            "sortId": 225,
            "name": "萨卡兹宿主卫巢百夫长",
            "enemyLevel": "ELITE",
            "description": "被梅菲斯特在无意识中牧群化的萨卡兹雇佣兵里的佼佼者。能同时伤害多个目标，还会从受害者身上夺取活力。更擅长阻拦想要深入石棺的人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击三个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "恢复攻击总伤害一定比例的生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1115_embald": {
            "enemyId": "enemy_1115_embald",
            "enemyIndex": "U15",
            "enemyTags": null,
            "sortId": 226,
            "name": "“皇帝的利刃”",
            "enemyLevel": "BOSS",
            "description": "乌萨斯某种意志的体现。乌萨斯土地上最可怖的军事力量，各地都流传着类似他们形象的恐怖精怪传说。只需一个个体就足以屠剿数支小队。没有被战胜的可能。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被攻击、消失时不会扣除目标生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对<斗士塔露拉>永久施加【削弱】(防御力与法抗大幅降低）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_3002_ftrtal"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": true
        },
        "enemy_3001_upeopl": {
            "enemyId": "enemy_3001_upeopl",
            "enemyIndex": "U16",
            "enemyTags": null,
            "sortId": 227,
            "name": "乌萨斯平民",
            "enemyLevel": "NORMAL",
            "description": "乌萨斯冲突地区的民众。组成了大地的苦难。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {
                "camp_r_03": -1
            },
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "撤回保护目标时不扣除目标生命，死亡时扣除目标生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不计入歼灭数",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_3002_ftrtal": {
            "enemyId": "enemy_3002_ftrtal",
            "enemyIndex": "U17",
            "enemyTags": null,
            "sortId": 228,
            "name": "斗士塔露拉",
            "enemyLevel": "BOSS",
            "description": "感染者战士塔露拉。不会回头。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "进入敌方侵入点时不扣除目标生命，死亡时扣除目标生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对攻击范围的一名敌人施加【烈焚灼息】(每秒造成真实伤害且伤害递增，可被<$ba.buffres>抵抗</>)",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不计入歼灭数",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1116_liprr": {
            "enemyId": "enemy_1116_liprr",
            "enemyIndex": "C11",
            "enemyTags": null,
            "sortId": 229,
            "name": "普通囚犯",
            "enemyLevel": "NORMAL",
            "description": "曼斯菲尔德监狱中比较常见的囚犯。虽然常见，但稍不注意，就会被他趁虚而入。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为禁锢状态，禁锢状态下攻击速度降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后解放，解放后攻击力提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1116_liprr_2": {
            "enemyId": "enemy_1116_liprr_2",
            "enemyIndex": "C12",
            "enemyTags": null,
            "sortId": 230,
            "name": "老练囚犯",
            "enemyLevel": "NORMAL",
            "description": "熟知曼斯菲尔德监狱生存法则的囚犯。会灵活运用在各种混战中总结出的经验，相当难缠。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为禁锢状态，禁锢状态下攻击速度降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后解放，解放后攻击力提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1117_liiprr": {
            "enemyId": "enemy_1117_liiprr",
            "enemyIndex": "C13",
            "enemyTags": null,
            "sortId": 231,
            "name": "射手囚犯",
            "enemyLevel": "NORMAL",
            "description": "因为不愿肉搏而选择了自制远程武器的囚犯。会一点源石技艺，能够强化自己的“箭矢”。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为禁锢状态，禁锢状态下攻击速度降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后解放，解放后攻击力提升且攻击切换成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击禁锢装置",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1117_liiprr_2": {
            "enemyId": "enemy_1117_liiprr_2",
            "enemyIndex": "C14",
            "enemyTags": null,
            "sortId": 232,
            "name": "神射手囚犯",
            "enemyLevel": "NORMAL",
            "description": "擅长使用自制远程武器的囚犯。源石技艺虽然并不精湛，不过他制造的箭矢已经能够造成不小的杀伤。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为禁锢状态，禁锢状态下攻击速度降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后解放，解放后攻击力提升且攻击切换成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击禁锢装置",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1118_lidbox": {
            "enemyId": "enemy_1118_lidbox",
            "enemyIndex": "C15",
            "enemyTags": null,
            "sortId": 233,
            "name": "拳手囚犯",
            "enemyLevel": "ELITE",
            "description": "对自己的双拳相当自信的囚犯。——实际上主要是依靠束缚自己的锁链来给对方造成伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为禁锢状态，禁锢状态下攻击速度降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后解放，解放后攻击力提升并无视目标一定的防御力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1118_lidbox_2": {
            "enemyId": "enemy_1118_lidbox_2",
            "enemyIndex": "C16",
            "enemyTags": null,
            "sortId": 234,
            "name": "拳师囚犯",
            "enemyLevel": "ELITE",
            "description": "对自己的双拳十分自信的囚犯。对自己的双拳和锁链的运用都已相当精妙，不容小觑。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为禁锢状态，禁锢状态下攻击速度降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后解放，解放后攻击力提升并无视目标一定的防御力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1119_vofsd": {
            "enemyId": "enemy_1119_vofsd",
            "enemyIndex": "C17",
            "enemyTags": null,
            "sortId": 235,
            "name": "强壮囚犯",
            "enemyLevel": "ELITE",
            "description": "力气很大的囚犯。手上的武器应当是从储藏室之类的地方拆来的，在混战时往往冲在最前线，很有杀伤力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为禁锢状态，禁锢状态下攻击速度降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后解放，解放后攻击力提升、法术抗性提升且能够自然回复生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1119_vofsd_2": {
            "enemyId": "enemy_1119_vofsd_2",
            "enemyIndex": "C18",
            "enemyTags": null,
            "sortId": 236,
            "name": "巨汉囚犯",
            "enemyLevel": "ELITE",
            "description": "力气巨大的囚犯。手上的武器应当是从储藏室之类的地方拆来的，在混战时往往冲在最前线，很有杀伤力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为禁锢状态，禁锢状态下攻击速度降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后解放，解放后攻击力提升、法术抗性提升且能够自然回复生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1120_vofwiz": {
            "enemyId": "enemy_1120_vofwiz",
            "enemyIndex": "C19",
            "enemyTags": null,
            "sortId": 237,
            "name": "术师囚犯",
            "enemyLevel": "ELITE",
            "description": "体格较为孱弱的囚犯。由于无法靠自己战胜束缚，反而学会了利用身上的装置进行防御的技巧。但是擅长源石技艺，一旦有解放的机会，会变得十分难缠。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在场时全场敌人的攻击速度提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "初始为禁锢状态，禁锢状态下不攻击但防御力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "解放后同时攻击两个目标，优先攻击禁锢装置",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1120_vofwiz_2": {
            "enemyId": "enemy_1120_vofwiz_2",
            "enemyIndex": "C20",
            "enemyTags": null,
            "sortId": 238,
            "name": "危险术师囚犯",
            "enemyLevel": "ELITE",
            "description": "体格较为孱弱的囚犯。由于无法靠自己战胜束缚，反而学会了利用身上的装置进行防御的技巧。但是十分擅长源石技艺，一旦有解放的机会，会变得十分难缠。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在场时全场敌人的攻击速度大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "初始为禁锢状态，禁锢状态下不攻击但防御力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "解放后同时攻击两个目标，优先攻击禁锢装置",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1121_lifbos": {
            "enemyId": "enemy_1121_lifbos",
            "enemyIndex": "C21",
            "enemyTags": null,
            "sortId": 239,
            "name": "重犯",
            "enemyLevel": "ELITE",
            "description": "囚犯和狱警都相当惧怕的凶恶囚犯。在长时间的监狱生活中学会了忍耐，对普通的攻击和挑衅都不屑一顾。然而，一旦让他愤怒起来，会产生十分严重的后果。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为禁锢状态，禁锢状态下攻击速度降低但防御力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后解放，解放后攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一次解放时同时解放全场敌人",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1121_lifbos_2": {
            "enemyId": "enemy_1121_lifbos_2",
            "enemyIndex": "C22",
            "enemyTags": null,
            "sortId": 240,
            "name": "传奇重犯",
            "enemyLevel": "ELITE",
            "description": "战斗力仅次于安东尼的存在。在长时间的监狱生活中学会了忍耐，对普通的攻击和挑衅都不屑一顾。然而，一旦让他愤怒起来，会产生十分严重的后果。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为禁锢状态，禁锢状态下攻击速度降低但防御力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后解放，解放后攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一次解放时同时解放全场敌人",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1122_sphond": {
            "enemyId": "enemy_1122_sphond",
            "enemyIndex": "SF01",
            "enemyTags": null,
            "sortId": 241,
            "name": "“小躁”",
            "enemyLevel": "NORMAL",
            "description": "兽形的墨魉，名字是画家本人取的。脾气急躁，喜欢吃杏子。遵从其主的意志，在画卷里嬉戏打闹，偶尔会咬破画卷。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1122_sphond_2": {
            "enemyId": "enemy_1122_sphond_2",
            "enemyIndex": "SF02",
            "enemyTags": null,
            "sortId": 242,
            "name": "焦急的“小躁”",
            "enemyLevel": "NORMAL",
            "description": "兽形的墨魉，名字是画家本人取的。脾气更加急躁，连杏子都不想吃了。遵从其主的意志，在画卷里嬉戏打闹，偶尔会咬破画卷。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1123_spsbr": {
            "enemyId": "enemy_1123_spsbr",
            "enemyIndex": "SF03",
            "enemyTags": null,
            "sortId": 243,
            "name": "“阿咬”",
            "enemyLevel": "NORMAL",
            "description": "平凡的墨魉，名字是画家本人取的。很聪明，其实听得懂人话。似乎是群居生物，如果落单的话会感到很孤单。抱着玩耍的心态干出很多过分的事情，毕竟只是墨魉罢了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1123_spsbr_2": {
            "enemyId": "enemy_1123_spsbr_2",
            "enemyIndex": "SF04",
            "enemyTags": null,
            "sortId": 244,
            "name": "认真的“阿咬”",
            "enemyLevel": "NORMAL",
            "description": "平凡的墨魉，名字是画家本人取的。很聪明，其实听得懂人话。似乎是群居生物，如果落单的话会感到很孤单。现在开始认真地对付敌人，总算有点墨魉的样子了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1124_spbow": {
            "enemyId": "enemy_1124_spbow",
            "enemyIndex": "SF05",
            "enemyTags": null,
            "sortId": 245,
            "name": "“匕现”",
            "enemyLevel": "NORMAL",
            "description": "奸诈的墨魉，名字是画家本人取的。十分狡猾，而且傲慢，有时候甚至会出卖冲锋陷阵的同伴，会优先攻击相反属性的敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击与自身属性相反的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1124_spbow_2": {
            "enemyId": "enemy_1124_spbow_2",
            "enemyIndex": "SF06",
            "enemyTags": null,
            "sortId": 246,
            "name": "迂回的“匕现”",
            "enemyLevel": "NORMAL",
            "description": "奸诈的墨魉，名字是画家本人取的。十分狡猾，而且傲慢，本能般剥离出各类敌人的要害并加以钳制，会优先攻击相反属性的敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击与自身属性相反的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1125_spshld": {
            "enemyId": "enemy_1125_spshld",
            "enemyIndex": "SF07",
            "enemyTags": null,
            "sortId": 247,
            "name": "“偷闲”",
            "enemyLevel": "ELITE",
            "description": "威严的墨魉，名字是画家本人取的。像是驮着一座山似得奇异造型，因为不喜欢动，时常被别人当成假山。能吸引敌人攻击自己，坚硬无比。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使自身容易受到敌人的攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1125_spshld_2": {
            "enemyId": "enemy_1125_spshld_2",
            "enemyIndex": "SF08",
            "enemyTags": null,
            "sortId": 248,
            "name": "不动的“偷闲”",
            "enemyLevel": "ELITE",
            "description": "威严的墨魉，名字是画家本人取的。像是驮着一座山似得奇异造型，不动的气势如同山岳，成群结队时仿佛行走的群峦。能吸引敌人攻击自己，坚硬无比。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使自身容易受到敌人的攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1126_spslme": {
            "enemyId": "enemy_1126_spslme",
            "enemyIndex": "SF09",
            "enemyTags": null,
            "sortId": 249,
            "name": "“得意”",
            "enemyLevel": "NORMAL",
            "description": "诡异的墨魉，名字是画家本人取的。似乎是生物，行动模式很活泼，喜欢到处乱飘，不过如果碰触到相反属性的同胞反而会引发爆炸。因此十分少见。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被同属性的我方单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后爆炸造成法术伤害，与属性相反的同类接近时造成更强的爆炸",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1126_spslme_2": {
            "enemyId": "enemy_1126_spslme_2",
            "enemyIndex": "SF10",
            "enemyTags": null,
            "sortId": 250,
            "name": "恍惚的“得意”",
            "enemyLevel": "NORMAL",
            "description": "诡异的墨魉，名字是画家本人取的。似乎是生物，行动模式很活泼，喜欢到处乱飘，不过如果碰触到相反属性的同胞反而会引发爆炸。所以幸存者积攒的力量更加强大。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被同属性的我方单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后爆炸造成法术伤害，与属性相反的同类接近时造成更强的爆炸",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1127_sptrkg": {
            "enemyId": "enemy_1127_sptrkg",
            "enemyIndex": "SF11",
            "enemyTags": null,
            "sortId": 251,
            "name": "“遮目”",
            "enemyLevel": "ELITE",
            "description": "莽撞的墨魉，名字是画家本人取的。只会一门心思往前冲，从来不顾及周遭的情况，经常因此尝到苦头。和匕现关系很差。只能被相同属性阻挡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被同属性的我方单位阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1127_sptrkg_2": {
            "enemyId": "enemy_1127_sptrkg_2",
            "enemyIndex": "SF12",
            "enemyTags": null,
            "sortId": 252,
            "name": "不歇的“遮目”",
            "enemyLevel": "ELITE",
            "description": "莽撞的墨魉，名字是画家本人取的。仍旧只会一门心思往前冲，其存在的价值仿佛就是前进，精诚所至，金石为开。和匕现关系很差。只能被相同属性阻挡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被同属性的我方单位阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1128_spmage": {
            "enemyId": "enemy_1128_spmage",
            "enemyIndex": "SF13",
            "enemyTags": null,
            "sortId": 253,
            "name": "“妒”",
            "enemyLevel": "ELITE",
            "description": "可怕的墨魉，名字是画家本人取的。形貌恐怖，遭人畏惧，领地意识极强，几乎与其他所有墨魉都合不来。其实都是些很神经质的家伙，从来睡不好觉，其法术可以使晦明变化。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以使用蓄力攻击，若未被打断则造成法术伤害并使目标明晦属性变化",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1128_spmage_2": {
            "enemyId": "enemy_1128_spmage_2",
            "enemyIndex": "SF14",
            "enemyTags": null,
            "sortId": 254,
            "name": "复杂的“妒”",
            "enemyLevel": "ELITE",
            "description": "可怕的墨魉，名字是画家本人取的。形貌恐怖，遭人畏惧，领地意识极强，几乎与其他所有墨魉都合不来。其内心情感与行为模式之复杂，甚至远胜常人，其法术可以使晦明变化。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以使用蓄力攻击，若未被打断则造成法术伤害并使目标明晦属性变化",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1129_spklr": {
            "enemyId": "enemy_1129_spklr",
            "enemyIndex": "SF15",
            "enemyTags": null,
            "sortId": 255,
            "name": "“盛怒”",
            "enemyLevel": "ELITE",
            "description": "强壮的墨魉，名字是画家本人取的。身材高大，体格强壮，但不擅长思考，反而最容易落入简单的陷阱，要靠阿咬们搭救。攻击与自身属性相反的敌人时，更加强大。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击属性相反的目标时攻击力大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1129_spklr_2": {
            "enemyId": "enemy_1129_spklr_2",
            "enemyIndex": "SF16",
            "enemyTags": null,
            "sortId": 256,
            "name": "无羁的“盛怒”",
            "enemyLevel": "ELITE",
            "description": "强壮的墨魉，名字是画家本人取的。强大的力量将他们从思考的烦扰中解脱，怒火将摧毁一切——除了好朋友阿咬们。攻击与自身属性相反的敌人时，更加强大。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击属性相反的目标时攻击力大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1130_infstr": {
            "enemyId": "enemy_1130_infstr",
            "enemyIndex": "R1",
            "enemyTags": null,
            "sortId": 257,
            "name": "畸变体傀儡",
            "enemyLevel": "NORMAL",
            "description": "被畸变赘生物寄生的人类遗骸。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡时分裂两个<畸变赘生物>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1137_plasm"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1131_sbeast": {
            "enemyId": "enemy_1131_sbeast",
            "enemyIndex": "R2",
            "enemyTags": null,
            "sortId": 258,
            "name": "变异沙地兽",
            "enemyLevel": "NORMAL",
            "description": "一只畸变感染的沙地兽。沙地兽是一种栖息在沙漠与岩漠中的小型杂食动物，喜欢在夜晚外出觅食，萨尔贡本地人会驯化沙地兽用于捕猎。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡时分裂两个<畸变赘生物>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1137_plasm"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1131_sbeast_2": {
            "enemyId": "enemy_1131_sbeast_2",
            "enemyIndex": "R3",
            "enemyTags": null,
            "sortId": 259,
            "name": "变异沙地兽α",
            "enemyLevel": "NORMAL",
            "description": "一只畸变感染，变异严重的沙地兽。沙地兽是一种栖息在沙漠与岩漠中的小型杂食动物，喜欢在夜晚外出觅食，萨尔贡本地人会驯化沙地兽用于捕猎。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡时分裂两个<畸变恶性瘤>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1138_tumor"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1132_sarchn": {
            "enemyId": "enemy_1132_sarchn",
            "enemyIndex": "R4",
            "enemyTags": null,
            "sortId": 260,
            "name": "变异岩蛛",
            "enemyLevel": "NORMAL",
            "description": "一只畸变感染的岩蛛。由于外形相似，人们错误的认为岩蛛是高能源石虫的近亲，但是最新的研究指出，岩蛛与高能源石虫是两种完全不同的生物。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡时分裂三个<畸变赘生物>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1137_plasm"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1132_sarchn_2": {
            "enemyId": "enemy_1132_sarchn_2",
            "enemyIndex": "R5",
            "enemyTags": null,
            "sortId": 261,
            "name": "变异岩蛛α",
            "enemyLevel": "NORMAL",
            "description": "一只畸变感染，变异严重的岩蛛。由于外形相似，人们错误的认为岩蛛是高能源石虫的近亲，但是最新的研究指出，岩蛛与高能源石虫是两种完全不同的生物。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡时分裂三个<畸变恶性瘤>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1138_tumor"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1133_harchn": {
            "enemyId": "enemy_1133_harchn",
            "enemyIndex": "R6",
            "enemyTags": null,
            "sortId": 262,
            "name": "变异巨岩蛛",
            "enemyLevel": "ELITE",
            "description": "一只畸变感染的巨岩蛛。巨岩蛛是岩蛛在萨尔贡地区独有的亚种，拥有巨大的球腹用于储存能量。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "周期性分裂一个<畸变赘生物>",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "死亡时分裂四个<畸变赘生物>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1137_plasm"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1133_harchn_2": {
            "enemyId": "enemy_1133_harchn_2",
            "enemyIndex": "R7",
            "enemyTags": null,
            "sortId": 263,
            "name": "变异巨岩蛛α",
            "enemyLevel": "ELITE",
            "description": "一只畸变感染的、变异严重的巨岩蛛。巨岩蛛是岩蛛在萨尔贡地区独有的亚种，拥有巨大的球腹用于储存能量。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "周期性分裂一个<畸变恶性瘤>",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "死亡时分裂四个<畸变恶性瘤>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1138_tumor"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1134_diamd": {
            "enemyId": "enemy_1134_diamd",
            "enemyIndex": "R8",
            "enemyTags": null,
            "sortId": 264,
            "name": "源石畸变体",
            "enemyLevel": "ELITE",
            "description": "出于某种目的，兵器化改造的源石畸变生物，拥有极其坚硬的外壳,。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1134_diamd_2": {
            "enemyId": "enemy_1134_diamd_2",
            "enemyIndex": "R9",
            "enemyTags": null,
            "sortId": 265,
            "name": "源石畸变体α",
            "enemyLevel": "ELITE",
            "description": "出于某种目的，兵器化改造的源石畸变生物，更加凶猛可怖。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1135_redman": {
            "enemyId": "enemy_1135_redman",
            "enemyIndex": "R10",
            "enemyTags": null,
            "sortId": 266,
            "name": "“红标”根除者",
            "enemyLevel": "ELITE",
            "description": "一位特殊的雇佣兵狙击手，擅长伏击那些暴露在恶劣环境中的人。“红标合同”为那些精锐、强悍但是毫无道德的雇佣兵量身定制，这类合同的发起方做事不择手段，绝非善类。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "只远程攻击暴露在<沙尘暴>中的我方单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1135_redman_2": {
            "enemyId": "enemy_1135_redman_2",
            "enemyIndex": "R11",
            "enemyTags": null,
            "sortId": 267,
            "name": "“红标”精英根除者",
            "enemyLevel": "ELITE",
            "description": "一位精锐的雇佣兵狙击手，擅长伏击那些暴露在恶劣环境中的人。“红标合同”为那些精锐、强悍但是毫无道德的雇佣兵量身定制，这类合同的发起方做事不择手段，绝非善类。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "只远程攻击暴露在<沙尘暴>中的我方单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1136_redace": {
            "enemyId": "enemy_1136_redace",
            "enemyIndex": "R12",
            "enemyTags": null,
            "sortId": 268,
            "name": "“红标”渗透者",
            "enemyLevel": "ELITE",
            "description": "一位特殊的雇佣兵潜行者，携带高科技投影设备，擅长在恶劣环境中渗透敌军后方。“红标合同”为那些精锐、强悍但是毫无道德的雇佣兵量身定制，这类合同的发起方做事不择手段，绝非善类。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次受伤时制造一个<全息幻影>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<全息幻影>存在时自身不可被阻挡、不容易被攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在<沙尘暴>中获得物理与法术闪避",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1139_hologc"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1136_redace_2": {
            "enemyId": "enemy_1136_redace_2",
            "enemyIndex": "R13",
            "enemyTags": null,
            "sortId": 269,
            "name": "“红标”精英渗透者",
            "enemyLevel": "ELITE",
            "description": "一位精锐的雇佣兵潜行者，携带高科技投影设备，擅长在恶劣环境中渗透敌军后方。“红标合同”为那些精锐、强悍但是毫无道德的雇佣兵量身定制，这类合同的发起方做事不择手段，绝非善类。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次受伤时制造一个<全息幻影MK2>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<全息幻影MK2>存在时自身不可被阻挡、不容易被攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在<沙尘暴>中获得物理与法术闪避",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1139_hologc_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1137_plasm": {
            "enemyId": "enemy_1137_plasm",
            "enemyIndex": "R14",
            "enemyTags": null,
            "sortId": 270,
            "name": "畸变赘生物",
            "enemyLevel": "NORMAL",
            "description": "在辐射变异与源石感染双重作用下诞生的扭曲生物。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "进入目标点损失1目标生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1130_infstr",
                "enemy_1131_sbeast",
                "enemy_1132_sarchn",
                "enemy_1133_harchn",
                "enemy_1519_bgball"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1138_tumor": {
            "enemyId": "enemy_1138_tumor",
            "enemyIndex": "R15",
            "enemyTags": null,
            "sortId": 271,
            "name": "畸变恶性瘤",
            "enemyLevel": "NORMAL",
            "description": "在辐射变异与源石感染双重作用下诞生的变异生物，这种生物身上的恶性肿瘤还残留着大量有害物质。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "进入目标点损失1目标生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被阻挡时使阻挡单位攻击速度极大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1131_sbeast_2",
                "enemy_1132_sarchn_2",
                "enemy_1133_harchn_2",
                "enemy_1519_bgball"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1139_hologc": {
            "enemyId": "enemy_1139_hologc",
            "enemyIndex": "R16",
            "enemyTags": null,
            "sortId": 272,
            "name": "全息幻影",
            "enemyLevel": "NORMAL",
            "description": "哥伦比亚某个科技公司的战术用源石设备，会产生一个逼真的全息投影干扰敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法移动",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1136_redace"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1139_hologc_2": {
            "enemyId": "enemy_1139_hologc_2",
            "enemyIndex": "R17",
            "enemyTags": null,
            "sortId": 273,
            "name": "全息幻影MK2",
            "enemyLevel": "NORMAL",
            "description": "哥伦比亚某个科技公司的战术用源石设备的最新型号，会产生一个逼真的全息投影干扰敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法移动",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1136_redace_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1140_merhd": {
            "enemyId": "enemy_1140_merhd",
            "enemyIndex": "PG3",
            "enemyTags": null,
            "sortId": 274,
            "name": "战术猎犬",
            "enemyLevel": "NORMAL",
            "description": "被术师操纵的感染生物。猎犬在雇佣兵中被大规模使用，尽管有些佩洛人深感抵触。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1140_merhd_2": {
            "enemyId": "enemy_1140_merhd_2",
            "enemyIndex": "PG4",
            "enemyTags": null,
            "sortId": 275,
            "name": "战术猎犬pro",
            "enemyLevel": "NORMAL",
            "description": "被术师操纵的感染生物。训练更加有素，将造成更大的威胁，猎犬在雇佣兵中被大规模使用，尽管有些佩洛人深感抵触。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1141_merbow": {
            "enemyId": "enemy_1141_merbow",
            "enemyIndex": "PD1",
            "enemyTags": null,
            "sortId": 276,
            "name": "战术弩手",
            "enemyLevel": "NORMAL",
            "description": "远程作战佣兵。使用弩箭作战，作战同时将会呼叫攻击型空援无人机“破片”对目标进行轰炸。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次攻击前，向可移动战术机库呼叫<破片>支援作战",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1145_atkspd"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1141_merbow_2": {
            "enemyId": "enemy_1141_merbow_2",
            "enemyIndex": "PD2",
            "enemyTags": null,
            "sortId": 277,
            "name": "战术弩手组长",
            "enemyLevel": "NORMAL",
            "description": "远程作战佣兵。使用弩箭作战，作战同时将会呼叫更高级的攻击型空援无人机“破片U型”对目标进行轰炸。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次攻击前，向可移动战术机库呼叫<破片U型>支援作战",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1145_atkspd_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1142_mershd": {
            "enemyId": "enemy_1142_mershd",
            "enemyIndex": "PD3",
            "enemyTags": null,
            "sortId": 278,
            "name": "战术防御者",
            "enemyLevel": "ELITE",
            "description": "身着重甲的雇佣兵。有着极强的抗打击能力，且善于利用空援无人机“铁砧”为己方提供保护性战术支援。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值首次降至一半以下时，向可移动战术机库呼叫<铁砧>支援作战",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1146_defspd"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1142_mershd_2": {
            "enemyId": "enemy_1142_mershd_2",
            "enemyIndex": "PD4",
            "enemyTags": null,
            "sortId": 279,
            "name": "战术防御者组长",
            "enemyLevel": "ELITE",
            "description": "身着重甲的雇佣兵。有着更强的抗打击能力，且善于利用更高级的空援无人机“铁砧B型”为己方提供保护性战术支援。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值首次降至一半以下时，向可移动战术机库呼叫<铁砧B型>支援作战",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1146_defspd_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1143_merrpg": {
            "enemyId": "enemy_1143_merrpg",
            "enemyIndex": "PG5",
            "enemyTags": null,
            "sortId": 280,
            "name": "反装甲步兵",
            "enemyLevel": "NORMAL",
            "description": "反装甲作战佣兵。手持一次性的榴弹发射器，并在发射完成后迅速舍弃多余设备，以更快的速度冲锋。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以发射超远距离的榴弹造成群体物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "发射之后移动速度大幅度提升，只能近战攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1143_merrpg_2": {
            "enemyId": "enemy_1143_merrpg_2",
            "enemyIndex": "PG6",
            "enemyTags": null,
            "sortId": 281,
            "name": "反装甲步兵组长",
            "enemyLevel": "NORMAL",
            "description": "反装甲作战佣兵。手持一次性的榴弹发射器，威力巨大，并在发射完成后迅速舍弃多余设备，以更快的速度冲锋。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以发射超远距离的榴弹造成群体物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "发射之后移动速度大幅度提升，只能近战攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1144_merlgd": {
            "enemyId": "enemy_1144_merlgd",
            "enemyIndex": "PD5",
            "enemyTags": null,
            "sortId": 282,
            "name": "战争幽灵",
            "enemyLevel": "ELITE",
            "description": "“战争幽灵”曾是一支传奇雇佣兵队伍，在他们建立起血腥名号之后，雇佣兵和赏金猎人开始把那些强大、残酷、身经百战的战士同样称作此名。实力强大，且精于操纵多种空援无人机。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次攻击时，立刻从可移动战术机库派遣<破片>支援作战",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次降至一半以下时，立刻从可移动战术机库派遣<铁砧>支援作战",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在场时，所有空援无人机移动速度大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1145_atkspd",
                "enemy_1146_defspd"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1144_merlgd_2": {
            "enemyId": "enemy_1144_merlgd_2",
            "enemyIndex": "PD6",
            "enemyTags": null,
            "sortId": 283,
            "name": "传奇战争幽灵",
            "enemyLevel": "ELITE",
            "description": "“战争幽灵”曾是一支传奇雇佣兵队伍，尽管有无数后人取用他们的名号，但传奇本尊也许还没有凋亡。实力恐怖，且精于操纵多种空援无人机。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次攻击时，立刻从可移动战术机库派遣<破片U型>支援作战",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次降至一半以下时，立刻从可移动战术机库派遣<铁砧B型>支援作战",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在场时，所有空援无人机移动速度大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1145_atkspd_2",
                "enemy_1146_defspd_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1145_atkspd": {
            "enemyId": "enemy_1145_atkspd",
            "enemyIndex": "PS1",
            "enemyTags": null,
            "sortId": 284,
            "name": "破片",
            "enemyLevel": "NORMAL",
            "description": "敌方的攻击型空援无人机，攻击造成范围性物理伤害，并削弱目标防御力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击发射两枚榴弹，击中目标及其周围单位防御力会在短时间内大幅度下降",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "不易被攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "出发一段时间后会自动撤退",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1141_merbow",
                "enemy_1144_merlgd"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1145_atkspd_2": {
            "enemyId": "enemy_1145_atkspd_2",
            "enemyIndex": "PS2",
            "enemyTags": null,
            "sortId": 285,
            "name": "破片U型",
            "enemyLevel": "NORMAL",
            "description": "敌方更先进的的攻击型空援无人机，攻击造成更强的范围性物理伤害，并削弱目标防御力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击发射两枚榴弹，击中目标及其周围单位防御力会在短时间内大幅度下降",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "不易被攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "出发一段时间后会自动撤退",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1141_merbow_2",
                "enemy_1144_merlgd_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1146_defspd": {
            "enemyId": "enemy_1146_defspd",
            "enemyIndex": "PS3",
            "enemyTags": null,
            "sortId": 286,
            "name": "铁砧",
            "enemyLevel": "NORMAL",
            "description": "敌方的防御型空援无人机，将增加范围内敌方单位的防御力，并使其生命缓慢恢复。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "为周围敌方单位持续提供防御力加成与生命回复",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "不易被攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "出发一段时间后会自动撤退",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1142_mershd",
                "enemy_1144_merlgd"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1146_defspd_2": {
            "enemyId": "enemy_1146_defspd_2",
            "enemyIndex": "PS4",
            "enemyTags": null,
            "sortId": 287,
            "name": "铁砧B型",
            "enemyLevel": "NORMAL",
            "description": "敌方更先进的防御型空援无人机，将增加范围内敌方单位的更多防御力，并使其生命更快恢复。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "为周围敌方单位持续提供防御力加成与生命回复",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "不易被攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "出发一段时间后会自动撤退",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1142_mershd_2",
                "enemy_1144_merlgd_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1147_dshond": {
            "enemyId": "enemy_1147_dshond",
            "enemyIndex": "SM1",
            "enemyTags": null,
            "sortId": 288,
            "name": "壳海狂奔者",
            "enemyLevel": "NORMAL",
            "description": "长出四肢的恐鱼，但它体内没有骨头。似乎捕食过岸上的四足动物。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1147_dshond_2": {
            "enemyId": "enemy_1147_dshond_2",
            "enemyIndex": "SM2",
            "enemyTags": null,
            "sortId": 289,
            "name": "富营养的狂奔者",
            "enemyLevel": "NORMAL",
            "description": "长出四肢的饱食的恐鱼。通过液压控制肢体运作，反应速度超群。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1148_dssbr": {
            "enemyId": "enemy_1148_dssbr",
            "enemyIndex": "SM3",
            "enemyTags": null,
            "sortId": 290,
            "name": "底海滑动者",
            "enemyLevel": "NORMAL",
            "description": "爬上海岸的恐鱼。挥舞着坚韧的腕肢。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1148_dssbr_2": {
            "enemyId": "enemy_1148_dssbr_2",
            "enemyIndex": "SM4",
            "enemyTags": null,
            "sortId": 291,
            "name": "富营养的滑动者",
            "enemyLevel": "NORMAL",
            "description": "爬上海岸的饱食的恐鱼。腕能够令蛋白质变性。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1149_dsbow": {
            "enemyId": "enemy_1149_dsbow",
            "enemyIndex": "SM5",
            "enemyTags": null,
            "sortId": 292,
            "name": "脊海喷吐者",
            "enemyLevel": "NORMAL",
            "description": "神秘的恐鱼。在海中能以更快的初速喷吐，足以摧毁礁石。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1149_dsbow_2": {
            "enemyId": "enemy_1149_dsbow_2",
            "enemyIndex": "SM6",
            "enemyTags": null,
            "sortId": 293,
            "name": "富营养的喷吐者",
            "enemyLevel": "NORMAL",
            "description": "神秘的饱食的恐鱼。喷吐不是为了捕食，而是为了应对自然灾害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1150_dsjely": {
            "enemyId": "enemy_1150_dsjely",
            "enemyIndex": "SM7",
            "enemyTags": null,
            "sortId": 294,
            "name": "浮海飘航者",
            "enemyLevel": "NORMAL",
            "description": "漂浮在空中的恐鱼。下一代似乎会更擅长在空气中游弋。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1150_dsjely_2": {
            "enemyId": "enemy_1150_dsjely_2",
            "enemyIndex": "SM8",
            "enemyTags": null,
            "sortId": 295,
            "name": "富营养的飘航者",
            "enemyLevel": "NORMAL",
            "description": "漂浮在空中的饱食的恐鱼。体内有着炽热的器官。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1151_dslntc": {
            "enemyId": "enemy_1151_dslntc",
            "enemyIndex": "SM9",
            "enemyTags": null,
            "sortId": 296,
            "name": "钵海收割者",
            "enemyLevel": "ELITE",
            "description": "发出尖锐声响的恐鱼。储存营养的行为被打断时会立刻对身边的威胁进行回击，直到感受不到任何其他物种的生命现象为止。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始处于待命状态，不进行攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受伤后进入临战状态，逐渐损失生命并对周围持续造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1151_dslntc_2": {
            "enemyId": "enemy_1151_dslntc_2",
            "enemyIndex": "SM10",
            "enemyTags": null,
            "sortId": 297,
            "name": "富营养的收割者",
            "enemyLevel": "ELITE",
            "description": "发出尖锐声响的饱食的恐鱼。如果不打扰它，它基本无害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始处于待命状态，不进行攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受伤后进入临战状态，逐渐损失生命并对周围持续造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1152_dsurch": {
            "enemyId": "enemy_1152_dsurch",
            "enemyIndex": "SM11",
            "enemyTags": null,
            "sortId": 298,
            "name": "囊海爬行者",
            "enemyLevel": "ELITE",
            "description": "掺杂了杂质的恐鱼，身体组织的密度超过了部分合金。被它刺伤的患者会觉得自己被点着了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每损失一定比例生命时，立即对周围造成大量法术和<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1152_dsurch_2": {
            "enemyId": "enemy_1152_dsurch_2",
            "enemyIndex": "SM12",
            "enemyTags": null,
            "sortId": 299,
            "name": "富营养的爬行者",
            "enemyLevel": "ELITE",
            "description": "掺杂了杂质的饱食的恐鱼。已经不太能见到这种恐鱼了，它们在逐渐生长成更灵活的样子。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每损失一定比例生命时，立即对周围造成大量法术和<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1153_dsexcu": {
            "enemyId": "enemy_1153_dsexcu",
            "enemyIndex": "SM13",
            "enemyTags": null,
            "sortId": 300,
            "name": "始海穿刺者",
            "enemyLevel": "ELITE",
            "description": "生长出固态器官的恐鱼。身体的其他部分似乎也在逐渐组建出坚不可摧的外棘。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击小范围内当前生命比例最低的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1153_dsexcu_2": {
            "enemyId": "enemy_1153_dsexcu_2",
            "enemyIndex": "SM14",
            "enemyTags": null,
            "sortId": 301,
            "name": "富营养的穿刺者",
            "enemyLevel": "ELITE",
            "description": "生长出固态器官的饱食的恐鱼。在月光下会静静摇摆。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击小范围内当前生命比例最低的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1154_dsmant": {
            "enemyId": "enemy_1154_dsmant",
            "enemyIndex": "FTT",
            "enemyTags": null,
            "sortId": 302,
            "name": "首言者",
            "enemyLevel": "ELITE",
            "description": "第一个在文明面前说出人类语言的美丽生物。海嗣。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【侵蚀液泡】对目标及周围四格范围内神经损伤积累最少的我方单位连续释放液泡，造成物理伤害及<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1155_dsrobt": {
            "enemyId": "enemy_1155_dsrobt",
            "enemyIndex": "RR",
            "enemyTags": null,
            "sortId": 303,
            "name": "自动维护机器",
            "enemyLevel": "NORMAL",
            "description": "老旧的伊比利亚自动维护机器，不知为什么现在还能用。可以修缮设施。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于应急救治设施附近时可以将其激活并大幅提高其治疗<$ba.dt.neural>神经损伤</>的能力",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "撤回保护目标时及死亡时不扣除目标生命，但战斗中会被我方误伤",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1156_hymhr": {
            "enemyId": "enemy_1156_hymhr",
            "enemyIndex": "LK1",
            "enemyTags": null,
            "sortId": 304,
            "name": "荷谟伊英雄",
            "enemyLevel": "ELITE",
            "description": "在荷谟伊训练基地任职的教官。受学生爱戴，偷喝酒的事情不会被揭发。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在场时全场敌方单位能自然回复生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性施法造成群体法术伤害，并短暂减少阻挡数上限",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击败后原地释放一个治疗阵，范围内我方单位可缓慢回复生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1157_hymwr": {
            "enemyId": "enemy_1157_hymwr",
            "enemyIndex": "LK2",
            "enemyTags": null,
            "sortId": 305,
            "name": "荷谟伊勇士",
            "enemyLevel": "ELITE",
            "description": "在荷谟伊训练基地任职的精英战士。休假的日子几乎住在剧院中。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使自身容易受到敌人的攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "登场时获得持续一段时间的护盾（获得100%的物理、法术、真实伤害格挡，无法被<$ba.stun>晕眩</>、<$ba.sleep>沉睡</>、<$ba.root>束缚</>、<$ba.sluggish>停顿</>、位移）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在场时全体我方单位防御力小幅度降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到攻击时，对场上所有我方单位释放箭雨，短暂时间内造成持续真实伤害，再次受击刷新持续时间。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1158_divman": {
            "enemyId": "enemy_1158_divman",
            "enemyIndex": "DH1",
            "enemyTags": null,
            "sortId": 306,
            "name": "潜水员",
            "enemyLevel": "NORMAL",
            "description": "日常工作是清理海底垃圾，门槛很低，收入却不错，也就有许多人混在其中。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "免疫水蚀，在水中攻击力提升并获得<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1158_divman_2": {
            "enemyId": "enemy_1158_divman_2",
            "enemyIndex": "DH2",
            "enemyTags": null,
            "sortId": 307,
            "name": "潜水队长",
            "enemyLevel": "NORMAL",
            "description": "接受过专业潜水技术培训，可以触碰到人工海的海底，堪称水中的精英。但大多依然不敢去真正的海中试一试。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "免疫水蚀，在水中攻击力提升并获得<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1159_swfmob": {
            "enemyId": "enemy_1159_swfmob",
            "enemyIndex": "DH3",
            "enemyTags": null,
            "sortId": 308,
            "name": "不法分子",
            "enemyLevel": "NORMAL",
            "description": "多索雷斯的不法分子最常见的打扮，混迹在游客之间，随时响应战斗。身手敏捷，会躲闪远程物理攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时有几率闪避物理攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1159_swfmob_2": {
            "enemyId": "enemy_1159_swfmob_2",
            "enemyIndex": "DH4",
            "enemyTags": null,
            "sortId": 309,
            "name": "不法分子头目",
            "enemyLevel": "NORMAL",
            "description": "自命不凡的不法分子最爱的打扮，混迹在游客之间，随时响应战斗。比普通不法分子更加善战，会下意识躲闪迎面而来的远程物理攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时有几率闪避物理攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1160_hvyslr": {
            "enemyId": "enemy_1160_hvyslr",
            "enemyIndex": "DH5",
            "enemyTags": null,
            "sortId": 310,
            "name": "码头水手",
            "enemyLevel": "ELITE",
            "description": "在码头或者潘乔的船上工作的壮汉，喜欢打牌和喝酒，总是醉醺醺的。因为经常接触海水，所以反而容易受到腐蚀。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能在数次攻击后<$ba.stun>晕眩</>我方单位",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "“水蚀”状态下快速损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1163_hvymot"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1160_hvyslr_2": {
            "enemyId": "enemy_1160_hvyslr_2",
            "enemyIndex": "DH6",
            "enemyTags": null,
            "sortId": 311,
            "name": "码头水手长",
            "enemyLevel": "ELITE",
            "description": "在码头或者潘乔的船上工作的巨汉，非常喜欢打牌和喝酒，总是醉醺醺的。比普通水手健壮许多，但依然容易受到海水腐蚀。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能在数次攻击后<$ba.stun>晕眩</>我方单位",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "“水蚀”状态下快速损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1163_hvymot_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1161_tidmag": {
            "enemyId": "enemy_1161_tidmag",
            "enemyIndex": "DH7",
            "enemyTags": null,
            "sortId": 312,
            "name": "控潮术师",
            "enemyLevel": "NORMAL",
            "description": "经过专业培训的术师，日常工作是为多索雷斯海滩模拟潮汐，擅长使用模拟潮水侵蚀效果的源石技艺。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时对目标及其周围四格内的所有我方单位造成伤害，额外造成<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1162_magmot"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1161_tidmag_2": {
            "enemyId": "enemy_1161_tidmag_2",
            "enemyIndex": "DH8",
            "enemyTags": null,
            "sortId": 313,
            "name": "领潮员",
            "enemyLevel": "NORMAL",
            "description": "控潮术师中的精英，负责引领并监督控潮术师工作，非常擅长使用模拟潮水侵蚀效果的源石技艺。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时对目标及其周围四格内的所有我方单位造成伤害，额外造成<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1162_magmot_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1162_magmot": {
            "enemyId": "enemy_1162_magmot",
            "enemyIndex": "DH9",
            "enemyTags": null,
            "sortId": 314,
            "name": "术师快艇",
            "enemyLevel": "ELITE",
            "description": "搭载着控潮术师的快艇，载具损毁后术师会继续作战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时对目标及其周围四格内的所有我方单位造成伤害，额外造成<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "载具损毁后<术师>会继续作战",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1161_tidmag"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1162_magmot_2": {
            "enemyId": "enemy_1162_magmot_2",
            "enemyIndex": "DH10",
            "enemyTags": null,
            "sortId": 315,
            "name": "领潮员快艇",
            "enemyLevel": "ELITE",
            "description": "搭载着领潮员的快艇，载具损毁后领潮员会继续作战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时对目标及其周围四格内的所有我方单位造成伤害，额外造成<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "载具损毁后<领潮员>会继续作战",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1161_tidmag_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1163_hvymot": {
            "enemyId": "enemy_1163_hvymot",
            "enemyIndex": "DH11",
            "enemyTags": null,
            "sortId": 316,
            "name": "水手重艇",
            "enemyLevel": "ELITE",
            "description": "搭载着水手的重艇，载具损毁后水手会继续作战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡，经过我方单位时冲撞造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "载具损毁后<水手>会继续作战。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1160_hvyslr"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1163_hvymot_2": {
            "enemyId": "enemy_1163_hvymot_2",
            "enemyIndex": "DH12",
            "enemyTags": null,
            "sortId": 317,
            "name": "水手长重艇",
            "enemyLevel": "ELITE",
            "description": "搭载着水手长的重艇，载具损毁后水手长会继续作战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡，经过我方单位时冲撞造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "载具损毁后<水手长>会继续作战。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1160_hvyslr_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1164_bmbmot": {
            "enemyId": "enemy_1164_bmbmot",
            "enemyIndex": "DH13",
            "enemyTags": null,
            "sortId": 318,
            "name": "无人爆破艇",
            "enemyLevel": "NORMAL",
            "description": "已过载的无人爆破艇，爆炸后会造成侵蚀损伤。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡后对周围造成物理伤害和<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1164_bmbmot_2": {
            "enemyId": "enemy_1164_bmbmot_2",
            "enemyIndex": "DH14",
            "enemyTags": null,
            "sortId": 319,
            "name": "无人爆破重艇",
            "enemyLevel": "NORMAL",
            "description": "已过载的无人爆破艇，塞入了更多爆破物，爆炸后会造成侵蚀损伤。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡后对周围造成物理伤害和<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1164_bmbmot_3": {
            "enemyId": "enemy_1164_bmbmot_3",
            "enemyIndex": "DH15",
            "enemyTags": null,
            "sortId": 320,
            "name": "潘乔的爆破艇",
            "enemyLevel": "NORMAL",
            "description": "潘乔直属手下操控的过载无人爆破艇，爆炸后会造成侵蚀损伤。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡后对周围造成物理伤害和<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1522_captan"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_3003_alymot": {
            "enemyId": "enemy_3003_alymot",
            "enemyIndex": "DH16",
            "enemyTags": null,
            "sortId": 321,
            "name": "大奖赛运输艇",
            "enemyLevel": "NORMAL",
            "description": "为大奖赛搭建输送物资的运输艇，参赛选手有保护它免受攻击的义务。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被敌人优先攻击，死亡时扣除目标生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不计入歼灭数",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1165_duhond": {
            "enemyId": "enemy_1165_duhond",
            "enemyIndex": "DU1",
            "enemyTags": null,
            "sortId": 322,
            "name": "深池侦察犬",
            "enemyLevel": "NORMAL",
            "description": "深池部队操纵的生物。最初是从某些雇佣兵队伍手中购买而来。佩戴着暗影术师制造的折射面罩，对一般的源石技艺有较强的抵抗能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1165_duhond_2": {
            "enemyId": "enemy_1165_duhond_2",
            "enemyIndex": "DU2",
            "enemyTags": null,
            "sortId": 323,
            "name": "深池侦察犬pro",
            "enemyLevel": "NORMAL",
            "description": "深池部队操纵的生物，比一般的侦查犬拥有更强的作战能力。最初是从某些雇佣兵队伍手中购买而来，并经历了更长时间的训练。佩戴着暗影术师制造的折射面罩，对一般的源石技艺有较强的抵抗能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1166_dusbr": {
            "enemyId": "enemy_1166_dusbr",
            "enemyIndex": "DU3",
            "enemyTags": null,
            "sortId": 324,
            "name": "深池侦察兵",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的侦察人员。有着高超的隐匿行踪的技巧，为深池部队的神出鬼没提供了保障。佩戴着暗影术师制造的折射面罩，对一般的源石技艺有较强的抵抗能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1166_dusbr_2": {
            "enemyId": "enemy_1166_dusbr_2",
            "enemyIndex": "DU4",
            "enemyTags": null,
            "sortId": 325,
            "name": "深池侦察队长",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的侦察队队长。指挥属下的侦察兵，为深池部队的神出鬼没提供了保障。佩戴着暗影术师制造的折射面罩，对一般的源石技艺有较强的抵抗能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1167_dubow": {
            "enemyId": "enemy_1167_dubow",
            "enemyIndex": "DU5",
            "enemyTags": null,
            "sortId": 326,
            "name": "深池狙击手",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的狙击手。手中所持制式弩上有哥伦比亚技术改装的痕迹。佩戴着暗影术师制造的折射面罩，对一般的源石技艺有较强的抵抗能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1167_dubow_2": {
            "enemyId": "enemy_1167_dubow_2",
            "enemyIndex": "DU6",
            "enemyTags": null,
            "sortId": 327,
            "name": "深池狙击队长",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的狙击队长。手中所持制式弩上有哥伦比亚技术改装的痕迹，且具有更强威力。佩戴着暗影术师制造的折射面罩，对一般的源石技艺有较强的抵抗能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1168_dumage": {
            "enemyId": "enemy_1168_dumage",
            "enemyIndex": "DU7",
            "enemyTags": null,
            "sortId": 328,
            "name": "深池暗影术师",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的术师。源石技艺并无特色，但开创性地制造出了能量产的抵抗源石技艺的特殊面罩，因而在队伍中的地位不低。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1168_dumage_2": {
            "enemyId": "enemy_1168_dumage_2",
            "enemyIndex": "DU8",
            "enemyTags": null,
            "sortId": 329,
            "name": "深池暗影术师队长",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的术师队长。源石技艺并无特色，但率领属下开创性地制造出了能量产的抵抗源石技艺的特殊面罩，并得到了领袖的特殊表彰。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1169_duphlx": {
            "enemyId": "enemy_1169_duphlx",
            "enemyIndex": "DU9",
            "enemyTags": null,
            "sortId": 330,
            "name": "深池方阵战士",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的方阵战士。所使用的方阵战术由高卢方阵演化而来。方阵中，距离较近的战士会相互支援，令阵型更难攻破。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "其他方阵战士位于附近时，防御力提升（可叠加）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1169_duphlx_2": {
            "enemyId": "enemy_1169_duphlx_2",
            "enemyIndex": "DU10",
            "enemyTags": null,
            "sortId": 331,
            "name": "深池方阵指挥官",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的方阵指挥官。率领属下战士组成方阵。所使用的方阵战术由高卢方阵演化而来。方阵中，距离较近的战士会相互支援，令阵型更难攻破。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "其他方阵指挥官位于附近时，防御力提升（可叠加）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1170_dushld": {
            "enemyId": "enemy_1170_dushld",
            "enemyIndex": "DU11",
            "enemyTags": null,
            "sortId": 332,
            "name": "深池重甲卫士",
            "enemyLevel": "ELITE",
            "description": "深池部队中的重甲卫士。身上装甲技术来自维多利亚，军靴设计来自莱塔尼亚，盾牌材料则与卡西米尔呼啸护卫品牌的最新专利有着八成相像。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1170_dushld_2": {
            "enemyId": "enemy_1170_dushld_2",
            "enemyIndex": "DU12",
            "enemyTags": null,
            "sortId": 333,
            "name": "深池重甲卫士队长",
            "enemyLevel": "ELITE",
            "description": "深池部队中的重甲卫士队长，全身装备更加考究。身上装甲技术来自维多利亚，军靴设计来自莱塔尼亚，盾牌材料则与卡西米尔呼啸护卫品牌的最新专利有着八成相像。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1171_durokt": {
            "enemyId": "enemy_1171_durokt",
            "enemyIndex": "DU13",
            "enemyTags": null,
            "sortId": 334,
            "name": "深池飞行兵",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的飞行兵。采用的蒸汽喷射装置原型来自维多利亚军方的秘密实验室。因投入实战不久，目前动力仍不稳定。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1171_durokt_2": {
            "enemyId": "enemy_1171_durokt_2",
            "enemyIndex": "DU14",
            "enemyTags": null,
            "sortId": 335,
            "name": "深池飞行大队队长",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的飞行大队队长。采用的蒸汽喷射装置原型来自维多利亚军方的秘密实验室，并经过多次迭代。装置动力比属下飞行兵要稳定一些。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1172_dugago": {
            "enemyId": "enemy_1172_dugago",
            "enemyIndex": "GGY1",
            "enemyTags": null,
            "sortId": 336,
            "name": "守墓石像",
            "enemyLevel": "ELITE",
            "description": "深池部队中的特殊法术造物。创造者为头领蔓德拉。据蔓德拉所说，她在郊外的坟墓里学习源石技艺，守墓石像是最初的同伴。石像外形有过多次更迭，最新造型仿自某支血脉古老的萨卡兹。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次被击倒时暂时变为防御力极高的石像，一段时间后重生为空中单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1172_dugago_2": {
            "enemyId": "enemy_1172_dugago_2",
            "enemyIndex": "GGY2",
            "enemyTags": null,
            "sortId": 337,
            "name": "愤怒的守墓石像",
            "enemyLevel": "ELITE",
            "description": "深池部队中的特殊法术造物。创造者为头领蔓德拉。据蔓德拉所说，她在郊外的坟墓里学习源石技艺，守墓石像是最初的同伴。石像外形有过多次更迭，最新造型仿自某支血脉古老的萨卡兹。这款石像饱含着蔓德拉对维多利亚的怒火。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次被击倒时暂时变为防御力极高的石像，一段时间后重生为空中单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1173_duspfr": {
            "enemyId": "enemy_1173_duspfr",
            "enemyIndex": "DU15",
            "enemyTags": null,
            "sortId": 338,
            "name": "深池焚毁者",
            "enemyLevel": "ELITE",
            "description": "深池部队中使用火焰喷射装置的特殊部队。他们谨记着领袖的教诲，想在无尽的燃烧中重塑大地。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "技能期间持续造成法术和<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时爆炸造成法术伤害，并击倒周围的破碎支柱与其他<深池焚毁者>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1173_duspfr_2": {
            "enemyId": "enemy_1173_duspfr_2",
            "enemyIndex": "DU16",
            "enemyTags": null,
            "sortId": 339,
            "name": "深池焚毁者队长",
            "enemyLevel": "ELITE",
            "description": "深池部队中使用火焰喷射装置的特殊部队领导者。他们谨记着领袖的教诲，想在无尽的燃烧中重塑大地。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "技能期间持续造成法术和<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时爆炸造成法术伤害，并击倒周围的破碎支柱与其他<深池焚毁者>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1174_duholy": {
            "enemyId": "enemy_1174_duholy",
            "enemyIndex": "DU17",
            "enemyTags": null,
            "sortId": 340,
            "name": "深池伙友卫队",
            "enemyLevel": "ELITE",
            "description": "深池部队中精锐行动队里的一员，该行动队的建立模仿了古老的米诺斯军制。卫队所持盾牌凝聚了多国科技的精华，在行军过程中为搭档提供掩护，并为周围全部己方人员抵御伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "容易受到我方单位攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<深池伙友影刃>位于附近时，激活力场使周围我方攻击速度下降",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1175_dushdo"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1174_duholy_2": {
            "enemyId": "enemy_1174_duholy_2",
            "enemyIndex": "DU18",
            "enemyTags": null,
            "sortId": 341,
            "name": "深池伙友卫队精英",
            "enemyLevel": "ELITE",
            "description": "深池部队中精锐行动队里的一员，比普通行动队成员拥有更强的作战能力。卫队所持盾牌凝聚了多国科技的精华，在行军过程中为搭档提供掩护，并为周围全部己方人员抵御伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "容易受到我方单位攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<深池伙友影刃精英>位于附近时，激活力场使周围我方攻击速度下降",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.refraction>折射</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1175_dushdo_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1175_dushdo": {
            "enemyId": "enemy_1175_dushdo",
            "enemyIndex": "DU19",
            "enemyTags": null,
            "sortId": 342,
            "name": "深池伙友影刃",
            "enemyLevel": "ELITE",
            "description": "深池部队中精锐行动队里的一员，该行动队的建立模仿了古老的米诺斯军制。影刃与搭档一起行动时，拥有超强的隐匿能力，进攻也更为迅猛。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<深池伙友卫队>位于附近时，攻击速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1174_duholy"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1175_dushdo_2": {
            "enemyId": "enemy_1175_dushdo_2",
            "enemyIndex": "DU20",
            "enemyTags": null,
            "sortId": 343,
            "name": "深池伙友影刃精英",
            "enemyLevel": "ELITE",
            "description": "深池部队中精锐行动队里的一员，比普通行动队成员拥有更强的作战能力。影刃与搭档一起行动时，拥有超强的隐匿能力，进攻也更为迅猛。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<深池伙友卫队精英>位于附近时，攻击速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1174_duholy_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1176_dusocr": {
            "enemyId": "enemy_1176_dusocr",
            "enemyIndex": "DU21",
            "enemyTags": null,
            "sortId": 344,
            "name": "深池塑能术师",
            "enemyLevel": "ELITE",
            "description": "深池部队中能够操纵火球的塑能术师。他们谨记着领袖的教诲，渴望着用烈焰净化大地的污浊。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "操纵沿地面移动的<净浊之焰>，遇到我方近战单位后爆炸，对周围造成法术和<$ba.dt.burning>灼燃损伤</>，其伤害随移动距离减小",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1176_dusocr_2": {
            "enemyId": "enemy_1176_dusocr_2",
            "enemyIndex": "DU22",
            "enemyTags": null,
            "sortId": 345,
            "name": "深池塑能术师队长",
            "enemyLevel": "ELITE",
            "description": "深池部队中能够操纵火球的塑能术师队长，比属下术师更娴熟地使用源石技艺。他们谨记着领袖的教诲，渴望着用烈焰净化大地的污浊。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "操纵沿地面移动的<净浊之焰>，遇到我方近战单位后爆炸，对周围造成法术和<$ba.dt.burning>灼燃损伤</>，其伤害随移动距离减小",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1178_dscorp": {
            "enemyId": "enemy_1178_dscorp",
            "enemyIndex": "NL1",
            "enemyTags": null,
            "sortId": 346,
            "name": "暗潮钳兽",
            "enemyLevel": "NORMAL",
            "description": "从竞技场逃脱、生存在城市排水系统中的钳兽，比起寻常钳兽更适应黑暗，在黑夜中的移动速度加快。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "处于<无视野>的区域时，移动速度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1178_dscorp_2": {
            "enemyId": "enemy_1178_dscorp_2",
            "enemyIndex": "NL2",
            "enemyTags": null,
            "sortId": 347,
            "name": "暗潮钳兽·α",
            "enemyLevel": "NORMAL",
            "description": "从竞技场逃脱、生存在城市排水系统中的钳兽，比起寻常钳兽更适应黑暗，且更加残暴。在黑夜中的移动速度加快。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "处于<无视野>的区域时，移动速度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1179_aruarw": {
            "enemyId": "enemy_1179_aruarw",
            "enemyIndex": "NL3",
            "enemyTags": null,
            "sortId": 348,
            "name": "无胄盟弩手",
            "enemyLevel": "NORMAL",
            "description": "无胄盟雇佣的弩手，隐匿在城市的阴影中。擅长藏身于黑夜，并使用特殊的箭矢刺杀目标。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "处于<无视野>的区域时，攻击造成法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1179_aruarw_2": {
            "enemyId": "enemy_1179_aruarw_2",
            "enemyIndex": "NL4",
            "enemyTags": null,
            "sortId": 349,
            "name": "无胄盟弩手组长",
            "enemyLevel": "NORMAL",
            "description": "无胄盟雇佣的弩手组长，隐匿在城市的阴影中，更具威胁。擅长藏身于黑暗，并使用特殊的箭矢刺杀目标。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "处于<无视野>的区域时，攻击造成法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1180_aruass": {
            "enemyId": "enemy_1180_aruass",
            "enemyIndex": "NL5",
            "enemyTags": null,
            "sortId": 350,
            "name": "无胄盟刺客",
            "enemyLevel": "NORMAL",
            "description": "无胄盟雇佣的刺客，身手平平但诡计多端。擅长藏身于黑夜，并在黑夜中砥砺刀锋，使攻击力不断增长。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "处于<无视野>的区域时，攻击力不断增长，下一次攻击后攻击力复原",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1180_aruass_2": {
            "enemyId": "enemy_1180_aruass_2",
            "enemyIndex": "NL6",
            "enemyTags": null,
            "sortId": 351,
            "name": "无胄盟刺客组长",
            "enemyLevel": "NORMAL",
            "description": "无胄盟雇佣的刺客，身手不凡且诡计多端。擅长藏身于黑夜，并在黑夜中砥砺刀锋，使攻击力不断增长。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "处于<无视野>的区域时，攻击力不断增长，下一次攻击后攻击力复原",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1181_napkgt": {
            "enemyId": "enemy_1181_napkgt",
            "enemyIndex": "NL7",
            "enemyTags": null,
            "sortId": 352,
            "name": "骑士领游荡者",
            "enemyLevel": "ELITE",
            "description": "随处可见的魁梧骑士，不知道属于哪个骑士团，被称为骑士流氓。常醉倒在黑夜的小巷中，被人打扰后会有暴力倾向。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在<无视野>的区域中待命一段时间，不进行攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "所处地块获得视野时立刻激活",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1181_napkgt_2": {
            "enemyId": "enemy_1181_napkgt_2",
            "enemyIndex": "NL8",
            "enemyTags": null,
            "sortId": 353,
            "name": "骑士领蛰伏者",
            "enemyLevel": "ELITE",
            "description": "随处可见的魁梧骑士，不知道属于哪个骑士团，被称为骑士流氓。常醉倒在黑夜的小巷中，被人打扰后有强烈的暴力倾向，需要避开。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在<无视野>的区域中待命一段时间，不进行攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "所处地块获得视野时立刻激活",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1182_flasrt": {
            "enemyId": "enemy_1182_flasrt",
            "enemyIndex": "NL9",
            "enemyTags": null,
            "sortId": 354,
            "name": "无胄盟第三小队",
            "enemyLevel": "ELITE",
            "description": "莫妮克亲率的小队成员，青金大位出于自身的喜好挑选的班底，工资会高很多。攻击将造成侵蚀损伤。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击造成一定<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后，下一次攻击造成的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1182_flasrt_2": {
            "enemyId": "enemy_1182_flasrt_2",
            "enemyIndex": "NL10",
            "enemyTags": null,
            "sortId": 355,
            "name": "无胄盟第三小队组长",
            "enemyLevel": "ELITE",
            "description": "莫妮克亲率的小队组长，莫妮克不在时负责指挥。青金大位出于自身的喜好挑选的班底，工资非常离谱。攻击将造成侵蚀损伤。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击造成一定<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后，下一次攻击造成的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1182_flasrt_3": {
            "enemyId": "enemy_1182_flasrt_3",
            "enemyIndex": "NL11",
            "enemyTags": null,
            "sortId": 356,
            "name": "青金，莫妮克",
            "enemyLevel": "ELITE",
            "description": "无胄盟青金大位，莫妮克。习惯是在行动前详细记录自身状态，讨厌的东西是罗伊，以及所有打扰她工作的人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击造成一定<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后，下一次攻击造成的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1183_mlasrt": {
            "enemyId": "enemy_1183_mlasrt",
            "enemyIndex": "NL12",
            "enemyTags": null,
            "sortId": 357,
            "name": "无胄盟清扫小队",
            "enemyLevel": "ELITE",
            "description": "罗伊亲自培养的清扫小队。但大部分时候罗伊并不带队，队伍内部采取了某种赏金机制，所以积极性很高，攻击造成侵蚀损伤。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击造成一定<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后，下一次攻击造成的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1183_mlasrt_2": {
            "enemyId": "enemy_1183_mlasrt_2",
            "enemyIndex": "NL13",
            "enemyTags": null,
            "sortId": 358,
            "name": "无胄盟清扫小队组长",
            "enemyLevel": "ELITE",
            "description": "罗伊亲自培养的清扫小队。替不愿意干活的罗伊管理小队，经验更加老道。队伍内部采取了某种赏金机制，所以积极性很高，攻击造成侵蚀损伤。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击造成一定<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后，下一次攻击造成的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1183_mlasrt_3": {
            "enemyId": "enemy_1183_mlasrt_3",
            "enemyIndex": "NL14",
            "enemyTags": null,
            "sortId": 359,
            "name": "青金，罗伊",
            "enemyLevel": "ELITE",
            "description": "无胄盟青金大位，罗伊。没有人知道一介杀手如何能在这个位置上坐稳多年，并赢得如今的地位。传言他的财富早已匹敌一些小公司的老板，而他的实力也早已凌驾在绝大部分竞技骑士之上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击造成一定<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后，下一次攻击造成的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1184_cadkgt": {
            "enemyId": "enemy_1184_cadkgt",
            "enemyIndex": "NL15",
            "enemyTags": null,
            "sortId": 360,
            "name": "散华骑士团学徒",
            "enemyLevel": "ELITE",
            "description": "散华骑士团学徒。这个拥有美好名字的骑士团以烛骑士为招牌，广招擅长法术、端庄优雅的骑士们。尽管强迫他们效仿烛骑士偶尔引发不满，但带来的人气和财富还是让人趋之若鹜。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【微光之触】蓄力一段时间后对目标及其周围所有单位造成大量法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "蓄力时失去<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1184_cadkgt_2": {
            "enemyId": "enemy_1184_cadkgt_2",
            "enemyIndex": "NL16",
            "enemyTags": null,
            "sortId": 361,
            "name": "散华骑士团精锐",
            "enemyLevel": "ELITE",
            "description": "散华骑士团精锐。这个拥有美好名字的骑士团以烛骑士为招牌，广招擅长法术、端庄优雅的骑士们。而精锐对法术的掌控更是炉火纯青，甚至时刻盘算着取代烛骑士。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【微光之触】蓄力一段时间后对目标及其周围所有单位造成大量法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "蓄力时失去<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1184_cadkgt_3": {
            "enemyId": "enemy_1184_cadkgt_3",
            "enemyIndex": "NL17",
            "enemyTags": null,
            "sortId": 362,
            "name": "烛骑士薇薇安娜",
            "enemyLevel": "ELITE",
            "description": "烛骑士薇薇安娜·德罗斯特，言语无法形容她的美好，只有她映照光辉的眼眸令人沉醉。今夜，金盏花为她盛开。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【微光之触】蓄力一段时间后对目标及其周围所有单位造成大量法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "蓄力时失去<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1185_nmekgt": {
            "enemyId": "enemy_1185_nmekgt",
            "enemyIndex": "NL18",
            "enemyTags": null,
            "sortId": 363,
            "name": "梦魇效仿者",
            "enemyLevel": "ELITE",
            "description": "因逐魇骑士的战斗以及“行为艺术”而开始追随他的效仿者。只得其形不得其意，也算某种另类的粉丝吧。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【恐惧凝集】对所有身后一格没有视野的干员造成物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1185_nmekgt_2": {
            "enemyId": "enemy_1185_nmekgt_2",
            "enemyIndex": "NL19",
            "enemyTags": null,
            "sortId": 364,
            "name": "梦魇追随者",
            "enemyLevel": "ELITE",
            "description": "因逐魇骑士的战斗以及“行为艺术”而开始追随他的追随者。从古老的典籍和史书中猜测着梦魇的真实身份，但梦魇本人仍旧认为这是对古老仪式的亵渎。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【恐惧凝集】对所有身后一格没有视野的干员造成物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1185_nmekgt_3": {
            "enemyId": "enemy_1185_nmekgt_3",
            "enemyIndex": "NL20",
            "enemyTags": null,
            "sortId": 365,
            "name": "“最后的怯薛”，拓拉",
            "enemyLevel": "ELITE",
            "description": "梦魇从未承认过自己的骑士封号，城市与文明不过是他征服之路上的障碍，如今卡西米尔赋予骑士的所有含义，即是对他虔信历史的彻底亵渎。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【恐惧凝集】对所有身后一格没有视野的干员造成物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1186_bldbld": {
            "enemyId": "enemy_1186_bldbld",
            "enemyIndex": "NL21",
            "enemyTags": null,
            "sortId": 366,
            "name": "凝血之刃",
            "enemyLevel": "NORMAL",
            "description": "呼应血骑士的意志而活性化的血液，凝聚成了一把利刃的形状。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "与<血骑士>接触后，消失并恢复<血骑士>一定生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1524_bldkgt"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1187_krghd": {
            "enemyId": "enemy_1187_krghd",
            "enemyIndex": "IL1",
            "enemyTags": null,
            "sortId": 367,
            "name": "爪兽",
            "enemyLevel": "NORMAL",
            "description": "大约几十年前开始出现在各种山野之间的野兽。根据环境的不同，身体器官的特征也会发生改变。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1187_krghd_2": {
            "enemyId": "enemy_1187_krghd_2",
            "enemyIndex": "IL2",
            "enemyTags": null,
            "sortId": 368,
            "name": "凶爪兽",
            "enemyLevel": "NORMAL",
            "description": "大约几十年前开始出现在各种山野之间的野兽。根据环境的不同，身体器官的特征也会发生改变。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1188_krgdrn": {
            "enemyId": "enemy_1188_krgdrn",
            "enemyIndex": "IL3",
            "enemyTags": null,
            "sortId": 369,
            "name": "坚冰",
            "enemyLevel": "NORMAL",
            "description": "喀兰贸易特别定制的无人机。为了在冰原低温环境下行动而进行了对应的调整。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1188_krgdrn_2": {
            "enemyId": "enemy_1188_krgdrn_2",
            "enemyIndex": "IL4",
            "enemyTags": null,
            "sortId": 370,
            "name": "坚冰AS.T",
            "enemyLevel": "NORMAL",
            "description": "喀兰贸易特别定制的高级无人机。不仅能够在冰原低温环境下自由行动，而且加装了重武装。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1189_krgaxe": {
            "enemyId": "enemy_1189_krgaxe",
            "enemyIndex": "IL5",
            "enemyTags": null,
            "sortId": 371,
            "name": "冰原战士",
            "enemyLevel": "NORMAL",
            "description": "擅长冰原作战的战士。长期在冰原环境下的生活锻炼了他们的意志和体魄。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1189_krgaxe_2": {
            "enemyId": "enemy_1189_krgaxe_2",
            "enemyIndex": "IL6",
            "enemyTags": null,
            "sortId": 372,
            "name": "冰原战士队长",
            "enemyLevel": "NORMAL",
            "description": "擅长冰原作战的精锐战士。他们的意志和体魄如同雪山山顶的坚冰一般坚不可摧。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1190_krgbow": {
            "enemyId": "enemy_1190_krgbow",
            "enemyIndex": "IL7",
            "enemyTags": null,
            "sortId": 373,
            "name": "冰原猎人",
            "enemyLevel": "NORMAL",
            "description": "生活在冰原之上的猎人。冰原上的生物经常成群结队，这使得他们颇为擅长找出一群猎物中防御最薄弱的一环。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击我方防御力最低的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1190_krgbow_2": {
            "enemyId": "enemy_1190_krgbow_2",
            "enemyIndex": "IL8",
            "enemyTags": null,
            "sortId": 374,
            "name": "冰原猎人队长",
            "enemyLevel": "NORMAL",
            "description": "生活在冰原之上的老练猎人。找出猎物之中最薄弱的一环后，会将其紧紧咬住，直到自己或者对方倒下。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击我方防御力最低的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1191_krgrg": {
            "enemyId": "enemy_1191_krgrg",
            "enemyIndex": "IL9",
            "enemyTags": null,
            "sortId": 375,
            "name": "冰原卫法者",
            "enemyLevel": "ELITE",
            "description": "严酷环境下诞生的特殊战士。在使用法术战斗的同时，会将自身作为武器的一部分，倒下的时候才是他们最危险的时候。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒时对周围所有单位造成法术伤害且施加<$ba.cold>寒冷</>",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "失衡移动时损失生命。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1191_krgrg_2": {
            "enemyId": "enemy_1191_krgrg_2",
            "enemyIndex": "IL10",
            "enemyTags": null,
            "sortId": 376,
            "name": "冰原御法者",
            "enemyLevel": "ELITE",
            "description": "严酷环境下诞生的特殊战士。随着对法术的理解不断深入，愈发理解如何发挥自身的价值，倒下时将造成巨大的威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒时对周围所有单位造成法术伤害且施加<$ba.cold>寒冷</>",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "失衡移动时损失生命。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1192_krgscr": {
            "enemyId": "enemy_1192_krgscr",
            "enemyIndex": "IL11",
            "enemyTags": null,
            "sortId": 377,
            "name": "冰原术师",
            "enemyLevel": "NORMAL",
            "description": "隐居在山上钻研法术技巧的术师。将冰原的冰雪融入了自己的法术中后，获得了新的领悟。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击2个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每攻击2次后下次攻击会对目标施加<$ba.cold>寒冷</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1192_krgscr_2": {
            "enemyId": "enemy_1192_krgscr_2",
            "enemyIndex": "IL12",
            "enemyTags": null,
            "sortId": 378,
            "name": "冰原术师队长",
            "enemyLevel": "NORMAL",
            "description": "隐居在山上钻研法术技巧的术师。冰雪已经成了他们法术的一部分，或者说，他们的法术成了冰雪的一部分。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击2个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每攻击2次后下次攻击会对目标施加<$ba.cold>寒冷</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1193_krgbsk": {
            "enemyId": "enemy_1193_krgbsk",
            "enemyIndex": "IL13",
            "enemyTags": null,
            "sortId": 379,
            "name": "冰原狂战士",
            "enemyLevel": "ELITE",
            "description": "冰原上的狂战士。寒冷使他们喜悦，风雪令他们兴奋，对敌人来说严酷的环境，对他们来说只是家常便饭。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "冰原上的狂战士，攻击<$ba.frozen>冻结</>的我方目标造成伤害提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1193_krgbsk_2": {
            "enemyId": "enemy_1193_krgbsk_2",
            "enemyIndex": "IL14",
            "enemyTags": null,
            "sortId": 380,
            "name": "冰原狂战士队长",
            "enemyLevel": "ELITE",
            "description": "冰原上的狂战士。寒冷使他们喜悦，风雪令他们兴奋，而在风雪之中斩杀敌人，对他们来说，正是至福。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "冰原上的狂战士，攻击<$ba.frozen>冻结</>的我方目标造成伤害大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1194_krgmtr": {
            "enemyId": "enemy_1194_krgmtr",
            "enemyIndex": "IL15",
            "enemyTags": null,
            "sortId": 381,
            "name": "山雪鬼",
            "enemyLevel": "ELITE",
            "description": "银灰在维多利亚暗中训练的特种部队，以谢拉格民间传说中能止小儿啼哭的“山雪鬼”为原型。可以忍受严酷低温，并且极为擅长山地作战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<降雪>时攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击降低攻击目标的防御力",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1194_krgmtr_2": {
            "enemyId": "enemy_1194_krgmtr_2",
            "enemyIndex": "IL16",
            "enemyTags": null,
            "sortId": 382,
            "name": "山雪鬼队长",
            "enemyLevel": "ELITE",
            "description": "银灰在维多利亚暗中训练的特种部队，以谢拉格民间传说中能止小儿啼哭的“山雪鬼”为原型。可以忍受严酷低温，并且极为擅长山地作战。被挑选为队长的人，更是其中的佼佼者。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<降雪>时攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击降低攻击目标的防御力",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1195_sfyin": {
            "enemyId": "enemy_1195_sfyin",
            "enemyIndex": "AN1",
            "enemyTags": null,
            "sortId": 383,
            "name": "磨砻",
            "enemyLevel": "NORMAL",
            "description": "受岁相感染而生的器伥。千刀磨砻，方得一印，此类器伥性情怯懦，遇事会急急地躲开。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后生成2个<木制瑞印>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1196_msfyin"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1195_sfyin_2": {
            "enemyId": "enemy_1195_sfyin_2",
            "enemyIndex": "AN2",
            "enemyTags": null,
            "sortId": 384,
            "name": "明鉴",
            "enemyLevel": "NORMAL",
            "description": "受岁相感染而生的器伥。千刀磨砻，方得一印，此类器伥性情怯懦，但又急于证明自己，常有出格举动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后生成2个<红木瑞印>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1196_msfyin_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1196_msfyin": {
            "enemyId": "enemy_1196_msfyin",
            "enemyIndex": "AN3",
            "enemyTags": null,
            "sortId": 385,
            "name": "木制瑞印",
            "enemyLevel": "NORMAL",
            "description": "“磨砻”的本体，材质普通。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要2次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1195_sfyin"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1196_msfyin_2": {
            "enemyId": "enemy_1196_msfyin_2",
            "enemyIndex": "AN4",
            "enemyTags": null,
            "sortId": 386,
            "name": "红木瑞印",
            "enemyLevel": "NORMAL",
            "description": "“明鉴”的本体，花纹美观，材质坚硬。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要3次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1195_sfyin_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1197_sfshu": {
            "enemyId": "enemy_1197_sfshu",
            "enemyIndex": "AN5",
            "enemyTags": null,
            "sortId": 387,
            "name": "俗心",
            "enemyLevel": "NORMAL",
            "description": "受岁相感染而生的器伥。世态离奇，但图一乐，此类器伥异常活跃，喜欢与其他器伥厮混。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后生成3个<小说卷轴>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1198_msfshu"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1197_sfshu_2": {
            "enemyId": "enemy_1197_sfshu_2",
            "enemyIndex": "AN6",
            "enemyTags": null,
            "sortId": 388,
            "name": "雅气",
            "enemyLevel": "NORMAL",
            "description": "受岁相感染而生的器伥。山川风物，浩然自在，此类器伥性情雅淡，为其他器伥所喜。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后生成3个<诗画卷轴>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1198_msfshu_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1198_msfshu": {
            "enemyId": "enemy_1198_msfshu",
            "enemyIndex": "AN7",
            "enemyTags": null,
            "sortId": 389,
            "name": "小说卷轴",
            "enemyLevel": "NORMAL",
            "description": "“俗心”的本体，写世态书奇情。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要3次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1197_sfshu"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1198_msfshu_2": {
            "enemyId": "enemy_1198_msfshu_2",
            "enemyIndex": "AN8",
            "enemyTags": null,
            "sortId": 390,
            "name": "诗画卷轴",
            "enemyLevel": "NORMAL",
            "description": "“雅气”的本体，描山川绘春雪。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要4次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1197_sfshu_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1199_sfjin": {
            "enemyId": "enemy_1199_sfjin",
            "enemyIndex": "AN9",
            "enemyTags": null,
            "sortId": 391,
            "name": "身观",
            "enemyLevel": "ELITE",
            "description": "受岁相感染而生的器伥。妍媸善恶，自入自眼，此类器伥能够映照对方心中的隐秘，相比其他器伥，更易激起敌人怒火。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "更容易被我方攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后生成1个<青铜镜>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1200_msfjin"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1199_sfjin_2": {
            "enemyId": "enemy_1199_sfjin_2",
            "enemyIndex": "AN10",
            "enemyTags": null,
            "sortId": 392,
            "name": "言省",
            "enemyLevel": "ELITE",
            "description": "受岁相感染而生的器伥。妍媸善恶，自入自眼，此类器伥能够映照对方心中的隐秘，并毫不留情地出言以讥之，相比其他器伥，更易激起敌人怒火。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "更容易被我方攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后生成1个<黄铜镜>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1200_msfjin_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1200_msfjin": {
            "enemyId": "enemy_1200_msfjin",
            "enemyIndex": "AN11",
            "enemyTags": null,
            "sortId": 393,
            "name": "青铜镜",
            "enemyLevel": "NORMAL",
            "description": "“身观”的本体，造型古拙。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要30次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1199_sfjin"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1200_msfjin_2": {
            "enemyId": "enemy_1200_msfjin_2",
            "enemyIndex": "AN12",
            "enemyTags": null,
            "sortId": 394,
            "name": "黄铜镜",
            "enemyLevel": "NORMAL",
            "description": "“言省”的本体，镜面光洁，造型雅致。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要35次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1199_sfjin_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1201_sfzhi": {
            "enemyId": "enemy_1201_sfzhi",
            "enemyIndex": "AN13",
            "enemyTags": null,
            "sortId": 395,
            "name": "墨浪",
            "enemyLevel": "ELITE",
            "description": "受岁相感染而生的器伥。开卷容易落笔难，以往平风静墨的镇尺，现在却格外躁动不安。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后生成15个<木制镇纸>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1202_msfzhi"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1201_sfzhi_2": {
            "enemyId": "enemy_1201_sfzhi_2",
            "enemyIndex": "AN14",
            "enemyTags": null,
            "sortId": 396,
            "name": "心涛",
            "enemyLevel": "ELITE",
            "description": "受岁相感染而生的器伥。卧螭眠龙，镇邪压祟，以往形意俱重的镇尺，现在却格外躁动不安，充满攻击性。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后生成15个<红木镇纸>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1202_msfzhi_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1202_msfzhi": {
            "enemyId": "enemy_1202_msfzhi",
            "enemyIndex": "AN15",
            "enemyTags": null,
            "sortId": 397,
            "name": "木制镇纸",
            "enemyLevel": "NORMAL",
            "description": "“墨浪”的本体，材质普通。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要3次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1201_sfzhi"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1202_msfzhi_2": {
            "enemyId": "enemy_1202_msfzhi_2",
            "enemyIndex": "AN16",
            "enemyTags": null,
            "sortId": 398,
            "name": "红木镇纸",
            "enemyLevel": "NORMAL",
            "description": "“心涛”的本体，材质细密坚韧，造型古意盎然。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要4次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1201_sfzhi_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1203_sfhu": {
            "enemyId": "enemy_1203_sfhu",
            "enemyIndex": "AN17",
            "enemyTags": null,
            "sortId": 399,
            "name": "烹泉",
            "enemyLevel": "NORMAL",
            "description": "受岁相感染而生的器伥。煎熟水，香透齿，雾气蒸腾，老来无眠不戒茶。此类器伥可麻痹敌人的神经从而降低敌人攻速。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后爆炸造成范围法术伤害，使我方攻击速度大幅降低（可被<$ba.buffres>抵抗</>）",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "被击倒后生成4个<青瓷茶器>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1204_msfhu"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1203_sfhu_2": {
            "enemyId": "enemy_1203_sfhu_2",
            "enemyIndex": "AN18",
            "enemyTags": null,
            "sortId": 400,
            "name": "沏虹",
            "enemyLevel": "NORMAL",
            "description": "受岁相感染而生的器伥。酒添水愈淡，茶添水愈浓，此类器伥可麻痹敌人的神经从而降低敌人攻速，且不知疲倦，愈战愈勇。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后爆炸造成范围法术伤害，使我方攻击速度大幅降低（可被<$ba.buffres>抵抗</>）",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "被击倒后生成4个<彩瓷茶器>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1204_msfhu_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1204_msfhu": {
            "enemyId": "enemy_1204_msfhu",
            "enemyIndex": "AN19",
            "enemyTags": null,
            "sortId": 401,
            "name": "青瓷茶器",
            "enemyLevel": "NORMAL",
            "description": "“烹泉”的本体，瓷质细腻，造型端庄浑朴。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要4次法术或真实伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1203_sfhu"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1204_msfhu_2": {
            "enemyId": "enemy_1204_msfhu_2",
            "enemyIndex": "AN20",
            "enemyTags": null,
            "sortId": 402,
            "name": "彩瓷茶器",
            "enemyLevel": "NORMAL",
            "description": "“沏虹”的本体，色彩斑斓，造型典雅厚重。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要6次法术或真实伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1203_sfhu_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1205_sfpin": {
            "enemyId": "enemy_1205_sfpin",
            "enemyIndex": "AN21",
            "enemyTags": null,
            "sortId": 403,
            "name": "青花",
            "enemyLevel": "ELITE",
            "description": "受岁相感染而生的器伥。雕龙画凤，剔透玲珑，此类器伥外形素净优雅，但脾气是否也如此，可就不好说了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "数次攻击后使目标受持续递增法术伤害（可被<$ba.buffres>抵抗</>）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后生成1个<青瓷花瓶>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1206_msfpin"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1205_sfpin_2": {
            "enemyId": "enemy_1205_sfpin_2",
            "enemyIndex": "AN22",
            "enemyTags": null,
            "sortId": 404,
            "name": "赤霞",
            "enemyLevel": "ELITE",
            "description": "受岁相感染而生的器伥。雕龙画凤，剔透玲珑，此类器伥外形神秘厚重，但脾气却暴躁得厉害，攻击性十足。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "数次攻击后使目标受持续递增法术伤害（可被<$ba.buffres>抵抗</>）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后生成1个<彩瓷花瓶>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1206_msfpin_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1206_msfpin": {
            "enemyId": "enemy_1206_msfpin",
            "enemyIndex": "AN23",
            "enemyTags": null,
            "sortId": 405,
            "name": "青瓷花瓶",
            "enemyLevel": "NORMAL",
            "description": "“青花”的本体，瓷质细腻，造型端庄浑朴。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要12次法术或真实伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1205_sfpin"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1206_msfpin_2": {
            "enemyId": "enemy_1206_msfpin_2",
            "enemyIndex": "AN24",
            "enemyTags": null,
            "sortId": 406,
            "name": "彩瓷花瓶",
            "enemyLevel": "NORMAL",
            "description": "“赤霞”的本体，色彩斑斓，造型典雅厚重。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要15次法术或真实伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1205_sfpin_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1207_sfji": {
            "enemyId": "enemy_1207_sfji",
            "enemyIndex": "AN25",
            "enemyTags": null,
            "sortId": 407,
            "name": "沉沙",
            "enemyLevel": "ELITE",
            "description": "受岁相感染而生的器伥。兵戈旧梦，折戟沉沙，此类器伥怨念深沉，无从消释，破坏性极强。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击消耗断刃使攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时未消耗的断刃会生成<铜矛头>（至少1个）。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1208_msfji"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1207_sfji_2": {
            "enemyId": "enemy_1207_sfji_2",
            "enemyIndex": "AN26",
            "enemyTags": null,
            "sortId": 408,
            "name": "新硎",
            "enemyLevel": "ELITE",
            "description": "受岁相感染而生的器伥。兵戈旧梦今又来，此类器伥记忆复苏，仿佛重回战场，彼此间一呼百应，战力倍增。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击消耗断刃使攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时未消耗的断刃会生成<铁矛头>（至少1个）。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1208_msfji_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1208_msfji": {
            "enemyId": "enemy_1208_msfji",
            "enemyIndex": "AN27",
            "enemyTags": null,
            "sortId": 409,
            "name": "铜矛头",
            "enemyLevel": "NORMAL",
            "description": "“沉沙”的本体，表面锈蚀严重。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要25次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1207_sfji"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1208_msfji_2": {
            "enemyId": "enemy_1208_msfji_2",
            "enemyIndex": "AN28",
            "enemyTags": null,
            "sortId": 410,
            "name": "铁矛头",
            "enemyLevel": "NORMAL",
            "description": "“新硎”的本体，虽已锈蚀，但毕竟为杀伐之物，即使器伥退去，亦残留杀意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要30次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1207_sfji_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1209_sfden": {
            "enemyId": "enemy_1209_sfden",
            "enemyIndex": "AN29",
            "enemyTags": null,
            "sortId": 411,
            "name": "清明",
            "enemyLevel": "ELITE",
            "description": "受岁相感染而生的器伥。一灯如豆，即可亮一室，其他器伥能在它们的辉光中隐匿身形，受其护佑。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每隔一段时间使周围其他敌方单位暂时<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后生成1个<铜灯盘>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1210_msfden"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1209_sfden_2": {
            "enemyId": "enemy_1209_sfden_2",
            "enemyIndex": "AN30",
            "enemyTags": null,
            "sortId": 412,
            "name": "堂皇",
            "enemyLevel": "ELITE",
            "description": "受岁相感染而生的器伥。一灯如炬，长夜将明，此类器伥除却以辉光为同类提供护佑，还具备较强的破坏力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每隔一段时间使周围其他敌方单位暂时<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后生成1个<铁灯盘>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1210_msfden_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1210_msfden": {
            "enemyId": "enemy_1210_msfden",
            "enemyIndex": "AN31",
            "enemyTags": null,
            "sortId": 413,
            "name": "铜灯盘",
            "enemyLevel": "NORMAL",
            "description": "“清明”的本体，表面锈蚀严重。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要35次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1209_sfden"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1210_msfden_2": {
            "enemyId": "enemy_1210_msfden_2",
            "enemyIndex": "AN32",
            "enemyTags": null,
            "sortId": 414,
            "name": "铁灯盘",
            "enemyLevel": "NORMAL",
            "description": "“堂皇”的本体，内里残留着厚厚的一层蜡泪。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要45次伤害击倒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1209_sfden_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1211_msfsui": {
            "enemyId": "enemy_1211_msfsui",
            "enemyIndex": "AN33",
            "enemyTags": null,
            "sortId": 415,
            "name": "磷火",
            "enemyLevel": "NORMAL",
            "description": "岁相身体上抖落的磷火，幽幽不灭。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "需要10次伤害击倒",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "与<岁相>的<丹田>接触后，使其初始生命值增加",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "与第三形态的<岁相>接触后，使其【十方吐纳】获得技力。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1526_sfsui"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1212_mtrfol": {
            "enemyId": "enemy_1212_mtrfol",
            "enemyIndex": "SK1",
            "enemyTags": null,
            "sortId": 416,
            "name": "寻路者战士",
            "enemyLevel": "NORMAL",
            "description": "为先导的理念所感召，聚集在他身边的战士。为了实现寻路者共同的目标而奋战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1212_mtrfol_2": {
            "enemyId": "enemy_1212_mtrfol_2",
            "enemyIndex": "SK2",
            "enemyTags": null,
            "sortId": 417,
            "name": "寻路者精锐战士",
            "enemyLevel": "NORMAL",
            "description": "为先导的理念所感召，聚集在他身边的战士。实力强劲，为了实现寻路者共同的目标而奋战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1213_mtrsnp": {
            "enemyId": "enemy_1213_mtrsnp",
            "enemyIndex": "SK3",
            "enemyTags": null,
            "sortId": 418,
            "name": "寻路者狙击手",
            "enemyLevel": "NORMAL",
            "description": "擅长使用铳械进行远距离作战的战士。他们的攻击不仅精确，在装填特殊弹药时，尤为致命。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时攻击力提升，弹药上限：1",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1213_mtrsnp_2": {
            "enemyId": "enemy_1213_mtrsnp_2",
            "enemyIndex": "SK4",
            "enemyTags": null,
            "sortId": 419,
            "name": "寻路者精锐狙击手",
            "enemyLevel": "NORMAL",
            "description": "擅长使用铳械进行远距离作战的精锐战士。他们的攻击不仅精确，在装填特殊弹药时，尤为致命。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时攻击力提升，弹药上限：1",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1214_mtrmgc": {
            "enemyId": "enemy_1214_mtrmgc",
            "enemyIndex": "SK5",
            "enemyTags": null,
            "sortId": 420,
            "name": "寻路者术师",
            "enemyLevel": "NORMAL",
            "description": "拥有特别源石技艺的术师。能够从特殊的施术单元中提取能量，造成巨大的破坏。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时攻击造成<$ba.dt.burning>灼燃损伤</>，弹药上限：1",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1214_mtrmgc_2": {
            "enemyId": "enemy_1214_mtrmgc_2",
            "enemyIndex": "SK6",
            "enemyTags": null,
            "sortId": 421,
            "name": "寻路者精锐术师",
            "enemyLevel": "NORMAL",
            "description": "拥有特别源石技艺的术师。能够从特殊的施术单元中提取能量，造成可怖的破坏。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时攻击造成<$ba.dt.burning>灼燃损伤</>，弹药上限：1",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1215_ptrarc": {
            "enemyId": "enemy_1215_ptrarc",
            "enemyIndex": "SK7",
            "enemyTags": null,
            "sortId": 422,
            "name": "寻路者突击手",
            "enemyLevel": "NORMAL",
            "description": "擅长从天而降的战士。比起击败敌人，他们更乐于看到对手因失去补给而惊慌或愤怒的样子。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中降落",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击“冰淇淋机”，对“冰淇淋机”造成额外法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1215_ptrarc_2": {
            "enemyId": "enemy_1215_ptrarc_2",
            "enemyIndex": "SK8",
            "enemyTags": null,
            "sortId": 423,
            "name": "寻路者奇兵",
            "enemyLevel": "NORMAL",
            "description": "擅长从天而降的战士。不只是击败敌人，他们更会以最快的速度摧毁敌人的补给，展开战斗。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中降落",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击“冰淇淋机”，对“冰淇淋机”造成额外法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1216_cansld": {
            "enemyId": "enemy_1216_cansld",
            "enemyIndex": "SK9",
            "enemyTags": null,
            "sortId": 424,
            "name": "寻路者阵地破坏者",
            "enemyLevel": "ELITE",
            "description": "站在第一线的强壮战士，发射的炮弹能够造成大范围破坏。这些战士能够凭借身体素质承受炮筒后坐力，放下炮筒后也能进行近身搏斗，十分可靠。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时变为远程攻击并造成溅射伤害，弹药上限：2",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对“冰淇淋机”造成额外法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1216_cansld_2": {
            "enemyId": "enemy_1216_cansld_2",
            "enemyIndex": "SK10",
            "enemyTags": null,
            "sortId": 425,
            "name": "寻路者阵地撕裂者",
            "enemyLevel": "ELITE",
            "description": "冲在第一线的战士，无比强壮，发射的炮弹能够造成大范围破坏。这些战士能够凭借身体素质承受炮筒后坐力，在放下炮筒后，也是优秀的近身搏击手，十分可靠。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时变为远程攻击并造成溅射伤害，弹药上限：2",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对“冰淇淋机”造成额外法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1217_rescar": {
            "enemyId": "enemy_1217_rescar",
            "enemyIndex": "SK11",
            "enemyTags": null,
            "sortId": 426,
            "name": "寻路者甜品商",
            "enemyLevel": "ELITE",
            "description": "似乎是街头常见的甜品小贩。然而这些甜品车中装载的恐怕不止甜品。惹怒他们的后果很可怕。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时每隔一段时间召唤一辆<糖果车>，弹药上限：3",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对阻挡自身的单位造成的伤害大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1218_bomscr"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1217_rescar_2": {
            "enemyId": "enemy_1217_rescar_2",
            "enemyIndex": "SK12",
            "enemyTags": null,
            "sortId": 427,
            "name": "寻路者知名甜品商",
            "enemyLevel": "ELITE",
            "description": "似乎是街头常见的甜品小贩。然而这些甜品车中装载的恐怕不止甜品。惹怒他们的后果非常可怕。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时每隔一段时间召唤一辆<精致糖果车>，弹药上限：3",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对阻挡自身的单位造成的伤害大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1218_bomscr_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1218_bomscr": {
            "enemyId": "enemy_1218_bomscr",
            "enemyIndex": "SK13",
            "enemyTags": null,
            "sortId": 428,
            "name": "糖果车",
            "enemyLevel": "NORMAL",
            "description": "会自动追踪目标的小车。你可以从这些小车得到糖果，当然，是在爆炸之后。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡后发生爆炸，对周围所有目标造成法术伤害及<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "爆炸对周围的“冰淇淋机”造成大量法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1217_rescar"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1218_bomscr_2": {
            "enemyId": "enemy_1218_bomscr_2",
            "enemyIndex": "SK14",
            "enemyTags": null,
            "sortId": 429,
            "name": "精致糖果车",
            "enemyLevel": "NORMAL",
            "description": "会自动追踪目标的小车。你可以从这些小车得到糖果，当然，是在巨大的爆炸之后。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡后发生爆炸，对周围所有目标造成法术伤害及<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "爆炸对周围的“冰淇淋机”造成大量法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1217_rescar_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1219_mtrbty": {
            "enemyId": "enemy_1219_mtrbty",
            "enemyIndex": "SK15",
            "enemyTags": null,
            "sortId": 430,
            "name": "寻路者信使",
            "enemyLevel": "ELITE",
            "description": "在寻路者队伍中主动肩负起信使职责的战士。身手矫健，行动敏捷，基于工作中累积的经验，擅长通过封锁敌人行动的方式进行作战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时使用远程攻击并使目标无法攻击或治疗一段时间，弹药上限：1",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对“冰淇淋机”造成额外法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1219_mtrbty_2": {
            "enemyId": "enemy_1219_mtrbty_2",
            "enemyIndex": "SK16",
            "enemyTags": null,
            "sortId": 431,
            "name": "万国信使，奥伦",
            "enemyLevel": "ELITE",
            "description": "游离于所有人之外，依照自我准则行动的资深万国信使。相比正面战斗更擅长游走闪击，亦擅长通过封锁对方攻击手段的方式戏耍对手。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时使用远程攻击并使目标无法攻击或治疗一段时间，弹药上限：1",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对“冰淇淋机”造成额外法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1220_dzoms": {
            "enemyId": "enemy_1220_dzoms",
            "enemyIndex": "SCI1",
            "enemyTags": null,
            "sortId": 432,
            "name": "大君之触",
            "enemyLevel": "NORMAL",
            "description": "血魔大君的源石技艺造物，灵活，且难以击倒。在传言中，大君能够夺取来自其他生物的血液，并赋予血液新的生命，使其为自己所操控。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "重生造物（受到的物理和法术伤害大幅降低）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "阻挡该敌人的单位阻挡数上限+1（最多+6）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1222_dpvt",
                "enemy_1223_dmech",
                "enemy_1361_dthrow"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1220_dzoms_2": {
            "enemyId": "enemy_1220_dzoms_2",
            "enemyIndex": "SCI2",
            "enemyTags": null,
            "sortId": 433,
            "name": "仁慈之触",
            "enemyLevel": "NORMAL",
            "description": "血魔大君更精心的造物，灵活，且难以击倒。在传言中，大君能够夺取来自其他生物的血液，并赋予血液新的生命，使其为自己所操控。获得新生者，当感谢大君的仁慈。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "重生造物（受到的物理和法术伤害大幅降低）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "阻挡该敌人的单位阻挡数上限+1（最多+6）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1222_dpvt_2",
                "enemy_1223_dmech_2",
                "enemy_1361_dthrow_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1221_dzomg": {
            "enemyId": "enemy_1221_dzomg",
            "enemyIndex": "SCI3",
            "enemyTags": null,
            "sortId": 434,
            "name": "大君之赐",
            "enemyLevel": "NORMAL",
            "description": "血魔大君的源石技艺造物，有着更强的生命力。生前强大的个体，经过大君赐福之力重塑之后，也将继续向敌人展现自己的强大。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "重生造物（受到的物理和法术伤害大幅降低）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "阻挡该敌人的单位阻挡数上限+1（最多+6）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1225_dkmage",
                "enemy_1226_dklord",
                "enemy_1362_dfat"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1221_dzomg_2": {
            "enemyId": "enemy_1221_dzomg_2",
            "enemyIndex": "SCI4",
            "enemyTags": null,
            "sortId": 435,
            "name": "慷慨之赐",
            "enemyLevel": "NORMAL",
            "description": "血魔大君的源石技艺造物，有着极强的生命力。生前强大的个体，经过大君赐福之力重塑之后，也将继续向敌人展现自己的强大。因此延续者，当感谢大君的慷慨。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "重生造物（受到的物理和法术伤害大幅降低）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "阻挡该敌人的单位阻挡数上限+1（最多+6）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1225_dkmage_2",
                "enemy_1226_dklord_2",
                "enemy_1362_dfat_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1222_dpvt": {
            "enemyId": "enemy_1222_dpvt",
            "enemyIndex": "SCI5",
            "enemyTags": null,
            "sortId": 436,
            "name": "萨卡兹子裔战士",
            "enemyLevel": "NORMAL",
            "description": "受到血魔大君活体血液赐福的萨卡兹王庭军战士。在第一次倒下后，他的血液将会替代他继续前进。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次倒下后重生为<大君之触>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1220_dzoms"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1222_dpvt_2": {
            "enemyId": "enemy_1222_dpvt_2",
            "enemyIndex": "SCI6",
            "enemyTags": null,
            "sortId": 437,
            "name": "萨卡兹子裔战士组长",
            "enemyLevel": "NORMAL",
            "description": "受到血魔大君活体血液赐福的萨卡兹王庭军战士组长，比普通的王庭军战士更具威胁性。在第一次倒下后，他的血液将会替代他继续前进。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次倒下后重生为<仁慈之触>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1220_dzoms_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1223_dmech": {
            "enemyId": "enemy_1223_dmech",
            "enemyIndex": "SCI7",
            "enemyTags": null,
            "sortId": 438,
            "name": "萨卡兹子裔工匠",
            "enemyLevel": "NORMAL",
            "description": "受到血魔大君活体血液赐福的萨卡兹王庭军工匠。他们掌握了一部分维多利亚的工程学知识，负责操作伦蒂尼姆城防炮的装填系统。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "为伦蒂尼姆城防副炮持续充能，被打断时城防炮损失部分充能",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "首次倒下后重生为<大君之触>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1220_dzoms"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1223_dmech_2": {
            "enemyId": "enemy_1223_dmech_2",
            "enemyIndex": "SCI8",
            "enemyTags": null,
            "sortId": 439,
            "name": "萨卡兹子裔工匠组长",
            "enemyLevel": "NORMAL",
            "description": "受到血魔大君活体血液赐福的萨卡兹王庭军工匠组长。他们掌握了更多维多利亚的工程学知识，负责操作伦蒂尼姆城防炮的装填系统。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "为伦蒂尼姆城防副炮持续充能，被打断时城防炮损失部分充能",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "首次倒下后重生为<仁慈之触>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1220_dzoms_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1224_dsuply": {
            "enemyId": "enemy_1224_dsuply",
            "enemyIndex": "SCI9",
            "enemyTags": null,
            "sortId": 440,
            "name": "萨卡兹子裔补给车",
            "enemyLevel": "ELITE",
            "description": "受到血魔大君赐福的补给用载具。在场时，大君之触与大君之赐将会更具活力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在场时，重生造物的攻击力提升且攻击附带<$ba.dt.apoptosis>凋亡损伤</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1224_dsuply_2": {
            "enemyId": "enemy_1224_dsuply_2",
            "enemyIndex": "SCI10",
            "enemyTags": null,
            "sortId": 441,
            "name": "萨卡兹子裔改装补给车",
            "enemyLevel": "ELITE",
            "description": "受到血魔大君精心赐福的补给用载具。在场时，大君之触与大君之赐将会更具活力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在场时，重生造物的攻击力提升且攻击附带<$ba.dt.apoptosis>凋亡损伤</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1225_dkmage": {
            "enemyId": "enemy_1225_dkmage",
            "enemyIndex": "SCI11",
            "enemyTags": null,
            "sortId": 442,
            "name": "萨卡兹子裔链术师",
            "enemyLevel": "ELITE",
            "description": "受到血魔大君赐福的萨卡兹王庭军术师。经过王庭的训练，他们的法术在战场上会带来大范围的威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击造成<$ba.dt.apoptosis>凋亡损伤</>，且会在4个敌人间跳跃，每次跳跃伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次倒下后重生为<大君之赐>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1221_dzomg"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1225_dkmage_2": {
            "enemyId": "enemy_1225_dkmage_2",
            "enemyIndex": "SCI12",
            "enemyTags": null,
            "sortId": 443,
            "name": "萨卡兹子裔链术师组长",
            "enemyLevel": "ELITE",
            "description": "受到血魔大君赐福的萨卡兹王庭军术师组长，比一般的术师更有经验。经过王庭的训练，他们的法术在战场上会带来大范围的威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击造成<$ba.dt.apoptosis>凋亡损伤</>，且会在4个敌人间跳跃，每次跳跃伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次倒下后重生为<慷慨之赐>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1221_dzomg_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1226_dklord": {
            "enemyId": "enemy_1226_dklord",
            "enemyIndex": "SCI13",
            "enemyTags": null,
            "sortId": 444,
            "name": "萨卡兹子裔集恨者",
            "enemyLevel": "ELITE",
            "description": "受到血魔大君赐福的萨卡兹王庭军战士。战场上阵亡同胞们的恨意积聚在他们体内，令他们渴望着撕碎萨卡兹的敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "场上每有一个重生造物时攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次倒下后重生为<大君之赐>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1221_dzomg"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1226_dklord_2": {
            "enemyId": "enemy_1226_dklord_2",
            "enemyIndex": "SCI14",
            "enemyTags": null,
            "sortId": 445,
            "name": "萨卡兹子裔集怒者",
            "enemyLevel": "ELITE",
            "description": "受到血魔大君赐福的萨卡兹王庭军精锐战士。战场上阵亡同胞们的怒火积聚在他们体内，令他们渴望着撕碎所有萨卡兹的敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "场上每有一个重生造物时攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次倒下后重生为<慷慨之赐>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1221_dzomg_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1227_dair": {
            "enemyId": "enemy_1227_dair",
            "enemyIndex": "SCI15",
            "enemyTags": null,
            "sortId": 446,
            "name": "萨卡兹征用工程无人机",
            "enemyLevel": "NORMAL",
            "description": "被萨卡兹王庭军征用的工程用无人机。是伦蒂尼姆城防系统的一部分，被改装后更具隐蔽性，但自身也更容易耗损。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.invisible>隐匿</>，会逐渐损失生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击时为伦蒂尼姆城防副炮充能",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1227_dair_2": {
            "enemyId": "enemy_1227_dair_2",
            "enemyIndex": "SCI16",
            "enemyTags": null,
            "sortId": 447,
            "name": "萨卡兹征用尖端无人机",
            "enemyLevel": "NORMAL",
            "description": "被萨卡兹王庭军征用的更尖端的工程用无人机。是伦蒂尼姆城防系统的一部分，被改装后更具隐蔽性，但自身也更容易耗损。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.invisible>隐匿</>，会逐渐损失生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击时为伦蒂尼姆城防副炮充能",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1228_dslime": {
            "enemyId": "enemy_1228_dslime",
            "enemyIndex": "SCI17",
            "enemyTags": null,
            "sortId": 448,
            "name": "渴血的子裔",
            "enemyLevel": "NORMAL",
            "description": "血魔大君的源石技艺造物。总是渴望着更多鲜血，通过夺取其他生命的血液来强化自身。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时恢复攻击伤害一定比例的生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1228_dslime_2": {
            "enemyId": "enemy_1228_dslime_2",
            "enemyIndex": "SCI18",
            "enemyTags": null,
            "sortId": 449,
            "name": "饱腹的子裔",
            "enemyLevel": "NORMAL",
            "description": "血魔大君的源石技艺造物。其他生命的血液填满了它们的身体，但它们的欲望永无止境。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时恢复攻击伤害一定比例的生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1229_darmy": {
            "enemyId": "enemy_1229_darmy",
            "enemyIndex": "SCI19",
            "enemyTags": null,
            "sortId": 450,
            "name": "萨卡兹王庭军战士",
            "enemyLevel": "NORMAL",
            "description": "萨卡兹王庭军战士。伦蒂尼姆的军工厂正源源不断地为萨卡兹的战士们生产武器。他们的作战风格既有萨卡兹特色，又更具纪律性。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击造成<$ba.dt.apoptosis>凋亡损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1229_darmy_2": {
            "enemyId": "enemy_1229_darmy_2",
            "enemyIndex": "SCI20",
            "enemyTags": null,
            "sortId": 451,
            "name": "萨卡兹王庭军精锐战士",
            "enemyLevel": "NORMAL",
            "description": "萨卡兹王庭军中的精锐战士。在曼弗雷德的训练下，除了作战能力更强之外，他们也具备更强的职业素养。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击造成<$ba.dt.apoptosis>凋亡损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1230_dsbudr": {
            "enemyId": "enemy_1230_dsbudr",
            "enemyIndex": "SM15",
            "enemyTags": null,
            "sortId": 452,
            "name": "深溟奠基者",
            "enemyLevel": "ELITE",
            "description": "不知为何生长出几丁质头壳的恐鱼，头壳之下并没有对应的器官。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后于所在位置生成溟痕",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "法术抗性提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1230_dsbudr_2": {
            "enemyId": "enemy_1230_dsbudr_2",
            "enemyIndex": "SM16",
            "enemyTags": null,
            "sortId": 453,
            "name": "富营养的奠基者",
            "enemyLevel": "ELITE",
            "description": "往往在大片溟痕中才会蜕变形成的恐鱼，有时也会从复数同伴的遗骸中诞生，极为少见的个体。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后于所在位置生成溟痕",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "法术抗性提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1230_dsbudr_4": {
            "enemyId": "enemy_1230_dsbudr_4",
            "enemyIndex": "SM17",
            "enemyTags": null,
            "sortId": 454,
            "name": "退行的奠基者",
            "enemyLevel": "ELITE",
            "description": "奠基者中的特殊个体。受大群之号召，身体已经做好被捕食的准备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后于所在位置生成溟痕",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "被击倒后于所在位置遗留残骸",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【定向进化】法术抗性提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1529_dsdevr"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1231_dsrunr": {
            "enemyId": "enemy_1231_dsrunr",
            "enemyIndex": "SM18",
            "enemyTags": null,
            "sortId": 455,
            "name": "深溟猎食者",
            "enemyLevel": "NORMAL",
            "description": "学会使用几丁质头壳进行物理攻击的恐鱼，食物残渣会储藏在由无数细小生物构成的身体中。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于溟痕时不可阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "获得物理与法术闪避（处于部分<$ba.debuff>异常状态</>时失效）",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1231_dsrunr_2": {
            "enemyId": "enemy_1231_dsrunr_2",
            "enemyIndex": "SM19",
            "enemyTags": null,
            "sortId": 456,
            "name": "富营养的猎食者",
            "enemyLevel": "NORMAL",
            "description": "习得高效捕食手段之后的恐鱼。它们本身仿佛无需进食，为低级的同族储备营养，死前会将自己也化作最后的养分。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于溟痕时不可阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "获得物理与法术闪避（处于部分<$ba.debuff>异常状态</>时失效）",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1231_dsrunr_4": {
            "enemyId": "enemy_1231_dsrunr_4",
            "enemyIndex": "SM20",
            "enemyTags": null,
            "sortId": 457,
            "name": "退行的猎食者",
            "enemyLevel": "NORMAL",
            "description": "猎食者中的特殊个体。受大群之号召，身体已经做好被捕食的准备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于溟痕时不可阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后于所在位置遗留残骸",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【定向进化】获得物理与法术闪避（处于部分<$ba.debuff>异常状态</>时失效）",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1529_dsdevr"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1232_dssalr": {
            "enemyId": "enemy_1232_dssalr",
            "enemyIndex": "SM21",
            "enemyTags": null,
            "sortId": 458,
            "name": "深溟引痕者",
            "enemyLevel": "ELITE",
            "description": "由即将腐烂死亡的群体衍化形成的新形态恐鱼。为了有效利用身体内最后的养分，它们需要做的就是将身体涂抹在大地上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值低于一半时，经过的地块变为溟痕",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "生命值低于一半时，防御力与占用阻挡数提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1232_dssalr_2": {
            "enemyId": "enemy_1232_dssalr_2",
            "enemyIndex": "SM22",
            "enemyTags": null,
            "sortId": 459,
            "name": "富营养的引痕者",
            "enemyLevel": "ELITE",
            "description": "即使没有濒临死亡也会选择以血肉之躯扩展族群的生存范围。令人想起传教士重返伊比利亚的最后之旅。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值低于一半时，经过的地块变为溟痕",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "生命值低于一半时，防御力与占用阻挡数提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1232_dssalr_4": {
            "enemyId": "enemy_1232_dssalr_4",
            "enemyIndex": "SM23",
            "enemyTags": null,
            "sortId": 460,
            "name": "退行的引痕者",
            "enemyLevel": "ELITE",
            "description": "引痕者中的特殊个体。受大群之号召，身体已经做好被捕食的准备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值低于一半时，经过的地块变为溟痕",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "被击倒后于所在位置遗留残骸",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【定向进化】生命值低于一半时，防御力与占用阻挡数提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1529_dsdevr"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1233_dsshtr": {
            "enemyId": "enemy_1233_dsshtr",
            "enemyIndex": "SM24",
            "enemyTags": null,
            "sortId": 461,
            "name": "深溟喷溅者",
            "enemyLevel": "NORMAL",
            "description": "拥有坚硬的几丁质外壳保护自己，疑似能够传播孢子或类似的机能。溟痕出现的地区常见的恐鱼。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以攻击到所有位于溟痕上的目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "同时攻击3个目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1233_dsshtr_2": {
            "enemyId": "enemy_1233_dsshtr_2",
            "enemyIndex": "SM25",
            "enemyTags": null,
            "sortId": 462,
            "name": "富营养的喷溅者",
            "enemyLevel": "NORMAL",
            "description": "一定程度上失控的恐鱼，会以超过自身承受能力的频率散播近似孢子的后代，并最终导致自身不自然老化。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以攻击到所有位于溟痕上的目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "同时攻击3个目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1233_dsshtr_4": {
            "enemyId": "enemy_1233_dsshtr_4",
            "enemyIndex": "SM26",
            "enemyTags": null,
            "sortId": 463,
            "name": "退行的喷溅者",
            "enemyLevel": "NORMAL",
            "description": "喷溅者中的特殊个体。受大群之号召，身体已经做好被捕食的准备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以攻击到所有位于溟痕上的目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后于所在位置遗留残骸",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【定向进化】同时攻击3个目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1529_dsdevr"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1234_dsubrl": {
            "enemyId": "enemy_1234_dsubrl",
            "enemyIndex": "SM27",
            "enemyTags": null,
            "sortId": 464,
            "name": "深溟巢涌者",
            "enemyLevel": "ELITE",
            "description": "少见的恐鱼，哪怕在没有溟痕的地区也能操纵空气中及地面上的微小生物侵蚀周遭，仿佛搅动着溟痕本身，因而得名。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "持续对周围造成法术伤害和<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.buffres>抵抗</>且免疫<$ba.sluggish>停顿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1234_dsubrl_2": {
            "enemyId": "enemy_1234_dsubrl_2",
            "enemyIndex": "SM28",
            "enemyTags": null,
            "sortId": 465,
            "name": "富营养的巢涌者",
            "enemyLevel": "ELITE",
            "description": "极少见的特殊个体，拥有极强的破坏力、极远的传播范围，且无法通过常规手段进行有效干预。需要审判官们额外留意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "持续对周围造成法术伤害和<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.buffres>抵抗</>且免疫<$ba.sluggish>停顿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1234_dsubrl_4": {
            "enemyId": "enemy_1234_dsubrl_4",
            "enemyIndex": "SM29",
            "enemyTags": null,
            "sortId": 466,
            "name": "退行的巢涌者",
            "enemyLevel": "ELITE",
            "description": "巢涌者中的特殊个体。受大群之号召，身体已经做好被捕食的准备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "持续对周围造成法术伤害和<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后于所在位置遗留残骸",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【定向进化】<$ba.buffres>抵抗</>且免疫<$ba.sluggish>停顿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1529_dsdevr"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1235_dsbskr": {
            "enemyId": "enemy_1235_dsbskr",
            "enemyIndex": "SM30",
            "enemyTags": null,
            "sortId": 467,
            "name": "深溟裂礁者",
            "enemyLevel": "ELITE",
            "description": "由溟痕中诞生的极具攻击性的个体，能对周遭自然环境造成极大的破坏并由同胞进行改造。不属于族群的生命体也在这一范畴内。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于溟痕时<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每造成一次伤害后攻击力提升，停止攻击后快速衰减",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对阻挡自身的单位造成的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1235_dsbskr_2": {
            "enemyId": "enemy_1235_dsbskr_2",
            "enemyIndex": "SM31",
            "enemyTags": null,
            "sortId": 468,
            "name": "富营养的裂礁者",
            "enemyLevel": "ELITE",
            "description": "由溟痕中诞生的恐鱼，用来驱逐对族群产生巨大威胁的对象，或破坏完全不适宜生存的自然环境。陆地文明皆属于这一范畴。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于溟痕时<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每造成一次伤害后攻击力提升，停止攻击后快速衰减",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对阻挡自身的单位造成的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1235_dsbskr_4": {
            "enemyId": "enemy_1235_dsbskr_4",
            "enemyIndex": "SM32",
            "enemyTags": null,
            "sortId": 469,
            "name": "退行的裂礁者",
            "enemyLevel": "ELITE",
            "description": "裂礁者中的特殊个体。受大群之号召，身体已经做好被捕食的准备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于溟痕时<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后于所在位置遗留残骸",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【定向进化】每造成一次伤害后攻击力提升，停止攻击后快速衰减",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1529_dsdevr"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1238_ltmob": {
            "enemyId": "enemy_1238_ltmob",
            "enemyIndex": "LE1",
            "enemyTags": null,
            "sortId": 470,
            "name": "“街头闲汉”",
            "enemyLevel": "NORMAL",
            "description": "伪装成感染者的武装人员，对当地情况了如指掌。看起来与一般的感染者别无二致，很容易混进人群之中。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击重整束流之外的目标时，附带一定比例的法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1238_ltmob_2": {
            "enemyId": "enemy_1238_ltmob_2",
            "enemyIndex": "LE2",
            "enemyTags": null,
            "sortId": 471,
            "name": "“街头醉汉”",
            "enemyLevel": "NORMAL",
            "description": "伪装成感染者的武装人员，过于了解当地情况，以至于开始酗酒，流连街头酒馆，甚至忘了自己的任务是什么。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击重整束流之外的目标时，附带一定比例的法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1239_ltbow": {
            "enemyId": "enemy_1239_ltbow",
            "enemyIndex": "LE3",
            "enemyTags": null,
            "sortId": 472,
            "name": "“街头卖艺者”",
            "enemyLevel": "NORMAL",
            "description": "伪装成感染者的武装人员，对当地情况烂熟于心。用三角铁当武器是因为方便携带，绝不是因为三角铁没有等级认证，方便滥竽充数。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击重整束流之外的单位时，额外造成1次伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1239_ltbow_2": {
            "enemyId": "enemy_1239_ltbow_2",
            "enemyIndex": "LE4",
            "enemyTags": null,
            "sortId": 473,
            "name": "“街头音乐家”",
            "enemyLevel": "NORMAL",
            "description": "伪装成感染者的武装人员，过于了解当地情况，知道用其他乐器会因不熟练而露馅，不得已选择三角铁作为武器。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击重整束流之外的单位时，额外造成1次伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1240_ltgint": {
            "enemyId": "enemy_1240_ltgint",
            "enemyIndex": "LE5",
            "enemyTags": null,
            "sortId": 474,
            "name": "量产巨像",
            "enemyLevel": "ELITE",
            "description": "为了小型化而放弃一部分稳定性的源石技艺造物。突破能力较强，常用于瓦解敌人的防线。和它的创造者一样易受外界能量的干扰。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于2的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "处于重整束流上时，防御和法术抗性大幅下降",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1240_ltgint_2": {
            "enemyId": "enemy_1240_ltgint_2",
            "enemyIndex": "LE6",
            "enemyTags": null,
            "sortId": 475,
            "name": "改进型量产巨像",
            "enemyLevel": "ELITE",
            "description": "为了小型化而放弃一部分稳定性的源石技艺造物。突破能力很强，常用于瓦解敌人的防线。增加了物理强度，但易受干扰的弱点没有改变。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于2的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "处于重整束流上时，防御和法术抗性大幅下降",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1241_ltmage": {
            "enemyId": "enemy_1241_ltmage",
            "enemyIndex": "LE7",
            "enemyTags": null,
            "sortId": 476,
            "name": "高塔术师",
            "enemyLevel": "NORMAL",
            "description": "莱塔尼亚军队的中坚力量之一。能在相对稳定的条件下造成大范围的伤害。在缺乏配套设施和人员的情况下容易受到外界能量的干扰。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击2个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击重整束流之外的目标时，造成溅射伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1241_ltmage_2": {
            "enemyId": "enemy_1241_ltmage_2",
            "enemyIndex": "LE8",
            "enemyTags": null,
            "sortId": 477,
            "name": "历战高塔术师",
            "enemyLevel": "NORMAL",
            "description": "经历过战争的高塔术师。擅长在相对稳定的条件下造成大范围的严重杀伤。对自己的能力十分自信，却还是会被外界能量干扰。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击2个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击重整束流之外的目标时，造成溅射伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1242_ltsmag": {
            "enemyId": "enemy_1242_ltsmag",
            "enemyIndex": "LE9",
            "enemyTags": null,
            "sortId": 478,
            "name": "残党小提琴家",
            "enemyLevel": "ELITE",
            "description": "狡猾的巫王残党，曾是首都某交响乐团的小提琴家。在多年的潜伏生活中磨炼了观察力，会利用一切可利用的环境因素击溃敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击能够沿着重整束流传导，对所有相连的单位造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1242_ltsmag_2": {
            "enemyId": "enemy_1242_ltsmag_2",
            "enemyIndex": "LE10",
            "enemyTags": null,
            "sortId": 479,
            "name": "残党首席小提琴家",
            "enemyLevel": "ELITE",
            "description": "诡计多端的巫王残党，曾是首都某交响乐团的首席小提琴家。据说其首席的位置是靠私自改变舞台设置从别人手里抢来的。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击能够沿着重整束流传导，对所有相连的单位造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1243_ltswar": {
            "enemyId": "enemy_1243_ltswar",
            "enemyIndex": "LE11",
            "enemyTags": null,
            "sortId": 480,
            "name": "残党萨克斯手",
            "enemyLevel": "ELITE",
            "description": "暴躁的巫王残党，曾经上下打点，试图加入首都某交响乐团。在多年的潜伏生活中丧失了大部分理智，试图用音乐本身撕碎敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "全力吹奏时，发出四方向远程攻击，对碰到的我方目标造成高额物理伤害，会被重整束流阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1243_ltswar_2": {
            "enemyId": "enemy_1243_ltswar_2",
            "enemyIndex": "LE12",
            "enemyTags": null,
            "sortId": 481,
            "name": "残党正式萨克斯手",
            "enemyLevel": "ELITE",
            "description": "歇斯底里的巫王残党。曾花大价钱加入首都某交响乐团，却迟迟等不来和赞助人约好要排练的萨克斯协奏曲。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "全力吹奏时，发出四方向远程攻击，对碰到的我方目标造成高额物理伤害，会被重整束流阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1244_ltssch": {
            "enemyId": "enemy_1244_ltssch",
            "enemyIndex": "LE13",
            "enemyTags": null,
            "sortId": 482,
            "name": "残党阵地术师",
            "enemyLevel": "ELITE",
            "description": "执着的巫王残党，曾是首都某交响乐团的作曲家。在多年的潜伏生活中研习几近失传的邪恶秘术，手上沾满鲜血，却连皮毛也没有学全。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先选择重整束流上的目标，将其<$ba.stun>晕眩</>并施加持续法术伤害，同时切断周围的重整束流",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1244_ltssch_2": {
            "enemyId": "enemy_1244_ltssch_2",
            "enemyIndex": "LE14",
            "enemyTags": null,
            "sortId": 483,
            "name": "残党资深阵地术师",
            "enemyLevel": "ELITE",
            "description": "不知悔改的巫王残党。曾是首都某交响乐团的赞助人。与那座高塔有一些若有若无的联系，但大多不过是些牵强附会的结果。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先选择重整束流上的目标，将其<$ba.stun>晕眩</>并施加持续法术伤害，同时切断周围的重整束流",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1246_aslime": {
            "enemyId": "enemy_1246_aslime",
            "enemyIndex": "LE15",
            "enemyTags": null,
            "sortId": 484,
            "name": "黑水源石虫",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，主要生活在移动城市的下水道里，因为受到刺激而涌上地表。散发着令人不快的异味，但它们不知会从何处涌出这一点才更让人头疼。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中出现",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1246_aslime_2": {
            "enemyId": "enemy_1246_aslime_2",
            "enemyIndex": "LE16",
            "enemyTags": null,
            "sortId": 485,
            "name": "黑水源石虫·α",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，比一般的黑水源石虫更具有威胁性。主要生活在移动城市的下水道里，因为受到刺激而涌上地表。刺鼻的异味与神出鬼没的特性让人防不胜防。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中出现",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1247_ltgtld": {
            "enemyId": "enemy_1247_ltgtld",
            "enemyIndex": "LE17",
            "enemyTags": null,
            "sortId": 486,
            "name": "格特鲁德女士",
            "enemyLevel": "ELITE",
            "description": "格特鲁德·斯特罗洛，维谢海姆的领主，对能量的诱导与偏转颇有研究。失眠症很严重，经常彻夜无眠。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击两个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "能够在自身位置产生<虚像>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1249_lysdb": {
            "enemyId": "enemy_1249_lysdb",
            "enemyIndex": "RO01",
            "enemyTags": null,
            "sortId": 487,
            "name": "莱茵生命防卫科成员",
            "enemyLevel": "NORMAL",
            "description": "莱茵生命的护卫人员。配备莱茵生命为其提供的防暴装置，经过防暴作战训练，具有一定的护卫能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以抵挡一次物理或法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1249_lysdb_2": {
            "enemyId": "enemy_1249_lysdb_2",
            "enemyIndex": "RO02",
            "enemyTags": null,
            "sortId": 488,
            "name": "莱茵生命防卫科高级成员",
            "enemyLevel": "NORMAL",
            "description": "莱茵生命的警卫人员。配备莱茵生命为其提供的防暴装置，经过特级防暴作战训练，护卫能力大大增强。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以抵挡一次物理或法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1250_lyengs": {
            "enemyId": "enemy_1250_lyengs",
            "enemyIndex": "RO03",
            "enemyTags": null,
            "sortId": 489,
            "name": "莱茵生命工程科成员",
            "enemyLevel": "NORMAL",
            "description": "莱茵生命的工程师。负责提供设备或在生产设备时提出专业意见，在事务上与能量科成员关系密切。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "持续为未激活的<R系列动力装甲>回复生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1255_lybgpa",
                "enemy_1255_lybgpa_2",
                "enemy_1256_lyacpa",
                "enemy_1256_lyacpa_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1250_lyengs_2": {
            "enemyId": "enemy_1250_lyengs_2",
            "enemyIndex": "RO04",
            "enemyTags": null,
            "sortId": 490,
            "name": "莱茵生命高级工程科成员",
            "enemyLevel": "NORMAL",
            "description": "莱茵生命的高级工程师。能量科为莱茵生命争取到了越来越多的哥伦比亚官方资源，工程科成员以此为机会，设计并生产出更多精尖设备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "持续为未激活的<R系列动力装甲>回复生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1255_lybgpa",
                "enemy_1255_lybgpa_2",
                "enemy_1256_lyacpa",
                "enemy_1256_lyacpa_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1251_lysyta": {
            "enemyId": "enemy_1251_lysyta",
            "enemyIndex": "RO05",
            "enemyTags": null,
            "sortId": 491,
            "name": "Dor-1号失败品",
            "enemyLevel": "NORMAL",
            "description": "多萝西实验失败的产物。一团形状不规则的银色物体，散发着柔和的光芒，仿佛一个沉睡着的梦境。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "接触未激活的<R系列动力装甲>时，为其回复一定技力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1255_lybgpa",
                "enemy_1255_lybgpa_2",
                "enemy_1256_lyacpa",
                "enemy_1256_lyacpa_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1251_lysyta_2": {
            "enemyId": "enemy_1251_lysyta_2",
            "enemyIndex": "RO06",
            "enemyTags": null,
            "sortId": 492,
            "name": "Dor-α号失败品",
            "enemyLevel": "NORMAL",
            "description": "多萝西实验失败的产物。一团形状不规则的银色物体，散发着柔和的光芒，但它不常见的外表仍旧让人下意识地惧怕，想要远离。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "接触未激活的<R系列动力装甲>时，为其回复一定技力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1255_lybgpa",
                "enemy_1255_lybgpa_2",
                "enemy_1256_lyacpa",
                "enemy_1256_lyacpa_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1252_lysytb": {
            "enemyId": "enemy_1252_lysytb",
            "enemyIndex": "RO07",
            "enemyTags": null,
            "sortId": 493,
            "name": "Dor-2号复制体",
            "enemyLevel": "NORMAL",
            "description": "多萝西再次实验所得的产物。当它第一次被制造出来时，多萝西沉醉于它的美丽。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "接触未激活的<R系列动力装甲>时，为其回复一定技力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1255_lybgpa",
                "enemy_1255_lybgpa_2",
                "enemy_1256_lyacpa",
                "enemy_1256_lyacpa_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1252_lysytb_2": {
            "enemyId": "enemy_1252_lysytb_2",
            "enemyIndex": "RO08",
            "enemyTags": null,
            "sortId": 494,
            "name": "Dor-β号复制体",
            "enemyLevel": "NORMAL",
            "description": "多萝西再次实验所得的产物。即使没能达到预期效果，多萝西仍然充满希望。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "接触未激活的<R系列动力装甲>时，为其回复一定技力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1255_lybgpa",
                "enemy_1255_lybgpa_2",
                "enemy_1256_lyacpa",
                "enemy_1256_lyacpa_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1253_lysytc": {
            "enemyId": "enemy_1253_lysytc",
            "enemyIndex": "RO09",
            "enemyTags": null,
            "sortId": 495,
            "name": "Dor-3号改造体",
            "enemyLevel": "ELITE",
            "description": "多萝西私自实验产出的造物。它不仅仅是多萝西的造物，更是她的家人，她的梦想。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时，受到的物理或法术伤害大幅减少",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "接触未激活的<R系列动力装甲>时，为其回复大量技力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1255_lybgpa",
                "enemy_1255_lybgpa_2",
                "enemy_1256_lyacpa",
                "enemy_1256_lyacpa_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1253_lysytc_2": {
            "enemyId": "enemy_1253_lysytc_2",
            "enemyIndex": "RO10",
            "enemyTags": null,
            "sortId": 496,
            "name": "Dor-γ号改造体",
            "enemyLevel": "ELITE",
            "description": "多萝西私自实验产出的造物。梦想终须反馈回现实，多萝西希望自己能成为温暖的庇护港湾。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时，受到的物理或法术伤害大幅减少",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "接触未激活的<R系列动力装甲>时，为其回复大量技力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1255_lybgpa",
                "enemy_1255_lybgpa_2",
                "enemy_1256_lyacpa",
                "enemy_1256_lyacpa_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1254_lypa": {
            "enemyId": "enemy_1254_lypa",
            "enemyIndex": "RO11",
            "enemyTags": null,
            "sortId": 497,
            "name": "实验用动力装甲",
            "enemyLevel": "ELITE",
            "description": "无人操控的动力装甲。不需要操控者在其中控制，但灵活度仍旧很高。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1254_lypa_2": {
            "enemyId": "enemy_1254_lypa_2",
            "enemyIndex": "RO12",
            "enemyTags": null,
            "sortId": 498,
            "name": "测试用动力装甲",
            "enemyLevel": "ELITE",
            "description": "无人操控的动力装甲。仿佛拥有自主意识一般，就连经验丰富的工程师也很难凭肉眼分辨是否有人操控。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1255_lybgpa": {
            "enemyId": "enemy_1255_lybgpa",
            "enemyIndex": "RO13",
            "enemyTags": null,
            "sortId": 499,
            "name": "R-31重型动力装甲",
            "enemyLevel": "ELITE",
            "description": "大约半年前出现在某些雇佣兵团体中的型号，性能与五年前军方量产的相当。莱茵生命能量科的项目与多方合作，现在也在争取更多的合作机会。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【超负载】：对目标连续攻击造成一定比例的物理伤害，并使目标<$ba.stun>晕眩</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1255_lybgpa_2": {
            "enemyId": "enemy_1255_lybgpa_2",
            "enemyIndex": "RO14",
            "enemyTags": null,
            "sortId": 500,
            "name": "R-31a重型动力装甲",
            "enemyLevel": "ELITE",
            "description": "大约半年前出现在某些雇佣兵团体中的型号，性能与五年前军方量产的相当。技术不被限定，哥伦比亚人在遵守法律的同时，总是乐意寻求效率更高的方式。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【超负载】：对目标连续攻击造成一定比例的物理伤害，并使目标<$ba.stun>晕眩</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1256_lyacpa": {
            "enemyId": "enemy_1256_lyacpa",
            "enemyIndex": "RO15",
            "enemyTags": null,
            "sortId": 501,
            "name": "R-11突击动力装甲",
            "enemyLevel": "ELITE",
            "description": "搭载了远程武器的型号，攻击力大幅度增强。这类实验性质的武器即使技术仍处在原型阶段，威力和能量也绝对不容小觑。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击四个目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1256_lyacpa_2": {
            "enemyId": "enemy_1256_lyacpa_2",
            "enemyIndex": "RO16",
            "enemyTags": null,
            "sortId": 502,
            "name": "R-11a突击动力装甲",
            "enemyLevel": "ELITE",
            "description": "搭载了远程武器的型号，攻击力大幅度增强。很难想象这种技术若是可以量产，将会带来怎样的改变。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击四个目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1257_lydrty": {
            "enemyId": "enemy_1257_lydrty",
            "enemyIndex": "RO17",
            "enemyTags": null,
            "sortId": 503,
            "name": "多萝西",
            "enemyLevel": "ELITE",
            "description": "多萝西·弗兰克斯，莱茵生命源石技艺应用科主任。借助科技与理想的力量，她希望人与人之间的差距可以被消除，弱小之人，能得到来自她的庇护。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "部署陷阱，踩上去的友方单位受到法术伤害且<$ba.stun>晕眩</>一段时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1258_durman": {
            "enemyId": "enemy_1258_durman",
            "enemyIndex": "DUR1",
            "enemyTags": null,
            "sortId": 504,
            "name": "酒类爱好者",
            "enemyLevel": "NORMAL",
            "description": "喝了点酒的杜林人。醉得恰到好处，以为自己正在大战邪恶生物。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始拥有100%物理闪避，持续一段时间",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1258_durman_2": {
            "enemyId": "enemy_1258_durman_2",
            "enemyIndex": "DUR2",
            "enemyTags": null,
            "sortId": 505,
            "name": "酒类协会会员",
            "enemyLevel": "NORMAL",
            "description": "喝得烂醉的杜林人。“我没醉！谁说我醉了！是你吗？”",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始拥有100%物理闪避，持续一段时间",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1259_durwar": {
            "enemyId": "enemy_1259_durwar",
            "enemyIndex": "DUR3",
            "enemyTags": null,
            "sortId": 506,
            "name": "湖畔志愿者",
            "enemyLevel": "NORMAL",
            "description": "无所事事的业余救生员。因为实在没人可救，只好练练拳击，出乎意料的是天赋还不错。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值首次降至一半以下后获得100%物理闪避，持续一段时间",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1259_durwar_2": {
            "enemyId": "enemy_1259_durwar_2",
            "enemyIndex": "DUR4",
            "enemyTags": null,
            "sortId": 507,
            "name": "湖畔救生员",
            "enemyLevel": "NORMAL",
            "description": "到处闲逛的专业救生员。身体强壮，肤色黝黑，给人充足的安全感。实际上不会游泳，是在室外高强度练拳时晒黑的。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值首次降至一半以下后获得100%物理闪避，持续一段时间",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1260_durmag": {
            "enemyId": "enemy_1260_durmag",
            "enemyIndex": "DUR5",
            "enemyTags": null,
            "sortId": 508,
            "name": "沙堡建筑者",
            "enemyLevel": "NORMAL",
            "description": "把建造沙堡当兴趣的杜林人。对一切搅动人工湖水的人深恶痛绝，为此在建造工具上加装了施术单元。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1260_durmag_2": {
            "enemyId": "enemy_1260_durmag_2",
            "enemyIndex": "DUR6",
            "enemyTags": null,
            "sortId": 509,
            "name": "沙堡设计师",
            "enemyLevel": "NORMAL",
            "description": "把设计沙堡当职业的杜林人。对沙堡建不起来这件事已经习以为常，最近连设计图都不画了，专心鼓捣施术单元。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1261_dursho": {
            "enemyId": "enemy_1261_dursho",
            "enemyIndex": "DUR7",
            "enemyTags": null,
            "sortId": 510,
            "name": "排球发球车",
            "enemyLevel": "NORMAL",
            "description": "为了落单的游客设计的沙滩排球发球车。根本没人用，因为来打排球的人太多了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击使自身攻击力提升（有上限），受到部分<$ba.debuff>异常状态</>时层数清空",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1261_dursho_2": {
            "enemyId": "enemy_1261_dursho_2",
            "enemyIndex": "DUR8",
            "enemyTags": null,
            "sortId": 511,
            "name": "排球重扣车",
            "enemyLevel": "NORMAL",
            "description": "为了报复他人设计的沙滩排球重扣车。不停对着人发射势大力沉的扣球，争取把一切沙滩排球对局全搅黄。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次攻击使自身攻击力提升（有上限），受到部分<$ba.debuff>异常状态</>时层数清空",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1262_durplc": {
            "enemyId": "enemy_1262_durplc",
            "enemyIndex": "DUR9",
            "enemyTags": null,
            "sortId": 512,
            "name": "钢铁冲浪教练",
            "enemyLevel": "ELITE",
            "description": "耐得住大风大浪的机器冲浪教练。缺点是尽管有防锈镀层还是容易生锈，再就是浮不起来。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以拦下<自走车>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "未被阻挡时受到的物理与法术伤害大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1262_durplc_2": {
            "enemyId": "enemy_1262_durplc_2",
            "enemyIndex": "DUR10",
            "enemyTags": null,
            "sortId": 513,
            "name": "合金冲浪教练",
            "enemyLevel": "ELITE",
            "description": "耐得住水渍腐蚀的机器冲浪教练。为了提高防锈性能选用了高密度稀有合金，所以更浮不起来了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以拦下<自走车>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "未被阻挡时受到的物理与法术伤害大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1263_durbus": {
            "enemyId": "enemy_1263_durbus",
            "enemyIndex": "DUR11",
            "enemyTags": null,
            "sortId": 514,
            "name": "全封闭沙滩车",
            "enemyLevel": "ELITE",
            "description": "大家都喜欢的沙滩接驳车。除了司机还能载三个人。里面非常凉爽，很适合在沙滩上玩累了的人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周围有领袖以外的非机械敌人时会将其装载为乘客（最多3个），自身被击败时释放出乘客",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1263_durbus_2": {
            "enemyId": "enemy_1263_durbus_2",
            "enemyIndex": "DUR12",
            "enemyTags": null,
            "sortId": 515,
            "name": "竞赛级沙滩车",
            "enemyLevel": "ELITE",
            "description": "大家都喜欢的沙滩越野车。载客量不变，其余配置全面升级，尤其是空调，冻得司机和乘客们哆哆嗦嗦。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周围有领袖以外的非机械敌人时会将其装载为乘客（最多3个），自身被击败时释放出乘客",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1264_durgrd": {
            "enemyId": "enemy_1264_durgrd",
            "enemyIndex": "DUR13",
            "enemyTags": null,
            "sortId": 516,
            "name": "蜜酿级醒酒助手",
            "enemyLevel": "ELITE",
            "description": "威震整片沙滩的强大机械。为一切醉酒的家伙提供水炮醒酒服务。美中不足的是，它不能识别谁喝醉了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次受到伤害后攻击速度与移动速度大幅提升，持续一段时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1264_durgrd_2": {
            "enemyId": "enemy_1264_durgrd_2",
            "enemyIndex": "DUR14",
            "enemyTags": null,
            "sortId": 517,
            "name": "烈酒级醒酒助手",
            "enemyLevel": "ELITE",
            "description": "横扫整片沙滩的恐怖机械。一发超高功率水炮足以让烂醉如泥的家伙彻底清醒过来。被人偷偷改了判定逻辑，现在只轰清醒的人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次受到伤害后攻击速度与移动速度大幅提升，持续一段时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1265_durcar": {
            "enemyId": "enemy_1265_durcar",
            "enemyIndex": "DUR0",
            "enemyTags": null,
            "sortId": 518,
            "name": "自走车",
            "enemyLevel": "NORMAL",
            "description": "风靡际崖城的模块化自走车，现在订购《爆改！自走车疯狂大出击》即可免费获得基础型号一辆。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "碰到敌人时对其造成无视闪避的物理伤害与短暂<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "可以装配装备以获得额外性能",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1266_nhapos": {
            "enemyId": "enemy_1266_nhapos",
            "enemyIndex": "NAC1",
            "enemyTags": null,
            "sortId": 519,
            "name": "食腐使徒",
            "enemyLevel": "ELITE",
            "description": "食腐者大军成员之一，生存时间越久，越难以击倒。在传言中，他们能吸取敌人的力量，直到自身成长为一种最可怖的存在。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "从汲营枯枝出场时，击倒过的敌人越多，生命、攻击和防御会越强",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "释放污染秽蚀，使周围我方持续损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1267_nhpbr": {
            "enemyId": "enemy_1267_nhpbr",
            "enemyIndex": "NAC2",
            "enemyTags": null,
            "sortId": 520,
            "name": "萨卡兹枯朽战士",
            "enemyLevel": "NORMAL",
            "description": "食腐者大军成员之一，已被污染侵蚀，即使死亡也无法阻断他们对周围土地的污染。在倒下后，腐躯仍旧存在。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒时释放污染秽蚀，使周围我方持续损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1267_nhpbr_2": {
            "enemyId": "enemy_1267_nhpbr_2",
            "enemyIndex": "NAC3",
            "enemyTags": null,
            "sortId": 521,
            "name": "萨卡兹枯朽战士组长",
            "enemyLevel": "NORMAL",
            "description": "食腐者大军精锐成员之一，周身已被污染彻底侵蚀，死亡只会让他们造成更多污染，被污染的土地任何生灵都难以存活。在倒下后，腐躯难以彻底消失。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒时释放污染秽蚀，使周围我方持续损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1268_nhnrs": {
            "enemyId": "enemy_1268_nhnrs",
            "enemyIndex": "NAC4",
            "enemyTags": null,
            "sortId": 522,
            "name": "萨卡兹枯朽术师",
            "enemyLevel": "NORMAL",
            "description": "食腐者大军成员之一，在攻击敌人的同时，他们掌握了一部分治愈同类的力量。吞噬是食腐的起点，共享为生命的最终合流。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "持续为汲营枯枝回复生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1268_nhnrs_2": {
            "enemyId": "enemy_1268_nhnrs_2",
            "enemyIndex": "NAC5",
            "enemyTags": null,
            "sortId": 523,
            "name": "萨卡兹枯朽术师组长",
            "enemyLevel": "NORMAL",
            "description": "食腐者大军精锐成员之一，在攻击敌人的同时，他们完全掌握了治愈同类的力量。吞噬是食腐的起点，共享为生命的最终合流。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "持续为汲营枯枝回复生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1269_nhfly": {
            "enemyId": "enemy_1269_nhfly",
            "enemyIndex": "NAC6",
            "enemyTags": null,
            "sortId": 524,
            "name": "枯朽之种",
            "enemyLevel": "NORMAL",
            "description": "食腐者之王的源石技艺造物，并无思想，却具有自毁性。死亡为食腐的基本，它们创造死亡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "接近干员时，自毁并对其造成物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1321_wdarft"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1269_nhfly_2": {
            "enemyId": "enemy_1269_nhfly_2",
            "enemyIndex": "NAC7",
            "enemyTags": null,
            "sortId": 525,
            "name": "腐败之种",
            "enemyLevel": "NORMAL",
            "description": "食腐者之王的源石技艺造物，枯枝违背常理，摒弃苏生，直奔死亡。死亡为食腐的基本，它们创造死亡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "接近干员时，自毁并对其造成物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1321_wdarft_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1270_nhstlk": {
            "enemyId": "enemy_1270_nhstlk",
            "enemyIndex": "NAC8",
            "enemyTags": null,
            "sortId": 526,
            "name": "逐腐兽",
            "enemyLevel": "ELITE",
            "description": "食腐者之王的源石技艺造物，拥有较快的速度，无法理解何为治愈。制造死亡为它们生命的全部，因此当治愈的力量出现时，它们的能力将在目标身上失去效果。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击使目标在一段时间内持续受到法术伤害，目标接受治疗时解除此效果",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1270_nhstlk_2": {
            "enemyId": "enemy_1270_nhstlk_2",
            "enemyIndex": "NAC9",
            "enemyTags": null,
            "sortId": 527,
            "name": "疯狂的逐腐兽",
            "enemyLevel": "ELITE",
            "description": "食腐者之王的源石技艺造物，即使停下行动，也无法理解何为治愈。制造死亡为它们生命的全部，思考不被死亡容纳，它们不会停下。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击使目标在一段时间内持续受到法术伤害，目标接受治疗时解除此效果",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1271_nhkodo": {
            "enemyId": "enemy_1271_nhkodo",
            "enemyIndex": "NAC10",
            "enemyTags": null,
            "sortId": 528,
            "name": "萨卡兹枯朽吞噬者",
            "enemyLevel": "ELITE",
            "description": "食腐者大军成员之一，能够吞噬前进路上的阻挡者。生者也可以被吞噬，只要是能够汲取力量的，皆为食粮。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次被阻挡时吞噬阻挡者，防御力大幅提升但移动速度下降",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时被吞噬的干员返回",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1271_nhkodo_2": {
            "enemyId": "enemy_1271_nhkodo_2",
            "enemyIndex": "NAC11",
            "enemyTags": null,
            "sortId": 529,
            "name": "萨卡兹枯朽吸纳者",
            "enemyLevel": "ELITE",
            "description": "食腐者大军精锐成员之一，能够吞噬前进路上的阻挡者，直至自身死亡才被迫返还。生者也可以被吞噬，只要是能够汲取力量的，皆为食粮。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次被阻挡时吞噬阻挡者，防御力大幅提升但移动速度下降",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时被吞噬的干员返回",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1272_nhtank": {
            "enemyId": "enemy_1272_nhtank",
            "enemyIndex": "NAC12",
            "enemyTags": null,
            "sortId": 530,
            "name": "萨卡兹枯朽战车",
            "enemyLevel": "ELITE",
            "description": "食腐者大军军事装备之一，为大军行进扫清地面上的阻碍。即便在攻战上它的能力不容小觑，污染仍旧是它的主要职责。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只攻击地面单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "近战攻击造成更高伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后，下次攻击释放污染秽蚀",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1272_nhtank_2": {
            "enemyId": "enemy_1272_nhtank_2",
            "enemyIndex": "NAC13",
            "enemyTags": null,
            "sortId": 531,
            "name": "尖端萨卡兹枯朽战车",
            "enemyLevel": "ELITE",
            "description": "食腐者大军军事高级装备之一，为大军行进扫清地面上的阻碍，距离越近，它的攻击力越高。即便在攻战上它的能力不容小觑，污染仍旧是它的主要职责。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只攻击地面单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "近战攻击造成更高伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后，下次攻击释放污染秽蚀",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1273_stmgun": {
            "enemyId": "enemy_1273_stmgun",
            "enemyIndex": "LUD1",
            "enemyTags": null,
            "sortId": 532,
            "name": "伦蒂尼姆城防自行炮",
            "enemyLevel": "ELITE",
            "description": "伦蒂尼姆的城防武器之一，拥有较大的攻击范围。规模较大，由伦蒂尼姆的工人们在工厂中组装而成。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击范围较远",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会锁定生命上限最高的目标进行数次轰炸，每次对范围内当前生命比例最高的单位造成法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1273_stmgun_2": {
            "enemyId": "enemy_1273_stmgun_2",
            "enemyIndex": "LUD2",
            "enemyTags": null,
            "sortId": 533,
            "name": "高准度伦蒂尼姆城防自行炮",
            "enemyLevel": "ELITE",
            "description": "伦蒂尼姆的城防武器之一，拥有极大攻击范围的同时，精准度也大幅度提升。规模巨大，由伦蒂尼姆的工人们在工厂中组装而成。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击范围较远",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会锁定生命上限最高的目标进行数次轰炸，每次对范围内当前生命比例最高的单位造成法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1274_stmram": {
            "enemyId": "enemy_1274_stmram",
            "enemyIndex": "LUD3",
            "enemyTags": null,
            "sortId": 534,
            "name": "蒸汽战车",
            "enemyLevel": "ELITE",
            "description": "使用维多利亚引以为傲的蒸汽技术制造而成的战车，往往在即将被击垮时爆发出强大的作战能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值降至一半时攻击速度和移动速度大幅提升，且免疫大部分控制效果",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1274_stmram_2": {
            "enemyId": "enemy_1274_stmram_2",
            "enemyIndex": "LUD4",
            "enemyTags": null,
            "sortId": 535,
            "name": "极温蒸汽战车",
            "enemyLevel": "ELITE",
            "description": "使用维多利亚引以为傲的蒸汽技术制造而成的高级战车，往往在即将被击垮时爆发出强大的作战能力，极少有方法能在最后关头控制住它的暴走。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值降至一半时攻击速度和移动速度大幅提升，且免疫大部分控制效果",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1275_dwlock": {
            "enemyId": "enemy_1275_dwlock",
            "enemyIndex": "NAC14",
            "enemyTags": null,
            "sortId": 536,
            "name": "萨卡兹王庭军术师",
            "enemyLevel": "ELITE",
            "description": "萨卡兹王庭军术师，萨卡兹的巫术在战场上常常要比许多机械军事设备更加难以应对。他们的作战风格既有萨卡兹特色，又更具纪律性。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击额外造成<$ba.dt.apoptosis>凋亡损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会锁定我方单位持续造成法术伤害，并在释放完成时造成群体<$ba.dt.apoptosis>凋亡损伤</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1275_dwlock_2": {
            "enemyId": "enemy_1275_dwlock_2",
            "enemyIndex": "NAC15",
            "enemyTags": null,
            "sortId": 537,
            "name": "萨卡兹王庭军精锐术师",
            "enemyLevel": "ELITE",
            "description": "萨卡兹王庭精锐军术师，萨卡兹的巫术在战场上常常要比许多机械军事设备更加难以应对。除却纪律性，在近几年的训练中，他们也表现出了极强的专业性。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击额外造成<$ba.dt.apoptosis>凋亡损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会锁定我方单位持续造成法术伤害，并在释放完成时造成群体<$ba.dt.apoptosis>凋亡损伤</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1276_telex": {
            "enemyId": "enemy_1276_telex",
            "enemyIndex": "THE",
            "enemyTags": null,
            "sortId": 538,
            "name": "特雷西斯",
            "enemyLevel": "BOSS",
            "description": "特雷西斯，卡兹戴尔摄政王。已于伦蒂尼姆召集萨卡兹大军，并占领碎片大厦。如果无法阻止他向大公爵宣战，全面战争一触即发。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被攻击、消失时不会扣除目标生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "击倒一切拦路的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": true
        },
        "enemy_1277_sgman": {
            "enemyId": "enemy_1277_sgman",
            "enemyIndex": "SA1",
            "enemyTags": null,
            "sortId": 539,
            "name": "家族士兵",
            "enemyLevel": "NORMAL",
            "description": "家族基层成员，听从高层的命令行事，从不过问。他们的性命并不重要，但他们的死亡足以成为家族寻仇的理由。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒时，使血债账款略微增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1277_sgman_2": {
            "enemyId": "enemy_1277_sgman_2",
            "enemyIndex": "SA2",
            "enemyTags": null,
            "sortId": 540,
            "name": "家族精英士兵",
            "enemyLevel": "NORMAL",
            "description": "久经战场的家族基层成员，拳脚强劲，称得上是一流的打手。他们下葬的时候家族会送来吊唁信，但也仅此而已了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒时，使血债账款略微增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1278_sgbow": {
            "enemyId": "enemy_1278_sgbow",
            "enemyIndex": "SA3",
            "enemyTags": null,
            "sortId": 541,
            "name": "家族弩手",
            "enemyLevel": "NORMAL",
            "description": "家族训练的弩手，能从一定距离外发起攻击。家族配置的弩难称精良，所以收到紧急命令时，为了完成任务他们会用上不知从哪学来的简单法术。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "清算时刻状态下，攻击变为法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1278_sgbow_2": {
            "enemyId": "enemy_1278_sgbow_2",
            "enemyIndex": "SA4",
            "enemyTags": null,
            "sortId": 542,
            "name": "家族精英弩手",
            "enemyLevel": "NORMAL",
            "description": "经验丰富的家族弩手，他们的射击更加精准，自然更加致命。家族总是遵守规则的，并没有因此就给他们换上更好的弩，法术仍然必不可少。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "清算时刻状态下，攻击变为法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1279_sgbdg": {
            "enemyId": "enemy_1279_sgbdg",
            "enemyIndex": "SA5",
            "enemyTags": null,
            "sortId": 543,
            "name": "家族恫吓者",
            "enemyLevel": "NORMAL",
            "description": "家族训练的大力士，强壮的身材相当唬人。实际上比起拳头，家族更看重的是他们对叙拉古文明用语的充分掌握。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "更容易被我方攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时，使血债账款增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1279_sgbdg_2": {
            "enemyId": "enemy_1279_sgbdg_2",
            "enemyIndex": "SA6",
            "enemyTags": null,
            "sortId": 544,
            "name": "家族强暴恫吓者",
            "enemyLevel": "NORMAL",
            "description": "格外强壮的家族大力士，以火爆的脾气闻名大街小巷。他不会吝惜对他人直系亲属的频繁问候，但在关键问题上，他的嘴比最坚硬的岩石还要牢固。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "更容易被我方攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时，使血债账款增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1280_sgmag": {
            "enemyId": "enemy_1280_sgmag",
            "enemyIndex": "SA7",
            "enemyTags": null,
            "sortId": 545,
            "name": "家族术师",
            "enemyLevel": "NORMAL",
            "description": "家族训练的术师，源石技艺是他们在家族中立身的根本。虽然源石技艺的水平一般，煽动仇恨他们却是一把好手。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击两个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "可以停止攻击，使血债账款持续增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1280_sgmag_2": {
            "enemyId": "enemy_1280_sgmag_2",
            "enemyIndex": "SA8",
            "enemyTags": null,
            "sortId": 546,
            "name": "家族精英术师",
            "enemyLevel": "NORMAL",
            "description": "技艺精湛的家族术师，往往能改变战场的局势。尽管自诩地位不低，但大家都知道，没了家族的庇护他们什么也不是。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击两个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "可以停止攻击，使血债账款持续增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1281_sgcar": {
            "enemyId": "enemy_1281_sgcar",
            "enemyIndex": "SA9",
            "enemyTags": null,
            "sortId": 547,
            "name": "家族专用轿车",
            "enemyLevel": "ELITE",
            "description": "家族中最常见的交通工具，内饰和外表一样普通，被加固的只有保险杠。除了代步，他们也会用这种轿车送家族的敌人“一路顺风”。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒时若已被阻挡，将卸下三个<家族士兵>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1277_sgman"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1281_sgcar_2": {
            "enemyId": "enemy_1281_sgcar_2",
            "enemyIndex": "SA10",
            "enemyTags": null,
            "sortId": 548,
            "name": "家族豪华轿车",
            "enemyLevel": "ELITE",
            "description": "家族中较为少见的交通工具，外表低调但内饰豪华。通常只用来招待家族最为尊贵的宾客，并向他们传达家族某位高层的致意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒时若已被阻挡，将卸下三个<家族精英士兵>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1277_sgman_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1282_sgelder": {
            "enemyId": "enemy_1282_sgelder",
            "enemyIndex": "SA11",
            "enemyTags": null,
            "sortId": 549,
            "name": "家族角头",
            "enemyLevel": "ELITE",
            "description": "家族分部的领导者，德高望重，在家族中有不小的威势。传闻说他武器从不离身，但谁都不知道他把武器藏在了哪里，总不可能在雪茄里吧。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "范围内有敌方单位被击倒时，使血债账款增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1282_sgelder_2": {
            "enemyId": "enemy_1282_sgelder_2",
            "enemyIndex": "SA12",
            "enemyTags": null,
            "sortId": 550,
            "name": "家族铁腕角头",
            "enemyLevel": "ELITE",
            "description": "手段强硬的分部领导者，得到了许多家族成员的敬畏。家族兴起时他即存在，在潮流中安然屹立至今，似乎永远也不会倒下。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "范围内有敌方单位被击倒时，使血债账款增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1283_sgkill": {
            "enemyId": "enemy_1283_sgkill",
            "enemyIndex": "SA13",
            "enemyTags": null,
            "sortId": 551,
            "name": "家族灭迹人",
            "enemyLevel": "ELITE",
            "description": "忠于家族的强大杀手，于阴影中来去，留下的只有死亡。人人都知晓他的称号，却从未有人谈论他。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "清算时刻状态下，自身获得额外增强",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1283_sgkill_2": {
            "enemyId": "enemy_1283_sgkill_2",
            "enemyIndex": "SA14",
            "enemyTags": null,
            "sortId": 552,
            "name": "家族暗影灭迹人",
            "enemyLevel": "ELITE",
            "description": "忠于家族的顶尖杀手，暗影是他的仆从，杀戮比覆手更轻易。令家族立足与兴盛的秘闻之中都有他的身影，得见他真容的人都已长眠于地下。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "清算时刻状态下，自身获得额外增强",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1284_sgprst": {
            "enemyId": "enemy_1284_sgprst",
            "enemyIndex": "SA15",
            "enemyTags": null,
            "sortId": 553,
            "name": "阿格尼尔神父",
            "enemyLevel": "ELITE",
            "description": "阿格尼尔，萨科塔出身的神父，叙拉古统一秩序的建立者之一。别犹豫，他不一定站在你的对立面，但他的铳从不迟疑。顺带一提，他最爱的眼罩是龙门制造的。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使血债账款逐渐增加",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "清算时刻状态下，可以无视攻击距离",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "携带弹药时，使用弹药攻击降低目标护甲，弹药上限：10",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1285_sgwlf": {
            "enemyId": "enemy_1285_sgwlf",
            "enemyIndex": "SA16",
            "enemyTags": null,
            "sortId": 554,
            "name": "“与我无关”",
            "enemyLevel": "NORMAL",
            "description": "大摇大摆走出来的醉汉，帽子压得很低。至于战场上多出来的燃烧弹，反正与他无关。在口供里他向来都是如此陈述的。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每损失一定生命值，释放一个不会消失的燃烧区域",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在燃烧区域中的我方干员每秒会受到真实伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_3004_speople": {
            "enemyId": "enemy_3004_speople",
            "enemyIndex": "SA17",
            "enemyTags": null,
            "sortId": 555,
            "name": "叙拉古平民",
            "enemyLevel": "NORMAL",
            "description": "看上去像是意外闯入的叙拉古平民，明明战斗前已经疏散了群众，他们还是误入了激烈的战场。不知为何，只要他们出了意外，所有人的怒火就会降临在你身上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在场时使血债账款缓慢减少，但死亡时使血债账款大幅增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1286_dumcy": {
            "enemyId": "enemy_1286_dumcy",
            "enemyIndex": "DU23",
            "enemyTags": null,
            "sortId": 556,
            "name": "特别行动队士兵",
            "enemyLevel": "NORMAL",
            "description": "长期受雇于维多利亚贵族的佣兵。时常借助地形隐藏自己的行动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在芦苇丛中获得<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1286_dumcy_2": {
            "enemyId": "enemy_1286_dumcy_2",
            "enemyIndex": "DU24",
            "enemyTags": null,
            "sortId": 557,
            "name": "特别行动队队长",
            "enemyLevel": "NORMAL",
            "description": "长期受雇于维多利亚贵族的佣兵队长，拥有更丰富的作战经验。时常借助地形隐藏自己的行动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在芦苇丛中获得<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1287_ducrb": {
            "enemyId": "enemy_1287_ducrb",
            "enemyIndex": "DU25",
            "enemyTags": null,
            "sortId": 558,
            "name": "沼泽钳兽",
            "enemyLevel": "NORMAL",
            "description": "维多利亚南部沼泽地区大量出没的感染生物，时常随机攻击荒野上的行路人，是附近居民的威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "免疫沼泽地段影响，在沼泽地段中移动速度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1287_ducrb_2": {
            "enemyId": "enemy_1287_ducrb_2",
            "enemyIndex": "DU26",
            "enemyTags": null,
            "sortId": 559,
            "name": "狂暴沼泽钳兽",
            "enemyLevel": "NORMAL",
            "description": "维多利亚南部沼泽地区大量出没的感染生物，比一般钳兽更加主动地攻击荒野上的行路人，是附近居民的巨大威胁。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "免疫沼泽地段影响，在沼泽地段中移动速度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1288_duskls": {
            "enemyId": "enemy_1288_duskls",
            "enemyIndex": "DU27",
            "enemyTags": null,
            "sortId": 560,
            "name": "深池逐火战士",
            "enemyLevel": "NORMAL",
            "description": "附着了领袖火焰的深池部队战士。他们已经死亡，只有身躯在法术的操纵下践行着最后的渴望，一次又一次地站起。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于燃烧的芦苇丛附近时攻击额外造成<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时暂时变为<$ba.invisible>隐匿</>、需要5次伤害击倒的<怨恨的余烬>，一段时间后重生",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1288_duskls_2": {
            "enemyId": "enemy_1288_duskls_2",
            "enemyIndex": "DU28",
            "enemyTags": null,
            "sortId": 561,
            "name": "深池逐火精锐战士",
            "enemyLevel": "NORMAL",
            "description": "附着了领袖火焰的深池部队精锐战士。更加执着地追逐着领袖的火焰，被法术操纵着不断站起。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于燃烧的芦苇丛附近时攻击额外造成<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时暂时变为<$ba.invisible>隐匿</>、需要5次伤害击倒的<暴怒的余烬>，一段时间后重生",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1289_dubmb": {
            "enemyId": "enemy_1289_dubmb",
            "enemyIndex": "DU29",
            "enemyTags": null,
            "sortId": 562,
            "name": "深池弩炮手",
            "enemyLevel": "NORMAL",
            "description": "深池部队中的远程作战单位。使用的武器改装自维多利亚军方的制式弩箭，加装了能够使用爆炸弹药的发射器。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击两次后，下一次攻击造成溅射伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1289_dubmb_2": {
            "enemyId": "enemy_1289_dubmb_2",
            "enemyIndex": "DU30",
            "enemyTags": null,
            "sortId": 563,
            "name": "深池弩炮队长",
            "enemyLevel": "NORMAL",
            "description": "深池部队远程作战小队的队长。使用的武器改装自维多利亚军方的制式弩箭，加装了能够使用爆炸弹药的发射器，弹药威力更大。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击两次后，下一次攻击造成溅射伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1290_duflm": {
            "enemyId": "enemy_1290_duflm",
            "enemyIndex": "DU31",
            "enemyTags": null,
            "sortId": 564,
            "name": "深池引火者",
            "enemyLevel": "NORMAL",
            "description": "深池部队中擅长操纵火焰的术师，燃烧自己身边的一切，甚至自己的死亡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击会点燃目标所在芦苇丛",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时对周围所有我方单位造成法术伤害并点燃芦苇丛",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1290_duflm_2": {
            "enemyId": "enemy_1290_duflm_2",
            "enemyIndex": "DU32",
            "enemyTags": null,
            "sortId": 565,
            "name": "深池引火者队长",
            "enemyLevel": "NORMAL",
            "description": "深池部队中极其擅长操纵火焰的精锐术师，燃烧自己身边的一切，甚至自己的死亡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击会点燃目标所在芦苇丛",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时对周围所有我方单位造成法术伤害并点燃芦苇丛",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1291_dusrch": {
            "enemyId": "enemy_1291_dusrch",
            "enemyIndex": "DU33",
            "enemyTags": null,
            "sortId": 566,
            "name": "沼泽探照车",
            "enemyLevel": "ELITE",
            "description": "能够在沼泽地带平稳行驶的军用载具，搭载了先进的侦测设备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "免疫沼泽地段影响",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "使周围我方单位的<$ba.camou>迷彩</>和<$ba.invisible>隐匿</>效果失效",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1291_dusrch_2": {
            "enemyId": "enemy_1291_dusrch_2",
            "enemyIndex": "DU34",
            "enemyTags": null,
            "sortId": 567,
            "name": "重型沼泽探照车",
            "enemyLevel": "ELITE",
            "description": "能够在沼泽地带平稳行驶的军用载具，搭载了先进的侦测设备，强化了车身防护。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "免疫沼泽地段影响",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "使周围我方单位的<$ba.camou>迷彩</>和<$ba.invisible>隐匿</>效果失效",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1292_duskld": {
            "enemyId": "enemy_1292_duskld",
            "enemyIndex": "DU35",
            "enemyTags": null,
            "sortId": 568,
            "name": "深池逐火护卫",
            "enemyLevel": "ELITE",
            "description": "附着了领袖火焰的深池部队防御者。他们已经死亡，但灌注法术的武装还在支撑着他们为自己的野心战斗。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于燃烧的芦苇丛附近时攻击额外造成<$ba.dt.burning>灼燃损伤</>且受到的物理与法术伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时暂时变为<$ba.invisible>隐匿</>、需要10次伤害击倒的<贪欲的火灰>，一段时间后重生",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1292_duskld_2": {
            "enemyId": "enemy_1292_duskld_2",
            "enemyIndex": "DU36",
            "enemyTags": null,
            "sortId": 569,
            "name": "深池逐火精锐护卫",
            "enemyLevel": "ELITE",
            "description": "附着了领袖火焰的深池部队精锐防御者。更加执着地追逐着领袖的火焰，灌注法术的武装使他们难以被打倒。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于燃烧的芦苇丛附近时攻击额外造成<$ba.dt.burning>灼燃损伤</>且受到的物理与法术伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时暂时变为<$ba.invisible>隐匿</>、需要10次伤害击倒的<贪欲的火灰>，一段时间后重生",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1293_duswrd": {
            "enemyId": "enemy_1293_duswrd",
            "enemyIndex": "DU37",
            "enemyTags": null,
            "sortId": 570,
            "name": "深池护卫队成员",
            "enemyLevel": "ELITE",
            "description": "“校官”率领的部队成员。擅长突击战与攻坚战，纪律严明，绝无二心。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "点燃经过的芦苇丛",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后对目标发动五次连续斩击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1293_duswrd_2": {
            "enemyId": "enemy_1293_duswrd_2",
            "enemyIndex": "DU38",
            "enemyTags": null,
            "sortId": 571,
            "name": "深池护卫队精锐成员",
            "enemyLevel": "ELITE",
            "description": "“校官”率领的部队精锐成员。突击战与攻坚战中的核心，纪律严明，绝无二心。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "点燃经过的芦苇丛",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后对目标发动五次连续斩击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1293_duswrd_3": {
            "enemyId": "enemy_1293_duswrd_3",
            "enemyIndex": "DU39",
            "enemyTags": null,
            "sortId": 572,
            "name": "“校官”",
            "enemyLevel": "ELITE",
            "description": "“校官”，深池高级军官，赤铁近卫队队长。以历经战火的锋刃，在混乱中斩出他认定的唯一秩序。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "点燃经过的芦苇丛",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "数次攻击后对目标发动五次强力斩击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1295_ymph": {
            "enemyId": "enemy_1295_ymph",
            "enemyIndex": "SH01",
            "enemyTags": null,
            "sortId": 573,
            "name": "谛兽",
            "enemyLevel": "NORMAL",
            "description": "“睚”随手捏塑的造物。躯体与黄沙同色，听觉极其敏锐，穿街过巷如影随形，负责情报的收集与传递。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1295_ymph_2": {
            "enemyId": "enemy_1295_ymph_2",
            "enemyIndex": "SH02",
            "enemyTags": null,
            "sortId": 574,
            "name": "躁怒谛兽",
            "enemyLevel": "NORMAL",
            "description": "“睚”随手捏塑的造物，被黄沙洗练出凶意，听觉极其敏锐，穿街过巷如影随形，负责情报的收集与传递，并参与战斗。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1296_ymknif": {
            "enemyId": "enemy_1296_ymknif",
            "enemyIndex": "SH03",
            "enemyTags": null,
            "sortId": 575,
            "name": "山海众散兵",
            "enemyLevel": "NORMAL",
            "description": "成分复杂的普通山海众成员。凭着“山海八荒，尽归其主”的夸张口号，山海众蛊惑了一大批流寇匪徒，在炎国境内到处滋事。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "位于玉门天灾工事上时攻击范围扩大",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1296_ymknif_2": {
            "enemyId": "enemy_1296_ymknif_2",
            "enemyIndex": "SH04",
            "enemyTags": null,
            "sortId": 576,
            "name": "山海众游勇",
            "enemyLevel": "NORMAL",
            "description": "成分复杂的普通山海众成员。凭着“山海八荒，尽归其主”的夸张口号，山海众蛊惑了一大批流寇匪徒，在炎国境内到处滋事，不少人身上都背着官司。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "位于玉门天灾工事上时攻击范围扩大",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1297_ymflag": {
            "enemyId": "enemy_1297_ymflag",
            "enemyIndex": "SH05",
            "enemyTags": null,
            "sortId": 577,
            "name": "山海众传令手",
            "enemyLevel": "NORMAL",
            "description": "负责传达作战指令的山海众成员。山海众的队伍似乎拥有一套完备的密语系统，显然接受过专业的信息训练，并非乌合之众。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在首个可部署的玉门天灾工事上部署山海密语仪",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1297_ymflag_2": {
            "enemyId": "enemy_1297_ymflag_2",
            "enemyIndex": "SH06",
            "enemyTags": null,
            "sortId": 578,
            "name": "山海众掌令使",
            "enemyLevel": "NORMAL",
            "description": "负责分析情报、下达作战指令的山海众成员。山海众的队伍似乎拥有一套完备的密语系统，显然接受过专业的信息训练，并非乌合之众。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在首个可部署的玉门天灾工事上部署山海密语仪",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1298_ymmonk": {
            "enemyId": "enemy_1298_ymmonk",
            "enemyIndex": "SH07",
            "enemyTags": null,
            "sortId": 579,
            "name": "山海众冒矢者",
            "enemyLevel": "NORMAL",
            "description": "负责防御的山海众成员。山海众网罗了不少亡命之徒，他们身材魁梧，手持重盾，为同伙提供庇护。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1298_ymmonk_2": {
            "enemyId": "enemy_1298_ymmonk_2",
            "enemyIndex": "SH08",
            "enemyTags": null,
            "sortId": 580,
            "name": "山海众连阵者",
            "enemyLevel": "NORMAL",
            "description": "负责防御的山海众成员。山海众网罗了不少亡命之徒，他们大多曾为祸一方，身材魁梧，手持特制的重盾，极具威慑力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1299_ymkilr": {
            "enemyId": "enemy_1299_ymkilr",
            "enemyIndex": "SH09",
            "enemyTags": null,
            "sortId": 581,
            "name": "山海众头目",
            "enemyLevel": "ELITE",
            "description": "隐于队伍之中的山海众头目。神出鬼没，残忍果决，“信仰”之下，究竟是迷狂的妄念，还是可笑的私欲？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.invisible>隐匿</>效果失效后的下一次攻击造成更高伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1299_ymkilr_2": {
            "enemyId": "enemy_1299_ymkilr_2",
            "enemyIndex": "SH10",
            "enemyTags": null,
            "sortId": 582,
            "name": "山海众秘使",
            "enemyLevel": "ELITE",
            "description": "似乎身负神秘任务的山海众头目。神出鬼没，心狠手辣，对手下的牺牲也不以为意。他们的信仰在迷雾之中，他们究竟所图为何？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.invisible>隐匿</>效果失效后的下一次攻击造成更高伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1300_ymmir": {
            "enemyId": "enemy_1300_ymmir",
            "enemyIndex": "SH11",
            "enemyTags": null,
            "sortId": 583,
            "name": "山海众窥魅人",
            "enemyLevel": "ELITE",
            "description": "能施展奇异术法的山海众成员。他们迷信那些庞大生灵的力量，他们高呼“山海八荒，尽归其主”，施展着一鳞半爪的“神力”。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会持续锁定我方单位并在释放完成时造成一次高额法术伤害，之后攻击速度提升",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1300_ymmir_2": {
            "enemyId": "enemy_1300_ymmir_2",
            "enemyIndex": "SH12",
            "enemyTags": null,
            "sortId": 584,
            "name": "山海众司魅人",
            "enemyLevel": "ELITE",
            "description": "能施展奇异术法的山海众成员。他们迷信那些庞大生灵的力量，怨恨自己的同胞，他们高呼“山海八荒，尽归其主”，施展着来历不明的“神力”。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会持续锁定我方单位并在释放完成时造成一次高额法术伤害，之后攻击速度提升",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1301_ymcnon": {
            "enemyId": "enemy_1301_ymcnon",
            "enemyIndex": "SH13",
            "enemyTags": null,
            "sortId": 585,
            "name": "“破坚”",
            "enemyLevel": "ELITE",
            "description": "由炎国工部监造司专为玉门城设计打造的弩炮塔，被潜入的山海众劫持。玉门横行沙海之上，前行无阻，坚石可破。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击位于玉门天灾工事上的我方单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1301_ymcnon_2": {
            "enemyId": "enemy_1301_ymcnon_2",
            "enemyIndex": "SH14",
            "enemyTags": null,
            "sortId": 586,
            "name": "“碎壁”",
            "enemyLevel": "ELITE",
            "description": "由炎国工部监造司专为玉门城设计打造的加强弩炮塔，被潜入的山海众劫持。玉门横行沙海之上，前行无阻，铁壁难存。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击位于玉门天灾工事上的我方单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1302_ymtro": {
            "enemyId": "enemy_1302_ymtro",
            "enemyIndex": "SH15",
            "enemyTags": null,
            "sortId": 587,
            "name": "“履平沙”",
            "enemyLevel": "ELITE",
            "description": "由炎国工部监造司专为玉门城设计打造的运兵车，被潜入的山海众劫持。可载四名士兵，即使是沙漠地形亦能平稳运行。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于4的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周围有领袖以外的非机械敌人时会将其装载为乘客（最多4个），首次到达云梯时释放装载的乘客",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1302_ymtro_2": {
            "enemyId": "enemy_1302_ymtro_2",
            "enemyIndex": "SH16",
            "enemyTags": null,
            "sortId": 588,
            "name": "“越长尘”",
            "enemyLevel": "ELITE",
            "description": "由炎国工部监造司专为玉门城设计打造的第二批运兵车，被潜入的山海众劫持。可载四名士兵，即使是沙漠地形亦能平稳、快速地运行，可高效配合城防作战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于4的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周围有领袖以外的非机械敌人时会将其装载为乘客（最多4个），首次到达云梯时释放装载的乘客",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1303_mhshep": {
            "enemyId": "enemy_1303_mhshep",
            "enemyIndex": "HS01",
            "enemyTags": null,
            "sortId": 589,
            "name": "角兽",
            "enemyLevel": "NORMAL",
            "description": "山地常见的草食动物，以群体为单位活动。性情温顺，以背部的长毛模拟植被来躲避捕食者，但不要因此就小看了它们头顶的尖角。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始处于休憩状态，受攻击后与周围其他角兽一同进入临战状态",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1303_mhshep_2": {
            "enemyId": "enemy_1303_mhshep_2",
            "enemyIndex": "HS02",
            "enemyTags": null,
            "sortId": 590,
            "name": "亢角兽",
            "enemyLevel": "NORMAL",
            "description": "极易受惊而发狂的一类角兽，攻击欲望强烈，锐利的尖角会毫无预兆地撞向身边的任何物体。鉴于它们把自己一头撞晕的频率，学者们很疑惑它们为何还没有灭绝。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始处于休憩状态，受攻击后与周围其他角兽一同进入临战状态",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1304_mhwolf": {
            "enemyId": "enemy_1304_mhwolf",
            "enemyIndex": "HS03",
            "enemyTags": null,
            "sortId": 591,
            "name": "鬣犄兽",
            "enemyLevel": "NORMAL",
            "description": "山地常见的肉食动物，以群体为单位活动，注重合作围猎。下颚发达，能够轻而易举地咬碎猎物的骨头。落单的角兽是它们最爱的捕食对象。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击<角兽>和<亢角兽>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1303_mhshep",
                "enemy_1303_mhshep_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1304_mhwolf_2": {
            "enemyId": "enemy_1304_mhwolf_2",
            "enemyIndex": "HS04",
            "enemyTags": null,
            "sortId": 592,
            "name": "利齿鬣犄兽",
            "enemyLevel": "NORMAL",
            "description": "部分地区特有的鬣犄兽亚种，长期与大型猎物的搏斗令其生出了尖锐的牙齿，一旦咬住猎物的薄弱部位就绝不松口。即使目睹同伴死于猎物的反击，它们仍会再次发起进攻。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击<角兽>和<亢角兽>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1303_mhshep",
                "enemy_1303_mhshep_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1305_mhslim": {
            "enemyId": "enemy_1305_mhslim",
            "enemyIndex": "HS05",
            "enemyTags": null,
            "sortId": 593,
            "name": "灼热源石虫",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，能将灼热的体液喷向敌人，比一般的源石虫更具威胁性。它们会在环境能量异常的区域大量出现，繁殖与迁徙方式至今成谜。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击造成<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1305_mhslim_2": {
            "enemyId": "enemy_1305_mhslim_2",
            "enemyIndex": "HS06",
            "enemyTags": null,
            "sortId": 594,
            "name": "炽焰源石虫",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，在感染的最后阶段，它们变得更加火热，体液如岩浆般滚烫，直至将身躯熔化。等到冷却之后，会留下一滩美丽的花纹。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击造成<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1306_mhtrtl": {
            "enemyId": "enemy_1306_mhtrtl",
            "enemyIndex": "HS07",
            "enemyTags": null,
            "sortId": 595,
            "name": "硬甲爪兽",
            "enemyLevel": "NORMAL",
            "description": "栖息于山崖附近的草食动物，善以前爪掘开岩壁。背后生有足以抵挡落石的硬质甲壳，腹部却异常柔软，鲜美的肉质是它们种群数量下降的诱因。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "弱点部位位于正面，背面所受伤害大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1311_mhkryk",
                "enemy_1311_mhkryk_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1306_mhtrtl_2": {
            "enemyId": "enemy_1306_mhtrtl_2",
            "enemyIndex": "HS08",
            "enemyTags": null,
            "sortId": 596,
            "name": "刚甲爪兽",
            "enemyLevel": "NORMAL",
            "description": "部分地区特有的硬甲爪兽亚种，强健的上肢使其开掘岩石的速度成倍提升，坚固的甲壳能够抵挡剧烈的冲击。这些特征使它们能更好地开拓领地。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "弱点部位位于正面，背面所受伤害大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1311_mhkryk",
                "enemy_1311_mhkryk_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1307_mhrhcr": {
            "enemyId": "enemy_1307_mhrhcr",
            "enemyIndex": "HS09",
            "enemyTags": null,
            "sortId": 597,
            "name": "岩冠兽",
            "enemyLevel": "NORMAL",
            "description": "栖息于山崖附近的草食生物，其头冠上用于自卫的岩石，实际上是某种共生生物的分泌物。有人曾目击岩冠兽与硬甲爪兽争夺地盘的战斗。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "弱点部位位于背面，正面所受伤害大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1307_mhrhcr_2": {
            "enemyId": "enemy_1307_mhrhcr_2",
            "enemyIndex": "HS10",
            "enemyTags": null,
            "sortId": 598,
            "name": "坚岩冠兽",
            "enemyLevel": "NORMAL",
            "description": "部分地区特有的岩冠兽亚种，自幼年起就冲撞山岩以砥砺头冠，使其坚固异常，足以抵挡正面而来的猛烈攻击。生存不息，斗争不止。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "弱点部位位于背面，正面所受伤害大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1308_mheagl": {
            "enemyId": "enemy_1308_mheagl",
            "enemyIndex": "HS11",
            "enemyTags": null,
            "sortId": 599,
            "name": "锋羽兽",
            "enemyLevel": "NORMAL",
            "description": "性情凶猛的大型羽兽，自空中发射锋利的正羽，驱赶躲藏的猎物，直到目标奄奄一息，再用强有力的尖爪一击致命。对于闯入领地的外来者，它爪中的猎物也能成为武器。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "偶尔会投掷死去的<鬣犄兽>造成大量物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1308_mheagl_2": {
            "enemyId": "enemy_1308_mheagl_2",
            "enemyIndex": "HS12",
            "enemyTags": null,
            "sortId": 600,
            "name": "迅猛锋羽兽",
            "enemyLevel": "NORMAL",
            "description": "部分地区特有的锋羽兽亚种，更为强壮的胸肌提高了它的飞行能力，能从高空发起狂风骤雨般的攻势。它正试图将自己的领地扩张到整片天空。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "偶尔会投掷死去的<鬣犄兽>造成大量物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1309_mhboar": {
            "enemyId": "enemy_1309_mhboar",
            "enemyIndex": "HS13",
            "enemyTags": null,
            "sortId": 601,
            "name": "凶豕兽",
            "enemyLevel": "ELITE",
            "description": "体躯强健的杂食动物，刀砍不入的厚实表皮令它们难有天敌。猛烈的冲撞既是它们的进攻手段，也是其抑制獠牙生长的必要习性。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于2的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "冲撞时逐渐加速，并对经过与阻挡自身的目标根据移动速度造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1309_mhboar_2": {
            "enemyId": "enemy_1309_mhboar_2",
            "enemyIndex": "HS14",
            "enemyTags": null,
            "sortId": 602,
            "name": "狂暴凶豕兽",
            "enemyLevel": "ELITE",
            "description": "极度易怒的一类凶豕兽，大摇大摆地霸占了水源附近地区。一旦被激怒就会敌我不分地横冲直撞，它的疯狂足以将周遭的一切夷为平地。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于2的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "冲撞时逐渐加速，并对经过与阻挡自身的目标根据移动速度造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1310_mhprpn": {
            "enemyId": "enemy_1310_mhprpn",
            "enemyIndex": "HS15",
            "enemyTags": null,
            "sortId": 603,
            "name": "棘兽",
            "enemyLevel": "ELITE",
            "description": "背部布满棘刺的危险生物。每根棘刺都与发达而富有弹性的肌肉相连，察觉到危险时能将棘刺猛然射出，杀伤力惊人。即便如此，仍有人想要将其作为宠物饲养。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "弱点部位位于正面，背面所受伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每损失一定生命值向背面半圆范围造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1310_mhprpn_2": {
            "enemyId": "enemy_1310_mhprpn_2",
            "enemyIndex": "HS16",
            "enemyTags": null,
            "sortId": 604,
            "name": "箭棘兽",
            "enemyLevel": "ELITE",
            "description": "长有特殊棘刺的一类棘兽，能将棘刺如箭矢般高速射出。棘刺末端生有细小的倒钩，刺入皮肤内会造成久久不愈的伤口。曾有人宣布自己成功驯服了这种生物，后来再没人见过他。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "弱点部位位于正面，背面所受伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每损失一定生命值向背面半圆范围造成伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1311_mhkryk": {
            "enemyId": "enemy_1311_mhkryk",
            "enemyIndex": "HS17",
            "enemyTags": null,
            "sortId": 605,
            "name": "狡兽",
            "enemyLevel": "ELITE",
            "description": "生性狡黠的掠食者，很少有此类生物的目击报告。捕食硬甲爪兽后，它会留下其甲壳充当防御工具，在战斗中挡下致命伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "捕食<硬甲爪兽>或<刚甲爪兽>后，会留下其甲壳充当防御工具，使背面以外所受伤害大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1306_mhtrtl",
                "enemy_1306_mhtrtl_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1311_mhkryk_2": {
            "enemyId": "enemy_1311_mhkryk_2",
            "enemyIndex": "HS18",
            "enemyTags": null,
            "sortId": 606,
            "name": "恶狡兽",
            "enemyLevel": "ELITE",
            "description": "狡猾残忍的一类狡兽，以兽群做掩护发动突袭，被捕捉到的猎物都会遭到其玩耍式的虐待。大多试图狩猎它的猎人都无功而返。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "捕食<硬甲爪兽>或<刚甲爪兽>后，会留下其甲壳充当防御工具，使背面以外所受伤害大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1306_mhtrtl",
                "enemy_1306_mhtrtl_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1312_ymillu": {
            "enemyId": "enemy_1312_ymillu",
            "enemyIndex": "SH17",
            "enemyTags": null,
            "sortId": 607,
            "name": "“无念之冬”",
            "enemyLevel": "NORMAL",
            "description": "-",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [
                "enemy_1538_ymmons",
                "enemy_1538_ymmons_2",
                "enemy_1538_ymmons_3"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1313_wdfmr": {
            "enemyId": "enemy_1313_wdfmr",
            "enemyIndex": "LUD5",
            "enemyTags": null,
            "sortId": 608,
            "name": "诺伯特平民",
            "enemyLevel": "NORMAL",
            "description": "散落在诺伯特区的普通民众，在被伦蒂尼姆遗弃，受到萨卡兹的高压封锁管理后，这些弃子成了对战争阴霾感触最深的人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "友好单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "确认身份后，撤回保护目标会为我方回复费用上限",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1313_wdfmr_2": {
            "enemyId": "enemy_1313_wdfmr_2",
            "enemyIndex": "LUD6",
            "enemyTags": null,
            "sortId": 609,
            "name": "诺伯特暗探",
            "enemyLevel": "ELITE",
            "description": "混迹在诺伯特区普通民众中的战争探子，掌握许多第一手信息但却缺少联络渠道。他们在诺伯特区尚未被分离的时候就开始为效命的公爵提供竞争对手的消息，在军事委员会彻底接管区域后开始自发收集萨卡兹军队的动向。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "友好单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "确认身份后，撤回保护目标会为我方回复费用上限",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1314_wdnjd": {
            "enemyId": "enemy_1314_wdnjd",
            "enemyIndex": "LUD7",
            "enemyTags": null,
            "sortId": 610,
            "name": "寻路密探",
            "enemyLevel": "NORMAL",
            "description": "受雇于神秘雇主的密探，负责混迹在普通民众之中探查对手的行动。他们大多并非专业的情报工作者，有时莽撞且出格的作风会让他们自以为周全的保密工作功亏一篑。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "密探",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "显露真身后，下一次攻击的攻击力大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1314_wdnjd_2": {
            "enemyId": "enemy_1314_wdnjd_2",
            "enemyIndex": "LUD8",
            "enemyTags": null,
            "sortId": 611,
            "name": "寻路密探长",
            "enemyLevel": "NORMAL",
            "description": "受雇于神秘雇主的密探，负责混迹在普通民众之中探查对手的行动。他们经验丰富，有时会刻意用出格的作风诱使那些沉不住气的暗探露出破绽。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "密探",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "显露真身后，下一次攻击的攻击力大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1315_wdyjd": {
            "enemyId": "enemy_1315_wdyjd",
            "enemyIndex": "LUD9",
            "enemyTags": null,
            "sortId": 612,
            "name": "岗哨密探",
            "enemyLevel": "NORMAL",
            "description": "受雇于神秘雇主的密探，负责混迹在普通民众之中监视对手的行动。他们显然受过一定的情报工作培训，封锁区的复杂战况让他们学会了更加谨慎地观察环境。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "密探",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "显露真身后，获得<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1315_wdyjd_2": {
            "enemyId": "enemy_1315_wdyjd_2",
            "enemyIndex": "LUD10",
            "enemyTags": null,
            "sortId": 613,
            "name": "岗哨密探长",
            "enemyLevel": "NORMAL",
            "description": "受雇于神秘雇主的密探，负责混迹在普通民众之中监视对手的行动。他们对于封锁区的环境了如指掌，偏好在行动中收集到足够的关键信息后再执行下一步的计划。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "密探",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "显露真身后，获得<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1316_wdpjd": {
            "enemyId": "enemy_1316_wdpjd",
            "enemyIndex": "LUD11",
            "enemyTags": null,
            "sortId": 614,
            "name": "武装密探",
            "enemyLevel": "ELITE",
            "description": "受雇于神秘雇主的密探，负责混迹在普通民众之中阻碍对手的行动。他们几乎都是受过情报工作培训的专业士兵，更可靠的武器装备和更丰富的作战经验让他们更具威胁性。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "密探",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1316_wdpjd_2": {
            "enemyId": "enemy_1316_wdpjd_2",
            "enemyIndex": "LUD12",
            "enemyTags": null,
            "sortId": 615,
            "name": "武装密探长",
            "enemyLevel": "ELITE",
            "description": "受雇于神秘雇主的密探，负责混迹在普通民众之中阻碍对手的行动。他们可以通过敏锐的直觉判断何时加入战局，并能坚定不移地执行预定的计划。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "密探",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1317_wdexg": {
            "enemyId": "enemy_1317_wdexg",
            "enemyIndex": "SHD1",
            "enemyTags": null,
            "sortId": 616,
            "name": "萨卡兹悖谬谍报官",
            "enemyLevel": "NORMAL",
            "description": "隶属于军事委员会的特编谍报人员，不仅承担各项情报收集和人员培训的工作，同时还负责执行削弱敌方阵线的任务。这支部队的实际领导人成谜，且他们出乎意料地总能第一时间出现在军事委员会行动的地方。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时攻击会扣除一定费用，弹药上限：3",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1317_wdexg_2": {
            "enemyId": "enemy_1317_wdexg_2",
            "enemyIndex": "SHD2",
            "enemyTags": null,
            "sortId": 617,
            "name": "萨卡兹悖谬谍报长",
            "enemyLevel": "NORMAL",
            "description": "隶属于军事委员会的特编谍报人员，主要负责执行秘密处决特定目标的任务。他们在执行任务时甚至会先于下属到达目的地，以不可思议的速度削弱敌方阵线，同时规划后续行动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时攻击会扣除一定费用，弹药上限：3",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1318_wdsmgc": {
            "enemyId": "enemy_1318_wdsmgc",
            "enemyIndex": "SHD3",
            "enemyTags": null,
            "sortId": 618,
            "name": "萨卡兹悖谬裂变学徒",
            "enemyLevel": "NORMAL",
            "description": "变形者集群与军事委员会合作的产物，天赋异禀的萨卡兹在变形者集群的教导下，学会了利用源石技艺完成自身的分裂。但每一次的分裂不仅会给施术者带来严重的身体负担，其不完美的分身也更容易成为战场中的靶子。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值低于一半时，在自身位置产生<虚像>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1324_wdsdw"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1318_wdsmgc_2": {
            "enemyId": "enemy_1318_wdsmgc_2",
            "enemyIndex": "SHD4",
            "enemyTags": null,
            "sortId": 619,
            "name": "萨卡兹悖谬裂变术师",
            "enemyLevel": "NORMAL",
            "description": "变形者集群与军事委员会合作的产物，能灵活使用源石技艺完成自身的分裂。他们能更加灵活地运用自己不完美的分身来吸引敌方的注意力，为自己的行动取得先机。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值低于一半时，在自身位置产生<虚像>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1324_wdsdw_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1320_wdrrl": {
            "enemyId": "enemy_1320_wdrrl",
            "enemyIndex": "SHD5",
            "enemyTags": null,
            "sortId": 620,
            "name": "萨卡兹悖谬暴虐兵",
            "enemyLevel": "ELITE",
            "description": "变形者集群与军事委员会合作的产物，萨卡兹士兵在变形者集群的教导下，学会了利用源石技艺将躯体变形改造成更具压迫感的样子。但这种外力干扰也影响了他们的大脑，缺乏理性思考的能力让他们在作战时更加暴虐。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次攻击时造成溅射伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1320_wdrrl_2": {
            "enemyId": "enemy_1320_wdrrl_2",
            "enemyIndex": "SHD6",
            "enemyTags": null,
            "sortId": 621,
            "name": "萨卡兹悖谬暴虐兵长",
            "enemyLevel": "ELITE",
            "description": "变形者集群与军事委员会合作的产物，能充分利用源石技艺完成肉体的自我改造。对于肉体变形的精妙操控让他们的大脑免于受到损伤，他们也更习惯于利用恐怖肉体的压迫感在作战中取得优势。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次攻击时造成溅射伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1319_wdfmpm": {
            "enemyId": "enemy_1319_wdfmpm",
            "enemyIndex": "SHD7",
            "enemyTags": null,
            "sortId": 622,
            "name": "叛乱煽动者",
            "enemyLevel": "ELITE",
            "description": "穿梭在封锁区中的搅局者，乐于散播恐慌的言论让慌乱的群众自己冲破保护者的防线，让敌对势力从内部开始瓦解。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时，使所有未确认身份的平民或密探无法被阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1319_wdfmpm_2": {
            "enemyId": "enemy_1319_wdfmpm_2",
            "enemyIndex": "SHD8",
            "enemyTags": null,
            "sortId": 623,
            "name": "叛乱鼓动者",
            "enemyLevel": "ELITE",
            "description": "穿梭在封锁区中的搅局者，乐于主动带头鼓动慌乱的群众自己冲破保护者的防线，让敌对势力从内部开始瓦解。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时，使所有未确认身份的平民或密探无法被阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1321_wdarft": {
            "enemyId": "enemy_1321_wdarft",
            "enemyIndex": "NAC16",
            "enemyTags": null,
            "sortId": 624,
            "name": "枯朽萃聚使徒",
            "enemyLevel": "ELITE",
            "description": "蕴藏了食腐者之王源石技艺的有机造物，可以萃取战场上驳杂的死亡精华来创造枯朽之种。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间，召唤数个<枯朽之种>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1269_nhfly"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1321_wdarft_2": {
            "enemyId": "enemy_1321_wdarft_2",
            "enemyIndex": "NAC17",
            "enemyTags": null,
            "sortId": 625,
            "name": "腐败萃聚使徒",
            "enemyLevel": "ELITE",
            "description": "蕴藏了食腐者之王源石技艺的有机造物，可以萃取战场上驳杂的死亡精华来创造腐败之种。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间，召唤数个<腐败之种>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1269_nhfly_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1322_wdgyht": {
            "enemyId": "enemy_1322_wdgyht",
            "enemyIndex": "LUD13",
            "enemyTags": null,
            "sortId": 626,
            "name": "“灰礼帽”",
            "enemyLevel": "ELITE",
            "description": "“永远兑现承诺”，开斯特公爵引以为傲的家族信条。虽然公爵强大的军事和政治权力足以确保其多数时候言行合一，但在灰色地带，不择手段且绝对忠诚的“灰礼帽”才是开斯特公爵敢夸下海口的真正底气。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "数次攻击后，下次攻击会向下个检查点移动一段距离",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1322_wdgyht_2": {
            "enemyId": "enemy_1322_wdgyht_2",
            "enemyIndex": "LUD14",
            "enemyTags": null,
            "sortId": 627,
            "name": "“见习灰礼帽”",
            "enemyLevel": "ELITE",
            "description": "对于开斯特公爵而言，“灰礼帽”是消耗品而非珍藏品。“灰礼帽”的荣誉被赐予的第一天，另一位“见习灰礼帽”也便同时诞生——见习者只会在上一任死去时继承那份正式的荣耀。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "数次攻击后，下次攻击会向下个检查点移动一段距离",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1323_wdbshd": {
            "enemyId": "enemy_1323_wdbshd",
            "enemyIndex": "DC2",
            "enemyTags": null,
            "sortId": 628,
            "name": "解构畸变体",
            "enemyLevel": "ELITE",
            "description": "变形者集群在漫长生命中进行自我研究的尝试。这位智慧且大胆的长生者试图突破血肉限制，赋予无灵魂之物以生命，但“永生”依旧是一个难以证明的伪命题。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击造成<$ba.dt.erosion>侵蚀损伤</>，每秒流失一定生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1542_wdslm"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1325_cbgpro": {
            "enemyId": "enemy_1325_cbgpro",
            "enemyIndex": "LT1",
            "enemyTags": null,
            "sortId": 629,
            "name": "军用猎狗",
            "enemyLevel": "NORMAL",
            "description": "在玻利瓦尔首先投入使用的军用猎狗。锋牙利爪，性情残暴。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1325_cbgpro_2": {
            "enemyId": "enemy_1325_cbgpro_2",
            "enemyIndex": "LT2",
            "enemyTags": null,
            "sortId": 630,
            "name": "高级军用猎狗",
            "enemyLevel": "NORMAL",
            "description": "经过严格选种后培育出的高级军用猎狗。眼中只有猎物，不死不休。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1326_cbagen": {
            "enemyId": "enemy_1326_cbagen",
            "enemyIndex": "LT3",
            "enemyTags": null,
            "sortId": 631,
            "name": "特里蒙城防军",
            "enemyLevel": "NORMAL",
            "description": "哥伦比亚军方派驻特里蒙的士兵。军方与各大科技公司关系密切，因此能第一时间使用一些先端装备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时，短暂使我方干员阻挡-1",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "若被攻击干员在重力感应机关上，使其阻挡降为0",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1326_cbagen_2": {
            "enemyId": "enemy_1326_cbagen_2",
            "enemyIndex": "LT4",
            "enemyTags": null,
            "sortId": 632,
            "name": "特里蒙城防军队长",
            "enemyLevel": "NORMAL",
            "description": "哥伦比亚军方派驻特里蒙的士兵。对各大科技公司都有所了解，会选择自己喜欢的公司的装备进行作战。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时，短暂使我方干员阻挡-1",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "若被攻击干员在重力感应机关上，使其阻挡降为0",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1327_cbrokt": {
            "enemyId": "enemy_1327_cbrokt",
            "enemyIndex": "LT5",
            "enemyTags": null,
            "sortId": 633,
            "name": "弧光突击队",
            "enemyLevel": "NORMAL",
            "description": "因“地平弧光计划”而诞生的实验部队士兵，能够使用喷气装备在低空进行机动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "移动速度高于初始速度时，<$ba.float>近地悬浮</>，助跑起飞！",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1327_cbrokt_2": {
            "enemyId": "enemy_1327_cbrokt_2",
            "enemyIndex": "LT6",
            "enemyTags": null,
            "sortId": 634,
            "name": "弧光突击队队长",
            "enemyLevel": "NORMAL",
            "description": "因“地平弧光计划”而诞生的实验部队士兵，能够熟练操作喷气装备进行各种机动。他们很享受克服重力的感觉。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "移动速度高于初始速度时，<$ba.float>近地悬浮</>，助跑起飞！",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1328_cbjedi": {
            "enemyId": "enemy_1328_cbjedi",
            "enemyIndex": "LT7",
            "enemyTags": null,
            "sortId": 635,
            "name": "弧光锋卫",
            "enemyLevel": "ELITE",
            "description": "拥有极高杀伤力的实验部队士兵，配备了先端武器。但是，由于装备缺乏稳定性，也让他们有了极大的弱点。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "失衡移动时正比于距离损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1328_cbjedi_2": {
            "enemyId": "enemy_1328_cbjedi_2",
            "enemyIndex": "LT8",
            "enemyTags": null,
            "sortId": 636,
            "name": "弧光锋卫长",
            "enemyLevel": "ELITE",
            "description": "拥有极高杀伤力的实验部队士兵，配备了先端武器，拥有极高杀伤力的士兵。即使是在装备弱点被发现的情况下依然能够临场作战，非常棘手。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "失衡移动时正比于距离损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1329_cbshld": {
            "enemyId": "enemy_1329_cbshld",
            "enemyIndex": "LT9",
            "enemyTags": null,
            "sortId": 637,
            "name": "弧光镜卫",
            "enemyLevel": "NORMAL",
            "description": "拥有极高防御能力的实验部队士兵，使用最新研发的合金。然而，由于合金的稳定性问题尚未解决，比起耐久，更擅长应付短时间内的高压环境。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始护甲与法抗较高，但每次受到伤害后降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1329_cbshld_2": {
            "enemyId": "enemy_1329_cbshld_2",
            "enemyIndex": "LT10",
            "enemyTags": null,
            "sortId": 638,
            "name": "弧光镜卫长",
            "enemyLevel": "NORMAL",
            "description": "拥有极高防御能力的实验部队士兵，使用最新研发的合金。即使丢下装备也依然能够站在战场的第一线，顶住敌人的进攻。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始护甲与法抗较高，但每次受到伤害后降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1330_cbrush": {
            "enemyId": "enemy_1330_cbrush",
            "enemyIndex": "LT11",
            "enemyTags": null,
            "sortId": 639,
            "name": "“肇事者”量产型",
            "enemyLevel": "ELITE",
            "description": "由沃尔沃特科钦斯基领衔研发的进攻型机械。搭载先进的动力装置，通过坚硬的装甲和极高的速度对敌人造成冲击伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "经过干员时对其造成与自身移动速度相关的物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1330_cbrush_2": {
            "enemyId": "enemy_1330_cbrush_2",
            "enemyIndex": "LT12",
            "enemyTags": null,
            "sortId": 640,
            "name": "“肇事者”试做型",
            "enemyLevel": "ELITE",
            "description": "由沃尔沃特科钦斯基领衔研发的进攻型机械。搭载先进的动力装置，通过坚硬的装甲和极高的速度对敌人造成猛烈的冲击伤害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "经过干员时对其造成与自身移动速度相关的物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1331_cbsisy": {
            "enemyId": "enemy_1331_cbsisy",
            "enemyIndex": "LT13",
            "enemyTags": null,
            "sortId": 641,
            "name": "“十字路口”量产型",
            "enemyLevel": "ELITE",
            "description": "由沃尔沃特科钦斯基领衔研发的防御型机械。能够向四个方向发射中距离的激光，在狭长的通道中能够起到很好的防御作用，而即使在开阔的地形中，依然能对敌人造成不小的影响。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "不停止移动的四向攻击，造成法术伤害且对近处伤害更高",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会不断尝试推动身边的<行星碎屑>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1331_cbsisy_2": {
            "enemyId": "enemy_1331_cbsisy_2",
            "enemyIndex": "LT14",
            "enemyTags": null,
            "sortId": 642,
            "name": "“十字路口”试做型",
            "enemyLevel": "ELITE",
            "description": "由沃尔沃特科钦斯基领衔研发的防御型机械。能够向四个方向发射中距离的强烈激光，在狭长的通道中能够起到极强的防御作用，而即使在开阔的地形中，依然能对敌人造成极大的影响。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "不停止移动的四向攻击，造成法术伤害且对近处伤害更高",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会不断尝试推动身边的<行星碎屑>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1332_cbterm": {
            "enemyId": "enemy_1332_cbterm",
            "enemyIndex": "LT15",
            "enemyTags": null,
            "sortId": 643,
            "name": "“交通亭”量产型",
            "enemyLevel": "ELITE",
            "description": "由沃尔沃特科钦斯基领衔研发，集合了当下各领域技术结晶的机甲。沃尔沃特科钦斯基本想用这套设计夺回国防部的青睐，最终却在万星园面前黯然失色。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于4的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每次受到伤害后降低护甲与法抗",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被摧毁后弹射<“交通警察”>并自爆，对周围造成物理伤害",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1333_cbbgen"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1332_cbterm_2": {
            "enemyId": "enemy_1332_cbterm_2",
            "enemyIndex": "LT16",
            "enemyTags": null,
            "sortId": 644,
            "name": "“交通亭”试做型",
            "enemyLevel": "ELITE",
            "description": "由沃尔沃特科钦斯基领衔研发，集合了当下各领域技术结晶的机甲。若是能够将造价压到某一个水平进行大规模量产，或许确实能在未来改变战争的形式。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于4的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每次受到伤害后降低护甲与法抗",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被摧毁后弹射<“交通警长”>并自爆，对周围造成物理伤害",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1333_cbbgen_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1333_cbbgen": {
            "enemyId": "enemy_1333_cbbgen",
            "enemyIndex": "LT17",
            "enemyTags": null,
            "sortId": 645,
            "name": "“交通警察”",
            "enemyLevel": "ELITE",
            "description": "“交通亭”的驾驶者，从军队的严格选拔中脱颖而出的佼佼者。离开座驾后，依然拥有不俗的战斗力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始一段时间<$ba.invisible>隐匿</>并加速",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击时，短暂使我方干员阻挡-1",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "若被攻击干员在重力感应机关上，使其阻挡降为0",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1332_cbterm"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1333_cbbgen_2": {
            "enemyId": "enemy_1333_cbbgen_2",
            "enemyIndex": "LT18",
            "enemyTags": null,
            "sortId": 646,
            "name": "“交通警长”",
            "enemyLevel": "ELITE",
            "description": "“交通亭”的驾驶者，从军队的严格选拔中脱颖而出的佼佼者。离开座驾后，依然拥有极强的战斗力。在紧急关头，主动引爆座驾，而后进行单兵作战也是一种行动方案。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始一段时间<$ba.invisible>隐匿</>并加速",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击时，短暂使我方干员阻挡-1",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "若被攻击干员在重力感应机关上，使其阻挡降为0",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_1332_cbterm_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1334_ristar": {
            "enemyId": "enemy_1334_ristar",
            "enemyIndex": "KW0",
            "enemyTags": null,
            "sortId": 647,
            "name": "行星碎屑",
            "enemyLevel": "NORMAL",
            "description": "-",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "-",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1335_bldrat": {
            "enemyId": "enemy_1335_bldrat",
            "enemyIndex": "HE1",
            "enemyTags": null,
            "sortId": 648,
            "name": "啮齿兽",
            "enemyLevel": "NORMAL",
            "description": "在暗处出没的感染生物，繁衍能力极强，广泛出没于各处。总是打着主人家存粮的主意，是不受欢迎的家中恶客。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击数次使我方干员流血",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1335_bldrat_2": {
            "enemyId": "enemy_1335_bldrat_2",
            "enemyIndex": "HE2",
            "enemyTags": null,
            "sortId": 649,
            "name": "饥饿啮齿兽",
            "enemyLevel": "NORMAL",
            "description": "在暗处出没的感染生物，繁衍能力极强，广泛出没于各处。他们现在很饿！注意，饿肚子的生物总是更加凶暴！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击数次使我方干员流血",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1336_bldbat": {
            "enemyId": "enemy_1336_bldbat",
            "enemyIndex": "HE3",
            "enemyTags": null,
            "sortId": 650,
            "name": "伏翼兽",
            "enemyLevel": "NORMAL",
            "description": "在暗处出没的感染生物，常见于洞窟深处及废弃的建筑物内。极容易受惊扰，会毫不犹豫地攻击进入自身领地的入侵者。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位，优先攻击圣像",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次使我方干员流血",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1336_bldbat_2": {
            "enemyId": "enemy_1336_bldbat_2",
            "enemyIndex": "HE4",
            "enemyTags": null,
            "sortId": 651,
            "name": "惊躁伏翼兽",
            "enemyLevel": "NORMAL",
            "description": "受到惊吓的伏翼兽，会不计代价地攻击进入自身领地的入侵者。爪更尖、牙更利，凶猛而急切。在伏翼兽看来，它们只是在保护自己的家园。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位，优先攻击圣像",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次使我方干员流血",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1337_bhrknf": {
            "enemyId": "enemy_1337_bhrknf",
            "enemyIndex": "HE5",
            "enemyTags": null,
            "sortId": 652,
            "name": "荒原窃盗者",
            "enemyLevel": "NORMAL",
            "description": "在荒原上行动的强盗集团成员，使用着偷抢来的刀具。这些人不是士兵，没受过什么专业训练，盗取物资对他们来说比什么都重要。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": " 能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击圣像",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次，偷取我方干员1费用",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1337_bhrknf_2": {
            "enemyId": "enemy_1337_bhrknf_2",
            "enemyIndex": "HE6",
            "enemyTags": null,
            "sortId": 653,
            "name": "荒原窃盗者精英",
            "enemyLevel": "NORMAL",
            "description": "在荒原上行动的强盗集团精英，使用着偷抢来的刀具。领着几个手下的小头目，没改掉连抢带拿的行事风格，比小弟更贪婪。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": " 能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击圣像",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次，偷取我方干员1费用",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1338_bhrjst": {
            "enemyId": "enemy_1338_bhrjst",
            "enemyIndex": "HE7",
            "enemyTags": null,
            "sortId": 654,
            "name": "荒原潜伏者",
            "enemyLevel": "NORMAL",
            "description": "在荒原上行动的强盗集团成员，潜伏在暗中活动。他们习惯性地藏头露尾，其中许多人在流落荒原之前都曾兼职扒手。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": " 能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在场时，我方自然回费速率下降",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1338_bhrjst_2": {
            "enemyId": "enemy_1338_bhrjst_2",
            "enemyIndex": "HE8",
            "enemyTags": null,
            "sortId": 655,
            "name": "荒原潜伏者精英",
            "enemyLevel": "NORMAL",
            "description": "在荒原上行动的强盗集团精英，潜伏在暗中活动。有些人声称自己拥有复杂的过往，不论这些话是真是假，现在他们的一身本领都只为生活。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": " 能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在场时，我方自然回费速率下降",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1339_bhrgrd": {
            "enemyId": "enemy_1339_bhrgrd",
            "enemyIndex": "HE9",
            "enemyTags": null,
            "sortId": 656,
            "name": "荒原劫掠者",
            "enemyLevel": "NORMAL",
            "description": "在荒原上行动的强盗集团成员，用着这群强盗能弄到的最好的装备。当生活难以为继，一部分人被绝望激起凶性，成为游荡在荒原上的凶恶之徒。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": " 能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次，偷取我方干员3费用，并回复一定生命值",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1339_bhrgrd_2": {
            "enemyId": "enemy_1339_bhrgrd_2",
            "enemyIndex": "HE10",
            "enemyTags": null,
            "sortId": 657,
            "name": "荒原劫掠者精英",
            "enemyLevel": "NORMAL",
            "description": "在荒原上行动的强盗集团精英，用着一群强盗能弄到的最好的装备。最凶恶的劫掠者，对他人的苦痛漠不关心，他们早已遗忘，自己曾也只是走投无路的一介平民。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": " 能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次，偷取我方干员3费用，并回复一定生命值",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1340_bthtbw": {
            "enemyId": "enemy_1340_bthtbw",
            "enemyIndex": "BH1",
            "enemyTags": null,
            "sortId": 658,
            "name": "赏金猎人弩手",
            "enemyLevel": "ELITE",
            "description": "擅长远程攻击的赏金猎人，有点水平，但仅限于此。没有赏金可拿时，也兼职当强盗。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": " 能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击圣像",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后，下一次变为十字溅射伤害，每攻击到一个目标偷取我方1费用",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1340_bthtbw_2": {
            "enemyId": "enemy_1340_bthtbw_2",
            "enemyIndex": "BH2",
            "enemyTags": null,
            "sortId": 659,
            "name": "赏金猎人弩手队长",
            "enemyLevel": "ELITE",
            "description": "擅长远程攻击的赏金猎人，有点水平，略有薄名。赏金任务并非时时都有，闲来赚点外快，何乐不为？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": " 能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击圣像",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击数次后，下一次变为十字溅射伤害，每攻击到一个目标偷取我方1费用",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1341_bthtms": {
            "enemyId": "enemy_1341_bthtms",
            "enemyIndex": "BH3",
            "enemyTags": null,
            "sortId": 660,
            "name": "赏金猎人扰乱者",
            "enemyLevel": "ELITE",
            "description": "使用近战武器的赏金猎人，懂一点点源石技艺，通过凶恶的外表向敌人施压。没有赏金可拿时，也兼职当强盗。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": " 能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每有一个扰乱者在场时我方费用上限降低一定数值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1341_bthtms_2": {
            "enemyId": "enemy_1341_bthtms_2",
            "enemyIndex": "BH4",
            "enemyTags": null,
            "sortId": 661,
            "name": "赏金猎人扰乱者队长",
            "enemyLevel": "ELITE",
            "description": "使用近战武器的赏金猎人，能够使用源石技艺，气势迫人。赏金任务并非时时都有，闲来赚点外快，何乐不为？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": " 能够从战场中出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每有一个扰乱者队长在场时我方费用上限降低一定数值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1342_frtuna": {
            "enemyId": "enemy_1342_frtuna",
            "enemyIndex": "FA",
            "enemyTags": null,
            "sortId": 662,
            "name": "堕天使福尔图娜",
            "enemyLevel": "ELITE",
            "description": "堕天的萨科塔少女，纯真无知的福尔图娜。黯淡的光环，黑色的角，乐园就此对她关上大门。究竟什么变了，什么没变？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时变为远程攻击并造成高额物理伤害，弹药上限：6",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "远程攻击每次有一定概率未命中",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_3005_lpeopl": {
            "enemyId": "enemy_3005_lpeopl",
            "enemyIndex": "SA1",
            "enemyTags": null,
            "sortId": 663,
            "name": "修道院居民",
            "enemyLevel": "NORMAL",
            "description": "受修道院庇护，将此处视作家园的平民。质朴、贫弱、努力生活。渴求精神上的寄托，追寻信仰，易被煽动，盲目行走。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "始终在场上不撤回保护目标点",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "战斗中，恐慌会持续上涨",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "恐慌满后进入“惶惶不安”状态，会持续流失生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时扣除目标生命；不计入歼灭数。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_3005_lpeopl_2": {
            "enemyId": "enemy_3005_lpeopl_2",
            "enemyIndex": "SA2",
            "enemyTags": null,
            "sortId": 664,
            "name": "修道院居民",
            "enemyLevel": "NORMAL",
            "description": "受修道院庇护，将此处视作家园的平民。质朴、贫弱、努力生活。渴求精神上的寄托，追寻信仰，易被煽动，盲目行走。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "始终在场上不撤回保护目标点",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "战斗中，恐慌会持续上涨",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "恐慌满后进入“惶惶不安”状态，会持续流失生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时扣除目标生命；不计入歼灭数。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1344_ddlamb": {
            "enemyId": "enemy_1344_ddlamb",
            "enemyIndex": "FF1",
            "enemyTags": null,
            "sortId": 665,
            "name": "温泉“淘气包”",
            "enemyLevel": "NORMAL",
            "description": "从街道边找到了好东西的毛绒绒生物，想和撞见的每个人玩。虽然脸被挡住看不见表情，但也能感受到它们陶醉其中。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击败后在所处地块留下洋红蒸汽",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1346_ynshp",
                "enemy_1348_rllamb",
                "enemy_1349_rckshp"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1344_ddlamb_2": {
            "enemyId": "enemy_1344_ddlamb_2",
            "enemyIndex": "FF2",
            "enemyTags": null,
            "sortId": 666,
            "name": "温泉“乐淘淘气包”",
            "enemyLevel": "NORMAL",
            "description": "从街道边找到了好东西的毛绒绒生物，想和撞见的每个人玩。虽然脸被挡住看不见表情，但也能感受到它们享受着嬉闹的过程——你听，它们在笑！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击败后在所处地块留下洋红蒸汽",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1346_ynshp_2",
                "enemy_1348_rllamb_2",
                "enemy_1349_rckshp_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1345_tplamb": {
            "enemyId": "enemy_1345_tplamb",
            "enemyIndex": "FF3",
            "enemyTags": null,
            "sortId": 667,
            "name": "风情街“操盘手”",
            "enemyLevel": "NORMAL",
            "description": "从运动场找到了好东西的毛绒绒生物，要是帮它们把“宝贝”丢回去，它们会很高兴。值得庆幸的是它们只会扔飞盘，而不是铁饼。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击败后在所处地块留下洋红蒸汽",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1347_fyshp",
                "enemy_1348_rllamb"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1345_tplamb_2": {
            "enemyId": "enemy_1345_tplamb_2",
            "enemyIndex": "FF4",
            "enemyTags": null,
            "sortId": 668,
            "name": "风情街“健美操盘手”",
            "enemyLevel": "NORMAL",
            "description": "从运动场找到了好东西的毛绒绒生物，要是帮它们把“宝贝”丢回去，它们会很高兴。哦不！它们叼着的好像是铁饼！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击败后在所处地块留下洋红蒸汽",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1347_fyshp_2",
                "enemy_1348_rllamb_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1346_ynshp": {
            "enemyId": "enemy_1346_ynshp",
            "enemyIndex": "FF5",
            "enemyTags": null,
            "sortId": 669,
            "name": "温泉“流浪汉”",
            "enemyLevel": "NORMAL",
            "description": "从冲浪滑板店找到了好东西的毛绒绒生物，速度挺快，来去无踪！它们练习着冲刺、转向，为即将到来的“岩浆冲浪争霸赛”做着准备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "与温泉“淘气包”一起“叠叠乐”，组合后会使经过地块产生洋红蒸汽",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1344_ddlamb"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1346_ynshp_2": {
            "enemyId": "enemy_1346_ynshp_2",
            "enemyIndex": "FF6",
            "enemyTags": null,
            "sortId": 670,
            "name": "温泉“泥石流浪汉”",
            "enemyLevel": "NORMAL",
            "description": "从冲浪滑板店找到了好东西的毛绒绒生物，速度挺快，来去无踪！它们的滑行技术十分娴熟，卷起的泥水与砾石都无法阻碍它们！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "与温泉“乐淘淘气包”一起“叠叠乐”，组合后会使经过地块产生洋红蒸汽",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1344_ddlamb_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1347_fyshp": {
            "enemyId": "enemy_1347_fyshp",
            "enemyIndex": "FF7",
            "enemyTags": null,
            "sortId": 671,
            "name": "风情街“飞空员”",
            "enemyLevel": "ELITE",
            "description": "从飞行玩具店找到了好东西的毛绒绒生物，会飞但不太熟练。它们有时会飘得更高，别看错了，那可不是粉色的云！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "与风情街“操盘手”一起“叠叠乐”，组合后可以进行远程攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1345_tplamb"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1347_fyshp_2": {
            "enemyId": "enemy_1347_fyshp_2",
            "enemyIndex": "FF8",
            "enemyTags": null,
            "sortId": 672,
            "name": "风情街“满天飞空员”",
            "enemyLevel": "ELITE",
            "description": "从飞行玩具店找到了好东西的毛绒绒生物，会飞但不太熟练。不过它们学会了成群飘游，连成满天绵云，打扰人们悠闲的日光浴。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "与风情街“健美操盘手”一起“叠叠乐”，组合后可以进行远程攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1345_tplamb_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1348_rllamb": {
            "enemyId": "enemy_1348_rllamb",
            "enemyIndex": "FF9",
            "enemyTags": null,
            "sortId": 673,
            "name": "城市“风行者”",
            "enemyLevel": "NORMAL",
            "description": "为争抢棉花糖乱作一团的毛绒绒生物，有点分不清哪里是兽毛哪里是棉花糖。糖果屋的爷爷很生气，主要是因为它们还带走了他的假发！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次攻击后爆炸，造成范围法术伤害，并生成洋红蒸汽",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后召唤温泉“淘气包”与风情街“操盘手”",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1344_ddlamb",
                "enemy_1345_tplamb"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1348_rllamb_2": {
            "enemyId": "enemy_1348_rllamb_2",
            "enemyIndex": "FF10",
            "enemyTags": null,
            "sortId": 674,
            "name": "城市“龙卷风行者”",
            "enemyLevel": "NORMAL",
            "description": "为争抢棉花糖乱作一团的毛绒绒生物，分不清哪里是兽毛哪里是棉花糖。棉花糖没吃着，倒是吃了一嘴沙土，所以它们现在很着急。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次攻击后爆炸，造成范围法术伤害，并生成洋红蒸汽",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后召唤温泉“乐淘淘气包”与风情街“健美操盘手”",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1344_ddlamb_2",
                "enemy_1345_tplamb_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1349_rckshp": {
            "enemyId": "enemy_1349_rckshp",
            "enemyIndex": "FF11",
            "enemyTags": null,
            "sortId": 675,
            "name": "“大个子”",
            "enemyLevel": "ELITE",
            "description": "庞大、行动有些缓慢的毛绒绒生物，如此强壮可能是因为它们从不挑食。它们偶尔会“喷”出几个“小个子”——可能是之前不小心吃掉的。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次攻击时投掷一只温泉“淘气包”",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1344_ddlamb"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1349_rckshp_2": {
            "enemyId": "enemy_1349_rckshp_2",
            "enemyIndex": "FF12",
            "enemyTags": null,
            "sortId": 676,
            "name": "“大哥大个子”",
            "enemyLevel": "ELITE",
            "description": "庞大、行动有些缓慢的毛绒绒生物，如此强壮可能是因为它们从不挑食。一些“小个子”会主动钻进来，这让它们思考——自己和火山到底有什么区别？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次攻击时投掷一只温泉“乐淘淘气包”",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1344_ddlamb_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1350_mgcshp": {
            "enemyId": "enemy_1350_mgcshp",
            "enemyIndex": "FF13",
            "enemyTags": null,
            "sortId": 677,
            "name": "风情街“星术师”",
            "enemyLevel": "ELITE",
            "description": "从神秘占卜店找到了好东西的毛绒绒生物，会让它们注意到的人“眼冒金星”！它们很聪明，知道除了法杖，最重要的就是那顶魔法帽！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "处于洋红蒸汽中同时攻击3个单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1350_mgcshp_2": {
            "enemyId": "enemy_1350_mgcshp_2",
            "enemyIndex": "FF14",
            "enemyTags": null,
            "sortId": 678,
            "name": "风情街“超新星术师”",
            "enemyLevel": "ELITE",
            "description": "从神秘占卜店找到了好东西的毛绒绒生物，会让它们注意到的人“眼冒金星”！它们变得更强大，是因为都换上了最新的限量款魔法帽。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "处于洋红蒸汽中同时攻击3个单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1351_yhhshp": {
            "enemyId": "enemy_1351_yhhshp",
            "enemyIndex": "FF15",
            "enemyTags": null,
            "sortId": 679,
            "name": "“好朋友”",
            "enemyLevel": "ELITE",
            "description": "性情温和、若隐若现的毛绒绒生物，如果它们忽然出现在你面前，可不要被吓到！在温泉中，在白云上，在回忆里......多年以后，你还会想起它们吗？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "隐藏于地图中，可以被洋红蒸汽或纯白水汽发现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "所处地块生成洋红蒸汽时，爆炸对周围所有友方单位造成法术伤害同时在周围地块产生洋红蒸汽",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "所处地块生成纯白水汽时，爆炸并治疗周围所有友方单位同时在周围地块产生纯白水汽",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC",
                "HEAL"
            ],
            "invisibleDetail": false
        },
        "enemy_1352_eslime": {
            "enemyId": "enemy_1352_eslime",
            "enemyIndex": "B11",
            "enemyTags": null,
            "sortId": 680,
            "name": "辐能源石虫",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，误食了工业废料，死亡时会泄漏法术能量。这种低智能生物极有可能会被敌方术师操纵，以进入人工设施内发动集群攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡后对周围造成大量法术伤害，并使场上敌人获得1点能量",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1352_eslime_2": {
            "enemyId": "enemy_1352_eslime_2",
            "enemyIndex": "B12",
            "enemyTags": null,
            "sortId": 681,
            "name": "辐能源石虫·α",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，比一般辐能源石虫更具有威胁，误食了工业废料，死亡时会泄漏法术能量。这种低智能生物极有可能会被敌方术师操纵，以进入人工设施内发动集群攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡后对周围造成大量法术伤害，并使场上敌人获得1点能量",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1353_esabr": {
            "enemyId": "enemy_1353_esabr",
            "enemyIndex": "EG1",
            "enemyTags": null,
            "sortId": 682,
            "name": "匪帮混混",
            "enemyLevel": "NORMAL",
            "description": "被雇来制造混乱的帮派成员，经常寻衅滋事。雇主为他们提供了实验性的热能增幅装置。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能量上限：10，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1353_esabr_2": {
            "enemyId": "enemy_1353_esabr_2",
            "enemyIndex": "EG2",
            "enemyTags": null,
            "sortId": 683,
            "name": "匪帮混混头目",
            "enemyLevel": "NORMAL",
            "description": "被雇来制造混乱的帮派成员，对打架斗殴习以为常。雇主为他们提供了实验性的热能增幅装置。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能量上限：10，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1354_eghost": {
            "enemyId": "enemy_1354_eghost",
            "enemyIndex": "EG3",
            "enemyTags": null,
            "sortId": 684,
            "name": "匪帮窃贼",
            "enemyLevel": "NORMAL",
            "description": "被雇来制造混乱的帮派成员，比起伤人更喜欢窃取财物。装备的热能增幅装置其实没有经过安全测试。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡。能量上限：10，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1354_eghost_2": {
            "enemyId": "enemy_1354_eghost_2",
            "enemyIndex": "EG4",
            "enemyTags": null,
            "sortId": 685,
            "name": "匪帮窃贼头目",
            "enemyLevel": "NORMAL",
            "description": "被雇来制造混乱的帮派成员，擅长逃脱追捕，行动迅速。装备的热能增幅装置其实没有经过安全测试。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡。能量上限：10，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1355_mrfly": {
            "enemyId": "enemy_1355_mrfly",
            "enemyIndex": "D11",
            "enemyTags": null,
            "sortId": 686,
            "name": "护障",
            "enemyLevel": "NORMAL",
            "description": "敌方人员操纵的无人机，可以干扰源石技艺。主要起支援作用，没有直接的攻击能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "为周围敌军持续提供法术抗性加成",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1355_mrfly_2": {
            "enemyId": "enemy_1355_mrfly_2",
            "enemyIndex": "D12",
            "enemyTags": null,
            "sortId": 687,
            "name": "护障·P",
            "enemyLevel": "NORMAL",
            "description": "敌方人员操纵的无人机，可以干扰源石技艺，效能比普通型号更高。主要起支援作用，没有直接的攻击能力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "为周围敌军持续提供法术抗性加成",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1356_egun": {
            "enemyId": "enemy_1356_egun",
            "enemyIndex": "EG5",
            "enemyTags": null,
            "sortId": 688,
            "name": "匪帮射手",
            "enemyLevel": "ELITE",
            "description": "被雇来制造混乱的不法分子，装备的热能喷射器输出功率调得太大，不过正因如此，他们可以为其他匪帮成员的装置充能。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能量上限：20，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性停止移动，并为攻击范围内所有敌人持续提供能量",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1356_egun_2": {
            "enemyId": "enemy_1356_egun_2",
            "enemyIndex": "EG6",
            "enemyTags": null,
            "sortId": 689,
            "name": "匪帮射手头目",
            "enemyLevel": "ELITE",
            "description": "被雇来制造混乱的不法分子，已经习惯了使用热能喷射器，迫不及待地想要射击些什么。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能量上限：20，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性停止移动，并为攻击范围内所有敌人持续提供能量",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1357_erob": {
            "enemyId": "enemy_1357_erob",
            "enemyIndex": "EG7",
            "enemyTags": null,
            "sortId": 690,
            "name": "匪帮斧手",
            "enemyLevel": "ELITE",
            "description": "被雇来制造混乱的不法分子，装备的热能斧功耗太高，启动时供能稍显不足。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能量上限：20，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会不断夺取附近所有地面敌人1点能量",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1357_erob_2": {
            "enemyId": "enemy_1357_erob_2",
            "enemyIndex": "EG8",
            "enemyTags": null,
            "sortId": 691,
            "name": "匪帮斧手头目",
            "enemyLevel": "ELITE",
            "description": "被雇来制造混乱的不法分子，知道热能斧耗能太大，会想办法蹭同伙的能源供给用。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能量上限：20，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会不断夺取附近所有地面敌人1点能量",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1358_esheld": {
            "enemyId": "enemy_1358_esheld",
            "enemyIndex": "EG9",
            "enemyTags": null,
            "sortId": 692,
            "name": "匪帮防御者",
            "enemyLevel": "ELITE",
            "description": "被雇来制造混乱的佣兵，身着重型防护服，为了应对能量泄漏问题，会提前将装备充能。由于文化程度相对较高，其工作内容包括向雇主提供手写的热能增幅装置测试报告。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能量上限：20，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "初始额外获得15点能量，但每隔10秒失去1点能量",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1358_esheld_2": {
            "enemyId": "enemy_1358_esheld_2",
            "enemyIndex": "EG10",
            "enemyTags": null,
            "sortId": 693,
            "name": "匪帮防御者头目",
            "enemyLevel": "ELITE",
            "description": "被雇来制造混乱的佣兵，身着重型防护服，为了应对能量泄漏问题，会提前将装备充能。除了搞破坏，还负责收集其他人写的测试报告一并提交。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能量上限：20，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "初始额外获得15点能量，但每隔10秒失去1点能量",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1359_ekulsr": {
            "enemyId": "enemy_1359_ekulsr",
            "enemyIndex": "EG11",
            "enemyTags": null,
            "sortId": 694,
            "name": "匪帮轰击者",
            "enemyLevel": "ELITE",
            "description": "被雇来制造混乱的佣兵，手持压缩空气驱动的榴弹发射器。完全无视安全守则，会提前加热气瓶，以提高武器效率。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能量上限：30，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "初始额外获得25点能量，但每隔5秒失去1点能量",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "未被阻挡时会发射榴弹，击中目标及其周围单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1359_ekulsr_2": {
            "enemyId": "enemy_1359_ekulsr_2",
            "enemyIndex": "EG12",
            "enemyTags": null,
            "sortId": 695,
            "name": "匪帮轰击者头目",
            "enemyLevel": "ELITE",
            "description": "被雇来制造混乱的佣兵，手持压缩空气驱动的榴弹发射器。气瓶被加热得太厉害，同伙都不太敢靠近。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能量上限：30，能量达到上限时进入【过载】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "初始额外获得25点能量，但每隔5秒失去1点能量",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "未被阻挡时会发射榴弹，击中目标及其周围单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1360_dfello": {
            "enemyId": "enemy_1360_dfello",
            "enemyIndex": "SSK1",
            "enemyTags": null,
            "sortId": 696,
            "name": "新生血裔",
            "enemyLevel": "NORMAL",
            "description": "鲜血王庭的源石技艺造物，据说几滴鲜血就能催生一大群这样无智的蠕虫，在饥渴得到满足之前，它们永远不会松口。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击造成法术伤害，根据目标当前阻挡的敌人数量增加攻击力",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击时恢复攻击伤害一定比例的生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时留下<血珀>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1367_dseed"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1361_dthrow": {
            "enemyId": "enemy_1361_dthrow",
            "enemyIndex": "SCI21",
            "enemyTags": null,
            "sortId": 697,
            "name": "萨卡兹子裔轰击者",
            "enemyLevel": "NORMAL",
            "description": "受到血魔大君赐福的萨卡兹王庭军远程轰击手，他们所聚焦的地方将会化作火海，他们所瞄准的地方最终只留废墟。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "远程攻击，攻击时射出会延时爆炸的弹药，造成范围物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次倒下后重生为<大君之触>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1220_dzoms"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1361_dthrow_2": {
            "enemyId": "enemy_1361_dthrow_2",
            "enemyIndex": "SCI22",
            "enemyTags": null,
            "sortId": 698,
            "name": "萨卡兹子裔毁击者",
            "enemyLevel": "NORMAL",
            "description": "受到血魔大君赐福的萨卡兹王庭军精锐远程轰击手，他们不聚焦任何具体的地方，他们不瞄准任何有形的敌人，他们只永远注视着毁灭本身。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "远程攻击，攻击时射出会延时爆炸的弹药，造成范围物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次倒下后重生为<仁慈之触>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1220_dzoms_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1362_dfat": {
            "enemyId": "enemy_1362_dfat",
            "enemyIndex": "SCI23",
            "enemyTags": null,
            "sortId": 699,
            "name": "萨卡兹子裔责罚者",
            "enemyLevel": "ELITE",
            "description": "受到血魔大君赐福的萨卡兹王庭军开路者，据说曾触犯王庭之内的禁忌。但血魔大君并没有责罚他们，作为回报，这些战士将本该落于自己身上的痛苦施加于敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能在数次攻击后<$ba.stun>晕眩</>周围所有我方单位",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "首次倒下后重生为<大君之赐>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1221_dzomg"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1362_dfat_2": {
            "enemyId": "enemy_1362_dfat_2",
            "enemyIndex": "SCI24",
            "enemyTags": null,
            "sortId": 700,
            "name": "萨卡兹子裔惩戒者",
            "enemyLevel": "ELITE",
            "description": "受到血魔大君赐福的萨卡兹王庭军精锐开路者，据说曾忤逆鲜血之主的意志。但血魔大君并没有惩戒他们，作为回报，这些战士将自己心中的懊悔化为无尽的杀戮，用鲜血洗去罪责。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "能在数次攻击后<$ba.stun>晕眩</>周围所有我方单位",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "首次倒下后重生为<慷慨之赐>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1221_dzomg_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1363_spnshd": {
            "enemyId": "enemy_1363_spnshd",
            "enemyIndex": "SSK2",
            "enemyTags": null,
            "sortId": 701,
            "name": "萨卡兹骸骨卫士",
            "enemyLevel": "ELITE",
            "description": "负责守护巨兽骸骨的卫士，军事委员会最忠诚的拥趸，他们不惜一切代价履行自己的职责，哪怕献上自己的鲜血。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "容易受到我方攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到伤害时降低伤害来源的攻击速度",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周围有<反巫术变位炸弹>时，阻止其移动",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时留下2个<血珀>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1367_dseed",
                "enemy_1369_bmbcar1"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1363_spnshd_2": {
            "enemyId": "enemy_1363_spnshd_2",
            "enemyIndex": "SSK3",
            "enemyTags": null,
            "sortId": 702,
            "name": "萨卡兹骸骨卫士长",
            "enemyLevel": "ELITE",
            "description": "负责守护巨兽骸骨的卫士长，军事委员会最狂热的拥趸，他们不惜一切代价实现军事委员会的理想，哪怕流干自己的鲜血。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "容易受到我方攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到伤害时降低伤害来源的攻击速度",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周围有<反巫术变位炸弹>时，阻止其移动",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时留下2个<血珀>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1367_dseed"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1364_spnaxe": {
            "enemyId": "enemy_1364_spnaxe",
            "enemyIndex": "SSK4",
            "enemyTags": null,
            "sortId": 703,
            "name": "萨卡兹骸骨鞭笞者",
            "enemyLevel": "ELITE",
            "description": "负责守护巨兽骸骨的专业武装人员，从军事委员会中精挑细选而出，他们用巫术将自己与巨兽的神经相连，整具骸骨都能成为他们的武器。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "周围有敌人或我方单位被击倒时回复一定生命，攻击力提升（可叠加）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时留下2个<血珀>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1367_dseed"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1364_spnaxe_2": {
            "enemyId": "enemy_1364_spnaxe_2",
            "enemyIndex": "SSK5",
            "enemyTags": null,
            "sortId": 704,
            "name": "萨卡兹骸骨拷打者",
            "enemyLevel": "ELITE",
            "description": "负责守护巨兽骸骨的精英武装人员，从军事委员会资历最老的成员中精挑细选而出，他们与巨兽神经的共融已非常人可以理解，古老的巫术亦钉入了他们体内。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "周围有敌人或我方单位被击倒时回复一定生命，攻击力提升（可叠加）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时留下2个<血珀>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1367_dseed"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1365_spnwiz": {
            "enemyId": "enemy_1365_spnwiz",
            "enemyIndex": "SSK6",
            "enemyTags": null,
            "sortId": 705,
            "name": "萨卡兹骸骨漂泊术师",
            "enemyLevel": "NORMAL",
            "description": "负责守护巨兽骸骨的萨卡兹术师，因常年跟随巨兽在时空中漂流，性情变得古怪。他们会在危急之时借用巨兽的能力，让自己消失于敌人的视野之中，等到合适的时机便会再度归来。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在唤血祭坛范围内被击倒会躲入时空乱流，期间无法被攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被祭坛的脉冲影响时回归战场",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1365_spnwiz_2": {
            "enemyId": "enemy_1365_spnwiz_2",
            "enemyIndex": "SSK7",
            "enemyTags": null,
            "sortId": 706,
            "name": "萨卡兹骸骨漂泊术师长\n",
            "enemyLevel": "NORMAL",
            "description": "负责守护巨兽骸骨的萨卡兹术师长，因常年跟随巨兽在时空中漂流，连存在都变得难以捉摸。他们会在危急之时借用巨兽的能力，躲藏进时空的乱流之中，伺机归来给予敌人致命一击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在唤血祭坛范围内被击倒会躲入时空乱流，期间无法被攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被祭坛的脉冲影响时回归战场",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1366_dcolle": {
            "enemyId": "enemy_1366_dcolle",
            "enemyIndex": "SSK8",
            "enemyTags": null,
            "sortId": 707,
            "name": "萨卡兹敛血行者",
            "enemyLevel": "ELITE",
            "description": "鲜血王庭中的特殊存在，每一抹殷红对于血液的主宰都不容浪费。他们会收集战场上血液凝成的精华，等待它们重新被血族古老的仪式赋予形体。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "最多拾取5个掉落的<血珀>，被击倒时掉落所有拾取的<血珀>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1367_dseed"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1366_dcolle_2": {
            "enemyId": "enemy_1366_dcolle_2",
            "enemyIndex": "SSK9",
            "enemyTags": null,
            "sortId": 708,
            "name": "萨卡兹萃血行者",
            "enemyLevel": "ELITE",
            "description": "鲜血王庭中极端特殊的存在，每一丝血痕都在编织王庭的君主发出的谕令。他们会收集战场上血液凝成的精华，等待它们重新被血族古老的仪式送入杀戮的轮回。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "最多拾取5个掉落的<血珀>，被击倒时掉落所有拾取的<血珀>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1367_dseed"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1367_dseed": {
            "enemyId": "enemy_1367_dseed",
            "enemyIndex": "SSK10",
            "enemyTags": null,
            "sortId": 709,
            "name": "血珀",
            "enemyLevel": "NORMAL",
            "description": "被血魔大君注视过的战士，身体中流出的鲜血会化为漂亮的晶体，等待着再度被使役，再度去品尝绝望的味道。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到唤血祭坛的脉冲影响时，在祭坛处重生为新生血裔",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1360_dfello",
                "enemy_1363_spnshd",
                "enemy_1363_spnshd_2",
                "enemy_1364_spnaxe",
                "enemy_1364_spnaxe_2",
                "enemy_1366_dcolle",
                "enemy_1366_dcolle_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1368_spilot": {
            "enemyId": "enemy_1368_spilot",
            "enemyIndex": "SSK11",
            "enemyTags": null,
            "sortId": 710,
            "name": "指挥官厄尔苏拉",
            "enemyLevel": "ELITE",
            "description": "“生命脊椎”的指挥官，军事委员会最年轻的少校厄尔苏拉，她为之而战的不是某些具体的人或组织，而是卡兹戴尔将来能真正成为一个国家的可能。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【凝髓隙环】大幅降低周围我方单位的攻击速度，并赋予一座唤血祭坛产生血珀的能力",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "被击倒时返回一座唤血祭坛，一段时间后回归战场",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1369_bmbcar1": {
            "enemyId": "enemy_1369_bmbcar1",
            "enemyIndex": "LUD",
            "enemyTags": null,
            "sortId": 711,
            "name": "反巫术变位炸弹",
            "enemyLevel": "NORMAL",
            "description": "能够在爆炸的同时抑制萨卡兹巫术效应的炸弹，运载平台其原型来自维多利亚，经过某个爆破专家的改造，成了我方在攻坚战中的利器。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "中立单位，会被敌方和我方优先攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到敌方伤害时移动速度降低，受到我方攻击时移动速度提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "抵达唤血祭坛时爆炸，对周围的敌人造成大量真实伤害并摧毁唤血祭坛",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1363_spnshd",
                "enemy_1363_spnshd_2"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1371_ltnflu": {
            "enemyId": "enemy_1371_ltnflu",
            "enemyIndex": "OCS1",
            "enemyTags": null,
            "sortId": 712,
            "name": "残党乐团长笛手",
            "enemyLevel": "NORMAL",
            "description": "希望加入君王乐团的长笛手。如此天赋平平的俗人未曾目睹过那般盛景，也因此变得异常狂热。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击力提升",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1371_ltnflu_2": {
            "enemyId": "enemy_1371_ltnflu_2",
            "enemyIndex": "OCS2",
            "enemyTags": null,
            "sortId": 713,
            "name": "巫王乐团长笛手",
            "enemyLevel": "NORMAL",
            "description": "曾经加入君王乐团的长笛手。如此碌碌无能的庸人不幸目睹过那般盛景，也因此变得更加狂热。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击力提升",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1372_ltntpt": {
            "enemyId": "enemy_1372_ltntpt",
            "enemyIndex": "OCS3",
            "enemyTags": null,
            "sortId": 714,
            "name": "残党乐团小号手",
            "enemyLevel": "NORMAL",
            "description": "希望为君王吹响凯歌的小号手。他的乐声刺耳又响亮，他以为胜利由他奏响。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击变为十字溅射伤害",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "在激昂变奏下，攻击变为法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1372_ltntpt_2": {
            "enemyId": "enemy_1372_ltntpt_2",
            "enemyIndex": "OCS4",
            "enemyTags": null,
            "sortId": 715,
            "name": "巫王乐团小号手",
            "enemyLevel": "NORMAL",
            "description": "曾经为君王吹响凯歌的小号手。他的乐声更刺耳，更响亮，他如此奏响过无数次胜利。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击变为十字溅射伤害",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "在激昂变奏下，攻击变为法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1373_ltnhor": {
            "enemyId": "enemy_1373_ltnhor",
            "enemyIndex": "OCS5",
            "enemyTags": null,
            "sortId": 716,
            "name": "残党乐团圆号手",
            "enemyLevel": "NORMAL",
            "description": "希望在君王麾下一展身手的圆号手。满腹才华未曾得到展现，他等待一个机会一鸣惊人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击额外攻击一个目标",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "在激昂变奏下，攻击变为法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1373_ltnhor_2": {
            "enemyId": "enemy_1373_ltnhor_2",
            "enemyIndex": "OCS6",
            "enemyTags": null,
            "sortId": 717,
            "name": "巫王乐团圆号手",
            "enemyLevel": "NORMAL",
            "description": "曾经在君王麾下一展身手的圆号手。满腹才华未曾真正绽放，他渴求更多机会惊艳世人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击额外攻击一个目标",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "在激昂变奏下，攻击变为法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1374_ltnhap": {
            "enemyId": "enemy_1374_ltnhap",
            "enemyIndex": "OCS7",
            "enemyTags": null,
            "sortId": 718,
            "name": "残党乐团颂诗者",
            "enemyLevel": "NORMAL",
            "description": "希望为君王谱写赞颂的诗琴家。他尝试写下诗篇，但书写的词句都似诅咒一般恶毒。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击1次后，下一次攻击回复自身相当于攻击力一定比例的生命值",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "在激昂变奏下，变为回复自身和攻击范围内所有敌人生命",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1374_ltnhap_2": {
            "enemyId": "enemy_1374_ltnhap_2",
            "enemyIndex": "OCS8",
            "enemyTags": null,
            "sortId": 719,
            "name": "巫王乐团颂诗者",
            "enemyLevel": "NORMAL",
            "description": "曾经为君王谱写赞颂的诗琴家。他写过无数诗篇，但书写的词句都比诅咒更加恶毒。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击1次后，下一次攻击回复自身相当于攻击力一定比例的生命值",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "在激昂变奏下，变为回复自身和攻击范围内所有敌人生命",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1375_ltnclr": {
            "enemyId": "enemy_1375_ltnclr",
            "enemyIndex": "OCS9",
            "enemyTags": null,
            "sortId": 720,
            "name": "残党乐团管乐家",
            "enemyLevel": "NORMAL",
            "description": "希望在君王乐团中担任领奏的管乐家。他力图攀上领奏之位，如今乐团却不知何在，他因此愤恨不已。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时，攻击力不断增长，下一次攻击后攻击力复原",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在沉郁变奏下，攻击力大幅度提升，且攻击会<$ba.stun>晕眩</>目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1375_ltnclr_2": {
            "enemyId": "enemy_1375_ltnclr_2",
            "enemyIndex": "OCS10",
            "enemyTags": null,
            "sortId": 721,
            "name": "巫王乐团管乐家",
            "enemyLevel": "NORMAL",
            "description": "曾经在君王乐团中担任领奏的管乐家。他长期身居领奏之位，如今乐团却早已不在，他因此怒不可遏。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时，攻击力不断增长，下一次攻击后攻击力复原",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在沉郁变奏下，攻击力大幅度提升，且攻击会<$ba.stun>晕眩</>目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1376_ltndru": {
            "enemyId": "enemy_1376_ltndru",
            "enemyIndex": "OCS11",
            "enemyTags": null,
            "sortId": 722,
            "name": "残党乐团鼓手",
            "enemyLevel": "NORMAL",
            "description": "希望为君王的乐曲把持节奏的鼓手。为了一丝不苟的节奏而苛责自己，以至于敲下的每一个鼓点都充满了辛酸。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击对攻击范围内所有目标造成溅射伤害",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "在激昂变奏下，攻击范围扩大",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1376_ltndru_2": {
            "enemyId": "enemy_1376_ltndru_2",
            "enemyIndex": "OCS12",
            "enemyTags": null,
            "sortId": 723,
            "name": "巫王乐团鼓手",
            "enemyLevel": "NORMAL",
            "description": "曾经为君王的乐曲把持节奏的鼓手。为了至臻完美的节奏而折磨自己，以至于敲下的每一个鼓点都饱含着苦难。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击2次后，下一次攻击对攻击范围内所有目标造成溅射伤害",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "在激昂变奏下，攻击范围扩大",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1377_ltnclo": {
            "enemyId": "enemy_1377_ltnclo",
            "enemyIndex": "OCS13",
            "enemyTags": null,
            "sortId": 724,
            "name": "残党乐团大提琴家",
            "enemyLevel": "ELITE",
            "description": "希望成为君王心腹的大提琴家。他的一生只为乞求君王的恩赐，为此他甚至愿意演奏谄媚的乐曲。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "自身更容易受到我方的攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在沉郁变奏下，攻击力大幅度提升，获得可以抵挡一定次数伤害的护盾；每抵挡一次伤害，反弹相当于自身攻击力一定比例的物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1377_ltnclo_2": {
            "enemyId": "enemy_1377_ltnclo_2",
            "enemyIndex": "OCS14",
            "enemyTags": null,
            "sortId": 725,
            "name": "巫王乐团大提琴家",
            "enemyLevel": "ELITE",
            "description": "曾经作为君王心腹的大提琴家。他的余生只为固守君王的恩赐，为此他甚至愿意演奏令人憎恶的乐曲。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "自身更容易受到我方的攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在沉郁变奏下，攻击力大幅度提升，获得可以抵挡一定次数伤害的护盾；每抵挡一次伤害，反弹相当于自身攻击力一定比例的物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1378_ltnmst": {
            "enemyId": "enemy_1378_ltnmst",
            "enemyIndex": "OCS15",
            "enemyTags": null,
            "sortId": 726,
            "name": "残党乐团调律师",
            "enemyLevel": "ELITE",
            "description": "希望为君王调律的音乐家。他试图寻求本源的音律，他想要令所有乐音调协。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "对攻击范围内最近的被我方控制的“调谐节点”持续施法，使其关闭",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在对应属性变奏下，攻击使我方单位受到伤害提升，持续一段时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1378_ltnmst_2": {
            "enemyId": "enemy_1378_ltnmst_2",
            "enemyIndex": "OCS16",
            "enemyTags": null,
            "sortId": 727,
            "name": "巫王乐团调律师",
            "enemyLevel": "ELITE",
            "description": "曾经为君王调律的音乐家。他曾经触及本源的音律，他以此令所有乐音调协。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "对攻击范围内最近的被我方控制的“调谐节点”持续施法，使其关闭",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在对应属性变奏下，攻击使我方单位受到伤害提升，持续一段时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1379_ltncdt": {
            "enemyId": "enemy_1379_ltncdt",
            "enemyIndex": "MST1",
            "enemyTags": null,
            "sortId": 728,
            "name": "残党乐团指挥家",
            "enemyLevel": "ELITE",
            "description": "希望能够代行君王意志的指挥家。成为指挥已是鲜有人及的殊荣，但他的目标仍是登上那座高塔，为此他不惜下定冷酷的决心。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "对攻击范围内最近的被我方控制的“调谐节点”持续施法，使其关闭",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在对应属性变奏下，使攻击范围内所有敌人生命上限较大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1379_ltncdt_2": {
            "enemyId": "enemy_1379_ltncdt_2",
            "enemyIndex": "MST2",
            "enemyTags": null,
            "sortId": 729,
            "name": "巫王乐团指挥家",
            "enemyLevel": "ELITE",
            "description": "曾经能够代行君王意志的指挥家。他一度获得极为尊崇的权柄，他觐见过那座无人能及的高塔，因此他拥有了更冷酷的决心。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "对攻击范围内最近的被我方控制的“调谐节点”持续施法，使其关闭",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在对应属性变奏下，使攻击范围内所有敌人生命上限大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1381_winman": {
            "enemyId": "enemy_1381_winman",
            "enemyIndex": "VM1",
            "enemyTags": null,
            "sortId": 730,
            "name": "访问团新兵",
            "enemyLevel": "NORMAL",
            "description": "访问团征召而来的军人，其作战方式扎实且标准。他们现在更享受平淡如水的闲暇时光。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1381_winman_2": {
            "enemyId": "enemy_1381_winman_2",
            "enemyIndex": "VM2",
            "enemyTags": null,
            "sortId": 731,
            "name": "访问团老兵",
            "enemyLevel": "NORMAL",
            "description": "与访问团共命运的军人，其作战方式老练且凌厉。他们现在更警惕任何即将升级的冲突。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1382_winbal": {
            "enemyId": "enemy_1382_winbal",
            "enemyIndex": "VM3",
            "enemyTags": null,
            "sortId": 732,
            "name": "访问团突击新兵",
            "enemyLevel": "NORMAL",
            "description": "执行特殊任务的突击新兵，为了规避伤亡使用非致命武器进行警戒射击。未曾见证战争的他们以和平的期许执行命令。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在<封冻>的区域内攻击造成法术伤害，进入\"紧急供暖器\"生效范围内攻击造成物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1382_winbal_2": {
            "enemyId": "enemy_1382_winbal_2",
            "enemyIndex": "VM4",
            "enemyTags": null,
            "sortId": 733,
            "name": "访问团突击老兵",
            "enemyLevel": "NORMAL",
            "description": "执行特殊任务的突击老兵，为了规避伤亡使用非致命武器进行警戒射击。曾经目睹牺牲的他们以战争的惯性回应命令。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在<封冻>的区域内攻击造成法术伤害，进入\"紧急供暖器\"生效范围内攻击造成物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1383_windog": {
            "enemyId": "enemy_1383_windog",
            "enemyIndex": "VM5",
            "enemyTags": null,
            "sortId": 734,
            "name": "发条巡逻机器",
            "enemyLevel": "NORMAL",
            "description": "因地制宜开发的奇妙巡逻机器，战斗前多拧几下发条可以行驶得更快，火力相对较弱。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "进入\"紧急供暖器\"生效范围内移速降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1383_windog_2": {
            "enemyId": "enemy_1383_windog_2",
            "enemyIndex": "VM6",
            "enemyTags": null,
            "sortId": 735,
            "name": "发条战斗机器",
            "enemyLevel": "NORMAL",
            "description": "因地制宜开发的奇妙战斗机器，战斗前多拧几下发条可以行驶得更快，火力相对较强。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "进入\"紧急供暖器\"生效范围内移速降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1384_winfrz": {
            "enemyId": "enemy_1384_winfrz",
            "enemyIndex": "VM7",
            "enemyTags": null,
            "sortId": 736,
            "name": "封冻高山驮兽",
            "enemyLevel": "ELITE",
            "description": "被突如其来的冰流掩埋的高山驮兽，厚实的脂肪会助它度过最艰难的时光，直到救援来到身旁。\n",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在<封冻>的区域中待命一段时间，不进行攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "所处地块位于\"紧急供暖器\"生效范围内立刻激活",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1384_winfrz_2": {
            "enemyId": "enemy_1384_winfrz_2",
            "enemyIndex": "VM8",
            "enemyTags": null,
            "sortId": 737,
            "name": "沉眠高山驮兽",
            "enemyLevel": "ELITE",
            "description": "被如约而至的大雪掩埋的高山驮兽，沉眠的习惯会让它获得最漫长的休息，直到春风拂过耳畔。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在<封冻>的区域中待命一段时间，不进行攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "所处地块位于\"紧急供暖器\"生效范围内立刻激活",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1385_winbom": {
            "enemyId": "enemy_1385_winbom",
            "enemyIndex": "VM9",
            "enemyTags": null,
            "sortId": 738,
            "name": "“喷射罐”",
            "enemyLevel": "ELITE",
            "description": "在历经了艰难痛苦的壕沟战之后，人们开发了这种武器用于近距离攻坚，但谁愿意背着沉重且易碎的罐子作战呢。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡时对周围所有单位造成法术伤害、施加寒冷并直接熄灭\"紧急供暖器\"",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1385_winbom_2": {
            "enemyId": "enemy_1385_winbom_2",
            "enemyIndex": "VM10",
            "enemyTags": null,
            "sortId": 739,
            "name": "“喷爆罐”",
            "enemyLevel": "ELITE",
            "description": "在罐子被击碎和爆炸了很多次后，人们明白这种武器需要视死如归的人，这让原本痛苦的壕沟战变得更加痛苦了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡时对周围所有单位造成法术伤害、施加寒冷并直接熄灭\"紧急供暖器\"",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1386_winmag": {
            "enemyId": "enemy_1386_winmag",
            "enemyIndex": "VM11",
            "enemyTags": null,
            "sortId": 740,
            "name": "访问团术师",
            "enemyLevel": "NORMAL",
            "description": "访问团中尖锐的法术进攻者，源石技艺的频率已如此协调，但他们还是被建议下手轻点。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在<封冻>的区域内攻击造成十字溅射伤害，进入\"紧急供暖器\"生效范围内失去该特性",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1386_winmag_2": {
            "enemyId": "enemy_1386_winmag_2",
            "enemyIndex": "VM12",
            "enemyTags": null,
            "sortId": 741,
            "name": "访问团术师长",
            "enemyLevel": "NORMAL",
            "description": "访问团中凌厉的法术破局者，源石技艺的频率能实现共振，但他们还是被命令下手轻点。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在<封冻>的区域内攻击造成十字溅射伤害，进入\"紧急供暖器\"生效范围内失去该特性",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1387_winshd": {
            "enemyId": "enemy_1387_winshd",
            "enemyIndex": "VM13",
            "enemyTags": null,
            "sortId": 742,
            "name": "访问团持盾者",
            "enemyLevel": "ELITE",
            "description": "访问团中坚实的防御者，盾牌与凝结的冰晶合而为一，成为雪地上难以逾越的高墙。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在<封冻>的区域内防御力与法抗逐渐升高，进入\"紧急供暖器\"生效范围内防御力与法抗逐渐降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1387_winshd_2": {
            "enemyId": "enemy_1387_winshd_2",
            "enemyIndex": "VM14",
            "enemyTags": null,
            "sortId": 743,
            "name": "访问团持盾长",
            "enemyLevel": "ELITE",
            "description": "访问团中杰出的防御者，身影与凌冽的天地融为一体，成为雪域中屹立不倒的天堑。\n",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在<封冻>的区域内防御力与法抗逐渐升高，进入\"紧急供暖器\"生效范围内防御力与法抗逐渐降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1388_wingnt": {
            "enemyId": "enemy_1388_wingnt",
            "enemyIndex": "VM15",
            "enemyTags": null,
            "sortId": 744,
            "name": "“投石机”",
            "enemyLevel": "ELITE",
            "description": "访问团中的专业投弹手，能够双手投掷百公斤重的榴弹。访问团里其他人都知道，和这帮人打雪仗，自己只会连人带雪球一起被砸飞出去。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以抛出巨大雪球造成十字溅射伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "抛出雪球后只能进行近战攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1388_wingnt_2": {
            "enemyId": "enemy_1388_wingnt_2",
            "enemyIndex": "VM16",
            "enemyTags": null,
            "sortId": 745,
            "name": "“榴弹炮”",
            "enemyLevel": "ELITE",
            "description": "访问团中的投弹手精英，听说他们掷出的榴弹威力和城防炮相近。访问团没有人会不自量力挑战他们，于是这帮猛汉扛着“精雕细琢”的大雪球游走在雪地间，等待着不知内情的“挑战者”自投罗网。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以抛出巨大雪球造成十字溅射伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "抛出雪球后只能进行近战攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1389_winbab": {
            "enemyId": "enemy_1389_winbab",
            "enemyIndex": "VM17",
            "enemyTags": null,
            "sortId": 746,
            "name": "访问团强攻手",
            "enemyLevel": "NORMAL",
            "description": "强攻手原来的作用是攻城拔寨，但在访问团，他们主要的任务是率先击倒那些守卫供暖器的对手。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击“紧急供暖器”右侧的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1389_winbab_2": {
            "enemyId": "enemy_1389_winbab_2",
            "enemyIndex": "VM18",
            "enemyTags": null,
            "sortId": 747,
            "name": "访问团强攻冠军",
            "enemyLevel": "NORMAL",
            "description": "“击倒守卫供暖器的人”成了访问团来到这里后最常训练的科目，那么出现冠军似乎也并不奇怪。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "优先攻击“紧急供暖器”右侧的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1390_dhsbr": {
            "enemyId": "enemy_1390_dhsbr",
            "enemyIndex": "HSL1",
            "enemyTags": null,
            "sortId": 748,
            "name": "秽",
            "enemyLevel": "NORMAL",
            "description": "因农人忧心于歉收而诞生的织物，携带作物病害，对农业生产威胁颇大。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后对田地造成病害污染",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "位于受病害污染的田地上时<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1390_dhsbr_2": {
            "enemyId": "enemy_1390_dhsbr_2",
            "enemyIndex": "HSL2",
            "enemyTags": null,
            "sortId": 749,
            "name": "除秽",
            "enemyLevel": "NORMAL",
            "description": "因农人恐惧于绝收而诞生的织物，携带多种作物病害，对农业生产威胁极大。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后对田地造成病害污染",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "位于受病害污染的田地上时<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1391_dhbow": {
            "enemyId": "enemy_1391_dhbow",
            "enemyIndex": "HSL3",
            "enemyTags": null,
            "sortId": 750,
            "name": "蚀",
            "enemyLevel": "NORMAL",
            "description": "从远处喷吐病害，能污染作物的织物，农业地块上的作物也难逃其害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于受病害污染的田地上时，攻击造成法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1391_dhbow_2": {
            "enemyId": "enemy_1391_dhbow_2",
            "enemyIndex": "HSL4",
            "enemyTags": null,
            "sortId": 751,
            "name": "去蚀",
            "enemyLevel": "NORMAL",
            "description": "从远处喷吐高危病害，能侵蚀作物的织物，防护齐备的农业地块上的作物也难逃其害。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "位于受病害污染的田地上时，攻击造成法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1392_dhshld": {
            "enemyId": "enemy_1392_dhshld",
            "enemyIndex": "HSL5",
            "enemyTags": null,
            "sortId": 752,
            "name": "肮",
            "enemyLevel": "ELITE",
            "description": "身形庞大，表皮粗厚，在田地中横冲直撞的大型织物，备受农人厌恶。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "更容易受到攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后对田地造成严重病害污染",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1392_dhshld_2": {
            "enemyId": "enemy_1392_dhshld_2",
            "enemyIndex": "HSL6",
            "enemyTags": null,
            "sortId": 753,
            "name": "厌肮",
            "enemyLevel": "ELITE",
            "description": "身形巨大，表皮坚韧，在田地中碾轧作物的大型织物，备受农人憎恨。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "更容易受到攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后对田地造成严重病害污染",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1393_dhele": {
            "enemyId": "enemy_1393_dhele",
            "enemyIndex": "HSL7",
            "enemyTags": null,
            "sortId": 754,
            "name": "玷",
            "enemyLevel": "ELITE",
            "description": "扩散病害的织物。若是放任其肆虐，不到半日良田就会化为滋生病害的温床。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "吸收浅水，攻击全图我方近战单位并造成十字溅射伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "位于受病害污染的田地上时，攻击附带法术伤害并对田地造成病害污染",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1393_dhele_2": {
            "enemyId": "enemy_1393_dhele_2",
            "enemyIndex": "HSL8",
            "enemyTags": null,
            "sortId": 755,
            "name": "勿玷",
            "enemyLevel": "ELITE",
            "description": "肆无忌惮扩散病害的织物。若是放任其肆虐，转瞬之间沃土就会变作农人心中的噩梦。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "吸收浅水，攻击全图我方近战单位并造成十字溅射伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "位于受病害污染的田地上时，攻击附带法术伤害并对田地造成病害污染",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1394_dhzts": {
            "enemyId": "enemy_1394_dhzts",
            "enemyIndex": "HSL9",
            "enemyTags": null,
            "sortId": 756,
            "name": "瘴",
            "enemyLevel": "ELITE",
            "description": "与牧兽样貌相仿，乍一看颇为温顺。与其他织物不同，在吸收了水土中的病害后会对人产生很强的攻击性，千万小心。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "重生",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "重生时持续吸收脚下田地的病害污染，根据吸收量提升自己防御力，并使自身攻击附带法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1394_dhzts_2": {
            "enemyId": "enemy_1394_dhzts_2",
            "enemyIndex": "HSL10",
            "enemyTags": null,
            "sortId": 757,
            "name": "鄙瘴",
            "enemyLevel": "ELITE",
            "description": "与牧兽样貌相仿，乍一看颇为温顺。与其他织物不同，在吸收了水土中的病害后会对人产生极强的攻击性，需要万分小心。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "重生",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "重生时持续吸收脚下田地的病害污染，根据吸收量提升自己防御力，并使自身攻击附带法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1395_dhxts": {
            "enemyId": "enemy_1395_dhxts",
            "enemyIndex": "HSL11",
            "enemyTags": null,
            "sortId": 758,
            "name": "田鼷",
            "enemyLevel": "NORMAL",
            "description": "田鼷是农人的宿敌，也是泰拉农耕史的活书页。它们适应了现代的耕种方式，阻流阀逃不过它们的破坏。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会攻击周围的阻流阀",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "位于受病害污染的田地上时<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1395_dhxts_2": {
            "enemyId": "enemy_1395_dhxts_2",
            "enemyIndex": "HSL12",
            "enemyTags": null,
            "sortId": 759,
            "name": "硬毫田鼷",
            "enemyLevel": "NORMAL",
            "description": "田鼷是农人的宿敌，也是泰拉农耕史的活书页。它们完全适应了现代的耕种方式，再先进的阻流阀也逃不过它们的破坏。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会攻击周围的阻流阀",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "位于受病害污染的田地上时<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1396_dhdts": {
            "enemyId": "enemy_1396_dhdts",
            "enemyIndex": "HSL13",
            "enemyTags": null,
            "sortId": 760,
            "name": "田鼷力士",
            "enemyLevel": "ELITE",
            "description": "收成越好，田鼷越肥。当它们长出四块腹肌之后，天师们就该叹气了——它们弄坏阻流阀的效率高得吓人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到伤害后奔跑，移动速度短暂大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "经过阻流阀时对其造成高额伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1396_dhdts_2": {
            "enemyId": "enemy_1396_dhdts_2",
            "enemyIndex": "HSL14",
            "enemyTags": null,
            "sortId": 761,
            "name": "田鼷猛士",
            "enemyLevel": "ELITE",
            "description": "收成越好，田鼷越肥。当它们长出八块腹肌之后，天师们就该头疼了——它们眨眼间就能把阻流阀拆个精光。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到伤害后奔跑，移动速度短暂大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "经过阻流阀时对其造成高额伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1397_dhtsxt": {
            "enemyId": "enemy_1397_dhtsxt",
            "enemyIndex": "HSL15",
            "enemyTags": null,
            "sortId": 762,
            "name": "田鼷飞贼",
            "enemyLevel": "ELITE",
            "description": "田鼷的麻烦之处在于，它们不仅会破坏农业设备，还会把拆下来的零件搬回去筑巢。假以时日，它们也许会拼出一座移动城市？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到伤害后奔跑，移动速度短暂大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "经过阻流阀时对其造成高额伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "击倒后获得可部署单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1397_dhtsxt_2": {
            "enemyId": "enemy_1397_dhtsxt_2",
            "enemyIndex": "HSL16",
            "enemyTags": null,
            "sortId": 763,
            "name": "田鼷大盗",
            "enemyLevel": "ELITE",
            "description": "田鼷的麻烦之处在于，它们不仅会拆散农业设备，还会把拆下来的零件统统搬回去筑巢。假以时日，它们也许会拼出一座移动城市？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到伤害后奔跑，移动速度短暂大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "经过阻流阀时对其造成高额伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "击倒后获得可部署单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1398_dhdcr": {
            "enemyId": "enemy_1398_dhdcr",
            "enemyIndex": "HSL17",
            "enemyTags": null,
            "sortId": 764,
            "name": "天桩-甲",
            "enemyLevel": "ELITE",
            "description": "基柱式试验地块综合监测-维护系统，天桩甲型。能对土壤状况、水源质量和作物病虫害进行实时监控，能释放配套的天桩乙型应急处理异常情况。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为友好单位，监测田地病害程度",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "所在田地病害程度超过阈值后惊醒",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "逐渐损失生命，每损失一定比例生命时，释放一定数量的天桩-乙",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1399_dhtb"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1398_dhdcr_2": {
            "enemyId": "enemy_1398_dhdcr_2",
            "enemyIndex": "HSL18",
            "enemyTags": null,
            "sortId": 765,
            "name": "失控天桩-甲",
            "enemyLevel": "ELITE",
            "description": "基柱式试验地块综合监测-维护系统，天桩甲型。本来能对土壤状况、水源质量和作物病虫害进行实时监控，能释放配套的天桩乙型应急处理异常情况，但目前处于失控状态。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始为友好单位，监测田地病害程度",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "所在田地病害程度超过阈值后惊醒",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "逐渐损失生命，每损失一定比例生命时，释放一定数量的失控天桩-乙",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1399_dhtb_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1399_dhtb": {
            "enemyId": "enemy_1399_dhtb",
            "enemyIndex": "HSL19",
            "enemyTags": null,
            "sortId": 766,
            "name": "天桩-乙",
            "enemyLevel": "NORMAL",
            "description": "无人机式农业试验地块综合监测-维护系统，天桩乙型。能在天桩甲型的信号范围内完成采集作物样本、处置虫害、喷洒药水、驱逐闯入动物等工作。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "扑到范围内第一个我方单位身上啃啮，直至目标倒下",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1399_dhtb_2": {
            "enemyId": "enemy_1399_dhtb_2",
            "enemyIndex": "HSL20",
            "enemyTags": null,
            "sortId": 767,
            "name": "失控天桩-乙",
            "enemyLevel": "NORMAL",
            "description": "无人机式农业试验地块综合监测-维护系统，天桩乙型。本来能在天桩甲型的信号范围内完成采集作物样本、处置虫害、喷洒药水、驱逐闯入动物等工作，但目前处于失控状态。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "扑到范围内第一个我方单位身上啃啮，直至目标倒下",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1401_pogpro": {
            "enemyId": "enemy_1401_pogpro",
            "enemyIndex": "R18",
            "enemyTags": null,
            "sortId": 768,
            "name": "联合政府军犬",
            "enemyLevel": "NORMAL",
            "description": "玻利瓦尔联合政府训练的猎犬。佩洛军官们不太喜欢将其纳入战术考量。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1401_pogpro_2": {
            "enemyId": "enemy_1401_pogpro_2",
            "enemyIndex": "R19",
            "enemyTags": null,
            "sortId": 769,
            "name": "联合政府军犬pro",
            "enemyLevel": "NORMAL",
            "description": "经哥伦比亚训练后，由玻利瓦尔联合政府采购的特种猎犬。在军队内部推广时遭遇了一定的阻力。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1402_tgshd": {
            "enemyId": "enemy_1402_tgshd",
            "enemyIndex": "R20",
            "enemyTags": null,
            "sortId": 770,
            "name": "装甲侦察兵",
            "enemyLevel": "ELITE",
            "description": "身着装甲的侦察兵。身上的装甲可以反向追踪并标记攻击者的位置。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被攻击时使攻击者暴露5秒",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "暴露状态下的我方无法通过封阻物避开敌方视线，且受到的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1402_tgshd_2": {
            "enemyId": "enemy_1402_tgshd_2",
            "enemyIndex": "R21",
            "enemyTags": null,
            "sortId": 771,
            "name": "重装侦察兵",
            "enemyLevel": "ELITE",
            "description": "身着重甲的侦察兵。联合政府军方加厚了装甲部分，但对如何增强反向追踪功能一头雾水。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被攻击时使攻击者暴露5秒",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "暴露状态下的我方无法通过封阻物避开敌方视线，且受到的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1403_gunsho": {
            "enemyId": "enemy_1403_gunsho",
            "enemyIndex": "R22",
            "enemyTags": null,
            "sortId": 772,
            "name": "速射轻弩手",
            "enemyLevel": "NORMAL",
            "description": "一次可以连射三支箭矢的轻弩手。瞬时火力上取得优势的代价是难以持续。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "与我方处于同一直线上时进行直击：向目标方向发射3支弩箭",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1403_gunsho_2": {
            "enemyId": "enemy_1403_gunsho_2",
            "enemyIndex": "R23",
            "enemyTags": null,
            "sortId": 773,
            "name": "速射劲弩手",
            "enemyLevel": "NORMAL",
            "description": "一次可以连射三支箭矢的劲弩手。哥伦比亚考察团不得不承认这种“自制小玩意儿”的威力不输一些高科技武器。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "与我方处于同一直线上时进行直击：向目标方向发射3支弩箭",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1404_msnip": {
            "enemyId": "enemy_1404_msnip",
            "enemyIndex": "R24",
            "enemyTags": null,
            "sortId": 774,
            "name": "重弩突袭者",
            "enemyLevel": "NORMAL",
            "description": "配发了量产型动能增强弩的狙击手。武器采购价格很高，但物有所值，充能后可对目标造成长时间的眩晕。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "与我方处于同一直线上时进行直击：向目标方向发射1支造成法术伤害的弩箭并使目标<$ba.stun>晕眩</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1404_msnip_2": {
            "enemyId": "enemy_1404_msnip_2",
            "enemyIndex": "R25",
            "enemyTags": null,
            "sortId": 775,
            "name": "重弩猎杀者",
            "enemyLevel": "NORMAL",
            "description": "配发了试制型动能增强弩的狙击手。武器采购价格奇高，据说是因为采购人员和哥伦比亚某个小公司达成了秘密协议。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "与我方处于同一直线上时进行直击：向目标方向发射1支造成法术伤害的弩箭并使目标<$ba.stun>晕眩</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1405_boomer": {
            "enemyId": "enemy_1405_boomer",
            "enemyIndex": "R26",
            "enemyTags": null,
            "sortId": 776,
            "name": "鲁莽掷弹兵",
            "enemyLevel": "NORMAL",
            "description": "不携带常规武器的特种战斗人员。不怎么参加平时的军事训练，薪水却很高，不过没人羡慕。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡状态下首次受到伤害时，向上下左右各发出一枚爆破弹，之后移动速度提升且重量下降",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1405_boomer_2": {
            "enemyId": "enemy_1405_boomer_2",
            "enemyIndex": "R27",
            "enemyTags": null,
            "sortId": 777,
            "name": "无畏掷弹兵",
            "enemyLevel": "NORMAL",
            "description": "战斗方式异于常人的特种战斗人员。其余兵种给他们起的诨名是“炮灰”，却不知自己在上级眼里也一样。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡状态下首次受到伤害时，向上下左右各发出一枚爆破弹，之后移动速度提升且重量下降",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1406_chghmr": {
            "enemyId": "enemy_1406_chghmr",
            "enemyIndex": "R28",
            "enemyTags": null,
            "sortId": 778,
            "name": "战线推进者",
            "enemyLevel": "ELITE",
            "description": "负责推进己方战线的重武装人员。一般由暴脾气的老兵担任，他们会把在上司那里受的气撒在自己面前的任何东西上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次被阻挡后，首次攻击的攻击力大幅提升",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1406_chghmr_2": {
            "enemyId": "enemy_1406_chghmr_2",
            "enemyIndex": "R29",
            "enemyTags": null,
            "sortId": 779,
            "name": "战线突破者",
            "enemyLevel": "ELITE",
            "description": "负责突破敌方战线的重武装人员。他们只知道抡动大锤，完全不管自己眼前是路障还是大活人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每次被阻挡后，首次攻击的攻击力大幅提升",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1407_hummbd": {
            "enemyId": "enemy_1407_hummbd",
            "enemyIndex": "R30",
            "enemyTags": null,
            "sortId": 780,
            "name": "远眺",
            "enemyLevel": "NORMAL",
            "description": "联合政府军队统一配发的无人机。设计初衷是用来侦察，由于电路问题侦察功能极不稳定，不得已加装了攻击模块。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时使周围的我方单位暴露8秒",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "暴露状态下的我方无法通过封阻物避开敌方视线，且受到的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1407_hummbd_2": {
            "enemyId": "enemy_1407_hummbd_2",
            "enemyIndex": "R31",
            "enemyTags": null,
            "sortId": 781,
            "name": "远眺·B",
            "enemyLevel": "NORMAL",
            "description": "联合政府老兵改装过的无人机。改装者随便调了调侦察模块的电路，随后把所有的精力投入到了加强火力上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时使周围的我方单位暴露8秒",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "暴露状态下的我方无法通过封阻物避开敌方视线，且受到的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1408_scotcn": {
            "enemyId": "enemy_1408_scotcn",
            "enemyIndex": "R32",
            "enemyTags": null,
            "sortId": 782,
            "name": "战场观测炮手",
            "enemyLevel": "ELITE",
            "description": "感觉敏锐的炮手，发射内嵌侦察单元的炮弹。联合政府军队内部的稀缺人才。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "超远距离攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "炮弹能对目标及其周围八格内的所有我方单位造成伤害并使目标暴露5秒",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "暴露状态下的我方无法通过封阻物避开敌方视线，且受到的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1408_scotcn_2": {
            "enemyId": "enemy_1408_scotcn_2",
            "enemyIndex": "R33",
            "enemyTags": null,
            "sortId": 783,
            "name": "战场深视炮手",
            "enemyLevel": "ELITE",
            "description": "经验丰富的炮手，发射内嵌侦察单元的炮弹。据说两个军头曾经为了一位资深炮手的归属大打出手。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "超远距离攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "炮弹能对目标及其周围八格内的所有我方单位造成伤害并使目标暴露5秒",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "暴露状态下的我方无法通过封阻物避开敌方视线，且受到的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1409_bdguad": {
            "enemyId": "enemy_1409_bdguad",
            "enemyIndex": "R34",
            "enemyTags": null,
            "sortId": 784,
            "name": "马特奥的警卫",
            "enemyLevel": "ELITE",
            "description": "马特奥的得力警卫。每个联合政府的军头都需要这样的人，否则他们晚上睡不好觉。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "与我方处于同一直线上时进行直击：向目标方向发射2枚爆破弹",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "未被阻挡时受到的物理和法术伤害降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1409_bdguad_2": {
            "enemyId": "enemy_1409_bdguad_2",
            "enemyIndex": "R35",
            "enemyTags": null,
            "sortId": 785,
            "name": "马特奥的近卫",
            "enemyLevel": "ELITE",
            "description": "马特奥的贴身近卫。一部分联合政府的军头培植了这样的人，这让他们觉得自己是同僚中的佼佼者。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "与我方处于同一直线上时进行直击：向目标方向发射2枚爆破弹",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "未被阻挡时受到的物理和法术伤害降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1409_bdguad_3": {
            "enemyId": "enemy_1409_bdguad_3",
            "enemyIndex": "R36",
            "enemyTags": null,
            "sortId": 786,
            "name": "马特奥的亲卫",
            "enemyLevel": "ELITE",
            "description": "马特奥最信任的心腹卫士。极少数军头身边才有这样的人，但军头们总是不懂得一个人的忠诚到底有多宝贵。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "与我方处于同一直线上时进行直击：向目标方向发射2枚爆破弹",
                    "textFormat": "SILENCE"
                },
                {
                    "text": "未被阻挡时受到的物理和法术伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "靠近<马特奥上尉>时，为其补充全部弹药",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1551_bolicp"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1410_mmelee": {
            "enemyId": "enemy_1410_mmelee",
            "enemyIndex": "SMN1",
            "enemyTags": null,
            "sortId": 787,
            "name": "“飞鞋党”佣兵",
            "enemyLevel": "NORMAL",
            "description": "将喷射气瓶踩在脚下，推动身体高速前进的雇佣兵。“飞鞋党”佣兵们享受着疾驰如飞的劫掠人生。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "拥有物理闪避，遇到稳固锁链后失去物理闪避",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1410_mmelee_2": {
            "enemyId": "enemy_1410_mmelee_2",
            "enemyIndex": "SMN2",
            "enemyTags": null,
            "sortId": 788,
            "name": "“飞鞋党”精锐佣兵",
            "enemyLevel": "NORMAL",
            "description": "将喷射气瓶踩在脚下，推动身体高速前进的雇佣兵。总是优先劫掠乌萨斯商队，简单耐用的乌萨斯制品是他们的最爱。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "拥有物理闪避，遇到稳固锁链后失去物理闪避",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1411_mmrnge": {
            "enemyId": "enemy_1411_mmrnge",
            "enemyIndex": "SMN3",
            "enemyTags": null,
            "sortId": 789,
            "name": "“锅盖头”射手",
            "enemyLevel": "NORMAL",
            "description": "头盔装有维多利亚透镜的佣兵。他们从未听清过疤痕商场的其他佣兵在背后偷笑的声音，因为头盔的密封性很好。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1411_mmrnge_2": {
            "enemyId": "enemy_1411_mmrnge_2",
            "enemyIndex": "SMN4",
            "enemyTags": null,
            "sortId": 790,
            "name": "“锅盖头”劲弩射手",
            "enemyLevel": "NORMAL",
            "description": "头盔装有维多利亚透镜，武器装备良好的佣兵。他们从未听清过疤痕商场的其他佣兵在背后偷笑的声音，因为头盔的密封性很好。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1412_mmjump": {
            "enemyId": "enemy_1412_mmjump",
            "enemyIndex": "SMN5",
            "enemyTags": null,
            "sortId": 791,
            "name": "破烂拼凑者",
            "enemyLevel": "NORMAL",
            "description": "热衷于制造新式装备的佣兵，想要尝试利用大功率设备推动更沉重的装备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次遇到阻挡或稳固锁链时，可以起飞一段时间，降落之后防御力大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1412_mmjump_2": {
            "enemyId": "enemy_1412_mmjump_2",
            "enemyIndex": "SMN6",
            "enemyTags": null,
            "sortId": 792,
            "name": "破烂发明家",
            "enemyLevel": "NORMAL",
            "description": "已经制造过很多新式装备的发明家，但迟迟没有完成飞行和降落装备的设计优化工作。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "首次遇到阻挡或稳固锁链时，可以起飞一段时间，降落之后防御力大幅降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1413_mmstck": {
            "enemyId": "enemy_1413_mmstck",
            "enemyIndex": "SMN7",
            "enemyTags": null,
            "sortId": 793,
            "name": "赏金猎人“骑士”",
            "enemyLevel": "ELITE",
            "description": "精通巫术的赏金猎人，自制装备时参考了卡西米尔骑士的造型。在执行任务时，他们通过追猎来折磨任务目标，获得乐趣。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "移动时逐渐加速，被阻挡后的首次攻击根据移速造成额外法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1413_mmstck_2": {
            "enemyId": "enemy_1413_mmstck_2",
            "enemyIndex": "SMN8",
            "enemyTags": null,
            "sortId": 794,
            "name": "赏金猎人“大骑士”",
            "enemyLevel": "ELITE",
            "description": "精通巫术的赏金猎人，打算赚到足够赏金后就去卡西米尔参加骑士竞赛。现在，他们最大的乐趣，就是通过追猎来折磨任务目标。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "移动时逐渐加速，被阻挡后的首次攻击根据移速造成额外法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1414_mmleak": {
            "enemyId": "enemy_1414_mmleak",
            "enemyIndex": "SMN9",
            "enemyTags": null,
            "sortId": 795,
            "name": "爆燃厨具巨人",
            "enemyLevel": "ELITE",
            "description": "佣兵们能够把任何合适的素材制作成像样的武器。这个摇晃前行的巨大机械构装体挥舞着产自拉特兰的厨具，行动时一边漏出燃料一边发出噗噗的响声。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "不可阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "遇到稳固锁链后会持续损失一定比例的生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1414_mmleak_2": {
            "enemyId": "enemy_1414_mmleak_2",
            "enemyIndex": "SMN10",
            "enemyTags": null,
            "sortId": 796,
            "name": "增强型爆燃厨具巨人",
            "enemyLevel": "ELITE",
            "description": "佣兵们能够把任何合适的素材制作成像样的武器。这个摇晃前行的巨大机械构装体挥舞着产自拉特兰的厨具，试图把面前的敌人通通打烂。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "不可阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "遇到稳固锁链后会持续损失一定比例的生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1415_mmkabi": {
            "enemyId": "enemy_1415_mmkabi",
            "enemyIndex": "SMN11",
            "enemyTags": null,
            "sortId": 797,
            "name": "温顺的武装驮兽",
            "enemyLevel": "ELITE",
            "description": "情绪稳定的驮兽，体型巨大，行动缓慢。在温顺地接受完严格训练后被投放到战场，从事并不擅长的工作。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "遇到稳固锁链时会大摔一跤并眩晕，同时对周围其他敌方单位造成物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1415_mmkabi_2": {
            "enemyId": "enemy_1415_mmkabi_2",
            "enemyIndex": "SMN12",
            "enemyTags": null,
            "sortId": 798,
            "name": "温顺的武装大驮兽",
            "enemyLevel": "ELITE",
            "description": "情绪稳定的大型驮兽，体型巨大，行动缓慢。在温顺地接受完严格训练后被投放到战场，从事并不擅长的工作。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "遇到稳固锁链时会大摔一跤并眩晕，同时对周围其他敌方单位造成物理伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1416_mmfarm": {
            "enemyId": "enemy_1416_mmfarm",
            "enemyIndex": "SMN13",
            "enemyTags": null,
            "sortId": 799,
            "name": "流浪佣兵“剪刀手”",
            "enemyLevel": "ELITE",
            "description": "将聚成一团的锋利刀刃作为武器的佣兵，据说经常误伤队友，因此找不到伙伴。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击使目标周围四格的单位受到溅射伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会剪断稳固锁链",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1416_mmfarm_2": {
            "enemyId": "enemy_1416_mmfarm_2",
            "enemyIndex": "SMN14",
            "enemyTags": null,
            "sortId": 800,
            "name": "流浪佣兵“编织者”",
            "enemyLevel": "ELITE",
            "description": "能够熟练运用新式装备的佣兵，水平精进甚至可以利用手头的装备灵活地操作纺织机。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击使目标周围四格的单位受到溅射伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会剪断稳固锁链",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1417_mmdudu": {
            "enemyId": "enemy_1417_mmdudu",
            "enemyIndex": "SMN15",
            "enemyTags": null,
            "sortId": 801,
            "name": "自由佣兵“贝斯”",
            "enemyLevel": "ELITE",
            "description": "急躁的节奏和猛烈的轰鸣组成了移动城市卡兹戴尔的韵律。金属乐队的成员们试图将佣兵职业与演出生活结合起来，所以为武器附加了演奏功能。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "选择一个我方单位持续施法，对目标及稳固锁链连接的所有干员持续造成法术伤害和<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1417_mmdudu_2": {
            "enemyId": "enemy_1417_mmdudu_2",
            "enemyIndex": "SMN16",
            "enemyTags": null,
            "sortId": 802,
            "name": "自由佣兵“主音吉他”",
            "enemyLevel": "ELITE",
            "description": "将佣兵职业与演出生活完美结合的金属乐队成员，其演出时激流般的节奏点燃了所有听众——字面意义的“点燃”。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "选择一个我方单位持续施法，对目标及稳固锁链连接的所有干员持续造成法术伤害和<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1418_mmkonm": {
            "enemyId": "enemy_1418_mmkonm",
            "enemyIndex": "SMN17",
            "enemyTags": null,
            "sortId": 803,
            "name": "流浪工匠“修补工”",
            "enemyLevel": "NORMAL",
            "description": "执着于研发飞行装置的萨卡兹工匠，层层叠叠的补丁缝的不止气球，还有追求理想的心。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "失去<$ba.float>近地悬浮</>后，攻击范围缩小",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1418_mmkonm_2": {
            "enemyId": "enemy_1418_mmkonm_2",
            "enemyIndex": "SMN18",
            "enemyTags": null,
            "sortId": 804,
            "name": "流浪工匠“修补工头”",
            "enemyLevel": "NORMAL",
            "description": "终于研发出靠谱飞行装置的萨卡兹工匠，也许他们所使用的技术在很多年后会应用于威力更加巨大的飞行战争装备。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "失去<$ba.float>近地悬浮</>后，攻击范围缩小",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1419_mmcike": {
            "enemyId": "enemy_1419_mmcike",
            "enemyIndex": "UDF1",
            "enemyTags": null,
            "sortId": 805,
            "name": "裹骸死士",
            "enemyLevel": "ELITE",
            "description": "抛却名字，自断犄角的萨卡兹刺客。紧束的裹布之中，乃是赤诚的狂热和既定的命运。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>，<$ba.invisible>隐匿</>效果失效后的下一次攻击造成更高伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "拥有物理与法术闪避",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "遇到稳固铁链后，一段时间内失去隐匿，物理和法术闪避效果",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值降至一半时，能够穿过一次阻挡其的单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_3006_tersia": {
            "enemyId": "enemy_3006_tersia",
            "enemyIndex": "THA1",
            "enemyTags": null,
            "sortId": 806,
            "name": "特蕾西娅，“魔王”",
            "enemyLevel": "BOSS",
            "description": "一位谦卑的英雄，一个瑰丽的梦想。未来在她眼中凝聚，道路在她脚下消散。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【永恒尘埃】以自身为中心，旋转数颗“微尘”，命中敌人时造成真实伤害并附带击退效果",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": true
        },
        "enemy_2001_duckmi": {
            "enemyId": "enemy_2001_duckmi",
            "enemyIndex": "DLD",
            "enemyTags": null,
            "sortId": 807,
            "name": "鸭爵",
            "enemyLevel": "ELITE",
            "description": "哥伦比亚著名投资人，企业家，“鸭之力”大师。神出鬼没，爱好是和别人逗乐子......",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到攻击后移动速度大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_2002_bearmi": {
            "enemyId": "enemy_2002_bearmi",
            "enemyIndex": "GPN",
            "enemyTags": null,
            "sortId": 808,
            "name": "高普尼克",
            "enemyLevel": "ELITE",
            "description": "鸭爵雇佣的乌萨斯保安，力大无穷但是脑袋不太好使，主要负责给鸭爵提行李。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2034_sythef": {
            "enemyId": "enemy_2034_sythef",
            "enemyIndex": "THF",
            "enemyTags": null,
            "sortId": 809,
            "name": "流泪小子",
            "enemyLevel": "ELITE",
            "description": "唯唯诺诺的佩洛，离开家庭后正在寻找自己的新生活......不过别人是记不住那么多的，别人只知道他一直在流泪。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击会<$ba.stun>晕眩</>目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2009_csaudc": {
            "enemyId": "enemy_2009_csaudc",
            "enemyIndex": "CS1",
            "enemyTags": null,
            "sortId": 810,
            "name": "骇笑看客",
            "enemyLevel": "ELITE",
            "description": "猩红剧团的忠实观众，不分昼夜地享受着戏剧，其自身已经与这剧团一样不可理喻。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2010_csdcr": {
            "enemyId": "enemy_2010_csdcr",
            "enemyIndex": "CS2",
            "enemyTags": null,
            "sortId": 811,
            "name": "绯红歌伶",
            "enemyLevel": "ELITE",
            "description": "猩红剧团的演员，在多重刺激下会放声高歌，煽惑追随者们不顾一切地进攻。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到一定次数伤害后，立刻使当前全场敌人在短时间内攻击速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2011_csppt": {
            "enemyId": "enemy_2011_csppt",
            "enemyIndex": "CS3",
            "enemyTags": null,
            "sortId": 812,
            "name": "剧场组装体",
            "enemyLevel": "ELITE",
            "description": "猩红剧团道具师负责维护的巨型组装体，平日里用来搬运道具箱，身形巨大，极难阻挡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于4的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击对自身周围较近范围内所有我方单位造成溅射伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2012_csbln": {
            "enemyId": "enemy_2012_csbln",
            "enemyIndex": "CS4",
            "enemyTags": null,
            "sortId": 813,
            "name": "“小惊喜”",
            "enemyLevel": "NORMAL",
            "description": "猩红剧团为观众准备的特别礼物，每位收到礼物的观众都会变得特别“欣喜若狂”。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时对周围我方单位造成法术伤害，并额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_2017_csphts": {
            "enemyId": "enemy_2017_csphts",
            "enemyIndex": "PTS",
            "enemyTags": null,
            "sortId": 814,
            "name": "不祥幻影",
            "enemyLevel": "ELITE",
            "description": "一片影子。从不曾离开，从不曾真实存在。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时有几率闪避物理与法术攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会使用技能对周围造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击和技能无视目标一定护甲且额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2016_csphtm"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2021_syfish": {
            "enemyId": "enemy_2021_syfish",
            "enemyIndex": "SY1",
            "enemyTags": null,
            "sortId": 815,
            "name": "骨海漂流体",
            "enemyLevel": "NORMAL",
            "description": "从大群骨骸中诞生的恐鱼，常常成群而动，一边寻找尸骨吞食养分，一边任由其他恐鱼捕食。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击额外造成<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2022_syzeni": {
            "enemyId": "enemy_2022_syzeni",
            "enemyIndex": "SY2",
            "enemyTags": null,
            "sortId": 816,
            "name": "固海凿石者",
            "enemyLevel": "NORMAL",
            "description": "拥有坚固外壳的恐鱼，栖居在大群外围，为整个大群阻挡敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击范围内首次出现我方单位时，停止移动且防御力提升，持续一定时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2023_sypult": {
            "enemyId": "enemy_2023_sypult",
            "enemyIndex": "SY3",
            "enemyTags": null,
            "sortId": 817,
            "name": "投嗣育母",
            "enemyLevel": "ELITE",
            "description": "一种以生育为主要职责的恐鱼，遇到致命威胁时会向敌人投掷拟嗣以便真正的恐鱼幼崽逃离战场。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能攻击地面目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "造成伤害时，在目标周围召唤1个<注亡拟嗣>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2024_synut"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2024_synut": {
            "enemyId": "enemy_2024_synut",
            "enemyIndex": "SY4",
            "enemyTags": null,
            "sortId": 818,
            "name": "注亡拟嗣",
            "enemyLevel": "NORMAL",
            "description": "它们是母体生命的延伸，外形上与其诞下的幼崽没有区别。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法移动",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "逐渐损失生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击额外造成<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2023_sypult"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2025_syufo": {
            "enemyId": "enemy_2025_syufo",
            "enemyIndex": "SY5",
            "enemyTags": null,
            "sortId": 819,
            "name": "掠海漂移体",
            "enemyLevel": "ELITE",
            "description": "一种已初步适应天空环境的恐鱼，能够在不受阻碍的情况下一直在海面上滑行。这一分支持续进化后，或许能够衍生出永久居住在天空的后代。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击额外造成<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2033_syboys": {
            "enemyId": "enemy_2033_syboys",
            "enemyIndex": "SY6",
            "enemyTags": null,
            "sortId": 820,
            "name": "塑路者分形",
            "enemyLevel": "NORMAL",
            "description": "海嗣塑路者所留下的分形。幻影必定消散，路途满是歧误。仍要探索，仍要探索。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能存活一段时间",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每攻击2次后下次攻击召唤1个<塑路者分形>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2031_syboy",
                "enemy_2032_syboy2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2040_syrott": {
            "enemyId": "enemy_2040_syrott",
            "enemyIndex": "SY7",
            "enemyTags": null,
            "sortId": 821,
            "name": "伊莎玛拉之泪",
            "enemyLevel": "NORMAL",
            "description": "伊莎玛拉探索与争斗本质的具象。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "出现在我方单位周围",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间对目标造成真实伤害，若攻击范围内无目标则为<伊莎玛拉，腐化之心>充能",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<伊莎玛拉，腐化之心>变身时消失",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2039_syskad"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_2041_syjely": {
            "enemyId": "enemy_2041_syjely",
            "enemyIndex": "SY8",
            "enemyTags": null,
            "sortId": 822,
            "name": "伊祖米克的子代",
            "enemyLevel": "NORMAL",
            "description": "伊祖米克进化分支中衍生出的子代，正携带着从泰拉各地收集到的遗传信息返回母体。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时立即变为随机敌人",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2042_syboss"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2035_sybox": {
            "enemyId": "enemy_2035_sybox",
            "enemyIndex": "SY9",
            "enemyTags": null,
            "sortId": 823,
            "name": "箱形恐鱼",
            "enemyLevel": "ELITE",
            "description": "一种拟态成宝箱模样的恐鱼，时常被深海主教用以保卫避难所。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2043_smsbr": {
            "enemyId": "enemy_2043_smsbr",
            "enemyIndex": "EJ1",
            "enemyTags": null,
            "sortId": 824,
            "name": "染污躯壳",
            "enemyLevel": "NORMAL",
            "description": "因与邪魔接触，受到不可逆污染的萨米战士。他曾抱着明确的目的前往雪原。现在，它空空如也。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到伤害后移动速度短暂大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2044_smwiz": {
            "enemyId": "enemy_2044_smwiz",
            "enemyIndex": "EJ2",
            "enemyTags": null,
            "sortId": 825,
            "name": "歪曲施法者",
            "enemyLevel": "NORMAL",
            "description": "遭邪魔置换的萨米萨满，其对自然的所有理解被重构为了虚无本身。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "一定时间不攻击后移动速度大幅提升，攻击时重置",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2045_smdrn": {
            "enemyId": "enemy_2045_smdrn",
            "enemyIndex": "EJ3",
            "enemyTags": null,
            "sortId": 826,
            "name": "坍缩构造体",
            "enemyLevel": "NORMAL",
            "description": "受到邪魔坍缩影响的无人机，已经在以生物的逻辑行动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2046_smwar": {
            "enemyId": "enemy_2046_smwar",
            "enemyIndex": "EJ4",
            "enemyTags": null,
            "sortId": 827,
            "name": "木裂战士",
            "enemyLevel": "ELITE",
            "description": "曾经是树痕部落荣耀的战士，如今同首领一起沦落为邪魔的尖兵。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2059_smbox": {
            "enemyId": "enemy_2059_smbox",
            "enemyIndex": "EJ5",
            "enemyTags": null,
            "sortId": 828,
            "name": "巨壳藤蔓",
            "enemyLevel": "ELITE",
            "description": "被弃置荒野的盒子中落入了一颗种子，没过多久，它们便成为了利用好奇心捕食的猎手。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2047_smtree": {
            "enemyId": "enemy_2047_smtree",
            "enemyIndex": "-",
            "enemyTags": null,
            "sortId": 829,
            "name": "积雪银凇",
            "enemyLevel": "NORMAL",
            "description": "-",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_2060_smshdw": {
            "enemyId": "enemy_2060_smshdw",
            "enemyIndex": "EJ6",
            "enemyTags": null,
            "sortId": 830,
            "name": "可汗片影",
            "enemyLevel": "NORMAL",
            "description": "陷在可汗梦魇中的灵魂，自会举起兵器，同它永世的统帅一起，拼杀到大地尽头。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2061_smhond": {
            "enemyId": "enemy_2061_smhond",
            "enemyIndex": "EJ7",
            "enemyTags": null,
            "sortId": 831,
            "name": "王者友伴",
            "enemyLevel": "NORMAL",
            "description": "高傲的兽亲自古与萨尔贡皇室关系密切，某些个体更自愿随伴君王左右，以存在护其周全。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_4001_toxcar": {
            "enemyId": "enemy_4001_toxcar",
            "enemyIndex": "MU1",
            "enemyTags": null,
            "sortId": 832,
            "name": "改造瓦斯车",
            "enemyLevel": "ELITE",
            "description": "以前是大型移动城市的农药喷洒车，被可露希尔改造为催泪瓦斯喷射装置，但是她没来得及给小车安装敌我识别系统。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时，场上所有我方单位逐渐损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_4001_toxcar_2": {
            "enemyId": "enemy_4001_toxcar_2",
            "enemyIndex": "MU2",
            "enemyTags": null,
            "sortId": 833,
            "name": "高能瓦斯车",
            "enemyLevel": "ELITE",
            "description": "以前是大型移动城市的农药喷洒车，被可露希尔改造为催泪瓦斯喷射装置，但是她没来得及给小车安装敌我识别系统。这个型号的瓦斯车气罐进行了扩容，危险性上升。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时，场上所有我方单位逐渐损失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_4002_syokai": {
            "enemyId": "enemy_4002_syokai",
            "enemyIndex": "MU3",
            "enemyTags": null,
            "sortId": 834,
            "name": "二手廉价无人机",
            "enemyLevel": "NORMAL",
            "description": "卡西米尔竞技场已经淘汰的便宜货，真的是足够便宜，怎么浪费都不可惜。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时获得可部署单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不计入歼灭数",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_4002_syokai_2": {
            "enemyId": "enemy_4002_syokai_2",
            "enemyIndex": "MU4",
            "enemyTags": null,
            "sortId": 835,
            "name": "二手改装无人机",
            "enemyLevel": "NORMAL",
            "description": "卡西米尔竞技场已经淘汰的便宜货，真的是足够便宜。可露希尔对这批设备进行了细微的改装，但不会改变便宜货的本质。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡时获得可部署单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不计入歼灭数",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_4003_pbank": {
            "enemyId": "enemy_4003_pbank",
            "enemyIndex": "MU5",
            "enemyTags": null,
            "sortId": 836,
            "name": "移动电源",
            "enemyLevel": "NORMAL",
            "description": "哥伦比亚某科技公司早年的实验产品，设计目的是战地能源供给，但是这台车其实并没有安装定位设备，如果没人拦住，它就自己开走了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后回复周围所有我方单位技力",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不计入歼灭数",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1050_lslime": {
            "enemyId": "enemy_1050_lslime",
            "enemyIndex": "UM1",
            "enemyTags": null,
            "sortId": 837,
            "name": "“庞贝”",
            "enemyLevel": "BOSS",
            "description": "巨型的野生被感染生物。在特殊的高温环境中诞生的变异生物个体。不仅它的外观可怖，它自身的高温也让任何人不敢轻易靠近。从古至今就有不少对于巨型生物的目击报告，但若是能亲眼看见这么巨大的感染生物，恐怕永远都无法忘记吧……",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "最多同时攻击四个目标，击中目标时会造成灼烧，持续损失生命值",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被阻挡时会进行自爆造成高额伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值降至一半时攻击速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1500_skulsr": {
            "enemyId": "enemy_1500_skulsr",
            "enemyIndex": "SS",
            "enemyTags": null,
            "sortId": 838,
            "name": "碎骨",
            "enemyLevel": "BOSS",
            "description": "整合运动突击部队干部，手持有源石爆破物及其发射器，但报告说其行动能力优秀，在近身作战中仍有巨大威胁。在龙门外环区域被多次目击。有情报显示他正在参与该区域的某项特殊行动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时会发射榴弹，击中目标及其周围单位使其防御力在短时间内大幅度下降",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值降至一半以下时攻击力大幅度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1502_crowns": {
            "enemyId": "enemy_1502_crowns",
            "enemyIndex": "CS",
            "enemyTags": null,
            "sortId": 839,
            "name": "弑君者",
            "enemyLevel": "BOSS",
            "description": "整合运动干部，从事敌后活动与突袭暗杀行动，擅长近身攻击与突破防御阵线进行奇袭。渗透能力与隐蔽能力优秀，针对她所进行的多次行动均无功而返。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时可以快速移动至其身后",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1503_talula": {
            "enemyId": "enemy_1503_talula",
            "enemyIndex": "TA",
            "enemyTags": null,
            "sortId": 840,
            "name": "塔露拉",
            "enemyLevel": "BOSS",
            "description": "整合运动领导者，同时也是整合运动的发言人。目前判定为诸多动乱事件的幕后主使，是造成切尔诺伯格被毁事件的主谋。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【日冕】对范围内所有我方单位造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【烈焚灼息】使场上一名我方单位持续受到逐渐递增的真实伤害（每秒造成真实伤害，可被<$ba.buffres>抵抗</>）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被阻挡时造成真实伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值降至一半时防御力、法抗与技能释放速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1504_cqbw": {
            "enemyId": "enemy_1504_cqbw",
            "enemyIndex": "W",
            "enemyTags": null,
            "sortId": 841,
            "name": "W",
            "enemyLevel": "BOSS",
            "description": "整合运动干部，萨卡兹雇佣兵，携带形似拉特兰铳的武器，但几乎只是用爆破物和投掷物进行攻击。常使用大量活性源石爆破物在侧面战场进行破坏。行动非常诡异，让人摸不着头脑……",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "会使用爆破物，能对我方单位造成大量物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值降至一半以下时炸药包的使用数量增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1505_frstar": {
            "enemyId": "enemy_1505_frstar",
            "enemyIndex": "FN",
            "enemyTags": null,
            "sortId": 842,
            "name": "霜星",
            "enemyLevel": "BOSS",
            "description": "整合运动法术部队干部，以术师身份参与整合运动，少数能在正面战场以压倒性的法术进行攻击的敌方目标。指挥的队伍中有一支名为“雪怪”的特殊术师小队参与一些特别行动。和她名字一样，给人一种冰冷的感觉。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "常使用冰环法术，能对周围的我方单位造成大量法术伤害，并在数秒内降低击中目标的攻击速度",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会使用法术冻结地面，使其永久无法被部署单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次死亡后重生，重生后攻击力提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1507_mephi": {
            "enemyId": "enemy_1507_mephi",
            "enemyIndex": "MP",
            "enemyTags": null,
            "sortId": 843,
            "name": "梅菲斯特",
            "enemyLevel": "BOSS",
            "description": "整合运动干部，以医疗术师身份参与整合运动，通常与浮士德一同行动。指挥其麾下部队进行攻击，而他则负责治疗，并能够提升宿主单位的生命恢复速度。拥有很高的法术抵抗力。目前能判明他就是那些宿主的控制者。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "全场的敌方单位的自然生命回复速度加倍",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "普通攻击能够同时治疗3名敌方单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "HEAL"
            ],
            "invisibleDetail": false
        },
        "enemy_1508_faust": {
            "enemyId": "enemy_1508_faust",
            "enemyIndex": "FA",
            "enemyTags": null,
            "sortId": 844,
            "name": "浮士德",
            "enemyLevel": "BOSS",
            "description": "整合运动干部，以狙击手身份参与整合运动，通常与梅菲斯特一同行动。能以超远距离的物理攻击对我方造成威胁。有些时候会使用特别的方式召唤类似弩炮的机关进行偷袭，或使用高破坏力的弩箭攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡且登场时一段时间内无敌",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会释放能使攻击力加倍的特殊弩箭",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间会召唤战场中隐藏的弩炮台",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1509_mousek": {
            "enemyId": "enemy_1509_mousek",
            "enemyIndex": "MK",
            "enemyTags": null,
            "sortId": 845,
            "name": "“鼠王”",
            "enemyLevel": "BOSS",
            "description": "林，灰色的林，贫民窟的鼠王，他肩负着诸多称号，一如他的脚下拖曳着整座城市的阴影。不要触碰任何一条红线，当你为自己的僭越而犹豫的瞬间，你所担忧的事实将会在突兀的风沙中无声显现。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【唱沙】对场上生命上限最高单位及其十字范围内所有目标造成大量物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【沙狱】使场上生命上限最低的单位及其周围目标攻击力降低且持续受到法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "出场时拥有能够吸收大量法术伤害的屏障，屏障存在时防御力大幅增加",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值低于50%时，自身造成的伤害提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1510_frstar2": {
            "enemyId": "enemy_1510_frstar2",
            "enemyIndex": "FNF",
            "enemyTags": null,
            "sortId": 846,
            "name": "霜星，“冬痕”",
            "enemyLevel": "BOSS",
            "description": "雪怪小队领袖，为了最后的战斗解放了所剩无几的生命。大地的凛冽已经有所觉悟，我们能否与之为敌？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "普通攻击和冰环均能造成法术伤害，且对目标施加<$ba.cold>寒冷</>效果",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "冰环法术对被<$ba.frozen>冻结</>的目标伤害加倍",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态下会有一段无敌时间，且攻击和技能威力更强大",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1506_patrt": {
            "enemyId": "enemy_1506_patrt",
            "enemyIndex": "PT",
            "enemyTags": null,
            "sortId": 847,
            "name": "爱国者",
            "enemyLevel": "BOSS",
            "description": "年久失修的铠甲多处破损，曾经坚锐的巨戟锋蚀刃锈。但爱国者永不动摇，绝不退缩，从不怜悯。他与命运较量许久，他要割开命运的咽喉。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "大幅强化敌军攻击与防御力",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "行军姿态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击力提升，防御力与法术抗性大幅提升，使自身极容易受到我方攻击，普通攻击为4连击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值降为0后，进入重生阶段，期间持续对周围造成真实伤害，一段时间后切换至毁灭姿态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "毁灭姿态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "能够远程攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对最远的高台单位投掷长枪造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "持续对周围造成真实伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "免疫眩晕，免疫冻结，免疫浮空",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1511_mdrock": {
            "enemyId": "enemy_1511_mdrock",
            "enemyIndex": "MR",
            "enemyTags": null,
            "sortId": 848,
            "name": "泥岩",
            "enemyLevel": "BOSS",
            "description": "年龄不详，性别不详，履历不详，在莱塔尼亚诸城之间的荒野间流浪的感染者组织领袖，曾是整合运动的一员，如今被迫走上战场的泥岩究竟抱着何种念想？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时攻击力永久提升，最多六层",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "拥有护盾吸收法术伤害，护盾存在时大幅提升生命上限与攻击速度",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性刷新护盾",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "释放技能直接夺取最近的非敌方“留声机”",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1512_mcmstr": {
            "enemyId": "enemy_1512_mcmstr",
            "enemyIndex": "BU",
            "enemyTags": null,
            "sortId": 849,
            "name": "“巨大的丑东西”",
            "enemyLevel": "BOSS",
            "description": "祖玛玛的得意之作，庞大的机械怪兽，由大祭司驾驶。攻击方式远近兼顾，并且能够轻易地破坏巨蕈与木桩。正常工程师恐怕难以想象为何这样拼装的机器能够动起来，然而它就是这样动了起来。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "远程攻击造成溅射伤害，近战攻击造成更高伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性破坏巨蕈或木桩地面，使其无法被部署",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值降至0后自爆，造成大范围<$ba.stun>晕眩</>并弹出驾驶员大祭司",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "大祭司形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "不进行攻击，无法被阻挡，每秒受到真实伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1513_dekght": {
            "enemyId": "enemy_1513_dekght",
            "enemyIndex": "DK1",
            "enemyTags": null,
            "sortId": 850,
            "name": "腐败骑士",
            "enemyLevel": "BOSS",
            "description": "散发着恐怖气息的断角萨卡兹骑士，有明显过度使用药物的痕迹。使用战锤作战。拥有粉碎敌人的可怕力量，眼中只有目标。当凋零溃退时，他将肩负起完成使命的职责，大幅提升作战能力。他踏出的每一步都是为了散播腐败。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时使目标与周围四格的单位受到物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "蓄力攻击，对目标与周围四格的单位造成高额物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "当<凋零骑士>死亡时，攻击力、攻击速度、移动速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1513_dekght_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1513_dekght_2": {
            "enemyId": "enemy_1513_dekght_2",
            "enemyIndex": "DK2",
            "enemyTags": null,
            "sortId": 851,
            "name": "凋零骑士",
            "enemyLevel": "BOSS",
            "description": "散发着恐怖气息的断角萨卡兹骑士，有明显过度使用药物的痕迹。使用咒弓作战。能同时射击多个目标，并栽下凋零法术的种子。当腐败溃退时，他将肩负起完成使命的职责，大幅提升作战能力。与之敌对的骑士终将归于凋零。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击两名目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对三名目标发射爆炸箭，短暂延迟后爆炸，对目标与周围四格的单位造成高额法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "当<腐败骑士>死亡时，攻击力、攻击速度、移动速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1513_dekght"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1514_smephi": {
            "enemyId": "enemy_1514_smephi",
            "enemyIndex": "SMP",
            "enemyTags": null,
            "sortId": 852,
            "name": "梅菲斯特，“歌者”",
            "enemyLevel": "BOSS",
            "description": "从石棺中跌出的神秘怪物，你似乎认得他。神秘的歌声自它尖喙里流向周围，周围感染者的思维被它吞噬，个人意志被它消灭，即使它根本不知道自己在做什么。歌声尚未停止。他想要唱歌。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "活性状态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "活性状态下治疗并强化敌方宿主单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每损失一定比例生命，对全场我方释放持续30秒可叠加的毒性粉尘",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次降至0后一段时间内进入休眠状态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "休眠状态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "防御力和法术抗性提升，且生命持续恢复",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "HEAL"
            ],
            "invisibleDetail": false
        },
        "enemy_1515_bsnake": {
            "enemyId": "enemy_1515_bsnake",
            "enemyIndex": "BSN",
            "enemyTags": null,
            "sortId": 853,
            "name": "“不死的黑蛇”",
            "enemyLevel": "BOSS",
            "description": "悲愤的整合运动战士，还是操弄历史的巨人？满口谎言的阴谋家，还是被惨剧吞没的高尚之士？真相已遭火焚，而今屹立火海的只是一位恶神。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一阶段",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击造成真实伤害并对目标施加【烈焚灼息】(每秒造成真实伤害且伤害递增，可被<$ba.buffres>抵抗</>)",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性对两名我方单位施加【烈焚灼息】，附带【烈焚灼息】的我方单位对黑蛇造成的伤害大幅降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "引爆场上所有附带【烈焚灼息】的我方单位，对其与周围四格造成法术伤害且对溅射目标施加【烈焚灼息】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值降至0时释放【不息恶火】对全场造成巨额法术伤害，并进入狂暴状态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "狂暴状态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "生命上限与攻击力大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "额外召唤<能量聚合体>协助其作战",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1516_jakill": {
            "enemyId": "enemy_1516_jakill",
            "enemyIndex": "JAK",
            "enemyTags": null,
            "sortId": 854,
            "name": "杰斯顿·威廉姆斯",
            "enemyLevel": "BOSS",
            "description": "装扮成狱警混入监狱的杀手，杰斯顿·威廉姆斯。言谈举止都相当讲究，与人交战时也尽显风度。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "狱警形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "法术抗性大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击造成远程法术伤害，不攻击禁锢装置",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "能使多名单位<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次降至0时进入杀手形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "杀手形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "进入杀手形态时解放全场敌人",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "防御力大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击造成近战物理伤害，能无视目标一定的防御力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1517_xi": {
            "enemyId": "enemy_1517_xi",
            "enemyIndex": "DSK",
            "enemyTags": null,
            "sortId": 855,
            "name": "“自在”",
            "enemyLevel": "BOSS",
            "description": "夕绘出的怪物，威严，冷傲，与其主如出一辙。“有兽色青，形似重峦，其数十一，戴月披烟。”",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【纬地经天】对最近目标释放十字型法术，效果范围内晦明属性变化",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【破桎而出】护盾未被击破则造成巨额范围伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次降至0后进入第二形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "改变自身晦明属性",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击力提升，普通攻击进行两次",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "额外对最远目标释放【纬地经天】",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1519_bgball": {
            "enemyId": "enemy_1519_bgball",
            "enemyIndex": "BB",
            "enemyTags": null,
            "sortId": 856,
            "name": "“进化的本质”",
            "enemyLevel": "BOSS",
            "description": "不应行于这片大地的狂人，不应存于彼端世界的奇物，二者的结合诞生出了这一超越生物常理的“进化”之节点。它的存在本质与泰拉的一切相悖，它不该活着，它不能活着。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法移动",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每过一段时间或生命低于一定比例时自身会进化",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性分裂<畸变赘生物>或<畸变恶性瘤>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性对场上所有我方单位造成大量真实伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "初生形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "受到来自左侧单位造成的物理或法术伤害大幅降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "进化形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "受到来自右侧单位造成的物理或法术伤害大幅降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "完美形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "受到的物理与法术伤害极大幅降低但自身每秒失去生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1137_plasm",
                "enemy_1138_tumor"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1520_empgrd": {
            "enemyId": "enemy_1520_empgrd",
            "enemyIndex": "EMG",
            "enemyTags": null,
            "sortId": 857,
            "name": "“皇帝的利刃”，追猎者",
            "enemyLevel": "BOSS",
            "description": "他曾盘剥北原邪魔，将异种隔绝于文明之外；亦手刃王公贵族，令荣光不蒙上叛乱尘埃。每一位内卫都是一个国度，他们脚下的大地皆是乌萨斯的国土。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "每损失一定比例生命值释放永久地面效果【国度】，大幅度降低目标攻击速度并减少自身受到的物理或法术伤害（优先选择不在【国度】中且期间累计造成伤害最高的我方单位）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【坍缩恐惧】对周围造成法术伤害，若目标在【国度】中会被强制击倒",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次降为0时对整个战场释放【坍缩恐惧】并进入第二形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击力提升，可进行近战攻击造成更高伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每损失更少的生命比例就释放【国度】",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1521_dslily": {
            "enemyId": "enemy_1521_dslily",
            "enemyIndex": "SVK",
            "enemyTags": null,
            "sortId": 858,
            "name": "盐风主教昆图斯",
            "enemyLevel": "BOSS",
            "description": "混入灾后伊比利亚的深海教会成员之一，真诚地用自己的理念篡改了律法，追求着个体的完美姿态，却根本无法参透海洋的意愿。话说回来，谁又能呢？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击防御最高的两个单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【大潮】对所有我方单位造成法术和<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【崩坍】对若干我方单位造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【断裂生殖】召唤子代缠绕我方单位使其<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【物种爆发】战斗经过较长时间后扣除所有目标生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1522_captan": {
            "enemyId": "enemy_1522_captan",
            "enemyIndex": "CPS",
            "enemyTags": null,
            "sortId": 859,
            "name": "潘乔·萨拉斯",
            "enemyLevel": "BOSS",
            "description": "驾驶着改造重艇的老兵领袖，潘乔·萨拉斯，在达到目的之前，即使重艇损毁，他也不会退却。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "召唤<风筝>和<潘乔的爆破艇>协助作战",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "使用水炮攻击生命上限最高的单位，持续造成法术和<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次降为0时，跳至预定位置并进入第二形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击速度增加，周期性攻击周围所有单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "使用铳械攻击防御力最高的单位，并降低其防御",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "击败单位或被击败时提升全场敌人的攻击和移动速度",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1164_bmbmot_3"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1523_mandra": {
            "enemyId": "enemy_1523_mandra",
            "enemyIndex": "MD",
            "enemyTags": null,
            "sortId": 860,
            "name": "蔓德拉",
            "enemyLevel": "BOSS",
            "description": "深池部队的头领之一，操纵岩石的术师。她来自维多利亚的阴影深处，誓要将过去从贵族们手下受过的屈辱悉数奉还。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【石之盾】所受伤害降低，受到破碎支柱的伤害后暂时失效",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【蔓德拉的注目】寻找范围内攻击最高的目标，造成法术伤害并使其攻速下降，若其撤退或被击倒则使所在地块损毁",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【石之盾】额外提供<$ba.float>近地悬浮</>，并对周围造成持续法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性击倒破碎支柱",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "更频繁地使用【蔓德拉的注目】",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1524_bldkgt": {
            "enemyId": "enemy_1524_bldkgt",
            "enemyIndex": "BK",
            "enemyTags": null,
            "sortId": 861,
            "name": "血骑士狄开俄波利斯",
            "enemyLevel": "BOSS",
            "description": "血骑士，狄开俄波利斯。卡西米尔感染者骑士参赛制度的提议人，大骑士领感染者的英雄，无数孩子与感染者心中的偶像。“英雄”究竟出卖了什么，才换来了如今的和平？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到伤害降低，减伤效果对阻挡自身的单位无效",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【血归】使目标<$ba.stun>晕眩</>，每秒造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "复活姿态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "血骑士保持无敌并持续召唤<凝血之刃>，一段时间后进入第二形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在【复活姿态】下血骑士生命值恢复满时会回到第一形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击力提升，变为远程攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "持续召唤<凝血之刃>。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1186_bldbld"
            ],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1525_blkswb": {
            "enemyId": "enemy_1525_blkswb",
            "enemyIndex": "BJ",
            "enemyTags": null,
            "sortId": 862,
            "name": "锏",
            "enemyLevel": "BOSS",
            "description": "卡西米尔骑士竞赛三届冠军，不会使用法术的莱塔尼亚残次品，天生的武者——黑骑士。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "免疫<$ba.frozen>冻结</>，拥有<$ba.buffres>抵抗</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<降雪>时攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击阻挡自身的目标无视其一定防御力",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【速杀】被阻挡时穿过目标并对沿途目标造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【肆虐风雪】造成范围物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击无视更多防御力并变为二连击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【瞬息杀机】每损失25%生命，清空范围内我方单位技力并使目标无法攻击或治疗一段时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1526_sfsui": {
            "enemyId": "enemy_1526_sfsui",
            "enemyIndex": "SUI",
            "enemyTags": null,
            "sortId": 863,
            "name": "岁相",
            "enemyLevel": "BOSS",
            "description": "岁兽阴影，古奥巍峨。它懒懒地看向人间，一眼已是千年，千年轻如一梦，说不清是愤怒抑或幽怨。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到来自上下两侧的伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "战斗经过较长时间后扣除所有目标生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【远山惊雷】对3个远程单位十字范围的持续法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后一段时间，在右侧一定距离重新出现并进入下一形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【天坠】对近战单位两次物理伤害并附加持续递增法术伤害（可被<$ba.buffres>抵抗</>）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后一段时间，在右侧一定距离重新出现并进入下一形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第三形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【十方吐纳】对右侧大范围的持续伤害并使地面无法部署，范围内左侧的干员可以为右侧减弱伤害并抵挡地面破坏效果",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "吸收<磷火>可恢复自身技力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1211_msfsui"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1527_martyr": {
            "enemyId": "enemy_1527_martyr",
            "enemyIndex": "AND",
            "enemyTags": null,
            "sortId": 864,
            "name": "“殉道者”，安多恩",
            "enemyLevel": "BOSS",
            "description": "为了提出一个问题不惜与拉特兰为敌的萨科塔，为了得到一个答案甘愿踏上苦难之路的寻路者。他不愤怒，不悲伤，不归咎上天，不苛求他人。安多恩只是走在自己的道路上，直到尽头。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "携带弹药时攻击力提升，弹药上限：5",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击目标后弹药会弹射至目标周围的下一个单位，最多弹射5次，弹药对“冰淇淋机”造成额外伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【光赐于苦】每损失一定比例生命值释放永久地面效果，处于该范围中的所有敌方单位受到的物理或法术伤害减少并获得50%的物理及法术闪避",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "首次死亡后进入第二形态，攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【皆为尘土】安多恩停止攻击，从左到右扫描整个地图，锁定最多5个单位，扫描后对锁定的目标发动一次强大的物理攻击并使弹药数量恢复至上限。",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每损失更少的生命比例就释放【光赐于苦】",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1528_manfri": {
            "enemyId": "enemy_1528_manfri",
            "enemyIndex": "MAN",
            "enemyTags": null,
            "sortId": 865,
            "name": "曼弗雷德",
            "enemyLevel": "BOSS",
            "description": "卡兹戴尔军事委员会成员，年轻的萨卡兹将军。在伦蒂尼姆收编了大量雇佣兵，组建并训练了一支拥有全新风貌的军队。持有的施术单元“提卡兹之根”为卡兹戴尔摄政王特雷西斯赐予，使用的剑术也由特雷西斯亲授。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使用浮游炮攻击造成法术伤害，浮游炮攻击时为伦蒂尼姆城防副炮充能",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【军事训练】拥有高额的物理和法术闪避，但受到城防炮轰击后闪避失效一段时间并晕眩数秒",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【专注】持续攻击同一目标时攻击速度提升（有上限），停止攻击数秒或切换目标后复原",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【枯木新枝】首次被击倒时，浮游炮随机攻击全场目标，攻击时大幅加速伦蒂尼姆城防副炮充能",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态下，拔刀与浮游炮同步进行物理和法术攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1529_dsdevr": {
            "enemyId": "enemy_1529_dsdevr",
            "enemyIndex": "AMA",
            "enemyTags": null,
            "sortId": 866,
            "name": "屠谕者，大群意志",
            "enemyLevel": "BOSS",
            "description": "出没于大船斯图提斐拉号的小型海嗣，其亲代的血曾染满这片海洋。神谕传达不到子嗣的耳中，族群的命运依旧能悄然流转。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被击倒后短暂消失，之后蜕变至下一形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每次蜕变依次获得：防御力提升/移动速度提升/攻击力提升且造成伤害回复生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【捕食】蜕变前对若干个其他海嗣的【残骸】进行捕食，以使自身下一阶段获得对应的【定向进化】特性，同时击倒残骸附近的我方干员并使其暂时无法再部署",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1230_dsbudr_4",
                "enemy_1231_dsrunr_4",
                "enemy_1232_dssalr_4",
                "enemy_1233_dsshtr_4",
                "enemy_1234_dsubrl_4",
                "enemy_1235_dsbskr_4"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1530_white": {
            "enemyId": "enemy_1530_white",
            "enemyIndex": "KRE",
            "enemyTags": null,
            "sortId": 867,
            "name": "白垩，“尘世遗骸”",
            "enemyLevel": "BOSS",
            "description": "被源石外壳层层包裹的白垩，其外形在莱塔尼亚唤起的只有恐惧。他阻止了尘世之音吞噬他人，自己却被尘世之音所吞噬。他试图拯救在场的所有人，拯救他的方法却只剩下一种。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击造成溅射伤害且被阻挡时施加<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【共振过载】令重整束流造成持续伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【虚无悲叹】依次攻击全场目标并失去大量生命值，处于重整束流上时攻击速度下降",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【最后的休止符】防御和法术抗性较高，首次被击倒时暂时变为友方，随后进入第二形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "失去防御和法术抗性加成，攻击和技能增强",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1531_bbrain": {
            "enemyId": "enemy_1531_bbrain",
            "enemyIndex": "BBR",
            "enemyTags": null,
            "sortId": 868,
            "name": "“唤醒”",
            "enemyLevel": "BOSS",
            "description": "多萝西亲手制造的“梦境”，在这里，人们不必再忍受跋涉之苦。科技无法做到的事情，爱与希望可以。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法移动",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "“唤醒”受到伤害时，将50%的伤害转移给场上其他多萝西实验体",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "每隔一段时间将自己转移至指定地块并施放【破碎愿景】，对场上所有单位造成一次巨大物理伤害，该伤害将由所有友方单位平均分摊",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间，向左右两个方向施放【旅程】，对首个击中的单位造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "立刻激活场上所有<R系列动力装甲>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【破碎愿景】还能使处于高台的单位<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "“唤醒”会向周围4个方向施放【旅程】",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1532_minima": {
            "enemyId": "enemy_1532_minima",
            "enemyIndex": "CST",
            "enemyTags": null,
            "sortId": 869,
            "name": "“物欲拮抗者”",
            "enemyLevel": "BOSS",
            "description": "试图保护斯第奇·画布的施工用机械，误以为斯第奇即将遭受袭击。在解释原委之前，先用力量决出个高下吧。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在场时所有机械敌人变得更强",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击会派出小无人机在一段时间内对目标持续造成法术伤害，优先攻击没有被小无人机锁定的目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性刷新可以抵挡物理与法术伤害的护盾，护盾存在期间攻击范围内的其他敌人获得<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性锁定身边人数最多的我方单位不断对其周围造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性锁定身边人数最少的我方单位不断对其周围造成<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值降为0时，斯第奇会出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "斯第奇形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "出场时<$ba.stun>晕眩</>一段时间",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不进行攻击，无法被阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1533_stmkgt": {
            "enemyId": "enemy_1533_stmkgt",
            "enemyIndex": "LYN",
            "enemyTags": null,
            "sortId": 870,
            "name": "“最后的蒸汽骑士”",
            "enemyLevel": "BOSS",
            "description": "蒸汽骑士是维多利亚的荣耀，代表着维多利亚的最强战力和授予士兵的最高荣誉。最后一位蒸汽骑士于尘封的废墟中站起，为守护他心中的维多利亚而发起冲锋。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "出场阶段",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击和移动速度降低，释放【蒸汽增压】后解除",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【蒸汽增压】攻击和移动速度提升，且免疫控制，结束时<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【怒守】蓄力攻击，造成更高的三次伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【誓死】每损失一定生命值后起飞，锁定我方生命上限最高的单位，对其周围生命比例最高的单位造成多次法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "防御和法术抗性降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "永久处于【蒸汽增压】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【誓死】额外锁定一个目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1535_wlfmster": {
            "enemyId": "enemy_1535_wlfmster",
            "enemyIndex": "ZA",
            "enemyTags": null,
            "sortId": 871,
            "name": "扎罗，“狼之主”",
            "enemyLevel": "BOSS",
            "description": "狼之主，自荒野中诞生，却将目光投向人世。自视甚高，机关算尽，然功亏一篑，满盘皆输。如今，该有人承受他的怒火了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使血债账款逐渐增加",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "受到伤害降低，不可被<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【溶血骇惧】使三名我方单位被恐惧吞噬，不可主动撤退，攻速大幅降低，并逐渐加速失去生命值；受影响单位在“狼之主”损失一定比例生命时，会恢复正常",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态生命值降为0后，获得【远古威慑】，周围我方单位降低攻击速度，并缓慢回复生命值",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "不再拥有减伤，且不再释放【溶血骇惧】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击变为远程二连击，且攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间释放，【狂暴怒嗥】，使血债账款快速上升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1536_ncrmcr": {
            "enemyId": "enemy_1536_ncrmcr",
            "enemyIndex": "EB",
            "enemyTags": null,
            "sortId": 872,
            "name": "“领袖”",
            "enemyLevel": "BOSS",
            "description": "深池的“领袖”，焚烧生命的德拉克，一个令人恐惧的影子。不要被她困住。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【新生】在场时，部分敌人被击倒后会变为<余烬>继续作战",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【主宰】对一名目标释放焦竭之火，使其无法攻击、释放技能，焦竭之火消逝或附着目标撤退时对十字范围内所有我方单位造成法术伤害与<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【予取予夺】献祭至多5名逐火战士，并根据献祭数获得相当于自身最大生命值一定比例的物理/法术护盾，护盾持续一段时间",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "立即点燃场上所有芦苇丛",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "近战攻击造成两次攻击力一定比例的伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "远程攻击和【主宰】可以额外选择一个目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1288_duskls",
                "enemy_1288_duskls_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1538_ymmons": {
            "enemyId": "enemy_1538_ymmons",
            "enemyIndex": "YA01",
            "enemyTags": null,
            "sortId": 873,
            "name": "“睚”",
            "enemyLevel": "BOSS",
            "description": "巨兽“睚”的代理人。据司岁台古卷记载，千年前炎国所围猎的巨兽之一“睚”，拥有“裁错春秋”的神奇能力。伤口永难愈合，祂舔舐着屈辱、愤怒与不解......祂回到了熟悉的炎土。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在经过的地块生成“无念之冬”，“无念之冬”持续召唤敌人",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【春生】被阻挡时召唤蜃景，在经过的地块生成“无念之冬”，一段时间后未被击败则“睚”传送到蜃景的位置",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击范围扩大，攻击变为远程攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "获得<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【秋荣】在场上召唤妄境，妄境在经过的地块生成“无念之冬”，拥有和“睚”相似的能力。“睚”被击败时，妄境死亡；妄境死亡时，“睚”丢失部分最大生命值",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【裁剪春秋】“睚”和妄境对自身周围单位造成一次范围伤害，随后交换位置和行进路线",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【天地如自】“睚”和妄境对自身周围单位造成一次范围伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1312_ymillu",
                "enemy_1538_ymmons_2",
                "enemy_1538_ymmons_3"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1538_ymmons_2": {
            "enemyId": "enemy_1538_ymmons_2",
            "enemyIndex": "YA02",
            "enemyTags": null,
            "sortId": 874,
            "name": "蜃景",
            "enemyLevel": "BOSS",
            "description": "-",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [
                "enemy_1312_ymillu"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1538_ymmons_3": {
            "enemyId": "enemy_1538_ymmons_3",
            "enemyIndex": "YA03",
            "enemyTags": null,
            "sortId": 875,
            "name": "妄境",
            "enemyLevel": "BOSS",
            "description": "-",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [
                "enemy_1312_ymillu"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1537_mhrors": {
            "enemyId": "enemy_1537_mhrors",
            "enemyIndex": "6935",
            "enemyTags": null,
            "sortId": 876,
            "name": "火龙",
            "enemyLevel": "BOSS",
            "description": "身覆赤色甲壳，掌控火焰的火龙，具备飞龙种优秀的飞行能力，以空中突袭和火球吐息的配合压制诸多生物。由于其统治天空的惊人实力，它也被誉为“天空王者”。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "陆行姿态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "从背后攻击陆行姿态下的火龙可以将其尾巴切断",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【咆哮】使所有友方单位眩晕",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【甩尾】对背面半圆范围的目标造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【火球】对我方目标造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【凌空凶焰】对面前造成法术伤害，切换为空中姿态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "飞行姿态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "眩光手雷可以击坠飞行姿态的火龙",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【空中爪攻击】对周围圆形范围的目标造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【爆炎吐息】对前方喷出扇形火焰，造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【烈火扫射】沿直线扫出一道火柱，对前方最近三排的所有目标造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "返巢阶段",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【返巢】未在第一波击败火龙时，火龙会移至巢穴",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1539_reid": {
            "enemyId": "enemy_1539_reid",
            "enemyIndex": "A15",
            "enemyTags": null,
            "sortId": 877,
            "name": "“复仇者”",
            "enemyLevel": "BOSS",
            "description": "曾经遭遇过的整合运动干部，使用令人印象深刻的炙热长刀进行攻击。那个曾在59区废墟被你击败的劲敌，将重新出现在你面前，划出复仇的烈焰。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值降至一半以下时攻击力大幅度提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【冲锋】锁定前方路径范围内的一名目标，一定时间内移动速度大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次被击倒后重生，恢复一半生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1540_wdncr": {
            "enemyId": "enemy_1540_wdncr",
            "enemyIndex": "EB",
            "enemyTags": null,
            "sortId": 878,
            "name": "爱布拉娜",
            "enemyLevel": "BOSS",
            "description": "深池的领袖，焚尽伪装的德拉克。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": true
        },
        "enemy_1541_wdslms": {
            "enemyId": "enemy_1541_wdslms",
            "enemyIndex": "DC3",
            "enemyTags": null,
            "sortId": 879,
            "name": "“变形者集群”",
            "enemyLevel": "BOSS",
            "description": "游离于萨卡兹王庭之外的长生者，直面火焰之途。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": true
        },
        "enemy_1542_wdslm": {
            "enemyId": "enemy_1542_wdslm",
            "enemyIndex": "DC1",
            "enemyTags": null,
            "sortId": 880,
            "name": "“变形者集群”",
            "enemyLevel": "BOSS",
            "description": "游离于萨卡兹王庭之外的长生者。见证了种族的兴衰，体验了生命的迭代，但“变形者集群”依然没有找到“何为生存”的答案。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "密探",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每损失一定比例生命值召唤潜伏于地图或干员中的同构碎片，自身与同构碎片共享生命值；",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每出现一个同构碎片，自身与同构碎片获得一定比例的物理与法术减伤",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "自身或同构碎片未显露真身时，获得无敌",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击造成<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "周期性释放【次生迭代】自身与所有同构碎片同时对某一单位造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次被击倒后重生，重生阶段时，自身及同构碎片周围所有单位受到持续法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "周期性释放【命脉勃发】锁定场上所有友方单位，一段时间后，对其及其周围四格所有单位造成法术伤害并在其位置召唤<解构畸变体>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "二阶段生命值首次低于一定比例时，召唤潜伏于干员中的同构碎片，召唤后该干员将无法上场，优先选择周围没有友方干员的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1323_wdbshd"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1543_cstlrs": {
            "enemyId": "enemy_1543_cstlrs",
            "enemyIndex": "KW",
            "enemyTags": null,
            "sortId": 881,
            "name": "克丽斯腾",
            "enemyLevel": "BOSS",
            "description": "自私者。背叛者。求道者。独行者。先驱者。\n晚安，泰拉。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每一个“星环”使<克丽斯腾>占用阻挡数+1，受到的伤害减少",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "免疫控制且受到“行星碎屑”的伤害减少",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性夺取最远的“行星碎屑”将其化为“星环”（周围8格我方单位受到法术伤害并降低攻速）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【热寂】生命值降为0时，引爆场上所有“星环”对全场我方单位造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "进入第二形态时立即夺取所有“行星碎屑”",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击力提升，额外攻击1个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "自身不再夺取“行星碎屑”，但每个“星环”被击破时，对全场我方造成法术伤害，并增加全体敌人移动速度",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【热寂】生命值降为0时，引爆场上所有“星环”对全场我方单位造成高额法术伤害",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1544_cledub": {
            "enemyId": "enemy_1544_cledub",
            "enemyIndex": "CD",
            "enemyTags": null,
            "sortId": 882,
            "name": "“花匠”",
            "enemyLevel": "BOSS",
            "description": "最平凡的花匠，克莱芒·杜波瓦。双手捧起的是泥土，可土壤太贫瘠，曾一度在此绽放的花已无力生长。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡，永久无敌",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【宣讲】在地面放置一个标记“回答”，引导<修道院居民>前往，居民到达标记位置后恐慌降低且一段时间内不再上升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【质疑】周期性激活场上塌落的墙垣",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【责问】周期性对全场我方单位施加永久生效的异常状态，每次释放切换一个状态，依次为：攻速下降，阻挡数减少，生命上限下降",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "进入第二形态时，关闭已激活的塌落的墙垣，并激活余下的塌落的墙垣",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【质疑】变为随机召唤额外的敌人或<修道院居民>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【责问】的异常状态效果增强",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_3005_lpeopl"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_1545_shpkg": {
            "enemyId": "enemy_1545_shpkg",
            "enemyIndex": "DLY",
            "enemyTags": null,
            "sortId": 883,
            "name": "多利，“羊之主”",
            "enemyLevel": "BOSS",
            "description": "羊之主，游历于荒野之中，非常喜欢在岩浆里冲浪。他平等地观察着每个人，并乐于在大地上为他们留下“记号”。现在，是时候陪他尽兴地玩一场了！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【绒毛护盾】拥有绒毛护盾时受到的物理及法术伤害大幅降低，绒毛护盾值为0时，多利失去护盾并掉落至地面，无法攻击且失去<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "水汽汽水瓶爆炸能使绒毛护盾值大幅降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "多利每次受到处于景观喷泉周围的干员攻击时，绒毛护盾值降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "轻飘飘的多利",
                    "textFormat": "TITLE"
                },
                {
                    "text": "优先攻击地面单位，并使攻击目标所在地块产生洋红蒸汽",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【欢快地喷火】锁定场上一个单位，随后从上至下对其所在位置的所有纵向地块喷火，对处于地块上的单位造成法术伤害，并使所有地块产生洋红蒸汽",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【不小心爆炸】停止攻击，蓄力一段时间后，从右至左依次引爆所有洋红蒸汽，造成范围法术伤害及<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "急匆匆的多利",
                    "textFormat": "TITLE"
                },
                {
                    "text": "无法攻击，使经过地块产生洋红蒸汽",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对撞击到的单位造成法术伤害及<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不再释放【欢快地喷火】，多利只会掉落至地面后再释放【不小心爆炸】",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1546_cliff": {
            "enemyId": "enemy_1546_cliff",
            "enemyIndex": "BSC",
            "enemyTags": null,
            "sortId": 884,
            "name": "“桥夹”克里夫",
            "enemyLevel": "BOSS",
            "description": "传奇佣兵，黑钢国际的创始人。战火将他摧毁，亦将他重塑。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击使数秒内目标防御力减少，该效果可叠加",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到废热喷口的伤害时攻击力和防御力大幅降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【闪电之手】晕眩目标和相邻单位，随后连续攻击3次",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "进入第二形态时立即清空场上所有废热喷口的技力",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击力和防御力提升，攻击速度大幅增加",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【雷霆之手】晕眩目标和相邻单位，随后连续攻击6次，若目标撤退或被击倒，快速穿过一段距离并刷新此技能",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1547_blord": {
            "enemyId": "enemy_1547_blord",
            "enemyIndex": "PB",
            "enemyTags": null,
            "sortId": 885,
            "name": "杜卡雷，“君主之红”",
            "enemyLevel": "BOSS",
            "description": "鲜血王庭的主宰者，所有血裔的君王。一滴提卡兹的血曾在他的身体中流淌，如今，最后的纯粹已被奉还给世间。现在他又把自己的目光投向了“魔王”。他微笑着宣称，他曾杀死过一位魔王，也将送别最后一位。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【血霭遮月】以目标为中心释放血雾，对笼罩的我方单位造成越来越高的法术伤害并降低攻击速度并使其再部署时间延长，被血雾笼罩的血珀会转化成新生血裔",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【血涌濯身】被击倒时会释放4次该技能，每次选择一名目标（优先选择未打击过的目标），对目标与周围四格的单位造成法术伤害并使其晕眩",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒后，返回沥血王座，一段时间后回归战场",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "当沥血王座被摧毁时进入第二形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "受到的物理和法术伤害大幅降低，周围其他敌方单位生命恢复速度增加（被<反巫术变位炸弹>击中后失去此特性一段时间）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【坏血】攻击造成越来越高的持续法术伤害，若目标在持续期间内退场则再部署时间大幅增加",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【殷红敕令】一段时间内持续在身边生成<血珀>，结束时以自身为中心释放血雾",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【沉沦之殁】被<反巫术变位炸弹>击中后会释放，摧毁对应的炸弹载荷点，并释放2次【血涌濯身】",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1367_dseed"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1548_ltniak": {
            "enemyId": "enemy_1548_ltniak",
            "enemyIndex": "HH",
            "enemyTags": null,
            "sortId": 886,
            "name": "赫尔昏佐伦，“巫王”",
            "enemyLevel": "BOSS",
            "description": "漫长的噩梦即将苏醒，创造的幻夜迎来黎明。上前来，见证君王之死，见证造物之始源如何灭亡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡，攻击造成溅射伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【造物灭亡】战斗经过较长时间后，对全场我方单位造成法术溅射伤害, 并扣除所有目标生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "每隔一段时间瞬移至下一个检查点",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【痴愚惩戒】每损失一定比例生命值，吞噬两名我方干员并随机选择两个位置再部署",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【慵钝惩戒】周期性锁定攻击范围内两名我方干员打上“慵钝之印”（需要5次伤害击破），使其无法攻击、释放技能，且更容易受到敌人攻击。下一次释放该技能时，将强制击倒场上已被附着“慵钝之印”的干员，并对其周围4格造成法术溅射伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次被击倒后重生，对全场我方单位造成法术溅射伤害，并释放【痴愚惩戒】，重生结束后切换至第二形态，并重置【造物灭亡】计时",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "无法移动，生成一个单向防御护盾，抵挡来源于盾侧的物理和法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击范围扩大至整个战场，攻击力大幅降低，攻击溅射范围扩大，防御力大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "夺取指挥权，使场上所有的“调谐节点”失效",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【君王诏制】周期性控制变奏；变奏期间强化敌人属性并持续检测乐团节奏，受到<$ba.stun>晕眩</>未跟上巫王节奏的敌人将被打上印记，变奏结束时受到高额法术伤害惩戒",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【慵钝惩戒】变为只选择一个目标释放",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1549_windoc": {
            "enemyId": "enemy_1549_windoc",
            "enemyIndex": "HC",
            "enemyTags": null,
            "sortId": 887,
            "name": "哈洛德·克雷加文",
            "enemyLevel": "BOSS",
            "description": "来自维多利亚的“访客”，既见证了维多利亚的兴衰，又将塑造谢拉格的未来。他站在这里，究竟是代表公爵，代表帝国，还是代表他自己？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击“紧急供暖器”右侧的目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每一个未点燃的“紧急供暖器”使<哈洛德·克雷加文>受到的物理或法术伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "相持姿态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【惩戒之触】周期性熄灭最近的1个“紧急供暖器”并对其十字范围内的目标造成伤害；进入突破姿态后，额外熄灭1个“紧急供暖器”",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【临战激励】治疗并强化其他敌人",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "突破姿态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "进入突破姿态时，攻击力大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "进入突破姿态时，立刻熄灭周围大范围内的“紧急供暖器”",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【落气弹雨】每损失一定比例生命值对全场目标造成伤害。每一个未点燃的“紧急供暖器”使该技能的伤害次数增加",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1550_dhnzzh": {
            "enemyId": "enemy_1550_dhnzzh",
            "enemyIndex": "SUI",
            "enemyTags": null,
            "sortId": 888,
            "name": "“祟”",
            "enemyLevel": "BOSS",
            "description": "自苏醒的巨兽之心中诞生的化物。岁月千载，阴影虬结，岁的代理人们并不孤独，因有恐惧常伴左右；是静候无涯之混沌，还是穿针引线，寻求那一线明识？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "混沌",
                    "textFormat": "TITLE"
                },
                {
                    "text": "每受到一定次数的伤害蜕皮，对所在田地造成病害污染，自身攻击力、防御力、法术抗性、重量降低，移动速度增加",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次降为0时，化入水中，持续召唤敌人，重生后进入明识形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "明识",
                    "textFormat": "TITLE"
                },
                {
                    "text": "属性改变，攻击变为物理二连击，免疫大部分控制效果",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "标记所有攻击过“祟”的我方单位，被标记单位离场时，对“祟”所在田地造成极严重的病害污染",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【如梭】所在田地病害程度超过阈值时，持续吸收病害并凝聚成一把长枪，优先对被标记干员投掷，造成大量法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在无病害的田地里，或是被无病害的水流冲刷时，“祟”的防御力、法术抗性、移动速度降低",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1551_bolicp": {
            "enemyId": "enemy_1551_bolicp",
            "enemyIndex": "EC",
            "enemyTags": null,
            "sortId": 889,
            "name": "马特奥上尉",
            "enemyLevel": "BOSS",
            "description": "联合政府军队上尉马特奥。他不愿承认自己已经穷途末路，为此用暴力对待每个提醒他这一点的人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "与我方处于同一直线上时进行直击：向目标方向发射10支弩箭，最后一支弩箭使目标的防御永久下降",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次降为0时，空降至另一位置并进入第二形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【“熄灯！”】受到伤害时，向前方释放3颗烟雾弹，使其中的敌人<$ba.invisible>隐匿</>，烟雾持续30秒（初始可使用次数：1）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【“稍息！”】攻击时使目标<$ba.stun>晕眩</>6秒（初始可使用次数：6）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【“集合！”】呼叫场上所有<马特奥的亲卫>到自身当前位置，使其在此位置等待30秒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1409_bdguad_3"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_1552_mmamiy": {
            "enemyId": "enemy_1552_mmamiy",
            "enemyIndex": "THA2",
            "enemyTags": null,
            "sortId": 890,
            "name": "“阿米娅”",
            "enemyLevel": "BOSS",
            "description": "这是......阿米娅？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "永久无敌",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【幽影重重】操纵<幽影门扉>进行战斗，<幽影门扉>会对一定距离内的我方单位每秒造成法术伤害，并治疗敌方单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【幽影闪烁】周期性使场上的<幽影门扉>旋转，改变攻击方向",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每个<幽影门扉>被击杀时，自身都会流失生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【枯竭期许】以自身为中心，周期性朝8个方向发射“微尘”，“微尘”不造成任何伤害但会使干员的攻击速度大幅降低，持续一段时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": true
        },
        "enemy_2003_rockman": {
            "enemyId": "enemy_2003_rockman",
            "enemyIndex": "WDG",
            "enemyTags": null,
            "sortId": 891,
            "name": "迷路的巨像",
            "enemyLevel": "BOSS",
            "description": "莱塔尼亚某个高塔术师的实验造物，这台巨像本来是作为“仆从”而制造，但是年迈的高塔术师忘记告诉他应该服务谁......",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "可以投掷具有超长<$ba.stun>晕眩</>时间的石头（不会以已经被<$ba.stun>晕眩</>的单位作为目标）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2004_balloon": {
            "enemyId": "enemy_2004_balloon",
            "enemyIndex": "JTM",
            "enemyTags": null,
            "sortId": 892,
            "name": "喷气人",
            "enemyLevel": "BOSS",
            "description": "哥伦比亚人茶余饭后的笑话之一，一个背着自制喷气背包，自称“超级神偷”的怪人，偷过最值钱的东西是一头驮兽。不过他能自制喷气背包，说不定是个高手。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡后会升空一段时间（有冷却时间）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2005_axetro": {
            "enemyId": "enemy_2005_axetro",
            "enemyIndex": "FSK",
            "enemyTags": null,
            "sortId": 893,
            "name": "“遗弃者”",
            "enemyLevel": "BOSS",
            "description": "“救援人员发现了一位被源石严重侵蚀的保安...已经变成了一个恐怖的怪物...现场一片狼藉...伤亡无法统计...去向不明”——雷姆必拓矿业记录",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "持续进行攻击时提高攻击力和攻击速度（有上限），停止攻击数秒后复原",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2006_flsnip": {
            "enemyId": "enemy_2006_flsnip",
            "enemyIndex": "RSH",
            "enemyTags": null,
            "sortId": 894,
            "name": "锈锤战士",
            "enemyLevel": "BOSS",
            "description": "“锈锤”是一群脱离文明，游走在荒地上的暴力组织。在远离移动城邦的荒原之上，生活本身就是一场无尽的战争。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡且登场时一段时间内无敌",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会释放造成超高法术伤害的特殊弩箭",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2007_flwitch": {
            "enemyId": "enemy_2007_flwitch",
            "enemyIndex": "FZM",
            "enemyTags": null,
            "sortId": 895,
            "name": "“寒灾”",
            "enemyLevel": "BOSS",
            "description": "一位萨米雪祀前往无尽冰原抵御侵袭家乡的邪魔。最终她丧失了理智，成为冰原诅咒的一部分。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "普通攻击和冰环均能造成法术伤害，且对目标施加<$ba.cold>寒冷</>效果",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "如果目标在<$ba.frozen>冻结</>状态下死亡或撤退，使其再部署时间加倍",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "可以启动战场中的源石冰晶",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2008_flking": {
            "enemyId": "enemy_2008_flking",
            "enemyIndex": "GST",
            "enemyTags": null,
            "sortId": 896,
            "name": "“墓碑”",
            "enemyLevel": "BOSS",
            "description": "一位残忍、对你穷追不舍的杀手，这片大地孕育的暴力最终会降生到每一个施暴者身上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "使全战场我方所有单位攻击力、防御力减半，部署费用回复速度减半，再部署时间加倍",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性地添加正比于自身最大生命值的伤害防护盾",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2013_csbot": {
            "enemyId": "enemy_2013_csbot",
            "enemyIndex": "MSC",
            "enemyTags": null,
            "sortId": 897,
            "name": "漂泊颂偶",
            "enemyLevel": "BOSS",
            "description": "猩红剧团道具师负责维护的音乐人偶，所有听过它弹奏旋律的人都迫不及待地走向剧团，再也没有回家。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时会持续对全场我方单位造成法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2014_csicer": {
            "enemyId": "enemy_2014_csicer",
            "enemyIndex": "ICR",
            "enemyTags": null,
            "sortId": 898,
            "name": "“雪牝”",
            "enemyLevel": "BOSS",
            "description": "扮演萨米雪祀亲卫，“雪牝”的演员。在长久的扮演中早已和角色融为一体，渴望有朝一日死于如“寒灾”般扭曲的敌人手中。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击会对目标施加<$ba.cold>寒冷</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<“霜牡”>死亡时，自身攻击速度和移动速度大幅提升并继承其能力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2015_csicem"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2015_csicem": {
            "enemyId": "enemy_2015_csicem",
            "enemyIndex": "ICM",
            "enemyTags": null,
            "sortId": 899,
            "name": "“霜牡”",
            "enemyLevel": "BOSS",
            "description": "扮演萨米雪祀亲卫，“霜牡”的演员。在长久的扮演中早已和角色融为一体，渴望有朝一日死于如“邪魔”般可怖的敌人手中。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击被<$ba.frozen>冻结</>的目标时攻击力大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<“雪牝”>死亡时，自身攻击速度和移动速度大幅提升并继承其能力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2014_csicer"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2016_csphtm": {
            "enemyId": "enemy_2016_csphtm",
            "enemyIndex": "PTM",
            "enemyTags": null,
            "sortId": 900,
            "name": "卢西恩，“猩红血钻”",
            "enemyLevel": "BOSS",
            "description": "剧团之灾卢西恩，代号傀影。曾经剧团最受瞩目的新星，剧团长尚未完成的得意之作，即便在与剧团反目，深陷疯狂的如今，血钻的称号仍为他保留。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时有几率闪避物理与法术攻击，被阻挡时可以快速移动至其身后并在原地留下一个<不祥幻影>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会使用技能对周围造成物理伤害，攻击和技能无视目标一定防御力且额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2017_csphts"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2018_csdoll": {
            "enemyId": "enemy_2018_csdoll",
            "enemyIndex": "DOL",
            "enemyTags": null,
            "sortId": 901,
            "name": "伤心的大锁",
            "enemyLevel": "BOSS",
            "description": "剧团报幕人的作品之一，在剧团内不受好评。生硬地操纵玩偶不被承认是种艺术，粗糙的手法总受其他成员指摘。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "同时攻击2个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "耐久极高，具有强大的自愈能力，自身在场时会有源源不断的敌人出现",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性释放护盾保护自身，护盾期间停止攻击，但全场敌人移动速度提升且会持续出现额外的敌人",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每受到一定次数伤害后对全场我方单位造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "战斗经过较长时间后扣除30目标生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2019_cshost": {
            "enemyId": "enemy_2019_cshost",
            "enemyIndex": "HST",
            "enemyTags": null,
            "sortId": 902,
            "name": "“剧团喉舌”",
            "enemyLevel": "BOSS",
            "description": "盛大戏剧的报幕人，所有心神都已被璀璨绚烂的艺术占领。在弃离巫王的那一刻，诅咒便已刻入背离者的神髓。但谁又在乎呢？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "永久无敌",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "同时攻击2个目标且额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "操纵<报幕助手>进行战斗，<报幕助手>会使周围我方单位攻击力降低并持续受到真实伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每个<报幕助手>被击杀时，自身都会流失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2020_cswrtr": {
            "enemyId": "enemy_2020_cswrtr",
            "enemyIndex": "WRT",
            "enemyTags": null,
            "sortId": 903,
            "name": "“剧作家”",
            "enemyLevel": "BOSS",
            "description": "埋首创作的无名青年，即便手中没有纸笔，也从未停止书写。这里有值得他在意的人物，他看似没有敌意。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击时对目标及其周围四格内的所有我方单位造成伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性对场上所有我方单位进行攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性释放法术使我方干员攻击速度大幅降低且每秒受到法术伤害，处于此状态下的干员离场时脚下地块会被永久封印，无法再部署单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值降至一半以下时防御力、法术抗性与技能释放速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2026_syudg": {
            "enemyId": "enemy_2026_syudg",
            "enemyIndex": "UGF",
            "enemyTags": null,
            "sortId": 904,
            "name": "圣徒卡门",
            "enemyLevel": "BOSS",
            "description": "伊比利亚唯一健在的圣徒，年龄已超常人所及。伊比利亚的延生秘术并非毫无代价，但即使失去神智，他仍谨记自己的职责与敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时变为远程攻击并造成高额物理伤害，弹药上限：3",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "装弹被打断时会被额外<$ba.stun>晕眩</>一段时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2027_syudg2": {
            "enemyId": "enemy_2027_syudg2",
            "enemyIndex": "UGS",
            "enemyTags": null,
            "sortId": 905,
            "name": "圣徒伊比利亚",
            "enemyLevel": "BOSS",
            "description": "伊比利亚唯一健在的圣徒，年龄已超常人所及。伊比利亚的延生秘术并非毫无代价，但在生命彻底燃尽前，他仍要猎杀伊比利亚的敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "携带弹药时变为远程攻击并造成高额物理伤害，弹药上限：1",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "装弹被打断时会被额外<$ba.stun>晕眩</>一段时间",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值和攻击力较高",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2028_syevil": {
            "enemyId": "enemy_2028_syevil",
            "enemyIndex": "SEV",
            "enemyTags": null,
            "sortId": 906,
            "name": "接潮主教",
            "enemyLevel": "BOSS",
            "description": "这位主教的生命形态已发生变化，一部分表现为人类，另一部分——",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "在另一部分在场且未进入假死时，生命值降至0后会进入假死，期间生命持续恢复，生命值为满时复活",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2029_symon",
                "enemy_2030_symon2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2029_symon": {
            "enemyId": "enemy_2029_symon",
            "enemyIndex": "SMF",
            "enemyTags": null,
            "sortId": 907,
            "name": "接潮蔑死体",
            "enemyLevel": "BOSS",
            "description": "——则表现为恐鱼。阿戈尔科技在大群的进化之路上并非毫无用处。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击额外造成<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在另一部分在场且未进入假死时，生命值降至0后会进入假死，期间生命持续恢复，生命值为满时复活",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2028_syevil"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2030_symon2": {
            "enemyId": "enemy_2030_symon2",
            "enemyIndex": "SMS",
            "enemyTags": null,
            "sortId": 908,
            "name": "接潮斥亡体",
            "enemyLevel": "BOSS",
            "description": "——则表现为恐鱼。科技与进化本能共同造就了这种诡异的分裂个体。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击额外造成<$ba.dt.erosion>侵蚀损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在另一部分在场且未进入假死时，生命值降至0后会进入假死，期间生命较快恢复，生命值为满时复活",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值和攻击力较低，但攻击速度和移动速度较高",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2028_syevil"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2031_syboy": {
            "enemyId": "enemy_2031_syboy",
            "enemyIndex": "SRF",
            "enemyTags": null,
            "sortId": 909,
            "name": "塑路者",
            "enemyLevel": "BOSS",
            "description": "为大群探索生路的海嗣。它的分形将遍历错误进化路线，如此一来便能确保大群走上正确的道路。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每攻击2次后下次攻击召唤1个<塑路者分形>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每受到一定次数伤害后召唤1个<塑路者分形>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2033_syboys"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2032_syboy2": {
            "enemyId": "enemy_2032_syboy2",
            "enemyIndex": "SRS",
            "enemyTags": null,
            "sortId": 910,
            "name": "延命塑路者",
            "enemyLevel": "BOSS",
            "description": "为大群探索生路的海嗣。它与分形所遭受过的创伤，都已化作大群进化的指引。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每攻击2次后下次攻击召唤1个<塑路者分形>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每受到较少次数伤害后召唤1个<塑路者分形>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击速度较低，但生命值较高",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2033_syboys"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2037_sygirl": {
            "enemyId": "enemy_2037_sygirl",
            "enemyIndex": "GIR",
            "enemyTags": null,
            "sortId": 911,
            "name": "“偏执泡影”",
            "enemyLevel": "BOSS",
            "description": "吞下海嗣细胞后失控的阿戈尔少女，大群的祈望阻塞了咽喉，少女再也发不出声响。力量将她溺没，她正在变成自己曾经最为痛恨的模样。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击范围内的我方单位攻击速度大幅降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "同时攻击3个目标且额外造成<$ba.dt.erosion>侵蚀损伤</>，若目标不足，可攻击同一目标多次",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击范围扩大，攻击速度降低效果增强，且同时攻击5个目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2038_sydonq": {
            "enemyId": "enemy_2038_sydonq",
            "enemyIndex": "DOQ",
            "enemyTags": null,
            "sortId": 912,
            "name": "最后的骑士",
            "enemyLevel": "BOSS",
            "description": "卡西米尔家喻户晓的童话原型。其过往在陆地上逝去，当下与未来亦无意义。唯有海洋，杀死海洋。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "受到伤害时，对伤害来源施加<$ba.cold>寒冷</>，生命值降至一半以下时效果增强",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击被<$ba.frozen>冻结</>的目标时攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次降至0时进入冲锋形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "冲锋形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2039_syskad": {
            "enemyId": "enemy_2039_syskad",
            "enemyIndex": "SKA",
            "enemyTags": null,
            "sortId": 913,
            "name": "伊莎玛拉，腐化之心",
            "enemyLevel": "BOSS",
            "description": "她不再歌唱，它为大群发声。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "初始形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "普通攻击能够同时治疗3名敌方单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性召唤<伊莎玛拉之泪>为自身充能，充能完成后变身",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "本体生命值降至一半以下时攻击力大幅上升，并额外召唤2个<伊莎玛拉之泪>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "变身形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "同时攻击3个目标并造成真实伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2040_syrott"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_2042_syboss": {
            "enemyId": "enemy_2042_syboss",
            "enemyIndex": "MZK",
            "enemyTags": null,
            "sortId": 914,
            "name": "伊祖米克，生态泉源",
            "enemyLevel": "BOSS",
            "description": "临近进化奇点的完美生物，大群的建言者与引领者，“后生的初生”，海嗣。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "学习阶段",
                    "textFormat": "TITLE"
                },
                {
                    "text": "不可被攻击，每吸收一定数量<伊祖米克的子代>会永久获得生命值和攻击力，并对全场我方单位造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "一段时间后或生命值为满时进入阐释形态",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "阐释形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击额外造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每损失一定比例最大生命值或每隔一段时间，使所有我方单位晕眩且每秒受到法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_2041_syjely"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2036_syshop": {
            "enemyId": "enemy_2036_syshop",
            "enemyIndex": "KNT",
            "enemyTags": null,
            "sortId": 915,
            "name": "坎诺特",
            "enemyLevel": "BOSS",
            "description": "行走于荒野的神秘商人，只要文明里存在的，他就贩卖。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被攻击、消失时不会扣除目标生命",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性释放随机药剂影响战场",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": true
        },
        "enemy_2048_smgrd": {
            "enemyId": "enemy_2048_smgrd",
            "enemyIndex": "DB",
            "enemyTags": null,
            "sortId": 916,
            "name": "“邪魔的利刃”",
            "enemyLevel": "BOSS",
            "description": "“皇帝的利刃”生要见人，死要见国度，决不允许以此等失控的状态存在于世。它将被生前所有同僚猎杀，直至彻底消亡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "对【国度】中的我方单位造成高额物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "持续在自身周围8格生成【国度】，大幅降低其中我方单位的攻击速度",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2049_smgrd2": {
            "enemyId": "enemy_2049_smgrd2",
            "enemyIndex": "DBV",
            "enemyTags": null,
            "sortId": 917,
            "name": "“邪魔的利刃”，游荡者",
            "enemyLevel": "BOSS",
            "description": "乌萨斯最深邃的秘密不容他人窥探，因此当任何一位“皇帝的利刃”无法对自己的行为与行动负责时，它就理应被抹消。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "对【国度】中的我方单位造成高额物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "持续在自身周围更大范围内生成【国度】，大幅降低其中我方单位的攻击速度",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2050_smsha": {
            "enemyId": "enemy_2050_smsha",
            "enemyIndex": "FSP",
            "enemyTags": null,
            "sortId": 918,
            "name": "陷落雪祀",
            "enemyLevel": "BOSS",
            "description": "肉体被转化，脱离人类范畴的萨米部落酋长。若是放任它继续游荡，便会成为“寒灾”。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击施加<$ba.cold>寒冷</>，且会在3个目标间跳跃，每次跳跃伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【反自然馈赠】攻击其他敌人并在3个敌人间跳跃，提升它们的移动和攻击速度",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2051_smsha2": {
            "enemyId": "enemy_2051_smsha2",
            "enemyIndex": "HSP",
            "enemyTags": null,
            "sortId": 919,
            "name": "空洞雪祀",
            "enemyLevel": "BOSS",
            "description": "早已异化的萨米部落酋长，其对部落的热切期许化作了虚无的道标，若是没人阻止，它就会将邪魔播撒至整个萨米。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击施加<$ba.cold>寒冷</>，且会在4个目标间远距离跳跃，每次跳跃伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【反自然馈赠】攻击其他敌人并在4个敌人间远距离跳跃，提升它们的移动和攻击速度",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2052_smgia": {
            "enemyId": "enemy_2052_smgia",
            "enemyIndex": "WVC",
            "enemyTags": null,
            "sortId": 920,
            "name": "纠缠藤蔓",
            "enemyLevel": "BOSS",
            "description": "受到自然呼唤而活化的植物傀儡，会对任何非萨米实体产生强烈反应。但由于藤蔓结构不稳定，很容易受到火焰影响。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到来自自然环境的伤害时，自身在短时间内获得高额<$ba.fragile>脆弱</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "能在数次攻击后<$ba.stun>晕眩</>我方单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2053_smgia2": {
            "enemyId": "enemy_2053_smgia2",
            "enemyIndex": "EVC",
            "enemyTags": null,
            "sortId": 921,
            "name": "古老藤蔓",
            "enemyLevel": "BOSS",
            "description": "从林地深处醒来的植物傀儡，带着自然的祝福抗击萨米外的不速之客。由于诞生于源石浓度极低的环境，因此很容易受到高纯源石影响。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到来自自然环境的伤害时，自身在短时间内获得高额<$ba.fragile>脆弱</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "能在数次攻击后<$ba.stun>晕眩</>我方单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2054_smdeer": {
            "enemyId": "enemy_2054_smdeer",
            "enemyIndex": "SAM",
            "enemyTags": null,
            "sortId": 922,
            "name": "“萨米的意志”",
            "enemyLevel": "BOSS",
            "description": "因萨米的一个念想从土石和冰雪中诞生，在这个念想得到满足前，它将在此矗立，阻挡一切生灵的去路。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【冰凌】攻击时对整列的我方单位造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【自然涌动】使一名我方单位<$ba.stun>晕眩</>并持续受到法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值低于一半时，受到的物理和法术伤害降低，【冰凌】和【自然涌动】额外选择一个目标",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "战斗经过较长时间后，对全场我方单位造成法术伤害，并扣除30目标生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2055_smlead": {
            "enemyId": "enemy_2055_smlead",
            "enemyIndex": "EIK",
            "enemyTags": null,
            "sortId": 923,
            "name": "“木裂”埃克提尔尼尔",
            "enemyLevel": "BOSS",
            "description": "树痕部落的首领，萨米人心中共同的英雄。他心中最诚挚的愿望将整个萨米，包括他自己，拖入深渊。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击施加<$ba.cold>寒冷</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性对周围我方干员施加<$ba.cold>寒冷</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "自我泯灭",
                    "textFormat": "TITLE"
                },
                {
                    "text": "失去一定生命后，短时间内进入【自我泯灭】",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "停止攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "移动速度大幅提升，免疫<$ba.root>束缚</>、<$ba.sluggish>停顿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "不可被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到的物理和法术伤害大幅降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "进入和离开【自我泯灭】时，对周围我方单位立即施加<$ba.cold>寒冷</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2056_smedzi": {
            "enemyId": "enemy_2056_smedzi",
            "enemyIndex": "CES",
            "enemyTags": null,
            "sortId": 924,
            "name": "无垠回荡克雷松",
            "enemyLevel": "BOSS",
            "description": "如思维般混沌的本能。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无敌",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "同时攻击两个目标，对【苗圃】中的我方单位造成高额法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每次移动后将2处可部署位置变为【苗圃】，大幅降低其中我方单位的攻击速度并持续造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "首次被击倒后，攻击力提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "战斗经过较长时间后，将全场可部署位置变为【苗圃】，并扣除30目标生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2057_smkght": {
            "enemyId": "enemy_2057_smkght",
            "enemyIndex": "KSL",
            "enemyTags": null,
            "sortId": 925,
            "name": "哈兰杜汗，大地之鞭",
            "enemyLevel": "BOSS",
            "description": "在时间的另一侧，梦魇可汗天途将竟。黄金彼岸的万顷财富，正等待着他去践踏。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "造成伤害时提高攻击力和攻击速度（有上限），停止攻击数秒后复原",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【征服】蓄力一段时间后对<路加萨尔古斯，历法之王>周围大范围所有单位造成大量物理伤害并施加<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<路加萨尔古斯，历法之王>被击倒或退场后，攻击速度、移动速度、防御力、法术抗性大幅提升，【征服】目标变为我方单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2058_smlion": {
            "enemyId": "enemy_2058_smlion",
            "enemyIndex": "LOA",
            "enemyTags": null,
            "sortId": 926,
            "name": "路加萨尔古斯，历法之王",
            "enemyLevel": "BOSS",
            "description": "在现实的另一侧，过去与未来之王发出号令。死亡与生命一同列阵，只为实现萨尔贡化身那宏伟而壮丽的愿望。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时可以穿过目标并对阻挡的我方单位造成法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【敕令】蓄力一段时间后对<哈兰杜汗，大地之鞭>周围大范围所有单位造成大量法术伤害并施加<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<哈兰杜汗，大地之鞭>被击倒或退场后，攻击速度、移动速度、防御力、法术抗性大幅提升，【敕令】目标变为我方单位",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_2062_smcar": {
            "enemyId": "enemy_2062_smcar",
            "enemyIndex": "SMC0",
            "enemyTags": null,
            "sortId": 927,
            "name": "勘察用自走车",
            "enemyLevel": "NORMAL",
            "description": "碰到敌人时对其造成物理伤害，并获得逐次提升的调查熟练度。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "碰到敌人时对其造成物理伤害，并获得逐次提升的调查熟练度",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_5008_cstrwd": {
            "enemyId": "enemy_5008_cstrwd",
            "enemyIndex": "-",
            "enemyTags": null,
            "sortId": 928,
            "name": "艺术的慈悲!",
            "enemyLevel": "NORMAL",
            "description": "-",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "-",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_5009_shtrwd": {
            "enemyId": "enemy_5009_shtrwd",
            "enemyIndex": "-",
            "enemyTags": null,
            "sortId": 929,
            "name": "艺术的绝杀!",
            "enemyLevel": "NORMAL",
            "description": "-",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "-",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_5010_catrdg": {
            "enemyId": "enemy_5010_catrdg",
            "enemyIndex": "-",
            "enemyTags": null,
            "sortId": 930,
            "name": "弱弹",
            "enemyLevel": "NORMAL",
            "description": "-",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "-",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_6001_trsgst": {
            "enemyId": "enemy_6001_trsgst",
            "enemyIndex": "DL1",
            "enemyTags": null,
            "sortId": 931,
            "name": "飞腿毛贼",
            "enemyLevel": "ELITE",
            "description": "偷得准，跑得快，时间一长，便在业界里留下了“飞腿”的美名。只可惜他总是因为赃物太重，最终被逮个正着。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后掉落额外奖励",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_6002_trswlf": {
            "enemyId": "enemy_6002_trswlf",
            "enemyIndex": "DL2",
            "enemyTags": null,
            "sortId": 932,
            "name": "流眼泪侦探",
            "enemyLevel": "ELITE",
            "description": "一位低调的佩洛私家侦探，承接各种调查工作，从不问雇主身份，极具职业操守。但若是逮住了他，他倒也不介意用手上值钱的信息交换自己脱身的机会。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到伤害时获得一层持续数秒的防护（受到的物理与法术伤害降低)，最多叠加3层",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被阻挡时可以快速移动至其身后",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后掉落额外奖励",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6003_trsslm": {
            "enemyId": "enemy_6003_trsslm",
            "enemyIndex": "DL3",
            "enemyTags": null,
            "sortId": 933,
            "name": "“闪亮噗噜”",
            "enemyLevel": "ELITE",
            "description": "色彩鲜明的原生源石虫品种。野生种十分胆小，在逃跑时会发光震慑捕食者。经过训练后能够有节奏地发光，很受妇女孩童的喜爱。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击三次后，下一次攻击附带<$ba.stun>晕眩</>（优先选择不晕眩的单位）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后掉落额外奖励",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6004_pleslm": {
            "enemyId": "enemy_6004_pleslm",
            "enemyIndex": "DL4",
            "enemyTags": null,
            "sortId": 934,
            "name": "“米兰”",
            "enemyLevel": "BOSS",
            "description": "逃入荒野的家养源石虫，在地层高压环境下产生了变异。体型巨大，背部结晶厚实，攻击性不强且极为擅长与人类“互动”。它对于人类的看法还停留在曾经的家养时光中，从前的玩乐举动，如今随着体型变化，变成了真真切切的破坏活动。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "生命值低于一半时攻击力大幅提升、受到的法术与物理伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "往待部署区加入一张污染晶石(最多一张)",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "往预备区加入一张聚热晶簇(被调度时对全场我方单位造成真实伤害并<$ba.stun>晕眩</>数秒）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6005_llstone": {
            "enemyId": "enemy_6005_llstone",
            "enemyIndex": "DL5",
            "enemyTags": null,
            "sortId": 935,
            "name": "圆岩巨像",
            "enemyLevel": "BOSS",
            "description": "原是为了最大化榨取矿场价值，以矿场废料构建的源石技艺造物。但这座巨像似乎意识到自己与矿石同根同源，极为抗拒挖掘工作，最后甚至转而攻击开矿的人类。它已袭击了许多矿场，人们畏惧地称呼它为“矿场杀手矿”。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "对周围造成少量法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "对场上攻击力最高的干员身上释放一只<粗圆岩>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "随机对待部署区的一名干员释放一只<粗圆岩>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6006_fystone"
            ],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6006_fystone": {
            "enemyId": "enemy_6006_fystone",
            "enemyIndex": "DL6",
            "enemyTags": null,
            "sortId": 936,
            "name": "粗圆岩",
            "enemyLevel": "NORMAL",
            "description": "圆岩巨像的组织物，无生命意识，但是很重，别被它附着在身上。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "附着上干员身上，使我方干员无法攻击、释放技能",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "自身缓慢流失生命",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6005_llstone"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_6007_mtslm": {
            "enemyId": "enemy_6007_mtslm",
            "enemyIndex": "DL7",
            "enemyTags": null,
            "sortId": 937,
            "name": "“漫游小屋”",
            "enemyLevel": "BOSS",
            "description": "体型巨大的荧壳源石虫，背上丛生的肉幔间栖息着数量众多的幼体，因此爬行速度极慢。这类源石虫常年生活在地底深处，无从得知它为何出现在此处。虽然并未攻击人类，但它吞食着废弃的矿料，体型日渐增大，严重干扰了清理进程。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "死亡时分裂5个<荧壳源石虫>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性加入荧光孢子到待部署区，如拥挤则加入到休整区",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6008_mtslms"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6008_mtslms": {
            "enemyId": "enemy_6008_mtslms",
            "enemyIndex": "DL8",
            "enemyTags": null,
            "sortId": 938,
            "name": "荧壳源石虫",
            "enemyLevel": "NORMAL",
            "description": "原生的壳类软体源石虫，繁衍能力极强，壳上的荧光为可视的信息素。蜕壳之后，体型会在短时间内急剧增大。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [
                "enemy_6007_mtslm"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6009_nlkgtbs": {
            "enemyId": "enemy_6009_nlkgtbs",
            "enemyIndex": "DL9",
            "enemyTags": null,
            "sortId": 939,
            "name": "“暴食之果”",
            "enemyLevel": "BOSS",
            "description": "\n变异出触须状口器的巨型钳兽，其坚韧的“触须”歪打正着地提高了摄食效率。它不加甄别地摄入工业平台内部储存的种种原料，各种各样的危险物质在其体内持续反应，将清理工作变成了一场散发着异味的噩梦。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "危险等级提升时，可以选择释放一种工业原料",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "受到伤害降低，减伤效果对阻挡自身的单位无效",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值首次低于25%时，获得相当于当前最大生命值一定比例的护盾",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6010_boxing": {
            "enemyId": "enemy_6010_boxing",
            "enemyIndex": "DL10",
            "enemyTags": null,
            "sortId": 940,
            "name": "“年轻人”桑德尔",
            "enemyLevel": "BOSS",
            "description": "上了年纪的雷姆必拓地下拳手，绰号来自他的出道之战，当时年轻力壮的他凭借着蛮勇战胜了饿着肚子比赛的老拳王。多年后，他败在更年轻的对手手下，愤而出走荒野。他凭借着老年人的经验与狡猾混成了荒野上的拳赛组织者，甚至做起了抢夺移动城市地块充当黑拳竞技场的美梦，浑然不知成败的关键从来都没能握在自己手中。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被阻挡时受来自阻挡者以外的伤害降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命下降到一定比例时会被击倒并下场休息，生命全部恢复后再次开始行动且攻击速度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6011_planty": {
            "enemyId": "enemy_6011_planty",
            "enemyIndex": "DL11",
            "enemyTags": null,
            "sortId": 941,
            "name": "“自然的妥协”",
            "enemyLevel": "BOSS",
            "description": "一种新近发现的生命形式，有可靠记录以来体型最大的源石虫与花卉的共生形态。能通过散布花粉促进植物的生长和源石虫的繁殖，甚至还能在空中缓慢飞行。一些学者认为其飞行能力是低智能生物主动操控复杂源石技艺的新证据，而更多人坚称这不过是一种特定条件下自然发生的现象。这一问题至今没有定论，因为还没有哪位不要命的生物学家敢靠近它。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行经过地块时消耗生命使其被植物覆盖，生命降低至一半后坠落至地面",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【生长激素】若处于飞行状态，将周围的地块被植物覆盖；之后从所有被植物覆盖的地块召唤<小型共生体>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【落叶激素】调度干员时，攻击场上防御力最高的单位，并将【改性植物激素】放入待部署区",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6012_plants"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6012_plants": {
            "enemyId": "enemy_6012_plants",
            "enemyIndex": "DL12",
            "enemyTags": null,
            "sortId": 942,
            "name": "小型共生体",
            "enemyLevel": "NORMAL",
            "description": "和“自然的妥协”一起出现的共生体。难以分清到底是其生物学上的后代，还是被花粉沾染并同化的源石虫。也许两者兼而有之？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [],
            "linkEnemies": [
                "enemy_6011_planty"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6013_smith": {
            "enemyId": "enemy_6013_smith",
            "enemyIndex": "DL13",
            "enemyTags": null,
            "sortId": 943,
            "name": "老妈的“逆女”",
            "enemyLevel": "BOSS",
            "description": "前约翰老妈员工。虽然不知道这几年她经历了什么，但能看出她对老妈大家庭没什么好感。此刻她正挥舞着施工队建造的大量武器，在老妈的新地块上胡乱破坏。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "出场后一段时间内无敌",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间召唤战场中隐藏的全自动划账器，周期性消耗部署费用",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "危险等级提升时，召唤战场中隐藏的解雇者清债程序向特定方向发动远程攻击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6014_crzgas": {
            "enemyId": "enemy_6014_crzgas",
            "enemyIndex": "DL14",
            "enemyTags": null,
            "sortId": 944,
            "name": "“毒瘤”",
            "enemyLevel": "BOSS",
            "description": "无论从何种角度来说都是名副其实的荒野暴徒。原本只是在荒野流浪，在看到雷神工业正在处理气体泄漏的测试平台后，决定铤而走险大干一场，占领一整个平台发家致富指日可待。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每损失一定比例生命值永久提升毒性雾霾的伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性向预备区加入爆裂毒气罐(被调度时使全场除“毒瘤”外的所有敌人获得<$ba.invisible>隐匿</>）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_6015_ictruck": {
            "enemyId": "enemy_6015_ictruck",
            "enemyIndex": "DL15",
            "enemyTags": null,
            "sortId": 945,
            "name": "“超甜微笑”",
            "enemyLevel": "BOSS",
            "description": "为确保冰淇淋供应而生产的产销一体全自动冰淇淋车，由于操作人员往燃料箱里误倒入了糖浆而失控，占领了核心控制平台并四处喷涂冰淇淋。它时刻搅拌着体内的奶浆，准备冲任何出现在视野中的顾客展露微笑。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只能被阻挡数大于等于3的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间，优先以高台干员为目标放出一个<甜蜜派送机>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "登场一段时间后，未被阻挡时周期性加快全场敌人的攻击速度与移动速度",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "周期性进入狂飙模式，此时不可被阻挡且经过我方单位时冲撞造成物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "狂飙模式下冲撞5次阻挡数大于等于4的干员后停机，短时间内自身停止行动并获得<$ba.fragile>脆弱</>、且使全场敌人晕眩",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6017_icdrone"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6016_splash": {
            "enemyId": "enemy_6016_splash",
            "enemyIndex": "DL16",
            "enemyTags": null,
            "sortId": 946,
            "name": "干渴者",
            "enemyLevel": "BOSS",
            "description": "它曾经有过身为伊比利亚人的名字，直至它将那个名字投入大海，消失于深渊。然而拥抱海水并不足以滋润它干涸的咽喉，血管中奔流的澄红液体具备同等的诱惑，于是它重返陆地。它渴望更多。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击额外造成<$ba.dt.neural>神经损伤</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "防御力与法术抗性很高，但会因<汲取体>被完全治愈而降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间喷吐污物，将<汲取体>放入待部署区并攻击整个战场上的数个干员；随危险等级升高会有更多干员被攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每损失一定生命值，立刻晕眩场上数名干员并释放一个与自身已损失生命值量相等的屏障；屏障持续期间若未击破屏障，屏障结束后场上所有干员受到大量神经损伤",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二次及以后释放屏障时，若上一次屏障没有被击破，晕眩更多干员；该效果可叠加数次，在屏障被击破时重置",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6017_icdrone": {
            "enemyId": "enemy_6017_icdrone",
            "enemyIndex": "DL17",
            "enemyTags": null,
            "sortId": 947,
            "name": "甜蜜派送机",
            "enemyLevel": "NORMAL",
            "description": "原本用于远程配送冰淇淋的无人机，在失控后转行向民众兜售冰淇淋。它们怀抱着派送甜蜜的愿望，坚持要用甜蜜淹没每一个人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "死亡后将一个<甜蜜狂搅>放入待部署区",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6015_ictruck"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_6018_carrier": {
            "enemyId": "enemy_6018_carrier",
            "enemyIndex": "DL18",
            "enemyTags": null,
            "sortId": 948,
            "name": "“无根之怨”",
            "enemyLevel": "BOSS",
            "description": "农业无人机的空中指挥中心。多年来，它兢兢业业地养育实验田里的作物，逐渐把自己当成了它们的同类，却因自己漂浮无根而落寞。被载入了恶意程序后，这份落寞扭曲成了对地上生灵的怨恨。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "飞行单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间于自身位置召唤数个无人机单位",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "自身周围存在无人机单位时，获得<$ba.invisible>隐匿</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【“怨恨撒播”】立即召唤数架<播种无人机>，并使自身一定范围内的所有无人机获得一定攻击力和生命值，持续一段时间。技能结束时，若范围内没有<播种无人机>，则停止移动并获得一段时间<$ba.fragile>脆弱</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6019_escort",
                "enemy_1005_yokai_2",
                "enemy_1041_lazerd",
                "enemy_1106_byokai"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_6019_escort": {
            "enemyId": "enemy_6019_escort",
            "enemyIndex": "DL19",
            "enemyTags": null,
            "sortId": 949,
            "name": "播种无人机",
            "enemyLevel": "NORMAL",
            "description": "用于播种的农业无人机，集成了播种、灌溉、施肥多项功能。它为自己承担的职责而自豪，更以体内的纯天然肥料发酵系统为傲。“任何人都无法拒绝热腾腾的优质肥料。”",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "每攻击2次，下次攻击使我方干员<$ba.stun>晕眩</>数秒",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6018_carrier"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6020_orang": {
            "enemyId": "enemy_6020_orang",
            "enemyIndex": "DL20",
            "enemyTags": null,
            "sortId": 950,
            "name": "“烈酒金刚”",
            "enemyLevel": "BOSS",
            "description": "由烈酒协会集众工程师之力研发的“真正终极自走机械”，拥有“能同时捏瘪十个酒罐”的惊人力量。遵从与阿卡胡拉的环保约定，身上的护甲用回收的酒罐制成。它被认为是本届赛事最具实力的冠军争夺者，但由于决赛前开的香槟渗入了控制芯片中，上场后它彻底陷入疯狂。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "免疫<$ba.stun>晕眩</>、<$ba.frozen>冻结</>、<$ba.levitate>浮空</>、<$ba.sleep>沉睡</>；受到<蜜酿万岁！>影响后以上免疫效果失效一段时间",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每次攻击后攻击力提升（有层数上限），连续一段时间不攻击则重置",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【桶陈蜜酿】每损失一定比例生命值，选择一名我方干员向其投掷一份<桶陈蜜酿>，<桶陈蜜酿>存在时该干员始终<$ba.stun>晕眩</>。<桶陈蜜酿>可被我方攻击并在被击倒后变为<蜜酿万岁！>加入待部署区",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每隔一段时间选择一个我方单位，较长延迟后对目标投掷易拉罐，造成物理溅射伤害和<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6021_cask"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6021_cask": {
            "enemyId": "enemy_6021_cask",
            "enemyIndex": "DL21",
            "enemyTags": null,
            "sortId": 951,
            "name": "桶陈蜜酿",
            "enemyLevel": "NORMAL",
            "description": "在木桶中存放超过十年的优质蜜酿，花香馥郁。烈酒协会当年将其盗走是为了打击蜜酿协会的势力，没想到却导致部分成员叛变，掀起了一阵腥风血雨。现在，它们成了烈酒协会报复的武器。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "更容易受到攻击，在场时使目标干员始终<$ba.stun>晕眩</>；被击倒后变为<蜜酿万岁！>加入待部署区",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6020_orang"
            ],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_6022_m2cnt": {
            "enemyId": "enemy_6022_m2cnt",
            "enemyIndex": "DL22",
            "enemyTags": null,
            "sortId": 952,
            "name": "“织郁伯爵”",
            "enemyLevel": "BOSS",
            "description": "莱塔尼亚边境城镇的领主，一位郁郁不得志的落魄贵族。他无比渴望自己编织的乐律能被赏识，响彻莱塔尼亚。然而知音难觅，他也日渐封闭、痴狂，身陷自己的“阴郁法术”直至疯魔。现在，他正将这些乐章编织在自己的法术之中，妄图将阴郁的音律传播至远方，以唤起更多的共鸣。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到的物理及法术伤害大幅降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在场的<啸叫音响>数量越多，攻击力越高",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "场上的<啸叫音响>被摧毁时，自身受到一定真实伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "出场及释放【哀恸赋格】时，立即将一个<啸叫音响>放入待部署区，生命值低于一半时改为放入两个",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【哀恸赋格】停止攻击并持续施法，期间取消<啸叫音响>的无敌状态，并对自身和场上所有<啸叫音响>周围持续造成法术伤害；待部署区的<啸叫音响>在施法期间也会持续消耗部署费用",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6023_crane": {
            "enemyId": "enemy_6023_crane",
            "enemyIndex": "DL23",
            "enemyTags": null,
            "sortId": 953,
            "name": "“贪婪捕手”",
            "enemyLevel": "BOSS",
            "description": "盒牌工业的秘密武器，“任性生物”的天敌，长得有点像抓娃娃机。现在，它的操控程序陷入了混乱，正失控地冲向多索雷斯街头，用它那些可以伸长的抓手到处捡拾好东西。离远一点，千万不要被闪烁着的霓虹灯广告吸引，别像那些贪婪的人一样被吞进它的肚子里！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "周围有领袖以外的敌人时会将其装载为乘客（最多5个），攻击时投掷1名乘客，自身被击败时释放出全部乘客",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "装载乘客时，攻击力、防御力、生命值大幅提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "装载<“特别任性的生物”>后会立即释放出全部乘客，并晕眩较长一段时间",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【右右上左就这一抓】停止移动一段时间，期间攻击范围和攻击速度大幅提升；立即吸引最近的数名敌人到自身当前位置",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【赠品兑换】偷偷束缚当前攻击力最高的一名干员，使其无法攻击和释放技能，直至其离开战场。效果结束时将一个含有<“特别任性的生物”>的<黏黏的赠品>放入待部署区",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6024_crnbug"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_6024_crnbug": {
            "enemyId": "enemy_6024_crnbug",
            "enemyIndex": "DL24",
            "enemyTags": null,
            "sortId": 954,
            "name": "“特别任性的生物”",
            "enemyLevel": "NORMAL",
            "description": "它会钻进你嘴里，够任性吧？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被“贪婪捕手”装载后死亡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_6023_crane"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7001_blwzad": {
            "enemyId": "enemy_7001_blwzad",
            "enemyIndex": "SD1",
            "enemyTags": null,
            "sortId": 955,
            "name": "部族巫术师",
            "enemyLevel": "NORMAL",
            "description": "学习了部族中某种古老法术的术师学徒，尚处在进修阶段。虽然对法术还不甚精通，但已经能够有效地打击意见不合者。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击使目标数秒内每秒受到一定法术伤害（可叠加）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7001_blwzad_2": {
            "enemyId": "enemy_7001_blwzad_2",
            "enemyIndex": "SD2",
            "enemyTags": null,
            "sortId": 956,
            "name": "王酋巫术师",
            "enemyLevel": "NORMAL",
            "description": "萨尔贡王酋麾下的精英术师，能够使用一种古老的攻击法术进行较有威胁性的攻击。在当地人中，这种古老法术被称作“咒诅”。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击使目标数秒内每秒受到一定法术伤害（可叠加）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7002_veingd": {
            "enemyId": "enemy_7002_veingd",
            "enemyIndex": "SD3",
            "enemyTags": null,
            "sortId": 957,
            "name": "矿脉守卫",
            "enemyLevel": "NORMAL",
            "description": "一种常在矿脉周围徘徊的畸形感染生物，固执地认为守护矿脉是自己的使命。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "更容易受到我方的攻击，受到攻击时对目标造成一定法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7002_veingd_2": {
            "enemyId": "enemy_7002_veingd_2",
            "enemyIndex": "SD4",
            "enemyTags": null,
            "sortId": 958,
            "name": "狂化矿脉守卫",
            "enemyLevel": "NORMAL",
            "description": "一种常在矿脉周围徘徊的畸形感染生物，守护矿脉已成执念，更加舍生忘死。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "更容易受到我方的攻击，受到攻击时对目标造成一定法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7003_catapt": {
            "enemyId": "enemy_7003_catapt",
            "enemyIndex": "SD5",
            "enemyTags": null,
            "sortId": 959,
            "name": "“都可以砸”",
            "enemyLevel": "NORMAL",
            "description": "该设备使用一种外壳和石头差不多坚硬的果物代替岩石进行投掷，针对设施结构最脆弱的部分予以打击，能将探测范围内的所有设施都摧毁。必须要说，写这套系统程序的人一定是位建筑学专家。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击设施单位，攻击设施单位时攻击力大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7003_catapt_2": {
            "enemyId": "enemy_7003_catapt_2",
            "enemyIndex": "SD6",
            "enemyTags": null,
            "sortId": 960,
            "name": "“都应该砸”",
            "enemyLevel": "NORMAL",
            "description": "该设备使用一种外壳和石头差不多坚硬的果物代替岩石进行投掷，针对设施结构最脆弱的部分予以打击，能将探测范围内的所有设施都砸得粉碎。经过改良升级后，它的威力甚至足以摧毁一些大型设施。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "优先攻击设施单位，攻击设施单位时攻击力大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7004_xbdeer": {
            "enemyId": "enemy_7004_xbdeer",
            "enemyIndex": "SD7",
            "enemyTags": null,
            "sortId": 961,
            "name": "小角跳兽",
            "enemyLevel": "NORMAL",
            "description": "野外常见的草食性野兽，分布范围非常广。有小小的尖角，但并不具备攻击性，受到惊吓时会奋力加速跑跳，以此躲避攻击。肉质非常鲜嫩。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被攻击后会随机往远处逃跑并休息一段时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_7004_xbdeer_2": {
            "enemyId": "enemy_7004_xbdeer_2",
            "enemyIndex": "SD8",
            "enemyTags": null,
            "sortId": 962,
            "name": "大角跳兽",
            "enemyLevel": "NORMAL",
            "description": "野外常见的草食性野兽，分布范围非常广。虽然长出了大角，但遇袭后的第一反应仍是逃跑，跳得更高更快了。肉质非常鲜嫩。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被攻击后会随机往远处逃跑并休息一段时间",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_7005_xbbull": {
            "enemyId": "enemy_7005_xbbull",
            "enemyIndex": "SD9",
            "enemyTags": null,
            "sortId": 963,
            "name": "苔生兽",
            "enemyLevel": "NORMAL",
            "description": "身上长着苔类植物的野兽，看起来体形圆润，好像很温和的样子，实际上却是脾气暴躁的猛兽。身上的苔类植物具有止血作用，苔生兽受伤时会吃掉自己身上的苔藓。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "平时不攻击，受到攻击时反击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会逐渐回复生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7005_xbbull_2": {
            "enemyId": "enemy_7005_xbbull_2",
            "enemyIndex": "SD10",
            "enemyTags": null,
            "sortId": 964,
            "name": "茂密苔生兽",
            "enemyLevel": "NORMAL",
            "description": "满身都是苔类植物的野兽，因为很难驱除隐藏在植物里的小虫子，所以比普通的苔生兽要更加暴躁。身上的苔类植物生长很快，就算没有受伤，茂密苔生兽有时也会主动吃掉自己身上的苔藓。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "平时不攻击，受到攻击时反击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "会逐渐回复生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7006_xbcrab": {
            "enemyId": "enemy_7006_xbcrab",
            "enemyIndex": "SD11",
            "enemyTags": null,
            "sortId": 965,
            "name": "岩壳蟹",
            "enemyLevel": "NORMAL",
            "description": "外形酷似岩石的蟹类，常常把自己伪装成普通的石块，很难被发现。在远离水源的地方有时也能找到这种蟹类，生命力非常顽强。和磐蟹是远亲，但肉质鲜美。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "平时不攻击，受到攻击时反击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7006_xbcrab_2": {
            "enemyId": "enemy_7006_xbcrab_2",
            "enemyIndex": "SD12",
            "enemyTags": null,
            "sortId": 966,
            "name": "结晶岩壳蟹",
            "enemyLevel": "NORMAL",
            "description": "外壳上结了一层透明结晶的岩壳蟹，不仅闪亮醒目而且非常美观，不过也变得更加坚硬难以对付了。完整的结晶甲壳经过加工，会成为一种很受欢迎的工艺品。据说也有人将其当做观赏宠物饲养。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "平时不攻击，受到攻击时反击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7015_xbcrab2": {
            "enemyId": "enemy_7015_xbcrab2",
            "enemyIndex": "SD13",
            "enemyTags": null,
            "sortId": 967,
            "name": "“钳钳生风”",
            "enemyLevel": "ELITE",
            "description": "外壳结满了巨型结晶的岩壳蟹，它宽阔的背部甚至能驮起两只普通大小的岩壳蟹。能够承受住结晶加上两只岩壳蟹，不知道这种岩壳蟹的力气究竟大到了何种地步，请小心它的钳子！",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "平时不攻击，受到攻击时反击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7007_xbbird": {
            "enemyId": "enemy_7007_xbbird",
            "enemyIndex": "SD14",
            "enemyTags": null,
            "sortId": 968,
            "name": "落沙晶蹄兽",
            "enemyLevel": "ELITE",
            "description": "极为少见的珍稀野兽。以植物根茎为食，身上皮毛细密，且呈现出淡金色的光泽，走动奔跑起来仿佛金沙不断从身上滚落一般，受到很多收藏家与艺术家的追捧。身形灵巧，极难捕捉，是传说中的梦幻食材......你真的要狩猎它吗？",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "被攻击后会随机往远处逃跑并休息一段时间",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在不同区域中移动",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_7008_wrkwrk": {
            "enemyId": "enemy_7008_wrkwrk",
            "enemyIndex": "SD15",
            "enemyTags": null,
            "sortId": 969,
            "name": "采集实习生",
            "enemyLevel": "NORMAL",
            "description": "能够采集并搬运物资的初级机械劳工。容量不是很大，但勤勤恳恳。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "自动寻找矿石进行攻击，并搬运回采集站",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_7009_mtmoun": {
            "enemyId": "enemy_7009_mtmoun",
            "enemyIndex": "SD16",
            "enemyTags": null,
            "sortId": 970,
            "name": "“不朽之人”",
            "enemyLevel": "BOSS",
            "description": "身穿奢华但残破的甲胄，来历不明的战士。战士兀自前行，手中捧着沙土，不会给予任何人回应。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "平时不攻击，受到攻击时反击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "范围内有我方干员撤退或被击倒时自身回复一定比例生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7010_bldrgn": {
            "enemyId": "enemy_7010_bldrgn",
            "enemyIndex": "SD17",
            "enemyTags": null,
            "sortId": 971,
            "name": "巨翼兽",
            "enemyLevel": "BOSS",
            "description": "一头安静的巨翼兽。这种感染生物有一双比身体还要巨大的结晶化翅膀，但其实飞不了太高，也飞不了太久。巨翼兽是一种凶猛的肉食性猛兽，不过这一头看起来已经吃饱了，只是对出现在面前的小东西感到有些好奇。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "平时不攻击，受到攻击时反击。",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "可变成空中单位进行作战，持续一段时间",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "飞行期间远程法术溅射攻击并附带<$ba.dt.burning>灼燃损伤</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7011_paki": {
            "enemyId": "enemy_7011_paki",
            "enemyIndex": "SD18",
            "enemyTags": null,
            "sortId": 972,
            "name": "萨尔贡契约刺客",
            "enemyLevel": "ELITE",
            "description": "接受雇佣的萨尔贡刺客，使用特殊的步法，行动灵敏。如果报酬够丰盛，也会选择性地接一些刺杀之外的工作，这类服务将按小时收费。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.invisible>隐匿</>，被阻挡时向前闪烁一段距离",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7012_wilder": {
            "enemyId": "enemy_7012_wilder",
            "enemyIndex": "SD19",
            "enemyTags": null,
            "sortId": 973,
            "name": "无阻冲锋官",
            "enemyLevel": "BOSS",
            "description": "萨尔贡王酋麾下的先遣冲锋官，一心只想铲除路上的一切阻碍，不畏生死。他是军中选拔出的，最强壮、最英勇、最无畏的战士。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "未被阻挡时受到的伤害大幅降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击力、攻击速度、移动速度大幅提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7013_slwazd": {
            "enemyId": "enemy_7013_slwazd",
            "enemyIndex": "SD20",
            "enemyTags": null,
            "sortId": 974,
            "name": "“召毁者”",
            "enemyLevel": "BOSS",
            "description": "受当地王酋礼遇的精英术师，能够操纵感染生物进行战斗。毁灭敌人只是顺带，极致的毁灭景象才是这名术师真正想要看到的。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "自身不容易受到攻击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "召唤两只<高能源石虫>敌人辅助战斗",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "召唤两只<高能源石虫>与两只<高能源石虫·α>辅助作战",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_1021_bslime",
                "enemy_1021_bslime_2"
            ],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7014_dva": {
            "enemyId": "enemy_7014_dva",
            "enemyIndex": "SD21",
            "enemyTags": null,
            "sortId": 975,
            "name": "“搭档”",
            "enemyLevel": "BOSS",
            "description": "王酋军精锐装甲师，所操纵的装甲由本人亲手拼装而成。装甲的自爆系统是装甲师唯一不满意的部分，比起王酋的命令，装甲师本人显然更在意自己的爱机。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "只能被阻挡数大于等于2的单位阻挡",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击3次后，下一次攻击造成大量物理溅射伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被击倒时，对周围我方单位造成物理伤害并晕眩数秒",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "驾驶员修理机甲，不攻击且不移动，获得<$ba.invisible>隐匿</>效果，受到攻击时反弹物理伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "修一段时间后，驾驶员起身坐进机甲，重新回到第一形态",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_8006_flmgd": {
            "enemyId": "enemy_8006_flmgd",
            "enemyIndex": "SFR02",
            "enemyTags": null,
            "sortId": 976,
            "name": "再铸扈从",
            "enemyLevel": "ELITE",
            "description": "熔化的兵戈铸成形体，熄灭的火种因号令而重新燃烧。在剑锋所向的敌人被焚为灰烬之前，它们不会停下征伐的脚步。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【爆燃】攻击2次后，下次攻击会击晕目标、提升自身攻击力，并对全屏我方造成法术伤害",
                    "textFormat": "SILENCE"
                }
            ],
            "linkEnemies": [
                "enemy_8001_flmlod_3",
                "enemy_8001_flmlod_2"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_8001_flmlod": {
            "enemyId": "enemy_8001_flmlod",
            "enemyIndex": "SFR01",
            "enemyTags": null,
            "sortId": 977,
            "name": "熔戈者，护王余火",
            "enemyLevel": "BOSS",
            "description": "从谴罚氏族中最年轻的将领，到最后一位炎魔。面对围攻，他戍守在君王的遗骨前三天三夜。终于，在最后的火光中，他见到了那许诺里的故乡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": false,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【镇压】用缠身恶焰使全屏内一名干员无法行动并持续受到法术伤害，若该干员在缠身恶焰存在时被击倒或撤退则会被缠身恶焰封印，需要消灭缠身恶焰才能再次部署该干员",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【偿还】生命值降为0时，立即使周围所有干员被缠身恶焰缠绕，自身每隔一段时间会以一个我方单位为目标释放<凝缩热力>（如果没有我方单位在场则向保护目标点释放）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<凝缩热力>熔戈者释放的飞行火焰，防御力较低，持续对周围我方造成法术伤害和灼燃损伤；飞行至目标所在位置或目标离场时，自爆并造成大范围法术伤害，进入保护目标点时扣除关卡生命值",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_8006_flmgd",
                "enemy_8002_flmchn",
                "enemy_8003_flmchn2",
                "enemy_8004_flmspr",
                "enemy_8005_flmspr2"
            ],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_8001_flmlod_2": {
            "enemyId": "enemy_8001_flmlod_2",
            "enemyIndex": "SFR01",
            "enemyTags": null,
            "sortId": 978,
            "name": "熔戈者，护王余火",
            "enemyLevel": "BOSS",
            "description": "从谴罚氏族中最年轻的将领，到最后一位炎魔。面对围攻，他戍守在君王的遗骨前三天三夜。终于，在最后的火光中，他见到了那许诺里的故乡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": true,
            "hideInStage": false,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【镇压】用缠身恶焰使全屏内一名干员无法行动并持续受到法术伤害，若该干员在缠身恶焰存在时被击倒或撤退则会被缠身恶焰封印，需要消灭缠身恶焰才能再次部署该干员",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【偿还】生命值降为0时，立即使周围所有干员被缠身恶焰缠绕，自身每隔一段时间会以一个我方单位为目标释放<凝缩热力>（如果没有我方单位在场则向保护目标点释放）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<凝缩热力>熔戈者释放的飞行火焰，防御力较低，持续对周围我方造成法术伤害和灼燃损伤；飞行至目标所在位置或目标离场时，自爆并造成大范围法术伤害，进入保护目标点时扣除关卡生命值",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "熔戈者召唤出再铸扈从，并飞至空中",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "当所有再铸扈从被击倒或熔戈者生命降至50%以下时，吸收所有再铸扈从并恢复生命，之后降落至地面，可进行远程范围法术攻击，并获得以下能力：",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【夷灭】使全屏内一名干员无法行动，并对其释放<凝缩热力>；该<凝缩热力>拥有更高的生命和伤害，消灭该凝缩热力可以使干员恢复行动。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_8006_flmgd",
                "enemy_8002_flmchn",
                "enemy_8003_flmchn2",
                "enemy_8004_flmspr",
                "enemy_8005_flmspr2"
            ],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_8001_flmlod_3": {
            "enemyId": "enemy_8001_flmlod_3",
            "enemyIndex": "SFR01",
            "enemyTags": null,
            "sortId": 979,
            "name": "熔戈者，护王余火",
            "enemyLevel": "BOSS",
            "description": "从谴罚氏族中最年轻的将领，到最后一位炎魔。面对围攻，他戍守在君王的遗骨前三天三夜。终于，在最后的火光中，他见到了那许诺里的故乡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【镇压】用缠身恶焰使全屏内一名干员无法行动并持续受到法术伤害，若该干员在缠身恶焰存在时被击倒或撤退则会被缠身恶焰封印，需要消灭缠身恶焰才能再次部署该干员",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【偿还】生命值降为0时，立即使周围所有干员被缠身恶焰缠绕，自身每隔一段时间会以一个我方单位为目标释放<凝缩热力>（如果没有我方单位在场则向保护目标点释放）",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "<凝缩热力>熔戈者释放的飞行火焰，防御力较低，持续对周围我方造成法术伤害和灼燃损伤；飞行至目标所在位置或目标离场时，自爆并造成大范围法术伤害，进入保护目标点时扣除关卡生命值",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "熔戈者召唤出再铸扈从，并飞至空中；期间每隔一段时间会对周围一名我方释放<凝缩热力>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "当所有再铸扈从被击倒或熔戈者生命降至50%以下时，吸收所有再铸扈从并恢复生命，之后降落至地面，可进行远程范围法术攻击，并获得以下能力：",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【夷灭】使全屏内一名干员无法行动，并对其释放<凝缩热力>；该<凝缩热力>拥有更高的生命和伤害，消灭该<凝缩热力>可以使干员恢复行动。",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "【焕日者的庇护】使用【夷灭】后获得一定的法术护盾，护盾存在时防御力大幅提升，并对周围的我方造成法术伤害和灼燃损伤",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_8006_flmgd",
                "enemy_8002_flmchn",
                "enemy_8003_flmchn2",
                "enemy_8004_flmspr",
                "enemy_8005_flmspr2"
            ],
            "damageType": [
                "PHYSIC",
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7016_shushu": {
            "enemyId": "enemy_7016_shushu",
            "enemyIndex": "SD22",
            "enemyTags": null,
            "sortId": 980,
            "name": "荒地鼷兽",
            "enemyLevel": "NORMAL",
            "description": "荒地中随处可见的鼷兽，其实攻击性并不强，但团结的它们总是带来没完没了的粮食损失。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "其他荒地鼷兽位于附近时，攻击力提升（可叠加）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7017_miner": {
            "enemyId": "enemy_7017_miner",
            "enemyIndex": "SD23",
            "enemyTags": null,
            "sortId": 981,
            "name": "采掘苦工",
            "enemyLevel": "NORMAL",
            "description": "千百年来总是出现在矿脉上的身影。采掘苦工们用双手托举起了文明的高点，而自己的双脚却陷入了“不文明”的淤泥里。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击资源时造成额外伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7018_scarab": {
            "enemyId": "enemy_7018_scarab",
            "enemyIndex": "SD24",
            "enemyTags": null,
            "sortId": 982,
            "name": "爆裂源石虫",
            "enemyLevel": "NORMAL",
            "description": "爆裂源石虫的命名可能是一种错误，因为易爆的部分其实是它们双足之间的“收获”，而不是它们自己——命名的人对此辩解称它们跑得实在太快了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被干员与召唤物阻挡；被阻挡后爆炸，并造成大额范围伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7019_thief": {
            "enemyId": "enemy_7019_thief",
            "enemyIndex": "SD25",
            "enemyTags": null,
            "sortId": 983,
            "name": "旷野流贼",
            "enemyLevel": "ELITE",
            "description": "荒地上总有贼，他们千姿百态，这不过是其中背着宝箱、跑得飞快的那一种罢了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "无法被阻挡",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_7020_xbtor": {
            "enemyId": "enemy_7020_xbtor",
            "enemyIndex": "SD26",
            "enemyTags": null,
            "sortId": 984,
            "name": "刺棱壳兽",
            "enemyLevel": "ELITE",
            "description": "一种很硬还爱戳人的壳兽，如果它把头缩回了壳里，那就省点力气吧。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到伤害后缩入壳中，使自身受到的物理和法术伤害降至0，并且受到我方干员伤害时对其造成相当于自身攻击力100％的物理伤害。一段时间未受到伤害后退出缩壳状态",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7021_xbmoth": {
            "enemyId": "enemy_7021_xbmoth",
            "enemyIndex": "SD27",
            "enemyTags": null,
            "sortId": 985,
            "name": "荧羽兽",
            "enemyLevel": "NORMAL",
            "description": "远离移动城市才能见到的小生物。振翅之间，生灵遁入阴影。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到攻击后，一段时间内无法移动，并变为无敌",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_7022_gatgod": {
            "enemyId": "enemy_7022_gatgod",
            "enemyIndex": "SD28",
            "enemyTags": null,
            "sortId": 986,
            "name": "翠梦祭司",
            "enemyLevel": "BOSS",
            "description": "魅惑与力量同在的女祭司。鲜花愈发妖艳，刀锋愈发锐利。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "受到来自非自身阻挡单位的伤害随着生命值降低逐渐降至0",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "连续攻击时，攻击力提升。（受到<$ba.frozen>冻结</>、<$ba.stun>晕眩</>、<$ba.levitate>浮空</>效果时重置）",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7023_gatbb": {
            "enemyId": "enemy_7023_gatbb",
            "enemyIndex": "SD29",
            "enemyTags": null,
            "sortId": 987,
            "name": "翠梦使者",
            "enemyLevel": "NORMAL",
            "description": "可爱与力量同在的祭司学徒。鲜花愈发娇嫩，刀锋愈发轻快。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "未被阻挡时，自身受到的伤害降低50%",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7024_clking": {
            "enemyId": "enemy_7024_clking",
            "enemyIndex": "SD30",
            "enemyTags": null,
            "sortId": 988,
            "name": "行脚艺人",
            "enemyLevel": "BOSS",
            "description": "行走在荒地上博人一乐的艺人，无论走到哪里，身边总会环绕着婀娜多姿的火舌和震耳欲聋的欢呼。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "对周围单位每秒造成大量<$ba.dt.burning>灼燃损伤</>，每秒恢复大量生命值",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在浸季及被<$ba.frozen>冻结</>时，失去特殊能力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7025_clbb": {
            "enemyId": "enemy_7025_clbb",
            "enemyIndex": "SD31",
            "enemyTags": null,
            "sortId": 989,
            "name": "行脚艺徒",
            "enemyLevel": "NORMAL",
            "description": "跟在行脚艺人身后的小跟班，还未能熟练操纵火舌，但搬油壶已经是他们最重要的工作内容。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击附带<$ba.dt.burning>灼燃损伤</>，每秒恢复生命值",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "在浸季及被<$ba.frozen>冻结</>时，失去特殊能力",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7026_xbele": {
            "enemyId": "enemy_7026_xbele",
            "enemyIndex": "SD32",
            "enemyTags": null,
            "sortId": 990,
            "name": "时光守卫",
            "enemyLevel": "BOSS",
            "description": "不知道何时制造的巨像。沉默是它对时光的回应，怒拳是它为信念的坚守。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "平时不攻击，受到攻击时反击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击2次后，下一次攻击使范围内目标受到大量物理伤害并<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值低于一半时，攻击速度大幅提升。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7027_xbbtl": {
            "enemyId": "enemy_7027_xbbtl",
            "enemyIndex": "SD33",
            "enemyTags": null,
            "sortId": 991,
            "name": "晶玲兽",
            "enemyLevel": "BOSS",
            "description": "晶洞中出现的特殊生命。它努力活成了最坚硬的模样，却仍然难逃敌人无情的追杀。晶珑兽是它永远的敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "周期性获得可以抵挡伤害的护盾，护盾受到80次攻击后被击破",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "生命值低于50％时同时攻击攻击范围内的所有单位。",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_7028_xbscp"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7028_xbscp": {
            "enemyId": "enemy_7028_xbscp",
            "enemyIndex": "SD34",
            "enemyTags": null,
            "sortId": 992,
            "name": "晶珑兽",
            "enemyLevel": "BOSS",
            "description": "晶洞中出现的特殊生命，看起来更像磐蟹，但拥有着比普通磐蟹更为锋利的双钳，可以轻易撕开猎物的躯体。晶玲兽是它永远的敌人。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "攻击为二连击，生命值低于50％时攻击变为四连击",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "每次攻击使目标防御力降低",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "靠近晶玲兽后，会立即捕杀晶玲兽并获取晶玲兽的部分能力。之后攻击变为四连击",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [
                "enemy_7027_xbbtl"
            ],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7029_pilot": {
            "enemyId": "enemy_7029_pilot",
            "enemyIndex": "SD35",
            "enemyTags": null,
            "sortId": 993,
            "name": "浮袭者",
            "enemyLevel": "BOSS",
            "description": "萨尔贡王酋下属之一。他们总会出现在出人意料的地方，以行走在天地之间的方式撕开对手的阵线。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.float>近地悬浮</>，且<$ba.float>近地悬浮</>时攻击范围提升",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "攻击造成法术溅射伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "损失一定生命值后，会被击落，并在范围内造成大量伤害，自身被<$ba.stun>晕眩</>",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "一段时间后再次进入<$ba.float>近地悬浮</>状态",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7030_skodo": {
            "enemyId": "enemy_7030_skodo",
            "enemyIndex": "SD36",
            "enemyTags": null,
            "sortId": 994,
            "name": "纵尘者",
            "enemyLevel": "BOSS",
            "description": "萨尔贡王酋下属之一。沙砾弥天，尘影蔽日，生灵崩解，邪念尤盛。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "【沙暴之尘】周围一定范围内敌人（包括自身）移速与攻击速度提高",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "被阻挡时吞噬阻挡者（上限3），并且使【沙暴之尘】效果提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7031_ghking": {
            "enemyId": "enemy_7031_ghking",
            "enemyIndex": "SD37",
            "enemyTags": null,
            "sortId": 995,
            "name": "湮灭者",
            "enemyLevel": "BOSS",
            "description": "一次又一次衰弱，一次又一次站起。这是湮灭者，更是萨尔贡。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "第一形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "【湮灭】使下一次攻击对目标造成<$ba.stun>晕眩</>并使自身不可被我方干员和召唤物阻挡，经过我方单位时，造成大量法术伤害",
                    "textFormat": "NORMAL"
                },
                {
                    "text": "第二形态",
                    "textFormat": "TITLE"
                },
                {
                    "text": "攻击力与攻击速度提升",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "MAGIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7034_xbmsn": {
            "enemyId": "enemy_7034_xbmsn",
            "enemyIndex": "SD38",
            "enemyTags": null,
            "sortId": 996,
            "name": "勤奋劳工",
            "enemyLevel": "NORMAL",
            "description": "在荒地上这样的劳工随处可见，勤奋是他们最大的优点。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": true,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "只有在视野以内才会以正常速度移动",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "NO_DAMAGE"
            ],
            "invisibleDetail": false
        },
        "enemy_7044_xblbug": {
            "enemyId": "enemy_7044_xblbug",
            "enemyIndex": "SD39",
            "enemyTags": null,
            "sortId": 997,
            "name": "振翅源石虫",
            "enemyLevel": "NORMAL",
            "description": "野生的被感染生物，能够顺着风向进行小段距离的滑翔和飞行。它们背后长着一对小小的羽翼，虽然不足以让它们成为天空的掌控者，但也足够它们翻越障碍逃离捕捉了。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "<$ba.float>近地悬浮</>",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7045_xbtd": {
            "enemyId": "enemy_7045_xbtd",
            "enemyIndex": "SD40",
            "enemyTags": null,
            "sortId": 998,
            "name": "冲锋源石虫",
            "enemyLevel": "ELITE",
            "description": "野生的被感染生物，为了在恶劣的荒野环境中生存，它们有着极快的行动速度。这种生物会在移动中逐渐加速到最快，以使用自己的角去冲撞对手，或逃到天敌找不到它们的地方。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "移动时逐渐加速，达到最高速度后的首次攻击<$ba.stun>晕眩</>阻挡自身的目标",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        },
        "enemy_7046_xbslug": {
            "enemyId": "enemy_7046_xbslug",
            "enemyIndex": "SD41",
            "enemyTags": null,
            "sortId": 999,
            "name": "披甲源石虫",
            "enemyLevel": "ELITE",
            "description": "野生的被感染生物，为了在恶劣的荒野环境中生存，它们有着超出源石虫平均水平的抗打击能力。这种生物坚硬的外壳表面还有一些锋利的棱角，让天敌难以发起攻击。",
            "attackType": null,
            "ability": null,
            "isInvalidKilled": false,
            "overrideKillCntInfos": {},
            "hideInHandbook": false,
            "hideInStage": true,
            "abilityList": [
                {
                    "text": "大幅降低自身受到来自阻挡单位的物理和法术伤害",
                    "textFormat": "NORMAL"
                }
            ],
            "linkEnemies": [],
            "damageType": [
                "PHYSIC"
            ],
            "invisibleDetail": false
        }
    },
    "raceData": {
        "infection": {
            "id": "infection",
            "raceName": "感染生物",
            "sortId": 1
        },
        "drone": {
            "id": "drone",
            "raceName": "无人机",
            "sortId": 2
        },
        "sarkaz": {
            "id": "sarkaz",
            "raceName": "萨卡兹",
            "sortId": 3
        },
        "mutant": {
            "id": "mutant",
            "raceName": "宿主",
            "sortId": 4
        },
        "seamonster": {
            "id": "seamonster",
            "raceName": "海怪",
            "sortId": 5
        },
        "originiumartscraft": {
            "id": "originiumartscraft",
            "raceName": "法术造物",
            "sortId": 6
        },
        "animated": {
            "id": "animated",
            "raceName": "化物",
            "sortId": 7
        },
        "machine": {
            "id": "machine",
            "raceName": "机械",
            "sortId": 8
        },
        "wildanimal": {
            "id": "wildanimal",
            "raceName": "野生动物",
            "sortId": 9
        },
        "collapsal": {
            "id": "collapsal",
            "raceName": "坍缩体",
            "sortId": 10
        }
    }
}