{
    "constTable": {
        "playerLevelTable": {
            "1": {
                "exp": 0,
                "populationUp": 0,
                "squadCapacityUp": 0,
                "battleCharLimitUp": 0
            },
            "2": {
                "exp": 10,
                "populationUp": 4,
                "squadCapacityUp": 0,
                "battleCharLimitUp": 0
            },
            "3": {
                "exp": 24,
                "populationUp": 4,
                "squadCapacityUp": 0,
                "battleCharLimitUp": 0
            },
            "4": {
                "exp": 36,
                "populationUp": 5,
                "squadCapacityUp": 0,
                "battleCharLimitUp": 0
            },
            "5": {
                "exp": 40,
                "populationUp": 6,
                "squadCapacityUp": 0,
                "battleCharLimitUp": 0
            },
            "6": {
                "exp": 55,
                "populationUp": 6,
                "squadCapacityUp": 1,
                "battleCharLimitUp": 0
            },
            "7": {
                "exp": 65,
                "populationUp": 6,
                "squadCapacityUp": 0,
                "battleCharLimitUp": 0
            },
            "8": {
                "exp": 70,
                "populationUp": 7,
                "squadCapacityUp": 0,
                "battleCharLimitUp": 0
            },
            "9": {
                "exp": 75,
                "populationUp": 8,
                "squadCapacityUp": 1,
                "battleCharLimitUp": 0
            },
            "10": {
                "exp": 80,
                "populationUp": 8,
                "squadCapacityUp": 1,
                "battleCharLimitUp": 0
            }
        },
        "recruitPopulationTable": {
            "0": {
                "recruitPopulation": 0,
                "upgradePopulation": 0
            },
            "1": {
                "recruitPopulation": 0,
                "upgradePopulation": 0
            },
            "2": {
                "recruitPopulation": 0,
                "upgradePopulation": 0
            },
            "3": {
                "recruitPopulation": 2,
                "upgradePopulation": 1
            },
            "4": {
                "recruitPopulation": 4,
                "upgradePopulation": 2
            },
            "5": {
                "recruitPopulation": 6,
                "upgradePopulation": 3
            }
        },
        "charUpgradeTable": {
            "0": {
                "evolvePhase": 1,
                "skillLevel": 7,
                "skillSpecializeLevel": 0
            },
            "1": {
                "evolvePhase": 2,
                "skillLevel": 7,
                "skillSpecializeLevel": 3
            }
        },
        "eventTypeTable": {
            "BATTLE_NORMAL": {
                "name": "作战",
                "description": "大家手里都拿着武器，肯定不是来谈判的。"
            },
            "BATTLE_ELITE": {
                "name": "紧急作战",
                "description": "有些暴力可能会超出你的预期，这很常见。"
            },
            "BATTLE_BOSS": {
                "name": "险路恶敌",
                "description": "坏人，恶棍，诅咒之人......你有麻烦了。"
            },
            "SHOP": {
                "name": "诡意行商",
                "description": "不是盟友也不是敌人，有些人喜欢站在中间。"
            },
            "REST": {
                "name": "安全屋",
                "description": "宁静，舒适，隔绝于世，该休息了。"
            },
            "INCIDENT": {
                "name": "不期而遇",
                "description": "新朋友、老对头......奇遇不会老去，陈旧的只有伤疤。"
            },
            "TREASURE": {
                "name": "补给品",
                "description": "这些东西会给你的旅途带来一点帮助。"
            },
            "ENTERTAINMENT": {
                "name": "闲暇娱乐",
                "description": "只工作不玩耍，聪明干员也变傻。"
            }
        },
        "shopDialogs": [
            "早上好，中午好，以及晚上好。",
            "你给我源石，我给你货物，不用操心太多。",
            "你可以叫我古德因纳夫先生。",
            "朋友之间要相互照应，对不对，买点什么呗？",
            "罗德岛是企业，我是个生意人，咱们算同行。",
            "这不叫捡破烂，我只是拿走了别人不要的宝贝。",
            "想知道我的故事？朋友，好故事很贵的。",
            "哈，朋友，今天想买点什么？",
            "这些年游荡在泰拉荒地，见识了不少趣事。"
        ],
        "shopRelicDialogs": [
            "别担心，消费能促进这个世界的进步。",
            "别嫌贵，收集这些破烂很费劲的。",
            "全副武装的社会一定是文明的社会。",
            "一点点垃圾，一点点恐怖的小玩意儿......",
            "这东西有什么用？问的好，我也不知道。",
            "莱塔尼亚有不少法术珍品，都很昂贵。",
            "你见过萨尔贡王酋的宫殿么？堆满金银珠宝！",
            "有什么旅行小建议？别去伊比利亚。",
            "一把真正的东国武士刀可以卖到天价。"
        ],
        "shopTicketDialogs": [
            "你需要人手，我明白的，那就别犹豫了。",
            "这东西哪儿来的？我忘了，可能是捡的。",
            "这比你大老远找信使便宜多了。",
            "你们罗德岛还真是什么怪人都有啊......",
            "大家都有要照顾的生意，我懂。",
            "你需要一点帮助，但找人帮忙不是免费的。",
            "我听说有一种能飞的交通工具，不可思议。",
            "想要找打手，萨卡兹人和黑钢都是不错的选择。",
            "荒地的生活充满痛苦，能活下去的都不简单。"
        ],
        "mimicEnemyIds": [
            "enemy_2001_duckmi",
            "enemy_2002_bearmi"
        ],
        "clearZoneScores": [
            0,
            50,
            140,
            230,
            340,
            450,
            600
        ],
        "moveToNodeScore": 1,
        "clearNormalBattleScore": 10,
        "clearEliteBattleScore": 20,
        "clearBossBattleScore": 40,
        "gainRelicScore": 5,
        "gainCharacterScore": 3,
        "unlockRelicSpecialScore": 50,
        "squadCapacityMax": 13,
        "bossIds": [
            "enemy_2003_rockman",
            "enemy_2004_balloon",
            "enemy_2005_axetro",
            "enemy_2006_flsnip",
            "enemy_2007_flwitch",
            "enemy_2008_flking"
        ]
    },
    "itemTable": {
        "items": {
            "hp": {
                "id": "hp",
                "name": "目标生命",
                "description": null,
                "usage": "目标生命",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "hp",
                "type": "HP",
                "rarity": "NONE",
                "value": 0,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "gold": {
                "id": "gold",
                "name": "源石锭",
                "description": null,
                "usage": "源石锭",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "gold",
                "type": "GOLD",
                "rarity": "NONE",
                "value": 0,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "population": {
                "id": "population",
                "name": "希望",
                "description": null,
                "usage": "希望",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "population",
                "type": "POPULATION",
                "rarity": "NONE",
                "value": 0,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "squad_capacity": {
                "id": "squad_capacity",
                "name": "可携带干员数",
                "description": null,
                "usage": "可携带干员数",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "squad_capacity",
                "type": "SQUAD_CAPACITY",
                "rarity": "NONE",
                "value": 0,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_pioneer": {
                "id": "recruit_ticket_pioneer",
                "name": "先锋招募券",
                "description": null,
                "usage": "招募一个先锋干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_pioneer",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_warrior": {
                "id": "recruit_ticket_warrior",
                "name": "近卫招募券",
                "description": " ",
                "usage": "招募一个近卫干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_warrior",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_tank": {
                "id": "recruit_ticket_tank",
                "name": "重装招募券",
                "description": null,
                "usage": "招募一个重装干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_tank",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_sniper": {
                "id": "recruit_ticket_sniper",
                "name": "狙击招募券",
                "description": null,
                "usage": "招募一个狙击干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_sniper",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_caster": {
                "id": "recruit_ticket_caster",
                "name": "术师招募券",
                "description": null,
                "usage": "招募一个术师干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_caster",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_support": {
                "id": "recruit_ticket_support",
                "name": "辅助招募券",
                "description": null,
                "usage": "招募一个辅助干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_support",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_medic": {
                "id": "recruit_ticket_medic",
                "name": "医疗招募券",
                "description": null,
                "usage": "招募一个医疗干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_medic",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_special": {
                "id": "recruit_ticket_special",
                "name": "特种招募券",
                "description": null,
                "usage": "招募一个特种干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_special",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_pioneer_sp": {
                "id": "recruit_ticket_pioneer_sp",
                "name": "高级先锋招募券",
                "description": null,
                "usage": "招募一个先锋干员（必定赠送免费4星）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_pioneer_sp",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_warrior_sp": {
                "id": "recruit_ticket_warrior_sp",
                "name": "高级近卫招募券",
                "description": null,
                "usage": "招募一个近卫干员（必定赠送免费4星）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_warrior_sp",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_tank_sp": {
                "id": "recruit_ticket_tank_sp",
                "name": "高级重装招募券",
                "description": null,
                "usage": "招募一个重装干员（必定赠送免费4星）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_tank_sp",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_sniper_sp": {
                "id": "recruit_ticket_sniper_sp",
                "name": "高级狙击招募券",
                "description": null,
                "usage": "招募一个狙击干员（必定赠送免费4星）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_sniper_sp",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_caster_sp": {
                "id": "recruit_ticket_caster_sp",
                "name": "高级术师招募券",
                "description": null,
                "usage": "招募一个术师干员（必定赠送免费4星）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_caster_sp",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_support_sp": {
                "id": "recruit_ticket_support_sp",
                "name": "高级辅助招募券",
                "description": null,
                "usage": "招募一个辅助干员（必定赠送免费4星）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_support_sp",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_medic_sp": {
                "id": "recruit_ticket_medic_sp",
                "name": "高级医疗招募券",
                "description": null,
                "usage": "招募一个医疗干员（必定赠送免费4星）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_medic_sp",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_special_sp": {
                "id": "recruit_ticket_special_sp",
                "name": "高级特种招募券",
                "description": null,
                "usage": "招募一个特种干员（必定赠送免费4星）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_special_sp",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 4,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_double_1": {
                "id": "recruit_ticket_double_1",
                "name": "突击协议招募券",
                "description": null,
                "usage": "招募一个先锋或近卫干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_double_1",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 5,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_double_2": {
                "id": "recruit_ticket_double_2",
                "name": "堡垒协议招募券",
                "description": null,
                "usage": "招募一个重装或辅助干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_double_2",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 5,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_double_3": {
                "id": "recruit_ticket_double_3",
                "name": "远程协议招募券",
                "description": null,
                "usage": "招募一个医疗或狙击干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_double_3",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 5,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_double_4": {
                "id": "recruit_ticket_double_4",
                "name": "破坏协议招募券",
                "description": null,
                "usage": "招募一个术师或特种干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_double_4",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 5,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_quad_melee": {
                "id": "recruit_ticket_quad_melee",
                "name": "前线统合招募券",
                "description": null,
                "usage": "招募一个先锋、近卫、重装或特种干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_quad_melee",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 6,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_quad_ranged": {
                "id": "recruit_ticket_quad_ranged",
                "name": "后方协调招募券",
                "description": null,
                "usage": "招募一个医疗、狙击、辅助或术师干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_quad_ranged",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 6,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_all": {
                "id": "recruit_ticket_all",
                "name": "高级人事调度函",
                "description": null,
                "usage": "招募一个任意干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_all",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_5star": {
                "id": "recruit_ticket_5star",
                "name": "人事调度函",
                "description": null,
                "usage": "招募任意一个5星及以下的干员",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_5star",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 5,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "recruit_ticket_all_premium": {
                "id": "recruit_ticket_all_premium",
                "name": "特别人事调度函",
                "description": null,
                "usage": "招募一个任意干员（其中一定有一个专属临时招募干员）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "recruit_ticket_all_premium",
                "type": "RECRUIT_TICKET",
                "rarity": "NORMAL",
                "value": 10,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "upgrade_ticket_all": {
                "id": "upgrade_ticket_all",
                "name": "高级物资配给券",
                "description": null,
                "usage": "进阶一个任意干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "upgrade_ticket_all",
                "type": "UPGRADE_TICKET",
                "rarity": "NORMAL",
                "value": 5,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "upgrade_ticket_5star": {
                "id": "upgrade_ticket_5star",
                "name": "临时物资配给券",
                "description": null,
                "usage": "进阶任意一个5星及以下的干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "upgrade_ticket_5star",
                "type": "UPGRADE_TICKET",
                "rarity": "NORMAL",
                "value": 10,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "upgrade_ticket_pioneer": {
                "id": "upgrade_ticket_pioneer",
                "name": "先锋进阶券",
                "description": null,
                "usage": "进阶一个先锋干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "upgrade_ticket_pioneer",
                "type": "UPGRADE_TICKET",
                "rarity": "NORMAL",
                "value": 2,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "upgrade_ticket_warrior": {
                "id": "upgrade_ticket_warrior",
                "name": "近卫进阶券",
                "description": null,
                "usage": "进阶一个近卫干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "upgrade_ticket_warrior",
                "type": "UPGRADE_TICKET",
                "rarity": "NORMAL",
                "value": 2,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "upgrade_ticket_tank": {
                "id": "upgrade_ticket_tank",
                "name": "重装进阶券",
                "description": null,
                "usage": "进阶一个重装干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "upgrade_ticket_tank",
                "type": "UPGRADE_TICKET",
                "rarity": "NORMAL",
                "value": 2,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "upgrade_ticket_sniper": {
                "id": "upgrade_ticket_sniper",
                "name": "狙击进阶券",
                "description": null,
                "usage": "进阶一个狙击干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "upgrade_ticket_sniper",
                "type": "UPGRADE_TICKET",
                "rarity": "NORMAL",
                "value": 2,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "upgrade_ticket_caster": {
                "id": "upgrade_ticket_caster",
                "name": "术师进阶券",
                "description": null,
                "usage": "进阶一个术师干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "upgrade_ticket_caster",
                "type": "UPGRADE_TICKET",
                "rarity": "NORMAL",
                "value": 2,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "upgrade_ticket_support": {
                "id": "upgrade_ticket_support",
                "name": "辅助进阶券",
                "description": null,
                "usage": "进阶一个辅助干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "upgrade_ticket_support",
                "type": "UPGRADE_TICKET",
                "rarity": "NORMAL",
                "value": 2,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "upgrade_ticket_medic": {
                "id": "upgrade_ticket_medic",
                "name": "医疗进阶券",
                "description": null,
                "usage": "进阶一个医疗干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "upgrade_ticket_medic",
                "type": "UPGRADE_TICKET",
                "rarity": "NORMAL",
                "value": 2,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "upgrade_ticket_special": {
                "id": "upgrade_ticket_special",
                "name": "特种进阶券",
                "description": null,
                "usage": "进阶一个特种干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "upgrade_ticket_special",
                "type": "UPGRADE_TICKET",
                "rarity": "NORMAL",
                "value": 2,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_b1": {
                "id": "relic_b1",
                "name": "指挥分队",
                "description": null,
                "usage": "每场战斗获得4点临时目标生命值",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_b1",
                "type": "RELIC",
                "rarity": "BORN",
                "value": 0,
                "sortId": 999,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_b2": {
                "id": "relic_b2",
                "name": "集群分队",
                "description": null,
                "usage": "可携带干员+2，可同时部署人数+2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_b2",
                "type": "RELIC",
                "rarity": "BORN",
                "value": 0,
                "sortId": 999,
                "unlockCond": "ZoneEndHPBigger",
                "unlockCondDesc": "通过第三层【千条道路】",
                "unlockCondParams": [
                    "zone_3",
                    "0"
                ],
                "stableUnlockCond": null
            },
            "relic_b3": {
                "id": "relic_b3",
                "name": "后勤分队",
                "description": null,
                "usage": "初始源石锭+20，初始希望+2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_b3",
                "type": "RELIC",
                "rarity": "BORN",
                "value": 0,
                "sortId": 999,
                "unlockCond": "StableGainResource",
                "unlockCondDesc": "在多局游戏中累计获得150源石锭",
                "unlockCondParams": [
                    "gold",
                    "150"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "gold",
                    "unlockCnt": 150
                }
            },
            "relic_b4": {
                "id": "relic_b4",
                "name": "矛头分队",
                "description": null,
                "usage": "初始目标生命值变为1，所有干员的攻击力+15%，生命值+15%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_b4",
                "type": "RELIC",
                "rarity": "BORN",
                "value": 0,
                "sortId": 999,
                "unlockCond": "CompleteGameCondition1",
                "unlockCondDesc": "剩余10点以上目标生命时完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "10"
                ],
                "stableUnlockCond": null
            },
            "relic_b5": {
                "id": "relic_b5",
                "name": "突击战术分队",
                "description": null,
                "usage": "招募4星以上的【先锋】【近卫】干员时直接就是已进阶的状态",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_b5",
                "type": "RELIC",
                "rarity": "BORN",
                "value": 0,
                "sortId": 999,
                "unlockCond": "CompleteGameCondition2",
                "unlockCondDesc": "拥有合计至少5名先锋或近卫干员完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "PIONEER,WARRIOR",
                    "5"
                ],
                "stableUnlockCond": null
            },
            "relic_b6": {
                "id": "relic_b6",
                "name": "堡垒战术分队",
                "description": null,
                "usage": "招募4星以上的【重装】【辅助】干员时直接就是已进阶的状态",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_b6",
                "type": "RELIC",
                "rarity": "BORN",
                "value": 0,
                "sortId": 999,
                "unlockCond": "CompleteGameCondition2",
                "unlockCondDesc": "拥有合计至少5名重装或辅助干员完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "TANK,SUPPORT",
                    "5"
                ],
                "stableUnlockCond": null
            },
            "relic_b7": {
                "id": "relic_b7",
                "name": "远程战术分队",
                "description": null,
                "usage": "招募4星以上的【医疗】【狙击】干员时直接就是已进阶的状态",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_b7",
                "type": "RELIC",
                "rarity": "BORN",
                "value": 0,
                "sortId": 999,
                "unlockCond": "CompleteGameCondition2",
                "unlockCondDesc": "拥有合计至少5名医疗或狙击干员完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "MEDIC,SNIPER",
                    "5"
                ],
                "stableUnlockCond": null
            },
            "relic_b8": {
                "id": "relic_b8",
                "name": "破坏战术分队",
                "description": null,
                "usage": "招募4星以上的【术师】【特种】干员时直接就是已进阶的状态",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_b8",
                "type": "RELIC",
                "rarity": "BORN",
                "value": 0,
                "sortId": 999,
                "unlockCond": "CompleteGameCondition2",
                "unlockCondDesc": "拥有合计至少5名特种或术师干员完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "CASTER,SPECIAL",
                    "5"
                ],
                "stableUnlockCond": null
            },
            "relic_1": {
                "id": "relic_1",
                "name": "乌萨斯列巴",
                "description": "一种来自乌萨斯的食物，吃起来有一股子浓烈的发酵味儿。就是酸。",
                "usage": "可携带干员+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_1",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 1,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_2": {
                "id": "relic_2",
                "name": "脱水仙人掌干",
                "description": "这种干缩的奇怪植物看起来并不好吃，而玻利瓦尔人则拿它来泡水喝。",
                "usage": "可携带干员+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_2",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 2,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_3": {
                "id": "relic_3",
                "name": "风干大蕉果",
                "description": "蕉兰果是一种生长在干旱地区的水果，口味极佳，风干后更容易保存。",
                "usage": "可携带干员+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_3",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 3,
                "unlockCond": "SceneChooseCount",
                "unlockCondDesc": "在一次【源石虫赛跑】事件中，连续下注不小于10次",
                "unlockCondParams": [
                    "choice_c1_1",
                    "10"
                ],
                "stableUnlockCond": null
            },
            "relic_4": {
                "id": "relic_4",
                "name": "商队盒饭",
                "description": "哥伦比亚城际商队内部发放的方便食品，油炸，热量很高，味道很好，不太健康。",
                "usage": "可携带干员+2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_4",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 4,
                "unlockCond": "StableRecruitChar",
                "unlockCondDesc": "在多局游戏中累计招募总共50名干员（初始不计算）",
                "unlockCondParams": [
                    "50"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 50
                }
            },
            "relic_5": {
                "id": "relic_5",
                "name": "半盒沙虫罐头",
                "description": "“切碎的沙虫用橄榄油浸泡，散发着自然的清香！”广告是这么说的，别当真。恶......",
                "usage": "可携带干员+2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_5",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 5,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_6": {
                "id": "relic_6",
                "name": "维多利亚军粮",
                "description": "前维多利亚士官这么描述：“量大管饱，难以下咽，吃不死人。”",
                "usage": "可携带干员+3",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_6",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 6,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_7": {
                "id": "relic_7",
                "name": "废旧地图",
                "description": "一张破旧发黄的地图，描绘了附近的地理面貌，可能有错误的记述和忘了标的悬崖。",
                "usage": "可同时部署人数+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_7",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 7,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_8": {
                "id": "relic_8",
                "name": "单筒望远镜",
                "description": "用黄铜装饰的，充满中古风味的单筒望远镜，其实看不了多远。",
                "usage": "可同时部署人数+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_8",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 8,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_9": {
                "id": "relic_9",
                "name": "全息粉粉沙盒",
                "description": "一套奇怪的全息投影地形沙盒模拟装置，不知为什么，有关生物的投影都是粉色的。别碰盒顶那颗眼睛。",
                "usage": "可同时部署人数+2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_9",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 9,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_10": {
                "id": "relic_10",
                "name": "单人睡袋",
                "description": "供给单人使用的睡袋，硬挤一挤姑且能睡下两个人。别这么做。",
                "usage": "希望+4",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_10",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 10,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_11": {
                "id": "relic_11",
                "name": "破烂帐篷",
                "description": "用木棍和篷布搭建的帐篷，感觉风一刮就会塌掉。材料都是现找的。",
                "usage": "希望+4",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_11",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 11,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_12": {
                "id": "relic_12",
                "name": "萨米大“蜡烛”",
                "description": "找一块原木，锯四条沟，你就获得了这个实用的临时营火。只有萨米人才叫这玩意“蜡烛”。",
                "usage": "希望+4",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_12",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 12,
                "unlockCond": "StableRecruitChar",
                "unlockCondDesc": "在多局游戏中累计招募总共20名干员（初始不计算）",
                "unlockCondParams": [
                    "20"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 20
                }
            },
            "relic_13": {
                "id": "relic_13",
                "name": "兔子棚屋",
                "description": "用废旧工业材料快速搭建的雷姆必拓棚屋，遮风挡雨还是做得到，但卡特斯人的风格过于明显了些。",
                "usage": "希望+6",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_13",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 13,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_14": {
                "id": "relic_14",
                "name": "噪音引擎",
                "description": "哥伦比亚最新工业产品，在中小型城镇的移动拖车上非常常见，性价比很高。噪音很大。也太大了点。",
                "usage": "希望+8",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_14",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 14,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_15": {
                "id": "relic_15",
                "name": "豌豆花盆",
                "description": "造型古怪的哥伦比亚后院豌豆盆栽，既能装点室内又能收获作物，说不定还有其他功效。",
                "usage": "希望+2，可携带干员+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_15",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 15,
                "unlockCond": "StableGainResource",
                "unlockCondDesc": "在多局游戏中累计获得50希望",
                "unlockCondParams": [
                    "population",
                    "50"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "population",
                    "unlockCnt": 50
                }
            },
            "relic_16": {
                "id": "relic_16",
                "name": "综合园艺成果",
                "description": "原本可能是一盆放在公共区域的普通盆栽，经由调香师、铃兰、炎客等多位干员之手后，开始变得复杂起来。",
                "usage": "希望+2，可同时部署人数+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_16",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 16,
                "unlockCond": "StableGainResource",
                "unlockCondDesc": "在多局游戏中累计获得150希望",
                "unlockCondParams": [
                    "population",
                    "150"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "population",
                    "unlockCnt": 150
                }
            },
            "relic_17": {
                "id": "relic_17",
                "name": "炭化烤肉棒",
                "description": "因为某人糟糕的厨艺而被烤到整个焦黑的大块带骨肉，足以成为凶器。",
                "usage": "希望+4，可携带干员+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_17",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 17,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_18": {
                "id": "relic_18",
                "name": "压缩糖砖",
                "description": "这种压缩食品的制作工艺不明，坚硬无比，甚至可以砌墙。比普通的烹饪失败产物更具杀伤力。",
                "usage": "希望+4，可携带干员+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_18",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 18,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_19": {
                "id": "relic_19",
                "name": "易爆建材箱",
                "description": "罗德岛的便携型基础建材包，数量有限，弄丢了需要重新申请配发。请按说明书组装，否则热量包可能会爆炸。",
                "usage": "希望+4，可同时部署人数+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_19",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 19,
                "unlockCond": "CompleteGameCondition3",
                "unlockCondDesc": "剩余不小于8点希望时完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "8"
                ],
                "stableUnlockCond": null
            },
            "relic_20": {
                "id": "relic_20",
                "name": "珠宝水果拼盘",
                "description": "萨尔贡的王储候选数量较多，这使得各个城邦每年的进贡都大有说法。不光是说站队的问题，宴会太密集也是麻烦。",
                "usage": "希望+6，可携带干员+2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_20",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 20,
                "unlockCond": "CompleteGameCondition4",
                "unlockCondDesc": "拥有不小于60点以上希望上限时完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "60"
                ],
                "stableUnlockCond": null
            },
            "relic_21": {
                "id": "relic_21",
                "name": "赤金的远征",
                "description": "君王自荒地出发，集市在她的裙下如春芽萌发，财富之路连通高山密林，直到她消失在西方浪涛的边崖。——萨尔贡古老童话",
                "usage": "希望+4，可携带干员+1，可同时部署人数+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_21",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 21,
                "unlockCond": "HaveResource",
                "unlockCondDesc": "在任意时刻拥有不小于13个可携带干员数",
                "unlockCondParams": [
                    "squad_capacity",
                    "13"
                ],
                "stableUnlockCond": null
            },
            "relic_22": {
                "id": "relic_22",
                "name": "古旧钱币",
                "description": "生锈的古代钱币，已经无法辨认年代，这东西在泰拉荒地上随处可见。",
                "usage": "立即获得源石锭+10",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_22",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 22,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_23": {
                "id": "relic_23",
                "name": "恐魔金像",
                "description": "曾经被哥伦比亚黑心矿业公司与萨尔贡本地反抗军争抢的神秘金像。造型有些怪异。",
                "usage": "立即获得源石锭+18",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_23",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 23,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_24": {
                "id": "relic_24",
                "name": "血钻",
                "description": "带有瑰丽血色光泽的昂贵宝石，产地在玻利瓦尔。背后充斥着残忍与不堪的往事。",
                "usage": "立即获得源石锭+25",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_24",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 24,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_25": {
                "id": "relic_25",
                "name": "小财神雕像",
                "description": "不要再擅自把其他干员的照片贴上去了。",
                "usage": "战斗掉落的源石锭+50%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_25",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 25,
                "unlockCond": "CompleteGameCondition5",
                "unlockCondDesc": "剩余不小于50源石锭时完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "50"
                ],
                "stableUnlockCond": null
            },
            "relic_26": {
                "id": "relic_26",
                "name": "“嘎呜”挂饰",
                "description": "少数不务正业的近卫局成员间流传的护身符，据说可以让奖金翻番。",
                "usage": "战斗掉落的源石锭+30%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_26",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 26,
                "unlockCond": "CompleteGameCondition5",
                "unlockCondDesc": "剩余不小于15源石锭时完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "15"
                ],
                "stableUnlockCond": null
            },
            "relic_27": {
                "id": "relic_27",
                "name": "米格鲁的饼干",
                "description": "你偷吃她饼干！",
                "usage": "立即进阶一个干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_27",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 27,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_28": {
                "id": "relic_28",
                "name": "一杯红茶",
                "description": "锡兰小姐的手艺颇受欢迎，训练结束后来一顿精致的下午茶也不是不可以。",
                "usage": "立即进阶两个干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_28",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 28,
                "unlockCond": "StableUpgradeChar",
                "unlockCondDesc": "在多局游戏中累计进阶总共10名干员（初始不计算）",
                "unlockCondParams": [
                    "10"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 10
                }
            },
            "relic_29": {
                "id": "relic_29",
                "name": "古旧铸物",
                "description": "“天有洪炉，地生五金”......虽然可以用来成就各种事业，却没人知道具体原理。",
                "usage": "立即进阶三个干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_29",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 29,
                "unlockCond": "StableUpgradeChar",
                "unlockCondDesc": "在多局游戏中累计进阶总共25名干员（初始不计算）",
                "unlockCondParams": [
                    "25"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 25
                }
            },
            "relic_30": {
                "id": "relic_30",
                "name": "地区行动方案",
                "description": "罗德岛在各个重要的枢纽区域都设有专门的办事处。信使们努力在这片大地上勉强织了一张易碎的网。",
                "usage": "招募4星干员的希望消耗-2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_30",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 30,
                "unlockCond": "ZoneEndHPBigger",
                "unlockCondDesc": "通过第一层【蜜饼洞穴】",
                "unlockCondParams": [
                    "zone_1",
                    "0"
                ],
                "stableUnlockCond": null
            },
            "relic_31": {
                "id": "relic_31",
                "name": "全局作战文件",
                "description": "陆上行舟，如履薄冰。记得要培养自己的大局观。",
                "usage": "招募5星干员的希望消耗-2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_31",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 31,
                "unlockCond": "HaveCharRarity",
                "unlockCondDesc": "在任意时刻拥有5个五星干员",
                "unlockCondParams": [
                    "4",
                    "5"
                ],
                "stableUnlockCond": null
            },
            "relic_32": {
                "id": "relic_32",
                "name": "人事部密信",
                "description": "“■■■给你的？哦那没事了。”",
                "usage": "招募6星干员的希望消耗-2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_32",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 32,
                "unlockCond": "HaveCharRarity",
                "unlockCondDesc": "在任意时刻拥有4个六星干员",
                "unlockCondParams": [
                    "5",
                    "4"
                ],
                "stableUnlockCond": null
            },
            "relic_33": {
                "id": "relic_33",
                "name": "一份演讲稿",
                "description": "她有点紧张，有点担心，却一直都很坚定。话筒打开时，她两只长长的耳朵稍稍晃动了一下。",
                "usage": "招募所有干员的希望消耗-2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_33",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 33,
                "unlockCond": "CompleteGameCondition6",
                "unlockCondDesc": "拥有不小于15名干员时完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "15"
                ],
                "stableUnlockCond": null
            },
            "relic_34": {
                "id": "relic_34",
                "name": "突击协议扩充",
                "description": "单一的干员组成难以在前线战斗中取得优势，通过协议补充战力也是有效的手段。",
                "usage": "商店和战斗掉落的先锋招募券都被升级成高级人事调度函",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_34",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 34,
                "unlockCond": "CompleteBattleCondition1",
                "unlockCondDesc": "携带不小于4名先锋干员胜利一场战斗",
                "unlockCondParams": [
                    "1",
                    "PIONEER",
                    "4"
                ],
                "stableUnlockCond": null
            },
            "relic_35": {
                "id": "relic_35",
                "name": "突击协议增援",
                "description": "单一的干员组成难以在前线战斗中取得优势，通过协议补充战力也是有效的手段。",
                "usage": "商店和战斗掉落的近卫招募券都被升级成高级人事调度函",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_35",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 35,
                "unlockCond": "CompleteBattleCondition1",
                "unlockCondDesc": "携带不小于4名近卫干员胜利一场战斗",
                "unlockCondParams": [
                    "1",
                    "WARRIOR",
                    "4"
                ],
                "stableUnlockCond": null
            },
            "relic_36": {
                "id": "relic_36",
                "name": "堡垒协议扩充",
                "description": "单一的干员组成难以在前线战斗中取得优势，通过协议补充战力也是有效的手段。",
                "usage": "商店和战斗掉落的重装招募券都被升级成高级人事调度函",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_36",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 36,
                "unlockCond": "CompleteBattleCondition1",
                "unlockCondDesc": "携带不小于4名重装干员胜利一场战斗",
                "unlockCondParams": [
                    "1",
                    "TANK",
                    "4"
                ],
                "stableUnlockCond": null
            },
            "relic_37": {
                "id": "relic_37",
                "name": "堡垒协议增援",
                "description": "单一的干员组成难以在前线战斗中取得优势，通过协议补充战力也是有效的手段。",
                "usage": "商店和战斗掉落的辅助招募券都被升级成高级人事调度函",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_37",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 37,
                "unlockCond": "CompleteBattleCondition1",
                "unlockCondDesc": "携带不小于4名辅助干员胜利一场战斗",
                "unlockCondParams": [
                    "1",
                    "SUPPORT",
                    "4"
                ],
                "stableUnlockCond": null
            },
            "relic_38": {
                "id": "relic_38",
                "name": "远程协议扩充",
                "description": "单一的干员组成难以在前线战斗中取得优势，通过协议补充战力也是有效的手段。",
                "usage": "商店和战斗掉落的医疗招募券都被升级成高级人事调度函",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_38",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 38,
                "unlockCond": "CompleteBattleCondition1",
                "unlockCondDesc": "携带不小于3名医疗干员胜利一场战斗",
                "unlockCondParams": [
                    "1",
                    "MEDIC",
                    "3"
                ],
                "stableUnlockCond": null
            },
            "relic_39": {
                "id": "relic_39",
                "name": "远程协议增援",
                "description": "单一的干员组成难以在前线战斗中取得优势，通过协议补充战力也是有效的手段。",
                "usage": "商店和战斗掉落的狙击招募券都被升级成高级人事调度函",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_39",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 39,
                "unlockCond": "CompleteBattleCondition1",
                "unlockCondDesc": "携带不小于4名狙击干员胜利一场战斗",
                "unlockCondParams": [
                    "1",
                    "SNIPER",
                    "4"
                ],
                "stableUnlockCond": null
            },
            "relic_40": {
                "id": "relic_40",
                "name": "破坏协议扩充",
                "description": "单一的干员组成难以在前线战斗中取得优势，通过协议补充战力也是有效的手段。",
                "usage": "商店和战斗掉落的术师招募券都被升级成高级人事调度函",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_40",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 40,
                "unlockCond": "CompleteBattleCondition1",
                "unlockCondDesc": "携带不小于4名术师干员胜利一场战斗",
                "unlockCondParams": [
                    "1",
                    "CASTER",
                    "4"
                ],
                "stableUnlockCond": null
            },
            "relic_41": {
                "id": "relic_41",
                "name": "破坏协议增援",
                "description": "单一的干员组成难以在前线战斗中取得优势，通过协议补充战力也是有效的手段。",
                "usage": "商店和战斗掉落的特种招募券都被升级成高级人事调度函",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_41",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 41,
                "unlockCond": "CompleteBattleCondition1",
                "unlockCondDesc": "携带不小于4名特种干员胜利一场战斗",
                "unlockCondParams": [
                    "1",
                    "SPECIAL",
                    "4"
                ],
                "stableUnlockCond": null
            },
            "relic_42": {
                "id": "relic_42",
                "name": "熏黑的信号灯",
                "description": "这是大部分雷姆必拓工人在荒野的夜色中传递信息的唯一方式。",
                "usage": "战斗后有15%的几率额外掉落一张招募券（不叠加）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_42",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 42,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_43": {
                "id": "relic_43",
                "name": "老式电报机",
                "description": "一台老式电报机，全套设备体积庞大且笨重。",
                "usage": "战斗后有25%的几率额外掉落一张招募券（不叠加）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_43",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 43,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_44": {
                "id": "relic_44",
                "name": "无线通讯器",
                "description": "通过源石供能的野外远程通讯装置，侦察干员提醒，这类设备造价昂贵，工艺繁复，请爱护。",
                "usage": "战斗后有35%的几率额外掉落一张招募券（不叠加）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_44",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 44,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_45": {
                "id": "relic_45",
                "name": "幸运硬币",
                "description": "在罗德岛捡到的硬币，捡到一枚就能捡到很多枚。",
                "usage": "每进入一个非战斗节点，获得源石锭+2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_45",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 45,
                "unlockCond": "StableIntoNodeNoBattle",
                "unlockCondDesc": "在多局游戏中累计进入40次非战斗格",
                "unlockCondParams": [
                    "40"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 40
                }
            },
            "relic_46": {
                "id": "relic_46",
                "name": "手绘雪雉传单",
                "description": "能不能有谁来请她吃顿饭？她饿了两天了。我说你直接去食堂就好了又不会不发口粮给你......",
                "usage": "每进入一个非战斗节点，获得源石锭+3",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_46",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 46,
                "unlockCond": "StableIntoNodeNoBattle",
                "unlockCondDesc": "在多局游戏中累计进入100次非战斗格",
                "unlockCondParams": [
                    "100"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 100
                }
            },
            "relic_47": {
                "id": "relic_47",
                "name": "真理的书单",
                "description": "只是真理罗列的书。没法让你了解什么深奥的知识，但也许能教会你怎么做她喜欢吃的点心。",
                "usage": "战斗获得的经验值+20%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_47",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 47,
                "unlockCond": "StableCompleteBattle",
                "unlockCondDesc": "在多局游戏中累计胜利10场战斗",
                "unlockCondParams": [
                    "10"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 10
                }
            },
            "relic_48": {
                "id": "relic_48",
                "name": "教官的爱鞭",
                "description": "罗德岛的教官们一定都要用这种武器吗？！",
                "usage": "战斗获得的经验值+30%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_48",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 48,
                "unlockCond": "StableCompleteBattle",
                "unlockCondDesc": "在多局游戏中累计胜利50场战斗",
                "unlockCondParams": [
                    "50"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 50
                }
            },
            "relic_49": {
                "id": "relic_49",
                "name": "咪波·运输型",
                "description": "“大咪波碑”上挤满了它同胞的代号。它没有悲喜。它只想工作。",
                "usage": "初始部署费用+10",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_49",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 49,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_50": {
                "id": "relic_50",
                "name": "萨卡兹监工哨子",
                "description": "被某个萨卡兹佣兵偷走的哨子，原本属于一个萨卡兹工头。他们自己吹的时候也要捂上耳朵。",
                "usage": "初始部署费用+20",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_50",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 50,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_51": {
                "id": "relic_51",
                "name": "忧伤的驮兽",
                "description": "你看到了一头忧伤的驮兽，不知为何，你也忧伤了起来。",
                "usage": "初始部署费用+30",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_51",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 51,
                "unlockCond": "ZoneEndHPBigger",
                "unlockCondDesc": "通过第二层【蜜饼山脉】",
                "unlockCondParams": [
                    "zone_2",
                    "0"
                ],
                "stableUnlockCond": null
            },
            "relic_52": {
                "id": "relic_52",
                "name": "奇怪的$墨镜",
                "description": "戴上它，你会感到整个哥伦比亚音乐界的资本都在为你旋转。",
                "usage": "商店中购买道具所需源石锭-50%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_52",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 52,
                "unlockCond": "StableShopCostGold",
                "unlockCondDesc": "在多局游戏中累计在商店消费200源石锭",
                "unlockCondParams": [
                    "200"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 200
                }
            },
            "relic_53": {
                "id": "relic_53",
                "name": "破片地雷",
                "description": "罗德岛上埋设好的破片地雷有两种既定作用，具体是哪种取决于设置它的人是谁。不·准·在·走·道·上·架·设·爆·炸·物。",
                "usage": "每场战斗获得1点临时目标生命值",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_53",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 53,
                "unlockCond": "StableCostHP",
                "unlockCondDesc": "在多局游戏中累计损失50点目标生命",
                "unlockCondParams": [
                    "50"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 50
                }
            },
            "relic_54": {
                "id": "relic_54",
                "name": "《防身手册》",
                "description": "全名是《拉特兰周边他国城邦及中间地带出行防身手册》，看的来，学不来。",
                "usage": "每场战斗获得2点临时目标生命值",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_54",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 54,
                "unlockCond": "StableCostHP",
                "unlockCondDesc": "在多局游戏中累计损失125点目标生命",
                "unlockCondParams": [
                    "125"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 125
                }
            },
            "relic_55": {
                "id": "relic_55",
                "name": "芙蓉的健康餐",
                "description": "身体健康但是心理不太健康，只吃这样的东西就没心思作战了。",
                "usage": "所有敌方单位的攻击力-7%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_55",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 55,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_56": {
                "id": "relic_56",
                "name": "牧兽的排泄物",
                "description": "这种东西可以削减敌人的士气。救命……",
                "usage": "所有敌方单位的攻击力-9%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_56",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 56,
                "unlockCond": "CompleteGameCondition7",
                "unlockCondDesc": "选择【指挥分队】完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "relic_b1"
                ],
                "stableUnlockCond": null
            },
            "relic_57": {
                "id": "relic_57",
                "name": "奇渊面具",
                "description": "不属于所知的任何一个文化的古怪面具，会让人丧失战意......并不自觉地陷入长久的沉思。",
                "usage": "所有敌方单位的攻击力-12%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_57",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 57,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_58": {
                "id": "relic_58",
                "name": "教母的信物",
                "description": "骨质的桂冠，西西里夫人的信物。秩序的象征将铲平起伏的欲望，斗争不被允许。无论真假，跪下。",
                "usage": "所有敌方单位的攻击力-17%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_58",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 58,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_59": {
                "id": "relic_59",
                "name": "锉刀",
                "description": "偷偷把敌人的装备撬松。",
                "usage": "所有敌方单位的防御力-12%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_59",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 59,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_60": {
                "id": "relic_60",
                "name": "废铁陷阱",
                "description": "泰拉荒野上名为“锈锤”的暴力组织经常使用的陷阱。“我们杀人，也杀动物。”",
                "usage": "所有敌方单位的防御力-15%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_60",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 60,
                "unlockCond": "CompleteGameCondition7",
                "unlockCondDesc": "选择【集群分队】完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "relic_b2"
                ],
                "stableUnlockCond": null
            },
            "relic_61": {
                "id": "relic_61",
                "name": "酸液源石虫",
                "description": "战场冷知识：体型较小或幼年期的酸液源石虫可以用作杀伤性投掷物。不要......！",
                "usage": "所有敌方单位的防御力-21%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_61",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 61,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_62": {
                "id": "relic_62",
                "name": "迷迭香之拥",
                "description": "“谁来审判？”",
                "usage": "所有敌方单位的防御力-30%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_62",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 62,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_63": {
                "id": "relic_63",
                "name": "无名诗集",
                "description": "“酒杯的碎屑在我皮肉里欢唱，鲜血自指缝间攀上脊索。饮下尖锐的晶莹光彩，脏腑随之璨烂流落。”",
                "usage": "所有敌方单位的生命-10%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_63",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 63,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_64": {
                "id": "relic_64",
                "name": "劣化组织",
                "description": "在萨米以北的无尽冰原中找寻到的，十分古老的质密结缔组织。此项目立刻终止。立刻。",
                "usage": "所有敌方单位的生命-12%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_64",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 64,
                "unlockCond": "CompleteGameCondition7",
                "unlockCondDesc": "选择【后勤分队】完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "relic_b3"
                ],
                "stableUnlockCond": null
            },
            "relic_65": {
                "id": "relic_65",
                "name": "“黑夜呢喃”",
                "description": "一张黑色唱片。不。准。碰。它。",
                "usage": "所有敌方单位的生命-15%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_65",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 65,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_66": {
                "id": "relic_66",
                "name": "《大静谧》",
                "description": "描绘伊比利亚史上最大灾难的画作，笔触毫无意义，色彩毫无意义，意象毫无意义。“阿戈尔知道，阿戈尔知道，阿戈尔知道。”",
                "usage": "所有敌方单位的生命-20%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_66",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 66,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_67": {
                "id": "relic_67",
                "name": "小号黄色安全帽",
                "description": "这个黄色的聚合物安全帽在后脑勺处写着“安全生产”的字样。是给后面的人看的......？",
                "usage": "所有我方单位的防御力+15%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_67",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 67,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_68": {
                "id": "relic_68",
                "name": "战壕沙袋",
                "description": "能够快速搭建起临时的防御工事。只是临时的。",
                "usage": "所有我方单位的防御力+18%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_68",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 68,
                "unlockCond": "CompleteGameCondition7",
                "unlockCondDesc": "选择【矛头分队】完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "relic_b4"
                ],
                "stableUnlockCond": null
            },
            "relic_69": {
                "id": "relic_69",
                "name": "防割断纤维背心",
                "description": "维多利亚骑警配发的基本防具，很重。不知为什么，讯使说他在谢拉格似乎也见过类似的装备......",
                "usage": "所有我方单位的防御力+25%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_69",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 69,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_70": {
                "id": "relic_70",
                "name": "古旧的蒸汽甲胄",
                "description": "哪怕是这种旧型号的蒸汽甲胄，也仿佛承载着维多利亚君主们照耀着半片大地的荣耀辉光。",
                "usage": "所有我方单位的防御力+35%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_70",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 70,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_71": {
                "id": "relic_71",
                "name": "《打架手册》",
                "description": "记载了大量乌萨斯人的战吼，非常有气势。",
                "usage": "所有我方近战单位的攻击力+15%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_71",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 71,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_72": {
                "id": "relic_72",
                "name": "《独臂电锯》",
                "description": "一本炎国武侠小说，讲述了独臂电锯客的复仇故事。似乎有十几部后续作品。",
                "usage": "所有我方近战单位的攻击力+18%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_72",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 72,
                "unlockCond": "ZoneEndGoldEqual",
                "unlockCondDesc": "在源石锭恰好等于0时通过第三层【千条道路】",
                "unlockCondParams": [
                    "zone_3",
                    "0"
                ],
                "stableUnlockCond": null
            },
            "relic_73": {
                "id": "relic_73",
                "name": "齿轮式外骨骼",
                "description": "这种工业助力外骨骼装置可以让装备者省时省力干活……或者干点其他什么事情。他们没考虑过动力的事吗？",
                "usage": "所有我方近战单位的攻击力+25%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_73",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 73,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_74": {
                "id": "relic_74",
                "name": "锈蚀银枪",
                "description": "枪能刺穿群峦与湖泊，奔踏的响动能让浮云流散。烟火与广告让所有人都忘记了，他们依然还在。他们现身。",
                "usage": "所有我方近战单位的攻击力+35%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_74",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 74,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_75": {
                "id": "relic_75",
                "name": "液压气瓶",
                "description": "压缩了惰性气体的压力容器。一定要注意压力计的读数是否正常。",
                "usage": "所有我方远程单位的攻击力+15%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_75",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 75,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_76": {
                "id": "relic_76",
                "name": "超弹力合金弹簧",
                "description": "有着一般弹簧数倍弹力的高质量弹簧，不论是用在哪，小心，别伤到自己。",
                "usage": "所有我方远程单位的攻击力+18%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_76",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 76,
                "unlockCond": "CompleteBattleCondition2",
                "unlockCondDesc": "在不损失目标生命的情况下胜利战斗【锈锤之战】",
                "unlockCondParams": [
                    "1",
                    "ro_ev_1",
                    "0"
                ],
                "stableUnlockCond": null
            },
            "relic_77": {
                "id": "relic_77",
                "name": "损坏的左轮弹巢",
                "description": "她行过刀山火海也不曾有一刻向奸邪低头，她枪口火舌焦灼好似怒阳，她头顶光芒炽烈几胜白昼。此处安葬着Outcast，我们的朋友。",
                "usage": "所有我方远程单位的攻击力+25%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_77",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 77,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_78": {
                "id": "relic_78",
                "name": "显圣吊坠",
                "description": "信仰悬在你的心口上方十公分处，语言流入你的血液，子弹滑进你的弹仓。",
                "usage": "所有我方远程单位的攻击力+35%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_78",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 78,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_79": {
                "id": "relic_79",
                "name": "难闻的治疗粉",
                "description": "“干燥磨粉后的安德根与布洛克花可以用于外敷疗伤”——《罗德岛野外生存指南》",
                "usage": "所有我方单位的生命+20%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_79",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 79,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_80": {
                "id": "relic_80",
                "name": "难闻的止血剂",
                "description": "“这种源石虫的体液经过发酵处理之后可以用于止血”——《罗德岛野外生存指南》",
                "usage": "所有我方单位的生命+24%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_80",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 80,
                "unlockCond": "CompleteGameCondition7",
                "unlockCondDesc": "选择【突击战术分队】完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "relic_b5"
                ],
                "stableUnlockCond": null
            },
            "relic_81": {
                "id": "relic_81",
                "name": "急救药箱",
                "description": "“…抗生素与乙醇添加物，请在专业人士指导下使用…”——雷姆必拓安全生产指南",
                "usage": "所有我方单位的生命+35%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_81",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 81,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_82": {
                "id": "relic_82",
                "name": "白垩色治疗针",
                "description": "“…提高个体细胞全能性，治愈一切伤痛不适…”——塞雷娅桌上的说明手册",
                "usage": "所有我方单位的生命+50%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_82",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 82,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_83": {
                "id": "relic_83",
                "name": "便宜食用盐",
                "description": "伤口上撒盐。",
                "usage": "所有敌方单位受到的物理伤害+15%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_83",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 83,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_84": {
                "id": "relic_84",
                "name": "辅助麻痹工具",
                "description": "嘉维尔想通过“让病人痛到不能再痛”这种方法来止痛，这是不对的。",
                "usage": "所有敌方单位受到的物理伤害+18%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_84",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 84,
                "unlockCond": "CompleteGameCondition7",
                "unlockCondDesc": "选择【堡垒战术分队】完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "relic_b6"
                ],
                "stableUnlockCond": null
            },
            "relic_85": {
                "id": "relic_85",
                "name": "血腥链锯",
                "description": "像是从恐怖片里带出来的道具，很吓人。煌昨天拿来切西瓜了。",
                "usage": "所有敌方单位受到的物理伤害+25%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_85",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 85,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_86": {
                "id": "relic_86",
                "name": "另一颗铆钉",
                "description": "随处可见的铆钉。“朋友，你又弄得满手油污？你啥时候磨平了双角？你为什么身上长石头？你怎么一句话也不说？”",
                "usage": "所有敌方单位受到的物理伤害+35%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_86",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 86,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_87": {
                "id": "relic_87",
                "name": "活性粉尘",
                "description": "泰拉源石工业生产中的废弃物，很危险，请妥善处置。阿——嚏。",
                "usage": "所有敌方单位受到的法术伤害+20%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_87",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 87,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_88": {
                "id": "relic_88",
                "name": "源石射灯",
                "description": "通过激发源石活性而获得照明效果的射灯，直接照射对人体有损害。",
                "usage": "所有敌方单位受到的法术伤害+23%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_88",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 88,
                "unlockCond": "CompleteGameCondition8",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_89": {
                "id": "relic_89",
                "name": "源石环境发生器",
                "description": "通过提前布置源石晶体以确保法术小队完成任务，这种作战方式......",
                "usage": "所有敌方单位受到的法术伤害+30%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_89",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 89,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_90": {
                "id": "relic_90",
                "name": "无主的萨克斯",
                "description": "它的主人已死。有一位术师生前从未登上高塔，却能奏响整个天空。它等待，等待莱塔尼亚的一切技艺重归自由，它等待已久。",
                "usage": "所有敌方单位受到的法术伤害+40%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_90",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 90,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_91": {
                "id": "relic_91",
                "name": "“文明的存续”",
                "description": "小小的黑色王冠。",
                "usage": "所有敌方单位受到的真实伤害+150%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_91",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 91,
                "unlockCond": "CompleteGameCondition8",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "ro_ending_3"
                ],
                "stableUnlockCond": null
            },
            "relic_92": {
                "id": "relic_92",
                "name": "手工小包",
                "description": "巫恋和柏喙各自负责制作了其中一部分。",
                "usage": "所有干员的初始技力+6",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_92",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 92,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_93": {
                "id": "relic_93",
                "name": "*一点*加班费",
                "description": "一小笔提升员工动力的成本费用，看得出来老板给得很不情愿，真的。所以这肯定不是企鹅物流的老板。",
                "usage": "所有干员的初始技力+8",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_93",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 93,
                "unlockCond": "ZoneEndHPBigger",
                "unlockCondDesc": "在目标生命值不小于15时通过第三层【千条道路】",
                "unlockCondParams": [
                    "zone_3",
                    "14"
                ],
                "stableUnlockCond": null
            },
            "relic_94": {
                "id": "relic_94",
                "name": "可露希尔的怜悯",
                "description": "资源富足的时期才会出现的梦幻票劵，这时候可露希尔甚至允许干员们在她的商店尽情挥霍。其实根本不够尽情挥霍。",
                "usage": "所有干员的初始技力+12",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_94",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 94,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_95": {
                "id": "relic_95",
                "name": "“日光灯”",
                "description": "我生下来就是拉特兰人。啊，不。我从会说话开始就是拉特兰人。",
                "usage": "所有干员的初始技力+18",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_95",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 95,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_96": {
                "id": "relic_96",
                "name": "香草沙士汽水",
                "description": "玻利瓦尔本地的廉价饮料，拥有上百年历史，混合多种香料，特点是不好喝。",
                "usage": "所有自然回复技能的技力恢复+0.2/s",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_96",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 96,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_97": {
                "id": "relic_97",
                "name": "丰蹄能量饮料",
                "description": "“你以为拜松凭什么能骑自行车追上德克萨斯？”",
                "usage": "所有自然回复技能的技力恢复+0.25/s",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_97",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 97,
                "unlockCond": "CompleteGameCondition7",
                "unlockCondDesc": "选择【远程战术分队】完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "relic_b7"
                ],
                "stableUnlockCond": null
            },
            "relic_98": {
                "id": "relic_98",
                "name": "辣椒老妈",
                "description": "来自炎国某个西南移动城邦的特色饮料，口味辛辣，据说也是一种调料。",
                "usage": "所有自然回复技能的技力恢复+0.35/s",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_98",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 98,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_99": {
                "id": "relic_99",
                "name": "脑力药片",
                "description": "沙滩伞制药公司开发的新型醒脑剂，无副作用，薄荷口味，无糖。",
                "usage": "所有自然回复技能的技力恢复+0.5/s",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_99",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 99,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_100": {
                "id": "relic_100",
                "name": "荒地龙舌兰",
                "description": "原产自玻利瓦尔的廉价蒸馏酒，味道很冲，广受哥伦比亚拓荒者的好评。",
                "usage": "所有攻击和受击回复的技能每3.5秒回复1点技力",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_100",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 100,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_101": {
                "id": "relic_101",
                "name": "摩根队长佳酿",
                "description": "一种产自伊比利亚地区的酒，在维多利亚中部城市大受欢迎，现已停产。",
                "usage": "所有攻击和受击回复的技能每3秒回复1点技力",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_101",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 101,
                "unlockCond": "CompleteGameCondition7",
                "unlockCondDesc": "选择【破坏战术分队】完成游戏结局",
                "unlockCondParams": [
                    "1",
                    "relic_b8"
                ],
                "stableUnlockCond": null
            },
            "relic_102": {
                "id": "relic_102",
                "name": "生命之水",
                "description": "度数奇高的乌萨斯烈酒，上头，据说一个健康的乌萨斯人能干掉好几瓶。",
                "usage": "所有攻击和受击回复的技能每2.5秒回复1点技力",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_102",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 102,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_103": {
                "id": "relic_103",
                "name": "皇家利口酒",
                "description": "已灭亡国家“高卢”的好酒，现在成为了收藏家手中的珍惜奇货，价格不菲。产地现处莱塔尼亚境内，工艺则已经失传。",
                "usage": "所有攻击和受击回复的技能每1.5秒回复1点技力",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_103",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 103,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_104": {
                "id": "relic_104",
                "name": "钝爪-突破",
                "description": "在波涛中插下顽石，分割巨浪，破开迷雾。",
                "usage": "所有【先锋】干员的部署费用-2，生命值+60%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_104",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 104,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_105": {
                "id": "relic_105",
                "name": "钝爪-典训",
                "description": "一套强有力的装备，一颗勇往直前的心。",
                "usage": "立即进阶一个【先锋】干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_105",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 105,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_106": {
                "id": "relic_106",
                "name": "钝爪-爆发",
                "description": "他已经把所有后续部队的事情都干完了，还要别人做什么？",
                "usage": "所有【先锋】干员的初始技力+15",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_106",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 106,
                "unlockCond": "StableSceneCount",
                "unlockCondDesc": "在多局游戏中累计进入事件【扎营】2次",
                "unlockCondParams": [
                    "scene_1_enter",
                    "2"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "scene_1_enter",
                    "unlockCnt": 2
                }
            },
            "relic_107": {
                "id": "relic_107",
                "name": "钝爪-熟稔",
                "description": "作为大部分时候最先进入战场的干员，你无法想象他们经历了多少。",
                "usage": "所有【先锋】干员的技力消耗-35%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_107",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 107,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_108": {
                "id": "relic_108",
                "name": "钝爪-振奋",
                "description": "只是战略性撤退而已，这样才好在贯穿敌人前看清他们长什么样。",
                "usage": "所有【先锋】干员的再部署时间-50%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_108",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 108,
                "unlockCond": "StableSceneCount",
                "unlockCondDesc": "在多局游戏中累计进入事件【扎营】6次",
                "unlockCondParams": [
                    "scene_1_enter",
                    "6"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "scene_1_enter",
                    "unlockCnt": 6
                }
            },
            "relic_109": {
                "id": "relic_109",
                "name": "钝爪-百战",
                "description": "“当黑漆漆的敌人向我涌来时，我脑海里只想到四个字——它们完了。”",
                "usage": "所有【先锋】干员的攻击力+50%，防御力+50%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_109",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 109,
                "unlockCond": "StableSceneCount",
                "unlockCondDesc": "在多局游戏中累计进入事件【扎营】12次",
                "unlockCondParams": [
                    "scene_1_enter",
                    "12"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "scene_1_enter",
                    "unlockCnt": 12
                }
            },
            "relic_110": {
                "id": "relic_110",
                "name": "折戟-突破",
                "description": "战士走入战场，战士拔出战刃，战士迎接战斗。",
                "usage": "所有【近卫】干员的部署费用-3，生命值+40%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_110",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 110,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_111": {
                "id": "relic_111",
                "name": "折戟-典训",
                "description": "有的人用剑是因为他们不会用弩也不会用法术。而有的人用剑，是因为只有用剑的必要。",
                "usage": "立即进阶一个【近卫】干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_111",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 111,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_112": {
                "id": "relic_112",
                "name": "折戟-锋刃",
                "description": "“这是你这个月砍坏的第七把刀了。”“但是我这个月砍了八个敌人。”",
                "usage": "所有【近卫】干员的攻击力+25%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_112",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 112,
                "unlockCond": "StableSceneCount",
                "unlockCondDesc": "在多局游戏中累计进入事件【一台烤面包机】2次",
                "unlockCondParams": [
                    "scene_27_enter",
                    "2"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "scene_27_enter",
                    "unlockCnt": 2
                }
            },
            "relic_113": {
                "id": "relic_113",
                "name": "折戟-浴血",
                "description": "愈战愈勇的战士十分少见，我们常需要安排一些心理辅导来缓和战后的情绪。",
                "usage": "所有【近卫】干员在攻击后获得2点技力",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_113",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 113,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_114": {
                "id": "relic_114",
                "name": "折戟-一夫当关",
                "description": "并不是只有身穿重甲或是手持盾牌的人才擅长抵御敌人的攻击。迅速击溃有可能对你造成伤害的敌人才是最好的防守。",
                "usage": "所有【近卫】干员的阻挡数+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_114",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 114,
                "unlockCond": "StableSceneCount",
                "unlockCondDesc": "在多局游戏中累计进入事件【一台烤面包机】6次",
                "unlockCondParams": [
                    "scene_27_enter",
                    "6"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "scene_27_enter",
                    "unlockCnt": 6
                }
            },
            "relic_115": {
                "id": "relic_115",
                "name": "折戟-破釜沉舟",
                "description": "不太建议向煌学习那些技巧。",
                "usage": "所有【近卫】干员的防御力-40%，但攻击力+40%，攻击速度+30",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_115",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 115,
                "unlockCond": "StableSceneCount",
                "unlockCondDesc": "在多局游戏中累计进入事件【一台烤面包机】12次",
                "unlockCondParams": [
                    "scene_27_enter",
                    "12"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "scene_27_enter",
                    "unlockCnt": 12
                }
            },
            "relic_116": {
                "id": "relic_116",
                "name": "铁卫-突破",
                "description": "持盾者连成山脉，连成土地，他们对抗的不是血肉之敌，他们对抗命运，对抗不公。",
                "usage": "所有【重装】干员的部署费用-3，生命值+40%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_116",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 116,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_117": {
                "id": "relic_117",
                "name": "铁卫-典训",
                "description": "划痕是荣耀，但那些碎如齑粉的战士，谁来铭记？",
                "usage": "立即进阶一个【重装】干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_117",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 117,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_118": {
                "id": "relic_118",
                "name": "铁卫-侵掠",
                "description": "对队友和战略目的的保护行动往往会让人忽视他们原本的侵略性。",
                "usage": "所有【重装】干员的攻击力+60%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_118",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 118,
                "unlockCond": "StableSceneCount",
                "unlockCondDesc": "在多局游戏中累计进入事件【讲故事的人】2次",
                "unlockCondParams": [
                    "scene_28_enter",
                    "2"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "scene_28_enter",
                    "unlockCnt": 2
                }
            },
            "relic_119": {
                "id": "relic_119",
                "name": "铁卫-不动",
                "description": "“真有人能在那种规模的轰炸下一动不动？”“谁说一动不动的，他还往前挪了几步。”",
                "usage": "所有【重装】干员的防御力+25%，生命值+50%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_119",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 119,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_120": {
                "id": "relic_120",
                "name": "铁卫-推进",
                "description": "以放弃防守换取进攻的机会，毁灭的阵线向前迈进。",
                "usage": "所有【重装】干员阻挡数-1（不会低于1），但攻击力+40%，攻击速度+40",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_120",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 120,
                "unlockCond": "StableSceneCount",
                "unlockCondDesc": "在多局游戏中累计进入事件【讲故事的人】6次",
                "unlockCondParams": [
                    "scene_28_enter",
                    "6"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "scene_28_enter",
                    "unlockCnt": 6
                }
            },
            "relic_121": {
                "id": "relic_121",
                "name": "铁卫-无锋",
                "description": "他们承受的每一次攻击，都将化作怒火数倍返还。",
                "usage": "所有【重装】干员在受到攻击后获得2点技力",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_121",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 121,
                "unlockCond": "StableSceneCount",
                "unlockCondDesc": "在多局游戏中累计进入事件【讲故事的人】12次",
                "unlockCondParams": [
                    "scene_28_enter",
                    "12"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "scene_28_enter",
                    "unlockCnt": 12
                }
            },
            "relic_122": {
                "id": "relic_122",
                "name": "残弩-突破",
                "description": "上膛，瞄准，开火，毁灭如期而至。",
                "usage": "所有【狙击】干员的部署费用-2，生命值+60%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_122",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 122,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_123": {
                "id": "relic_123",
                "name": "残弩-百步穿杨",
                "description": "在源石技艺尚不如今天发达的时代，炎国曾以“百步穿杨”的典故来称赞他人箭术高超。",
                "usage": "所有【狙击】干员的攻击力+20%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_123",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 123,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【迷路的巨像】1次",
                "unlockCondParams": [
                    "enemy_2003_rockman",
                    "1"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2003_rockman",
                    "unlockCnt": 1
                }
            },
            "relic_124": {
                "id": "relic_124",
                "name": "残弩-典训",
                "description": "“要么，你们控制点火力。要么，你们搞对目标，好吗？”",
                "usage": "立即进阶一个【狙击】干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_124",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 124,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_125": {
                "id": "relic_125",
                "name": "残弩-战场依存",
                "description": "和武器越发亲密的狙击手，越不容易遭到武器的背叛。",
                "usage": "所有【狙击】干员的自然技力恢复+0.5/s",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_125",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 125,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_126": {
                "id": "relic_126",
                "name": "残弩-交叉火力",
                "description": "密集的火力网布置同时让狙击干员们暴露在危险之中，接下来是一场关于准星的博弈。",
                "usage": "所有【狙击】干员的生命-40%，但攻击力+40%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_126",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 126,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【迷路的巨像】2次",
                "unlockCondParams": [
                    "enemy_2003_rockman",
                    "2"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2003_rockman",
                    "unlockCnt": 2
                }
            },
            "relic_127": {
                "id": "relic_127",
                "name": "残弩-神速",
                "description": "据说古维多利亚的传奇弓手可以让箭矢几乎连成一线。",
                "usage": "所有【狙击】干员的攻击速度+70",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_127",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 127,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【迷路的巨像】4次",
                "unlockCondParams": [
                    "enemy_2003_rockman",
                    "4"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2003_rockman",
                    "unlockCnt": 4
                }
            },
            "relic_128": {
                "id": "relic_128",
                "name": "断杖-突破",
                "description": "让技艺在指尖起舞，呼风唤雨，搅乱现实，达成你宏伟的目的。",
                "usage": "所有【术师】干员的部署费用-3，生命值+60%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_128",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 128,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_129": {
                "id": "relic_129",
                "name": "断杖-典训",
                "description": "“看过某些术师干员的‘表演’后，我选择默默收起那本莱塔尼亚教材。”",
                "usage": "立即进阶一个【术师】干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_129",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 129,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_130": {
                "id": "relic_130",
                "name": "断杖-织法者",
                "description": "在莱塔尼亚仰望高塔的时候经常会看见一些奇怪的现象......甚至是天象。",
                "usage": "所有【术师】干员的攻击力+25%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_130",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 130,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【喷气人】1次",
                "unlockCondParams": [
                    "enemy_2004_balloon",
                    "1"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2004_balloon",
                    "unlockCnt": 1
                }
            },
            "relic_131": {
                "id": "relic_131",
                "name": "断杖-咏唱",
                "description": "虽然音乐与法术有着奇妙的联系，呃，但这不是某些人五音不全的借口。",
                "usage": "所有【术师】干员的攻击速度+40",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_131",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 131,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_132": {
                "id": "relic_132",
                "name": "断杖-凝神",
                "description": "“当一个术师打算全力以赴，哪怕是天火小姐那种坏脾气术师，也会展露出截然不同的气质。”",
                "usage": "所有【术师】干员的技力恢复+0.4/s",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_132",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 132,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【喷气人】2次",
                "unlockCondParams": [
                    "enemy_2004_balloon",
                    "2"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2004_balloon",
                    "unlockCnt": 2
                }
            },
            "relic_133": {
                "id": "relic_133",
                "name": "断杖-苦难巫咒",
                "description": "萨卡兹接触源石的起源几乎无从考证，古老法术的起点早已脱离物质现实与逻辑常理。",
                "usage": "所有【术师】干员生命值-40%，但造成的法术伤害+70%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_133",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 133,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【喷气人】4次",
                "unlockCondParams": [
                    "enemy_2004_balloon",
                    "4"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2004_balloon",
                    "unlockCnt": 4
                }
            },
            "relic_134": {
                "id": "relic_134",
                "name": "支柱-突破",
                "description": "当“差一点完成任务”的时候，你需要的正是那个帮你补上“差一点”的人。",
                "usage": "所有【辅助】干员的部署费用-2，生命值+60%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_134",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 134,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_135": {
                "id": "relic_135",
                "name": "支柱-典训",
                "description": "他们行动的时候总是五花八门的。",
                "usage": "立即进阶一个【辅助】干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_135",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 135,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_136": {
                "id": "relic_136",
                "name": "支柱-次要战场",
                "description": "“呃，机械和源石技艺衍生物我尚且能理解，但是不是有些别的......”",
                "usage": "所有【辅助】干员的【召唤物】攻击力+50%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_136",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 136,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【“遗弃者”】1次",
                "unlockCondParams": [
                    "enemy_2005_axetro",
                    "1"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2005_axetro",
                    "unlockCnt": 1
                }
            },
            "relic_137": {
                "id": "relic_137",
                "name": "支柱-勤奋",
                "description": "即使是看似最微小的工作，干员们也会全力以赴。何况事实上，一点也不微小。",
                "usage": "所有【辅助】干员的技力消耗-40%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_137",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 137,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_138": {
                "id": "relic_138",
                "name": "支柱-破兵",
                "description": "削弱敌人的伤害有很多手段：腐蚀兵器，精神摧残，加大重力，以及......让他们肚子疼。",
                "usage": "所有【辅助】干员攻击范围内的敌方单位攻击力-15%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_138",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 138,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【“遗弃者”】2次",
                "unlockCondParams": [
                    "enemy_2005_axetro",
                    "2"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2005_axetro",
                    "unlockCnt": 2
                }
            },
            "relic_139": {
                "id": "relic_139",
                "name": "支柱-枯法",
                "description": "弱化敌人的防御有很多手段：立场装置，法术彻甲，弱点标记，以及......让他们肚子疼。",
                "usage": "所有【辅助】干员攻击范围内的敌方单位防御力-20%，法术抗性-20%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_139",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 139,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【“遗弃者”】4次",
                "unlockCondParams": [
                    "enemy_2005_axetro",
                    "4"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2005_axetro",
                    "unlockCnt": 4
                }
            },
            "relic_140": {
                "id": "relic_140",
                "name": "医者-突破",
                "description": "拯救是人类必须赞许的美德，是这一切得以存续的仰仗。",
                "usage": "所有【医疗】干员的部署费用-2，生命值+60%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_140",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 140,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_141": {
                "id": "relic_141",
                "name": "医者-典训",
                "description": "直到所有人都是医生，都能根治名为生活的病灶，直到那一刻我们才不需要医生。",
                "usage": "立即进阶一个【医疗】干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_141",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 141,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_142": {
                "id": "relic_142",
                "name": "医者-自医",
                "description": "谁说医者不能自医，他们只是选择给自己来一片提神药然后继续帮助别人而已。",
                "usage": "所有【医疗】干员的技力恢复+0.3/s",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_142",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 142,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【锈锤战士】1次",
                "unlockCondParams": [
                    "enemy_2006_flsnip",
                    "1"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2006_flsnip",
                    "unlockCnt": 1
                }
            },
            "relic_143": {
                "id": "relic_143",
                "name": "医者-强效试剂",
                "description": "除了华法琳，没人敢采取这么激进的医疗手段，不过她从没失误过一次。",
                "usage": "所有【医疗】干员的攻击力+40%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_143",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 143,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_144": {
                "id": "relic_144",
                "name": "医者-妙手",
                "description": "比起从死神手里多抢回一条命的伟业，事后昏睡个三天算什么？",
                "usage": "所有【医疗】干员的攻击速度+50",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_144",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 144,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【锈锤战士】3次",
                "unlockCondParams": [
                    "enemy_2006_flsnip",
                    "3"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2006_flsnip",
                    "unlockCnt": 3
                }
            },
            "relic_145": {
                "id": "relic_145",
                "name": "医者-理智固剂",
                "description": "加固你的思维，让你脑中帝国疆域上的每株杂草都无懈可击。",
                "usage": "所有【医疗】干员攻击范围内的我方单位获得抵抗",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_145",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 145,
                "unlockCond": "StableEnemyKillCount",
                "unlockCondDesc": "在多局游戏中累计击败BOSS【锈锤战士】6次",
                "unlockCondParams": [
                    "enemy_2006_flsnip",
                    "6"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "enemy_2006_flsnip",
                    "unlockCnt": 6
                }
            },
            "relic_146": {
                "id": "relic_146",
                "name": "锈刃-突破",
                "description": "手段有很多，结局却只有一种。",
                "usage": "所有【特种】干员的部署费用-2，生命值+60%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_146",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 146,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_147": {
                "id": "relic_147",
                "name": "锈刃-典训",
                "description": "在与特种干员们进行实战练习的时候，请做好充足的“没做好准备就被打了”的准备。",
                "usage": "立即进阶一个【特种】干员（不消耗希望）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_147",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 147,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_148": {
                "id": "relic_148",
                "name": "锈刃-处决",
                "description": "红有一把小刀。她有一把小刀。",
                "usage": "所有【特种】干员的攻击速度+30",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_148",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 148,
                "unlockCond": "ZoneEndHPBigger",
                "unlockCondDesc": "通过第四层【云霄迷宫】",
                "unlockCondParams": [
                    "zone_4",
                    "0"
                ],
                "stableUnlockCond": null
            },
            "relic_149": {
                "id": "relic_149",
                "name": "锈刃-单兵",
                "description": "S.W.E.E.P的总管没有任何任务参与记录。*没有*。",
                "usage": "所有【特种】干员的攻击力+40%，防御力+40%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_149",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 149,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_150": {
                "id": "relic_150",
                "name": "锈刃-无人之境",
                "description": "部分干员的作战方式很特殊，无论见到他们“好几次”还是“好几个”，都不要大惊小怪。",
                "usage": "所有【特种】干员的再部署时间-35%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_150",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 150,
                "unlockCond": "StableChoiceCount",
                "unlockCondDesc": "在多局游戏中累计在事件【源石虫赛跑】中下注不小于15次",
                "unlockCondParams": [
                    "choice_c1_1",
                    "15"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "choice_c1_1",
                    "unlockCnt": 15
                }
            },
            "relic_151": {
                "id": "relic_151",
                "name": "锈刃-神力",
                "description": "地形是作战的一环......只能说这么多了。",
                "usage": "所有【特种】干员的力度+2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_151",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 151,
                "unlockCond": "StableChoiceCount",
                "unlockCondDesc": "在多局游戏中累计在事件【源石虫赛跑】中下注不小于50次",
                "unlockCondParams": [
                    "choice_c1_1",
                    "50"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "choice_c1_1",
                    "unlockCnt": 50
                }
            },
            "relic_152": {
                "id": "relic_152",
                "name": "突击协议-利刃",
                "description": "用最锋利的矛攻击最坚硬的盾，最后的结果肯定是盾碎了，相信我。",
                "usage": "战斗编队中每有一名先锋和近卫干员，所有先锋和近卫干员的攻击力+8%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_152",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 152,
                "unlockCond": "CompleteGameCondition9",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "relic_b1",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_153": {
                "id": "relic_153",
                "name": "突击协议-散兵",
                "description": "精巧的格挡技术才是保护自己身体的真髓。",
                "usage": "战斗编队中每有一名先锋和近卫干员，所有先锋和近卫干员的防御力+8%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_153",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 153,
                "unlockCond": "CompleteGameCondition9",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "relic_b2",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_154": {
                "id": "relic_154",
                "name": "堡垒协议-方阵",
                "description": "如同巨舰碾过碎石。",
                "usage": "战斗编队中每有一名重装和辅助干员，所有重装和辅助干员的攻击力+8%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_154",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 154,
                "unlockCond": "CompleteGameCondition9",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "relic_b3",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_155": {
                "id": "relic_155",
                "name": "堡垒协议-固守",
                "description": "用最锋利的矛攻击最坚硬的盾，最后的结果肯定是矛断了，相信我。",
                "usage": "战斗编队中每有一名重装和辅助干员，所有重装和辅助干员的防御力+8%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_155",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 155,
                "unlockCond": "CompleteGameCondition9",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "relic_b4",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_156": {
                "id": "relic_156",
                "name": "远程协议-遥击",
                "description": "能保持距离解决的问题，为什么要凑脸上去？",
                "usage": "战斗编队中每有一名医疗和狙击干员，所有医疗和狙击干员的攻击力+8%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_156",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 156,
                "unlockCond": "CompleteGameCondition9",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "relic_b5",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_157": {
                "id": "relic_157",
                "name": "远程协议-克敌",
                "description": "距离太远分不清敌我？那就先射一轮，没躲开的就是敌人。",
                "usage": "战斗编队中每有一名医疗和狙击干员，所有医疗和狙击干员的攻击速度+6",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_157",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 157,
                "unlockCond": "CompleteGameCondition9",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "relic_b6",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_158": {
                "id": "relic_158",
                "name": "破坏协议-消除",
                "description": "外部的毁灭与内部的瓦解。",
                "usage": "战斗编队中每有一名术师和特种干员，所有术师和特种干员的攻击力+8%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_158",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 158,
                "unlockCond": "CompleteGameCondition9",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "relic_b7",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_159": {
                "id": "relic_159",
                "name": "破坏协议-压制",
                "description": "不要在乎打得准不准，只要打的多，就是打得准！",
                "usage": "战斗编队中每有一名术师和特种干员，所有术师和特种干员的攻击速度+6",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_159",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 159,
                "unlockCond": "CompleteGameCondition9",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "relic_b8",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_160": {
                "id": "relic_160",
                "name": "迷幻的藏宝图",
                "description": "有人把他梦中看见的名字写在了这张藏宝图上，依坐标来看这座“城市”好像是一片芭蕉树林？",
                "usage": "立即获得源石锭+2，希望+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_160",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 160,
                "unlockCond": "CompleteGame",
                "unlockCondDesc": "完成游戏结局",
                "unlockCondParams": [
                    "1"
                ],
                "stableUnlockCond": null
            },
            "relic_161": {
                "id": "relic_161",
                "name": "染血的传单",
                "description": "满是童话和儿歌中才会出现的物品和地点，糖果城堡的彼端，甜蜜的风车男孩，这意味着什么？",
                "usage": "立即获得源石锭+22，并让探险走向不同的结局",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_161",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 161,
                "unlockCond": "CompleteGame",
                "unlockCondDesc": "完成游戏结局",
                "unlockCondParams": [
                    "1"
                ],
                "stableUnlockCond": null
            },
            "relic_162": {
                "id": "relic_162",
                "name": "辉煌工匠包",
                "description": "只有喝闷酒的时候，Mechanist才会想起自己有血有肉，而非某种物理性质的化身。",
                "usage": "所有近卫和狙击干员的攻击力+16%，所有辅助和术师干员的攻击力-8%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_162",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 162,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_163": {
                "id": "relic_163",
                "name": "Logos的骨笔",
                "description": "这个神经质的萨卡兹咒术大师落笔的每一划都属于源石技艺的范畴。观看是禁忌。查阅是禁忌。理解是禁忌。",
                "usage": "所有辅助和术师干员的攻击力+16%，所有近卫和狙击干员的攻击力-8%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_163",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 163,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_164": {
                "id": "relic_164",
                "name": "无限续杯瓶",
                "description": "只要把水倒进去，这个杯子就会产生无限的气泡快乐水，这简直是天才般的发明！你从来没有见过这种东西。",
                "usage": "每进入一个非战斗节点，获得希望+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_164",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 164,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_165": {
                "id": "relic_165",
                "name": "左半边椰子壳",
                "description": "椰子壳上用工整的印刷体写着“战斗啊，朋友，如果不能直面生活的苦难，生命本身将失去意义。”",
                "usage": "所有干员的部署费用+6，但攻击力、防御力和生命值+8%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_165",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 165,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_166": {
                "id": "relic_166",
                "name": "右半边椰子壳",
                "description": "椰子壳上用工整的印刷体写着“逃避是一种处事的手段，熟练使用逃避的技巧是通往成功路线的一条捷径。”",
                "usage": "所有干员的生命值-35%，但再部署时间-50%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_166",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 166,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_167": {
                "id": "relic_167",
                "name": "倒转的怀表",
                "description": "一个锈迹斑斑，材质不明而且倒着转的怀表，你没有找到上发条的地方，也不知道怎么拆开他，非常古怪。",
                "usage": "所有敌方单位的攻击速度-15",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_167",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 167,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_168": {
                "id": "relic_168",
                "name": "“手铳”",
                "description": "已经白骨化的断手紧握着这把大口径火铳，它属于谁？断手的主人还好么？这背后到底发生了什么？",
                "usage": "所有我方单位的部署费用-3，攻击力、防御力、生命值+5%，并让探险走向不同的结局",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_168",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 168,
                "unlockCond": "CompleteGameCondition8",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_169": {
                "id": "relic_169",
                "name": "沉重的铁皮箱",
                "description": "这个厚实，沉重的铁皮箱严重影响了你的行程，但是不知为何你不想丢弃它，或许你太想知道里面装了什么。",
                "usage": "所有我方单位的部署费用+2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_169",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 169,
                "unlockCond": "CompleteGameCondition8",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_170": {
                "id": "relic_170",
                "name": "漆黑的钥匙",
                "description": "你非常惊讶，这把造型精妙的钥匙是用源石制成的，什么样的加工技术才能如此精妙地打造一把钥匙？",
                "usage": "所有我方单位的攻击力、防御力、生命值+3%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_170",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 170,
                "unlockCond": "CompleteGameCondition8",
                "unlockCondDesc": "？？？",
                "unlockCondParams": [
                    "1",
                    "ro_ending_2"
                ],
                "stableUnlockCond": null
            },
            "relic_171": {
                "id": "relic_171",
                "name": "鸟卜探索仪",
                "description": "哥伦比亚某个神秘学会制造的特殊仪器，这个用源石结晶制成的球形设备可以探测周围数十米内的地貌，非常神奇。",
                "usage": "可同时部署人数+2",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_171",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 171,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_172": {
                "id": "relic_172",
                "name": "超高级沙发",
                "description": "“全泰拉最舒服的沙发”、“躺在上面会让你忘却人生的烦恼”、“休闲旅行必备”......这广告词浮夸得可疑。",
                "usage": "可携带干员+1，可同时部署人数+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_172",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 172,
                "unlockCond": "StableRecruitChar",
                "unlockCondDesc": "在多局游戏中累计招募总共90名干员（初始不计算）",
                "unlockCondParams": [
                    "90"
                ],
                "stableUnlockCond": {
                    "unlockCondDetail": "",
                    "unlockCnt": 90
                }
            },
            "relic_173": {
                "id": "relic_173",
                "name": "立体投影仪",
                "description": "这台投影仪会生成一个虚假的人形幻影，不仔细看根本无法辨别，可以很好地误导敌人，但是别拿来恶作剧......",
                "usage": "立即获得目标生命+6",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_173",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 173,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_174": {
                "id": "relic_174",
                "name": "一台旧冰箱",
                "description": "一台没有动力，不能制冷的旧冰箱，但是躲在里面可以躲避很多危险，甚至可以防御最危险的源石炸弹，电影里都是这么演的。",
                "usage": "立即获得目标生命+6",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_174",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 174,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_175": {
                "id": "relic_175",
                "name": "个人避难所",
                "description": "哥伦比亚的科技公司“约翰老妈”提供给拓荒者的个人防护掩体，然而拓荒者要是有钱买这个就不会去当拓荒者了......",
                "usage": "立即获得目标生命+8",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_175",
                "type": "RELIC",
                "rarity": "RARE",
                "value": 12,
                "sortId": 175,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_176": {
                "id": "relic_176",
                "name": "虚空发生器",
                "description": "罗德岛库房里来历不明的神秘设备之一，不需要源石供能，启动之后会在使用者周围生成一片不可见的防御立场。",
                "usage": "立即获得目标生命+10",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_176",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 176,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_177": {
                "id": "relic_177",
                "name": "热水壶",
                "description": "罗德岛办公室里的同款热水壶，有人经常大半夜用热水壶煮速食面吃，这种生活习惯不是很健康......",
                "usage": "立即获得目标生命+2，希望+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_177",
                "type": "RELIC",
                "rarity": "NORMAL",
                "value": 8,
                "sortId": 177,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_178": {
                "id": "relic_178",
                "name": "“坏家伙”来了！",
                "description": "这台集合了罗德岛所有精锐技术为一身的运输飞行器为你提供一切保障，保证你的旅途犹如野外春游般顺畅。",
                "usage": "所有我方单位的攻击力和防御力+35%，生命值+45%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_178",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 178,
                "unlockCond": null,
                "unlockCondDesc": null,
                "unlockCondParams": [],
                "stableUnlockCond": null
            },
            "relic_179": {
                "id": "relic_179",
                "name": "鬼血",
                "description": "某支血脉的血液，加上一点独特的源石技艺产物，仅仅是打开瓶盖就足以成为引发流血事件的元凶。",
                "usage": "所有敌方单位的攻击力、防御力、生命值+20%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_179",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 179,
                "unlockCond": "CompleteGame",
                "unlockCondDesc": "完成游戏结局",
                "unlockCondParams": [
                    "1"
                ],
                "stableUnlockCond": null
            },
            "relic_180": {
                "id": "relic_180",
                "name": "冰封的异爪",
                "description": "即使麦哲伦这样的探险家一代又一代向着这片纯白的大地发起挑战，这处亘古不变的冰原依旧有无数未解之谜......以及可怖之物。",
                "usage": "所有敌方单位的攻击力、防御力、生命值+12%，且所有BOSS单位还会攻击力、防御力+16%，生命值+36%",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_180",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 180,
                "unlockCond": "CompleteGame",
                "unlockCondDesc": "完成游戏结局",
                "unlockCondParams": [
                    "1"
                ],
                "stableUnlockCond": null
            },
            "relic_181": {
                "id": "relic_181",
                "name": "巫王旋角",
                "description": "呵，伟大的巫王！你的阴影笼罩着大地！你的腐败浸没了高塔！你死了，你的法术随之散逸，莱塔尼亚不会再畏惧你！",
                "usage": "所有敌方单位的攻击力、防御力、生命值+12%，且每进入一个新节点后，失去1目标生命（最多降至1）",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_181",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 181,
                "unlockCond": "CompleteGame",
                "unlockCondDesc": "完成游戏结局",
                "unlockCondParams": [
                    "1"
                ],
                "stableUnlockCond": null
            },
            "relic_182": {
                "id": "relic_182",
                "name": "浅海轻唱",
                "description": "伊比利亚的临海断崖上常见的鲜花，但唯独这一朵沾染了违背常理的颜色。只听它呢喃呓语，拒绝希望，就连花草也坠入疯狂。",
                "usage": "所有敌方单位的攻击力、防御力、生命值+8%，且招募4星以上干员时希望消耗+1",
                "obtainApproach": "在集成战略模式中获得",
                "iconId": "relic_182",
                "type": "RELIC",
                "rarity": "SUPER_RARE",
                "value": 16,
                "sortId": 182,
                "unlockCond": "CompleteGame",
                "unlockCondDesc": "完成游戏结局",
                "unlockCondParams": [
                    "1"
                ],
                "stableUnlockCond": null
            }
        },
        "recruitTickets": {
            "recruit_ticket_pioneer": {
                "id": "recruit_ticket_pioneer",
                "profession": 512,
                "rarity": 63,
                "professionList": [
                    "PIONEER"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [],
                "extraCharIds": [
                    "char_504_rguard"
                ]
            },
            "recruit_ticket_warrior": {
                "id": "recruit_ticket_warrior",
                "profession": 1,
                "rarity": 63,
                "professionList": [
                    "WARRIOR"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [],
                "extraCharIds": [
                    "char_504_rguard"
                ]
            },
            "recruit_ticket_tank": {
                "id": "recruit_ticket_tank",
                "profession": 4,
                "rarity": 63,
                "professionList": [
                    "TANK"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [],
                "extraCharIds": [
                    "char_504_rguard"
                ]
            },
            "recruit_ticket_sniper": {
                "id": "recruit_ticket_sniper",
                "profession": 2,
                "rarity": 63,
                "professionList": [
                    "SNIPER"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [],
                "extraCharIds": [
                    "char_507_rsnipe"
                ]
            },
            "recruit_ticket_caster": {
                "id": "recruit_ticket_caster",
                "profession": 32,
                "rarity": 63,
                "professionList": [
                    "CASTER"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [],
                "extraCharIds": [
                    "char_505_rcast"
                ]
            },
            "recruit_ticket_support": {
                "id": "recruit_ticket_support",
                "profession": 16,
                "rarity": 63,
                "professionList": [
                    "SUPPORT"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [],
                "extraCharIds": [
                    "char_505_rcast"
                ]
            },
            "recruit_ticket_medic": {
                "id": "recruit_ticket_medic",
                "profession": 8,
                "rarity": 63,
                "professionList": [
                    "MEDIC"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [],
                "extraCharIds": [
                    "char_506_rmedic"
                ]
            },
            "recruit_ticket_special": {
                "id": "recruit_ticket_special",
                "profession": 64,
                "rarity": 63,
                "professionList": [
                    "SPECIAL"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [],
                "extraCharIds": [
                    "char_504_rguard"
                ]
            },
            "recruit_ticket_pioneer_sp": {
                "id": "recruit_ticket_pioneer_sp",
                "profession": 512,
                "rarity": 63,
                "professionList": [
                    "PIONEER"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [
                    3
                ],
                "extraCharIds": [
                    "char_504_rguard"
                ]
            },
            "recruit_ticket_warrior_sp": {
                "id": "recruit_ticket_warrior_sp",
                "profession": 1,
                "rarity": 63,
                "professionList": [
                    "WARRIOR"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [
                    3
                ],
                "extraCharIds": [
                    "char_504_rguard"
                ]
            },
            "recruit_ticket_tank_sp": {
                "id": "recruit_ticket_tank_sp",
                "profession": 4,
                "rarity": 63,
                "professionList": [
                    "TANK"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [
                    3
                ],
                "extraCharIds": [
                    "char_504_rguard"
                ]
            },
            "recruit_ticket_sniper_sp": {
                "id": "recruit_ticket_sniper_sp",
                "profession": 2,
                "rarity": 63,
                "professionList": [
                    "SNIPER"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [
                    3
                ],
                "extraCharIds": [
                    "char_507_rsnipe"
                ]
            },
            "recruit_ticket_caster_sp": {
                "id": "recruit_ticket_caster_sp",
                "profession": 32,
                "rarity": 63,
                "professionList": [
                    "CASTER"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [
                    3
                ],
                "extraCharIds": [
                    "char_505_rcast"
                ]
            },
            "recruit_ticket_support_sp": {
                "id": "recruit_ticket_support_sp",
                "profession": 16,
                "rarity": 63,
                "professionList": [
                    "SUPPORT"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [
                    3
                ],
                "extraCharIds": [
                    "char_505_rcast"
                ]
            },
            "recruit_ticket_medic_sp": {
                "id": "recruit_ticket_medic_sp",
                "profession": 8,
                "rarity": 63,
                "professionList": [
                    "MEDIC"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [
                    3
                ],
                "extraCharIds": [
                    "char_506_rmedic"
                ]
            },
            "recruit_ticket_special_sp": {
                "id": "recruit_ticket_special_sp",
                "profession": 64,
                "rarity": 63,
                "professionList": [
                    "SPECIAL"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [
                    3
                ],
                "extraCharIds": [
                    "char_504_rguard"
                ]
            },
            "recruit_ticket_double_1": {
                "id": "recruit_ticket_double_1",
                "profession": 513,
                "rarity": 63,
                "professionList": [
                    "WARRIOR",
                    "PIONEER"
                ],
                "rarityList": [
                    0,
                    1,
                    2,
                    3,
                    4,
                    5
                ],
                "extraEliteNum": 0,
                "extraFreeRarity": [],
                "extraCharIds": [
                    "char_504_rguard"
                ]
            },
            "recruit_ticket_double_2": {
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            "name": "乌萨斯方块",
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            "loadingPicId": "loading_LM_day",
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            "name": "锈锤之战",
            "loadingPicId": "loading2",
            "description": "“他们是荒地的征服者，文明的复仇者，天灾扫过荒原，锈锤砸向大地。”",
            "eliteDesc": null,
            "isBoss": 0,
            "isElite": 0,
            "difficulty": "NORMAL"
        },
        "ro_ev_2": {
            "id": "ro_ev_2",
            "linkedStageId": "",
            "levelId": "Activities/ACT12D6/level_rogue_ev-2",
            "code": "ISW-SP",
            "name": "狂徒围攻",
            "loadingPicId": "loading_LM_day",
            "description": "几个魁梧凶恶的暴徒包围了你，情况不容乐观。",
            "eliteDesc": null,
            "isBoss": 0,
            "isElite": 0,
            "difficulty": "NORMAL"
        },
        "ro_e_1_1": {
            "id": "ro_e_1_1",
            "linkedStageId": "ro_n_1_1",
            "levelId": "Activities/ACT12D6/level_rogue_1-1",
            "code": "ISW-NO",
            "name": "路边劫匪",
            "loadingPicId": "loading_LM_night",
            "description": "手持弓弩的劫匪拦住了你，箭矢从四面八方射来，你被包围了。",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值大幅度提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_1_2": {
            "id": "ro_e_1_2",
            "linkedStageId": "ro_n_1_2",
            "levelId": "Activities/ACT12D6/level_rogue_1-2",
            "code": "ISW-NO",
            "name": "兽群",
            "loadingPicId": "loading_LM_night",
            "description": "歹徒放出了狂躁的战犬冲击你们的防线。",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值大幅度提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_1_3": {
            "id": "ro_e_1_3",
            "linkedStageId": "ro_n_1_3",
            "levelId": "Activities/ACT12D6/level_rogue_1-3",
            "code": "ISW-NO",
            "name": "火力覆盖",
            "loadingPicId": "loading_LM_night",
            "description": "你遭遇了敌袭，他们甚至携带了支援火炮，你有麻烦了。",
            "eliteDesc": "紧急作战附加条件：将会出现更多精英敌人，敌人的攻击力、防御力和生命值大幅度提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_2_1": {
            "id": "ro_e_2_1",
            "linkedStageId": "ro_n_2_1",
            "levelId": "Activities/ACT12D6/level_rogue_2-1",
            "code": "ISW-NO",
            "name": "渗透与远袭",
            "loadingPicId": "loading_LM_night",
            "description": "狡诈的敌人部署了擅长潜行的先锋，你注意到远处还有箭矢飞来。",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升，特定敌人的生命值大幅度提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_2_2": {
            "id": "ro_e_2_2",
            "linkedStageId": "ro_n_2_2",
            "levelId": "Activities/ACT12D6/level_rogue_2-2",
            "code": "ISW-NO",
            "name": "驯兽者",
            "loadingPicId": "loading_LM_night",
            "description": "一个凶残的敌人混在狡猾的兽群中向你发起攻击，小心应对。",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升，特定敌人的攻击力大幅度提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_2_3": {
            "id": "ro_e_2_3",
            "linkedStageId": "ro_n_2_3",
            "levelId": "Activities/ACT12D6/level_rogue_2-3",
            "code": "ISW-NO",
            "name": "游荡恶徒",
            "loadingPicId": "loading_LM_night",
            "description": "在你的必经之路上，一个神志不清的大块头正在绕着柱子转圈，战斗难以避免。",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升，特定敌人的攻击力和生命值大幅度提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_3_1": {
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            "linkedStageId": "ro_n_3_1",
            "levelId": "Activities/ACT12D6/level_rogue_3-1",
            "code": "ISW-NO",
            "name": "突击战",
            "loadingPicId": "loading_LM_day",
            "description": "敌人在你休息的时候发起了突击，你需要谨慎部署你的战斗人员。<@rolv.rem>部署费用回复缓慢，且干员布置不受近远程限制。</>",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
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            "linkedStageId": "ro_n_3_2",
            "levelId": "Activities/ACT12D6/level_rogue_3-2",
            "code": "ISW-NO",
            "name": "萨卡兹突袭",
            "loadingPicId": "loading_LM_day",
            "description": "你被一群萨卡兹雇佣兵包围了，你注意到人群里似乎有你认识的人。<@rolv.rem>场地中有可持续恢复生命的医疗符文。</>",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力提升，生命值大幅度提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_3_3": {
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            "linkedStageId": "ro_n_3_3",
            "levelId": "Activities/ACT12D6/level_rogue_3-3",
            "code": "ISW-NO",
            "name": "鲍勃农场",
            "loadingPicId": "loading3",
            "description": "你闯入了一片养殖源石虫的奇怪农场，农场的主人非常愤怒，但是他看起来有点眼熟。",
            "eliteDesc": "紧急作战附加条件：将会出现更多精英敌人，敌人的攻击力、防御力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_3_4": {
            "id": "ro_e_3_4",
            "linkedStageId": "ro_n_3_4",
            "levelId": "Activities/ACT12D6/level_rogue_3-4",
            "code": "ISW-NO",
            "name": "乌萨斯方块",
            "loadingPicId": "loading3",
            "description": "袭击你的敌人排着整齐的阵型冲了下来，你耳边响起了熟悉的乌萨斯儿歌。",
            "eliteDesc": "紧急作战附加条件：敌人的生命值大幅度提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_3_5": {
            "id": "ro_e_3_5",
            "linkedStageId": "ro_n_3_5",
            "levelId": "Activities/ACT12D6/level_rogue_3-5",
            "code": "ISW-NO",
            "name": "伏兵山谷",
            "loadingPicId": "loading_LM_day",
            "description": "你被伏击了，在一片险恶的山谷中，你需要面对狙击手，支援火炮，还有成群的战犬。<@rolv.rem>干员部署后会立即损失一定百分比生命。</>",
            "eliteDesc": "紧急作战附加条件：部署后损失生命值更多，敌人的攻击力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_4_1": {
            "id": "ro_e_4_1",
            "linkedStageId": "ro_n_4_1",
            "levelId": "Activities/ACT12D6/level_rogue_4-1",
            "code": "ISW-NO",
            "name": "法术与铁砧",
            "loadingPicId": "loading_LM_night",
            "description": "你遇到了一群装备精良的劫掠者，他们盔甲厚重，武器强悍，并且还有奇特的源石技艺设备支援。<@rolv.rem>部署费用回复缓慢，且干员布置不受近远程限制。</>",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_4_2": {
            "id": "ro_e_4_2",
            "linkedStageId": "ro_n_4_2",
            "levelId": "Activities/ACT12D6/level_rogue_4-2",
            "code": "ISW-NO",
            "name": "锈烟地",
            "loadingPicId": "loading4",
            "description": "一些恶徒在有害烟雾的掩护下袭击了你，剧毒覆盖了整个区域。<@rolv.rem>我方单位会持续失去生命。</>",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_4_3": {
            "id": "ro_e_4_3",
            "linkedStageId": "ro_n_4_3",
            "levelId": "Activities/ACT12D6/level_rogue_4-3",
            "code": "ISW-NO",
            "name": "恶魔猎人",
            "loadingPicId": "loading2",
            "description": "你遭到了雇佣兵的袭击，他们训练有素，小心他们的狙击手与无人机。",
            "eliteDesc": "紧急作战附加条件：将会出现更多精英敌人，敌人的攻击力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_4_4": {
            "id": "ro_e_4_4",
            "linkedStageId": "ro_n_4_4",
            "levelId": "Activities/ACT12D6/level_rogue_4-4",
            "code": "ISW-NO",
            "name": "荒野军校生",
            "loadingPicId": "loading3",
            "description": "一群年轻的萨卡兹佣兵盲目的向你发起攻击，只是这个场地你总觉得在哪见过。",
            "eliteDesc": "紧急作战附加条件：敌人的移动速度和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_4_5": {
            "id": "ro_e_4_5",
            "linkedStageId": "ro_n_4_5",
            "levelId": "Activities/ACT12D6/level_rogue_4-5",
            "code": "ISW-NO",
            "name": "荒山恶汉",
            "loadingPicId": "loading_PL_Downtown",
            "description": "一大群流落荒地的不法之徒尝试掠夺你的财产，此时无需留情。",
            "eliteDesc": "紧急作战附加条件：将会出现更多精英敌人，敌人的攻击力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_5_1": {
            "id": "ro_e_5_1",
            "linkedStageId": "ro_n_5_1",
            "levelId": "Activities/ACT12D6/level_rogue_5-1",
            "code": "ISW-NO",
            "name": "失控蜂群",
            "loadingPicId": "loading2",
            "description": "大量失控的无人机穿过了你的队伍，光靠刀剑可能解决不了问题。",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_5_2": {
            "id": "ro_e_5_2",
            "linkedStageId": "ro_n_5_2",
            "levelId": "Activities/ACT12D6/level_rogue_5-2",
            "code": "ISW-NO",
            "name": "放射性粉尘",
            "loadingPicId": "loading4",
            "description": "带有剧毒的放射性粉尘席卷了整个区域，连地面也被严重侵蚀，步履维艰。<@rolv.rem>我方单位会持续失去生命。</>",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_5_3": {
            "id": "ro_e_5_3",
            "linkedStageId": "ro_n_5_3",
            "levelId": "Activities/ACT12D6/level_rogue_5-3",
            "code": "ISW-NO",
            "name": "巫蛊群魔",
            "loadingPicId": "loading2",
            "description": "几个疯癫的萨卡兹术士与他们的奴仆毫无理由的对你宣泄暴力，畏惧积怨者！",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_5_4": {
            "id": "ro_e_5_4",
            "linkedStageId": "ro_n_5_4",
            "levelId": "Activities/ACT12D6/level_rogue_5-4",
            "code": "ISW-NO",
            "name": "远古坚冰",
            "loadingPicId": "loading_LM_frost",
            "description": "围绕着一台古老的冰晶生成装置，一群心智癫狂的人怒视着你。<@rolv.rem>场地中有持续施加【寒冷】效果的源石冰晶。</>",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        },
        "ro_e_5_5": {
            "id": "ro_e_5_5",
            "linkedStageId": "ro_n_5_5",
            "levelId": "Activities/ACT12D6/level_rogue_5-5",
            "code": "ISW-NO",
            "name": "虚实洪流",
            "loadingPicId": "loading_LM_night",
            "description": "你遭遇了难缠的对手，准备面对难以阻挡的计谋与无法抵御的怒火。<@rolv.rem>场地中有造成物理伤害的弩炮台。</>",
            "eliteDesc": "紧急作战附加条件：敌人的攻击力、防御力和生命值提升",
            "isBoss": 0,
            "isElite": 1,
            "difficulty": "FOUR_STAR"
        }
    },
    "zones": {
        "zone_1": {
            "id": "zone_1",
            "name": "蜜饼洞穴",
            "description": "蜜饼不是一种食物，是这片大地美好与甜蜜的真相，你看到了通往真实的入口。",
            "endingDescription": "你晕倒在洞穴里，你的意识随着这片大地美好且甜蜜的真相越飞越远......",
            "backgroundId": "rl-map1",
            "subIconId": "sub_1"
        },
        "zone_2": {
            "id": "zone_2",
            "name": "蜜饼山脉",
            "description": "蜜糖与甜饼无限堆砌，耸立而陡峭，山顶环绕着令人沉醉的迷雾",
            "endingDescription": "你倒在了霜糖与面粉铺就的山路上，无数的蜜饼崩塌而下将你掩埋......",
            "backgroundId": "rl-map1",
            "subIconId": "sub_2"
        },
        "zone_3": {
            "id": "zone_3",
            "name": "千条道路",
            "description": "在一片灰白的丘陵下，无数条道路曲折蔓延，组成了一条又一条复杂且互相交错的褶皱。",
            "endingDescription": "在万千道交错重叠的幻境里，你迷失在一条没有尽头的漫漫长路中......",
            "backgroundId": "rl-map2",
            "subIconId": "sub_3"
        },
        "zone_4": {
            "id": "zone_4",
            "name": "云霄迷宫",
            "description": "在朦胧的迷雾中，你失去了辨别方向的能力，这些柔软的气团包围了你，大地不知所踪。",
            "endingDescription": "你漂浮在云霄之间，在迷雾与幻境的环绕中，你感到迷茫与无助。",
            "backgroundId": "rl-map2",
            "subIconId": "sub_4"
        },
        "zone_5": {
            "id": "zone_5",
            "name": "真菌神殿",
            "description": "在层层荆棘之后，灰色巨蕈高耸入云，子实体组成的建筑物环绕着你，菌丝与菌褶互相连接，宛若一座宏伟的神殿。",
            "endingDescription": "巨大的蕈类建筑轰然倒下，孢子的洪潮向你呼啸而来，你无处可躲......",
            "backgroundId": "rl-map3",
            "subIconId": "sub_5"
        },
        "zone_6": {
            "id": "zone_6",
            "name": "意识帝国的古老疆土",
            "description": "你踏上了一片令你熟悉而又陌生的土地，自我意识与绚丽的万物在不断融合与分离。",
            "endingDescription": "在这片古老的土地上，你陷入了自我、本我与超我的无限思考中......",
            "backgroundId": "rl-map4",
            "subIconId": "sub_6"
        }
    },
    "choices": {
        "choice_leave": {
            "id": "choice_leave",
            "title": "离开",
            "description": null,
            "type": "LEAVE",
            "nextSceneId": null,
            "icon": null,
            "param": {}
        },
        "choice_1_1": {
            "id": "choice_1_1",
            "title": "好好睡一觉",
            "description": "获得<@ro.get>3</>目标生命",
            "type": "TRADE",
            "nextSceneId": "scene_1_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "hp"
                    }
                ]
            }
        },
        "choice_2_1": {
            "id": "choice_2_1",
            "title": "获得补给",
            "description": "<@ro.get>进阶</>一名5星以下的干员",
            "type": "TRADE",
            "nextSceneId": "scene_2_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "upgrade_ticket_5star"
                    }
                ]
            }
        },
        "choice_3_1": {
            "id": "choice_3_1",
            "title": "一点迷雾而已，没什么问题",
            "description": "消耗<@ro.lose>2</>目标生命，获得<@ro.get>8</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_3_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_3_2": {
            "id": "choice_3_2",
            "title": "还是另寻他路",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_3_2",
            "icon": "leave",
            "param": {}
        },
        "choice_4_1": {
            "id": "choice_4_1",
            "title": "参与他们的晚会",
            "description": "消耗<@ro.lose>5</>源石锭，获得<@ro.get>3</>希望",
            "type": "TRADE",
            "nextSceneId": "scene_4_1",
            "icon": "population",
            "param": {
                "rewards": [
                    {
                        "id": "population"
                    }
                ]
            }
        },
        "choice_4_2": {
            "id": "choice_4_2",
            "title": "婉拒好意",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_4_2",
            "icon": "leave",
            "param": {}
        },
        "choice_5_1": {
            "id": "choice_5_1",
            "title": "给一点小费",
            "description": "消耗<@ro.lose>2</>源石锭，<@ro.get>招募</>一名干员（从随机2个职业中选择）",
            "type": "TRADE_PROB",
            "nextSceneId": "scene_5_1",
            "icon": "recruit",
            "param": {
                "rewards": [
                    {
                        "id": "recruit_ticket_double_1"
                    },
                    {
                        "id": "recruit_ticket_double_2"
                    },
                    {
                        "id": "recruit_ticket_double_3"
                    },
                    {
                        "id": "recruit_ticket_double_4"
                    }
                ]
            }
        },
        "choice_5_2": {
            "id": "choice_5_2",
            "title": "给很多小费",
            "description": "消耗<@ro.lose>5</>源石锭，<@ro.get>招募</>任意一名干员",
            "type": "TRADE",
            "nextSceneId": "scene_5_2",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "recruit_ticket_all"
                    }
                ]
            }
        },
        "choice_5_3": {
            "id": "choice_5_3",
            "title": "不给小费",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_5_3",
            "icon": "leave",
            "param": {}
        },
        "choice_6_1": {
            "id": "choice_6_1",
            "title": "来！一起热闹！",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_6_1",
            "icon": "unknown",
            "param": {}
        },
        "choice_6_2": {
            "id": "choice_6_2",
            "title": "还是别惹事了",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_6_2",
            "icon": "leave",
            "param": {}
        },
        "choice_6_3": {
            "id": "choice_6_3",
            "title": "进入战斗",
            "description": "遭遇一场困难的战斗",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "ro_e_1_1"
                    },
                    {
                        "id": "ro_e_1_2"
                    },
                    {
                        "id": "ro_e_1_3"
                    }
                ]
            }
        },
        "choice_7_1": {
            "id": "choice_7_1",
            "title": "驻足观望",
            "description": "消耗<@ro.lose>2</>希望上限，<@ro.get>获得</>一件随机收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_7_1",
            "icon": "relic",
            "param": {
                "rewards": [
                    {
                        "id": "pool_treasure"
                    }
                ]
            }
        },
        "choice_7_2": {
            "id": "choice_7_2",
            "title": "离开",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_7_2",
            "icon": "leave",
            "param": {}
        },
        "choice_8_1": {
            "id": "choice_8_1",
            "title": "好好劝劝他",
            "description": "<@ro.get>进阶</>任意一名干员",
            "type": "TRADE",
            "nextSceneId": "scene_8_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "upgrade_ticket_all"
                    }
                ]
            }
        },
        "choice_9_1": {
            "id": "choice_9_1",
            "title": "拼了命也要给他撬开",
            "description": "消耗<@ro.lose>1</>目标生命，<@ro.get>随机获得</>一件神秘收藏品",
            "type": "TRADE_PROB",
            "nextSceneId": "scene_9_1",
            "icon": "relic",
            "param": {
                "rewards": [
                    {
                        "id": "relic_162"
                    },
                    {
                        "id": "relic_163"
                    }
                ]
            }
        },
        "choice_9_2": {
            "id": "choice_9_2",
            "title": "至少能靠着休息一会儿",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_9_2",
            "icon": "leave",
            "param": {}
        },
        "choice_10_1": {
            "id": "choice_10_1",
            "title": "委托信件",
            "description": "<@ro.get>招募</>一名干员（从随机2个职业中选择）",
            "type": "TRADE_PROB",
            "nextSceneId": "scene_10_1",
            "icon": "recruit",
            "param": {
                "rewards": [
                    {
                        "id": "recruit_ticket_double_1"
                    },
                    {
                        "id": "recruit_ticket_double_2"
                    },
                    {
                        "id": "recruit_ticket_double_3"
                    },
                    {
                        "id": "recruit_ticket_double_4"
                    }
                ]
            }
        },
        "choice_10_2": {
            "id": "choice_10_2",
            "title": "委托加急信件",
            "description": "消耗<@ro.lose>8</>源石锭，<@ro.get>获得</>招募券",
            "type": "TRADE",
            "nextSceneId": "scene_10_2",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "recruit_ticket_all_premium"
                    }
                ]
            }
        },
        "choice_11_1": {
            "id": "choice_11_1",
            "title": "别想了，快去帮帮她",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_11_1",
            "icon": "unknown",
            "param": {}
        },
        "choice_11_2": {
            "id": "choice_11_2",
            "title": "有点可疑，还是别靠近了",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_11_2",
            "icon": "leave",
            "param": {}
        },
        "choice_11_3": {
            "id": "choice_11_3",
            "title": "进入战斗",
            "description": "遭遇一场艰难的战斗",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "ro_ev_2"
                    }
                ]
            }
        },
        "choice_12_1": {
            "id": "choice_12_1",
            "title": "一定概率......试试看呗？",
            "description": "消耗<@ro.lose>3</>源石锭，<@ro.get>20%</>概率获得“那个东西”",
            "type": "NEXT_PROB",
            "nextSceneId": null,
            "icon": "unknown",
            "param": {}
        },
        "choice_12_2": {
            "id": "choice_12_2",
            "title": "一定概率......试试看呗？",
            "description": "消耗<@ro.lose>3</>源石锭，<@ro.get>40%</>概率获得“那个东西”",
            "type": "NEXT_PROB",
            "nextSceneId": null,
            "icon": "unknown",
            "param": {}
        },
        "choice_12_3": {
            "id": "choice_12_3",
            "title": "一定概率......试试看呗？",
            "description": "消耗<@ro.lose>3</>源石锭，<@ro.get>60%</>概率获得“那个东西”",
            "type": "NEXT_PROB",
            "nextSceneId": null,
            "icon": "unknown",
            "param": {}
        },
        "choice_12_4": {
            "id": "choice_12_4",
            "title": "一定概率......试试看呗？",
            "description": "消耗<@ro.lose>3</>源石锭，<@ro.get>80%</>概率获得“那个东西”",
            "type": "NEXT_PROB",
            "nextSceneId": null,
            "icon": "unknown",
            "param": {}
        },
        "choice_12_5": {
            "id": "choice_12_5",
            "title": "一定概率......试试看呗？",
            "description": "消耗<@ro.lose>3</>源石锭，<@ro.get>100%</>概率获得“那个东西”",
            "type": "NEXT_PROB",
            "nextSceneId": null,
            "icon": "unknown",
            "param": {}
        },
        "choice_12_6": {
            "id": "choice_12_6",
            "title": "拿走你的神秘奖品",
            "description": "<@ro.get>获得</>收藏品",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "relic_164"
                    }
                ]
            }
        },
        "choice_13_1": {
            "id": "choice_13_1",
            "title": "说实话，没听说过",
            "description": "<@ro.get>获得</>收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_13_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "relic_165"
                    }
                ]
            }
        },
        "choice_13_2": {
            "id": "choice_13_2",
            "title": "骗他，瞎指一个方向",
            "description": "<@ro.get>获得</>收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_13_2",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "relic_166"
                    }
                ]
            }
        },
        "choice_13_3": {
            "id": "choice_13_3",
            "title": "反问他，知不知道罗德岛在哪",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_13_3",
            "icon": "leave",
            "param": {}
        },
        "choice_14_1": {
            "id": "choice_14_1",
            "title": "倒着转的表？买了！",
            "description": "消耗<@ro.lose>所有</>源石锭，<@ro.get>获得</>收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_14_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "relic_167"
                    }
                ]
            }
        },
        "choice_14_2": {
            "id": "choice_14_2",
            "title": "卖不出去还这么贵？",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_14_2",
            "icon": "leave",
            "param": {}
        },
        "choice_15_1": {
            "id": "choice_15_1",
            "title": "准备应战！",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_15_1",
            "icon": "unknown",
            "param": {}
        },
        "choice_15_2": {
            "id": "choice_15_2",
            "title": "全队后撤！",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_15_2",
            "icon": "leave",
            "param": {}
        },
        "choice_15_3": {
            "id": "choice_15_3",
            "title": "进入战斗",
            "description": "遭遇一场极其艰难的战斗",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "ro_ev_1"
                    }
                ]
            }
        },
        "choice_16_1": {
            "id": "choice_16_1",
            "title": "买一点补给",
            "description": "消耗<@ro.lose>10</>源石锭，获得<@ro.get>8</>目标生命",
            "type": "TRADE",
            "nextSceneId": "scene_16_2",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "hp"
                    }
                ]
            }
        },
        "choice_16_2": {
            "id": "choice_16_2",
            "title": "买一点特产",
            "description": "消耗<@ro.lose>10</>源石锭，获得<@ro.get>6</>希望",
            "type": "TRADE",
            "nextSceneId": "scene_16_3",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "population"
                    }
                ]
            }
        },
        "choice_16_3": {
            "id": "choice_16_3",
            "title": "和他们一起唱歌",
            "description": "消耗<@ro.lose>4</>希望上限，获得<@ro.get>10</>目标生命",
            "type": "TRADE",
            "nextSceneId": "scene_16_4",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "hp"
                    }
                ]
            }
        },
        "choice_16_4": {
            "id": "choice_16_4",
            "title": "喝点饮料",
            "description": "消耗<@ro.lose>5</>目标生命，获得<@ro.get>8</>希望",
            "type": "TRADE",
            "nextSceneId": "scene_16_5",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "population"
                    }
                ]
            }
        },
        "choice_16_5": {
            "id": "choice_16_5",
            "title": "和他们一起跳舞",
            "description": "消耗<@ro.lose>5</>目标生命，获得<@ro.get>15</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_16_6",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_16_6": {
            "id": "choice_16_6",
            "title": "离开",
            "description": null,
            "type": "TRADE",
            "nextSceneId": "scene_16_1",
            "icon": "leave",
            "param": {}
        },
        "choice_17_1": {
            "id": "choice_17_1",
            "title": "干嘛跟着我？",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_17_1",
            "icon": "unknown",
            "param": {}
        },
        "choice_17_2": {
            "id": "choice_17_2",
            "title": "算了，随它去吧",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_17_2",
            "icon": "leave",
            "param": {}
        },
        "choice_17_3": {
            "id": "choice_17_3",
            "title": "进入战斗",
            "description": "遭遇一场特殊的战斗",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "ro_t_1"
                    }
                ]
            }
        },
        "choice_18_1": {
            "id": "choice_18_1",
            "title": "你想来就来想走就走？",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_18_1",
            "icon": "unknown",
            "param": {}
        },
        "choice_18_2": {
            "id": "choice_18_2",
            "title": "算了，随它去吧",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_18_2",
            "icon": "leave",
            "param": {}
        },
        "choice_18_3": {
            "id": "choice_18_3",
            "title": "进入战斗",
            "description": "遭遇一场特殊的战斗",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "ro_t_2"
                    }
                ]
            }
        },
        "choice_19_1": {
            "id": "choice_19_1",
            "title": "不要以为换个人我就怕你！",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_19_1",
            "icon": "unknown",
            "param": {}
        },
        "choice_19_2": {
            "id": "choice_19_2",
            "title": "算了，请他喝杯汽水吧",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_19_2",
            "icon": "leave",
            "param": {}
        },
        "choice_19_3": {
            "id": "choice_19_3",
            "title": "进入战斗",
            "description": "遭遇一场特殊的战斗",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "ro_t_3"
                    }
                ]
            }
        },
        "choice_20_1": {
            "id": "choice_20_1",
            "title": "强行制伏发酒疯的人",
            "description": "消耗<@ro.lose>3</>目标生命，<@ro.get>获得</>收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_20_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "relic_26"
                    }
                ]
            }
        },
        "choice_20_2": {
            "id": "choice_20_2",
            "title": "“歌声还不错朋友！”",
            "description": "获得<@ro.get>4</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_20_2",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_21_1": {
            "id": "choice_21_1",
            "title": "你的确想起了某人",
            "description": "（需要【“嘎呜”挂饰】）获得<@ro.get>20</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_21_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_21_2": {
            "id": "choice_21_2",
            "title": "提出你的需求",
            "description": "消耗<@ro.lose>2</>目标生命，获得<@ro.get>3</>希望",
            "type": "TRADE",
            "nextSceneId": "scene_21_2",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "population"
                    }
                ]
            }
        },
        "choice_21_3": {
            "id": "choice_21_3",
            "title": "休息比麻烦事重要些",
            "description": "获得<@ro.get>3</>目标生命",
            "type": "TRADE",
            "nextSceneId": "scene_21_3",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "hp"
                    }
                ]
            }
        },
        "choice_22_1": {
            "id": "choice_22_1",
            "title": "他值得体面的下葬",
            "description": "消耗<@ro.lose>5</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_22_1",
            "icon": null,
            "param": {}
        },
        "choice_22_2": {
            "id": "choice_22_2",
            "title": "拿走他的财富",
            "description": "获得<@ro.get>5</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_22_2",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_23_1": {
            "id": "choice_23_1",
            "title": "来都来了，没有理由放弃",
            "description": "消耗<@ro.lose>1</>目标生命",
            "type": "TRADE",
            "nextSceneId": "scene_23_1",
            "icon": null,
            "param": {}
        },
        "choice_23_2": {
            "id": "choice_23_2",
            "title": "风险和收益是并存的",
            "description": "消耗<@ro.lose>1</>目标生命",
            "type": "TRADE",
            "nextSceneId": "scene_23_2",
            "icon": null,
            "param": {}
        },
        "choice_23_3": {
            "id": "choice_23_3",
            "title": "还没到放弃的时候！",
            "description": "消耗<@ro.lose>1</>目标生命",
            "type": "TRADE",
            "nextSceneId": "scene_23_3",
            "icon": null,
            "param": {}
        },
        "choice_23_4": {
            "id": "choice_23_4",
            "title": "拿起藏宝图",
            "description": "<@ro.get>获得</>收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_23_4",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "relic_160"
                    }
                ]
            }
        },
        "choice_23_5": {
            "id": "choice_23_5",
            "title": "知难而退",
            "description": null,
            "type": "TRADE",
            "nextSceneId": "scene_23_5",
            "icon": null,
            "param": {}
        },
        "choice_24_1": {
            "id": "choice_24_1",
            "title": "四处搜索",
            "description": "<@ro.get>获得</>收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_24_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "relic_161"
                    }
                ]
            }
        },
        "choice_25_1": {
            "id": "choice_25_1",
            "title": "他们已经用不到这个箱子了",
            "description": "<@ro.get>获得</>收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_25_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "relic_169"
                    }
                ]
            }
        },
        "choice_25_2": {
            "id": "choice_25_2",
            "title": "希望他们安息",
            "description": "获得<@ro.get>2</>目标生命",
            "type": "TRADE",
            "nextSceneId": "scene_25_2",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "hp"
                    }
                ]
            }
        },
        "choice_26_1": {
            "id": "choice_26_1",
            "title": "小心地保存这件物品",
            "description": "<@ro.get>获得</>收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_26_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "relic_168"
                    }
                ]
            }
        },
        "choice_26_2": {
            "id": "choice_26_2",
            "title": "我不该掺和进来的！",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_26_2",
            "icon": null,
            "param": {}
        },
        "choice_27_1": {
            "id": "choice_27_1",
            "title": "拆开看看",
            "description": "获得<@ro.get>5</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_27_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_28_1": {
            "id": "choice_28_1",
            "title": "真是太有趣了！",
            "description": "获得<@ro.get>2</>希望",
            "type": "TRADE",
            "nextSceneId": "scene_28_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "population"
                    }
                ]
            }
        },
        "choice_rest_1": {
            "id": "choice_rest_1",
            "title": "稍事休息",
            "description": "获得<@ro.get>5</>目标生命",
            "type": "TRADE",
            "nextSceneId": "scene_rest_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "hp"
                    }
                ]
            }
        },
        "choice_rest_2": {
            "id": "choice_rest_2",
            "title": "强化训练",
            "description": "<@ro.get>进阶</>任意一名干员",
            "type": "TRADE",
            "nextSceneId": "scene_rest_2",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "upgrade_ticket_all"
                    }
                ]
            }
        },
        "choice_rest_3": {
            "id": "choice_rest_3",
            "title": "鼓舞士气",
            "description": "获得<@ro.get>3</>希望",
            "type": "TRADE",
            "nextSceneId": "scene_rest_3",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "population"
                    }
                ]
            }
        },
        "choice_rest_4": {
            "id": "choice_rest_4",
            "title": "重整编制",
            "description": "可携带干员<@ro.get>+1</>",
            "type": "TRADE",
            "nextSceneId": "scene_rest_4",
            "icon": "member",
            "param": {
                "rewards": [
                    {
                        "id": "squad_capacity"
                    }
                ]
            }
        },
        "choice_c1_1": {
            "id": "choice_c1_1",
            "title": "选一只源石虫押注",
            "description": "消耗<@ro.lose>2</>源石锭",
            "type": "NEXT_PROB",
            "nextSceneId": null,
            "icon": "unknown",
            "param": {}
        },
        "choice_c1_2": {
            "id": "choice_c1_2",
            "title": "再来一次？",
            "description": "获得<@ro.get>1</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_c1_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_c1_3": {
            "id": "choice_c1_3",
            "title": "再来一次？",
            "description": "获得<@ro.get>3</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_c1_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_c1_4": {
            "id": "choice_c1_4",
            "title": "再来一次？",
            "description": "获得<@ro.get>1</>目标生命",
            "type": "TRADE",
            "nextSceneId": "scene_c1_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "hp"
                    }
                ]
            }
        },
        "choice_c1_5": {
            "id": "choice_c1_5",
            "title": "再来一次？",
            "description": "<@ro.get>获得</>一件随机收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_c1_1",
            "icon": "relic",
            "param": {
                "rewards": [
                    {
                        "id": "pool_battle_1"
                    }
                ]
            }
        },
        "choice_c1_6": {
            "id": "choice_c1_6",
            "title": "再来一次？",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_c1_1",
            "icon": null,
            "param": {}
        },
        "choice_c1_7": {
            "id": "choice_c1_7",
            "title": "随手拿点东西离开现场",
            "description": "获得<@ro.get>5</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_c1_8",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_c1_8": {
            "id": "choice_c1_8",
            "title": "你们也太无聊了",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_c1_8",
            "icon": "leave",
            "param": {}
        },
        "choice_c2_1": {
            "id": "choice_c2_1",
            "title": "来，买一个看看有什么",
            "description": "消耗<@ro.lose>5</>源石锭，有几率<@ro.get>获得</>一件收藏品",
            "type": "NEXT_PROB",
            "nextSceneId": null,
            "icon": "unknown",
            "param": {}
        },
        "choice_c2_2": {
            "id": "choice_c2_2",
            "title": "拿走盒子里的东西",
            "description": "<@ro.get>获得</>一件随机收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_c2_1",
            "icon": "relic",
            "param": {
                "rewards": [
                    {
                        "id": "pool_treasure"
                    }
                ]
            }
        },
        "choice_c2_3": {
            "id": "choice_c2_3",
            "title": "要不要再试一试？",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_c2_1",
            "icon": null,
            "param": {}
        },
        "choice_c2_4": {
            "id": "choice_c2_4",
            "title": "算了吧，感觉不值得",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_c2_4",
            "icon": "leave",
            "param": {}
        },
        "choice_blackm_1": {
            "id": "choice_blackm_1",
            "title": "大喝2瓶",
            "description": "消耗<@ro.lose>2</>目标生命，获得<@ro.get>6</>源石锭",
            "type": "TRADE",
            "nextSceneId": "scene_blackm_1",
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_blackm_2": {
            "id": "choice_blackm_2",
            "title": "豪饮3瓶",
            "description": "消耗<@ro.lose>3</>目标生命，<@ro.get>获得</>一张随机招募券",
            "type": "TRADE",
            "nextSceneId": "scene_blackm_2",
            "icon": "recruit",
            "param": {
                "rewards": [
                    {
                        "id": "pool_recruit_3"
                    }
                ]
            }
        },
        "choice_blackm_3": {
            "id": "choice_blackm_3",
            "title": "狂饮6瓶",
            "description": "消耗<@ro.lose>6</>目标生命，<@ro.get>获得</>一件随机收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_blackm_3",
            "icon": "relic",
            "param": {
                "rewards": [
                    {
                        "id": "pool_battle_1"
                    }
                ]
            }
        },
        "choice_blackm_4": {
            "id": "choice_blackm_4",
            "title": "回到酒桌",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_blackm_enter",
            "icon": null,
            "param": {}
        },
        "choice_blackm_5": {
            "id": "choice_blackm_5",
            "title": "算了算了",
            "description": null,
            "type": "NEXT",
            "nextSceneId": "scene_blackm_4",
            "icon": "leave",
            "param": {}
        },
        "choice_treasure_1": {
            "id": "choice_treasure_1",
            "title": "都是好事",
            "description": "<@ro.get>获得</>一件随机收藏品",
            "type": "TRADE",
            "nextSceneId": "scene_treasure_1",
            "icon": "relic",
            "param": {
                "rewards": [
                    {
                        "id": "pool_treasure"
                    }
                ]
            }
        },
        "choice_startbuff_1": {
            "id": "choice_startbuff_1",
            "title": "更多补给品",
            "description": "获得<@ro.get>3</>目标生命",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "hp"
                    }
                ]
            }
        },
        "choice_startbuff_2": {
            "id": "choice_startbuff_2",
            "title": "出发前演讲",
            "description": "获得<@ro.get>2</>希望",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "population"
                    }
                ]
            }
        },
        "choice_startbuff_3": {
            "id": "choice_startbuff_3",
            "title": "储备金支援",
            "description": "获得<@ro.get>5</>源石锭",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "gold"
                    }
                ]
            }
        },
        "choice_startbuff_4": {
            "id": "choice_startbuff_4",
            "title": "购买收藏品",
            "description": "消耗<@ro.lose>所有</>源石锭，<@ro.get>获得</>一件随机收藏品",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": "relic",
            "param": {
                "rewards": [
                    {
                        "id": "pool_battle_1"
                    }
                ]
            }
        },
        "choice_startbuff_5": {
            "id": "choice_startbuff_5",
            "title": "回收战利品",
            "description": "消耗<@ro.lose>1</>希望上限，<@ro.get>获得</>一件随机收藏品",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": "relic",
            "param": {
                "rewards": [
                    {
                        "id": "pool_battle_1"
                    }
                ]
            }
        },
        "choice_startbuff_6": {
            "id": "choice_startbuff_6",
            "title": "随手拿点啥",
            "description": "<@ro.get>获得</>收藏品",
            "type": "TRADE",
            "nextSceneId": null,
            "icon": null,
            "param": {
                "rewards": [
                    {
                        "id": "relic_177"
                    }
                ]
            }
        }
    },
    "choiceScenes": {
        "scene_1_enter": {
            "id": "scene_1_enter",
            "title": "扎营",
            "description": "长途跋涉使队伍精疲力竭，你不得不选择停下脚步，扎营休憩，望着远方大地上的风景，想起那些还等着你们胜利消息的伙伴，这一切似乎都是值得的。",
            "background": "rl_camp"
        },
        "scene_1_1": {
            "id": "scene_1_1",
            "title": "扎营",
            "description": "你感到思绪安静了下来，某种如火的意志在你休息的时候无声燃烧。直到你重新睁眼，你知道自己准备好了。",
            "background": "rl_camp"
        },
        "scene_2_enter": {
            "id": "scene_2_enter",
            "title": "罗德岛外勤",
            "description": "你遇到了一队正在执行外勤勘察任务的罗德岛干员，你们互相问候了一下，对方很贴心的给你们分享了一些额外的补给物资。",
            "background": "rl_messenger"
        },
        "scene_2_1": {
            "id": "scene_2_1",
            "title": "罗德岛外勤",
            "description": "你接受了对方的好意，前方的路还很漫长。",
            "background": "rl_messenger"
        },
        "scene_3_enter": {
            "id": "scene_3_enter",
            "title": "瘴气林地",
            "description": "你看到了一片迷雾笼罩的密林，空气中充斥着刺鼻难闻的气味，透过令人窒息的瘴气，你看到远处树木环绕的泥坑中散落着一些货物，不知道是哪个倒霉蛋留在这里的。",
            "background": "rl_forest"
        },
        "scene_3_1": {
            "id": "scene_3_1",
            "title": "瘴气林地",
            "description": "刺鼻的迷雾腐蚀了你的皮肤，树林里的荆棘抽动着对你发起攻击，你现在明白为什么有人会把货物丢在这里了。",
            "background": "rl_forest"
        },
        "scene_3_2": {
            "id": "scene_3_2",
            "title": "瘴气林地",
            "description": "没有必要为了这点东西冒险。",
            "background": "rl_forest"
        },
        "scene_4_enter": {
            "id": "scene_4_enter",
            "title": "旅行友商",
            "description": "一支来自谢拉格的商队敲着铃铛，即使身在此处，遥远家乡的雪花似乎依旧庇护着他们。他们在一个并不寒冷的夜晚扎营停步，热闹的如同盛大集市。商队护卫发现了你的队伍，认出了你的身份，商队的主人向你举杯邀约。",
            "background": "rl_camp"
        },
        "scene_4_1": {
            "id": "scene_4_1",
            "title": "旅行友商",
            "description": "在推杯换盏间，友好的商贸也被双方敲定。天明时，你们礼貌地告别，这一场带着浪漫色彩的晚会为大家带来了不少好处。",
            "background": "rl_camp"
        },
        "scene_4_2": {
            "id": "scene_4_2",
            "title": "旅行友商",
            "description": "你知道肩负的重任，也知晓对方绝无恶意。但正因如此，你不能让这些平和的人们卷入你可能带来的麻烦里，这是探险家们都有的共识。",
            "background": "rl_camp"
        },
        "scene_5_enter": {
            "id": "scene_5_enter",
            "title": "信使招募",
            "description": "你抵达了一处信使驿站，来自各国各地的信使在此驻扎休憩。身处信息交叉的节点，为了适当调整战略布置与队伍构成，你决定委托一名合作方信使。",
            "background": "rl_messenger"
        },
        "scene_5_1": {
            "id": "scene_5_1",
            "title": "信使招募",
            "description": "峯驰物流有着最稳定最广泛的送货渠道。你很快就会得到你所希望的结果。",
            "background": "rl_messenger"
        },
        "scene_5_2": {
            "id": "scene_5_2",
            "title": "信使招募",
            "description": "更复杂的联络系统为干员们的调度提供了更多可能，金钱可以拓展很多的事物，而你深谙此道。",
            "background": "rl_messenger"
        },
        "scene_5_3": {
            "id": "scene_5_3",
            "title": "信使招募",
            "description": "没有时间在这里逗留，还有更多的事情要做。",
            "background": "rl_messenger"
        },
        "scene_6_enter": {
            "id": "scene_6_enter",
            "title": "打群架现场",
            "description": "你看到了一群长相凶恶身材魁梧的本地人在互相争吵，走进一看发现他们正在争论“谁才拥有雨林里最美丽的尾巴”，聊着聊着就大打出手，现场非常热闹。",
            "background": "rl_fight"
        },
        "scene_6_1": {
            "id": "scene_6_1",
            "title": "打群架现场",
            "description": "你开心地冲入了混战的人群，没什么事情比打架更有乐子了。",
            "background": "rl_fight"
        },
        "scene_6_2": {
            "id": "scene_6_2",
            "title": "打群架现场",
            "description": "为了这点事情都能吵起来，这么多年来，这群人是你见过的最无聊的人。",
            "background": "rl_fight"
        },
        "scene_7_enter": {
            "id": "scene_7_enter",
            "title": "巨型骸骨",
            "description": "你看到一块尺寸惊人的巨大头骨，任意一颗牙齿都比一辆车要大，整个头骨半埋在地下，头骨以下的部分似乎已经不知所踪。仅仅是目睹着眼前场景，你就感到大地的形象在你的脑海里骚动，你无法用“死亡”来描述这一消亡的遗产。这到底是什么生物？不，这是生物吗？",
            "background": "rl_bone"
        },
        "scene_7_1": {
            "id": "scene_7_1",
            "title": "巨型骸骨",
            "description": "它似乎还活着。不，它确实死了，或者说，不存在了。你看着骨架下的营地废墟，即使是这样伟大的存在，也不过是旅人们遮风挡雨的去处罢了。",
            "background": "rl_bone"
        },
        "scene_7_2": {
            "id": "scene_7_2",
            "title": "巨型骸骨",
            "description": "这片大地上曾经生活着这样的生物，他们都去哪儿了？",
            "background": "rl_bone"
        },
        "scene_8_enter": {
            "id": "scene_8_enter",
            "title": "有故事的人",
            "description": "你看到一个脏兮兮的男人一脸惆怅的坐在木桩上，身上的皮夹克少了一条袖子。你和他聊了几句，得知了他的故事：这个男人家乡的源石水泵损坏了，他为了寻找修复水泵的零件四处奔走，最后却因为感染了矿石病而被驱赶出家乡。",
            "background": "rl_lostway"
        },
        "scene_8_1": {
            "id": "scene_8_1",
            "title": "有故事的人",
            "description": "“我的故事已经结束了。”悲伤的男人将自己的武器交给了你，向着广袤的荒原走去，只留下了背影。",
            "background": "rl_lostway"
        },
        "scene_9_enter": {
            "id": "scene_9_enter",
            "title": "战术补给",
            "description": "你看到了一个标记着“罗德岛后勤”标志的巨大密码箱，看起来这是罗德岛提供给前线干员的战地补给，但是你不知道密码。保险箱巨大无比，重达两吨，几乎没法打开。",
            "background": "rl_camp"
        },
        "scene_9_1": {
            "id": "scene_9_1",
            "title": "战术补给",
            "description": "你想尽办法打开了密码箱，然而里面只有几个私人用品。此时赶到现场的两位精英干员用惊讶的眼光看着你。你意识到，也许不该动这个箱子。",
            "background": "rl_camp"
        },
        "scene_9_2": {
            "id": "scene_9_2",
            "title": "战术补给",
            "description": "躲在箱子的阴凉处，生活无比惬意。工作中偷懒也是一种态度。",
            "background": "rl_camp"
        },
        "scene_10_enter": {
            "id": "scene_10_enter",
            "title": "强悍信使",
            "description": "你看到一个体格壮硕，笑容爽朗的大汉扛着一头驮兽向你走来，上前询问之后你才知道原来他是一位信使，这只驮兽是儿子送给他的礼物，但是他认为驮兽走得太慢了。你意识到或许可以委托这位信使送信。",
            "background": "rl_messenger"
        },
        "scene_10_1": {
            "id": "scene_10_1",
            "title": "强悍信使",
            "description": "对方接下了你的委托，扛着驮兽扬长而去。",
            "background": "rl_messenger"
        },
        "scene_10_2": {
            "id": "scene_10_2",
            "title": "强悍信使",
            "description": "你额外向这位壮汉支付了一点小费，对方明白了你的意思，于是一个健步狂奔而去，只留下驮兽的忧伤的声音。",
            "background": "rl_messenger"
        },
        "scene_11_enter": {
            "id": "scene_11_enter",
            "title": "呼救的少女",
            "description": "你听到远处有什么人在呼救，走进一看发现是一位卡特斯少女被落下的金属重物压住了脚，她看到了你，急切地向你求助。为什么这种荒郊野岭会有一个落单的少女？",
            "background": "rl_girl"
        },
        "scene_11_1": {
            "id": "scene_11_1",
            "title": "呼救的少女",
            "description": "当你靠近之后，卡特斯少女一脸坏笑地站了起来，并且掏出了武器，随后废墟里钻出了一群彪形大汉。",
            "background": "rl_girl"
        },
        "scene_11_2": {
            "id": "scene_11_2",
            "title": "呼救的少女",
            "description": "看到你离去，对方骂骂咧咧地站了起来。果然还是谨慎一点好。",
            "background": "rl_girl"
        },
        "scene_12_enter": {
            "id": "scene_12_enter",
            "title": "古怪的饮料机器",
            "description": "你看到了一台锈蚀斑驳的奇怪机器，孤零零地矗立在荒地上，几乎全部脱落的表面涂装上写着“有五分之一的概率获得神秘奖品”的字样，然而很明显机器里的饮料已经卖完了，但是你不确定神秘奖品还在不在。",
            "background": "rl_desert"
        },
        "scene_12_1": {
            "id": "scene_12_1",
            "title": "古怪的饮料机器",
            "description": "机器显示“已售罄”，但是没有把钱还给你。",
            "background": "rl_desert"
        },
        "scene_12_2": {
            "id": "scene_12_2",
            "title": "古怪的饮料机器",
            "description": "机器显示“已售罄”，但是没有把钱还给你。",
            "background": "rl_desert"
        },
        "scene_12_3": {
            "id": "scene_12_3",
            "title": "古怪的饮料机器",
            "description": "机器显示“已售罄”，但是没有把钱还给你。",
            "background": "rl_desert"
        },
        "scene_12_4": {
            "id": "scene_12_4",
            "title": "古怪的饮料机器",
            "description": "机器显示“已售罄”，但是没有把钱还给你。",
            "background": "rl_desert"
        },
        "scene_12_5": {
            "id": "scene_12_5",
            "title": "古怪的饮料机器",
            "description": "机器在一阵剧烈的晃动后，吐出一个沉甸甸的金属罐子。",
            "background": "rl_desert"
        },
        "scene_13_enter": {
            "id": "scene_13_enter",
            "title": "迷路的维多利亚骑士",
            "description": "你遇到了一个维多利亚骑士，带着仆从在大地上游荡。不知为何他的仆从一边走，一边用两个椰子壳敲打出奇怪的响声。他向你询问是否听说过“神圣源石手榴弹”这个东西。",
            "background": "rl_lostway"
        },
        "scene_13_1": {
            "id": "scene_13_1",
            "title": "迷路的维多利亚骑士",
            "description": "对方感谢你的诚实，送你半个椰子壳，然后随便选了个方向走了。",
            "background": "rl_lostway"
        },
        "scene_13_2": {
            "id": "scene_13_2",
            "title": "迷路的维多利亚骑士",
            "description": "对方感谢你的指引，送你半个椰子壳，然后顺着你指的方向走了。",
            "background": "rl_lostway"
        },
        "scene_13_3": {
            "id": "scene_13_3",
            "title": "迷路的维多利亚骑士",
            "description": "对方愣了一下，瞎指了一个方向，然后带着仆从走了。",
            "background": "rl_lostway"
        },
        "scene_14_enter": {
            "id": "scene_14_enter",
            "title": "怀表的传说",
            "description": "黑暗的洞穴里住着一位疯癫的萨卡兹。他嘟囔着所有未曾发生过的事物，对着自己的影子拳打脚踢，他坚称自一个萨科塔取走了钥匙之后，所有的钟表就都失去了意义，它展示给你了一些坏掉的钟表，现在它们都卖不出去了！",
            "background": "rl_watch"
        },
        "scene_14_1": {
            "id": "scene_14_1",
            "title": "怀表的传说",
            "description": "钱这个东西啊，只有花出去才有意义......大概吧",
            "background": "rl_watch"
        },
        "scene_14_2": {
            "id": "scene_14_2",
            "title": "怀表的传说",
            "description": "“这个东西要是有用，我就把它吃了！”",
            "background": "rl_watch"
        },
        "scene_15_enter": {
            "id": "scene_15_enter",
            "title": "锈锤之战",
            "description": "你在萨尔贡的荒漠中吃力前行的时候遭遇了一支正在袭击贵族运输队伍的武装份子，这只名为锈锤的武装队伍仅仅看到你的装备和衣着就将你认作敌人。现在，他们的重弩对向了你。",
            "background": "rl_desert"
        },
        "scene_15_1": {
            "id": "scene_15_1",
            "title": "锈锤之战",
            "description": "罗德岛没有理由放任这些暴徒肆意妄为，何况他们的暴力已经指向了你。",
            "background": "rl_desert"
        },
        "scene_15_2": {
            "id": "scene_15_2",
            "title": "锈锤之战",
            "description": "你知道避开冲突的重要性，在所知情报过少的情况下，没必要和这些流窜四方的野蛮暴徒纠缠。",
            "background": "rl_desert"
        },
        "scene_16_enter": {
            "id": "scene_16_enter",
            "title": "黑色庆典",
            "description": "天色阴暗，空气低沉，你眺望地平线，一支混乱但是庞大的队伍正在缓慢前行，他们穿着黑色古怪的服饰，用原始的乐器演奏着不成韵律的歌曲，游行的人们嘟囔着你听不懂的语言，呼喊着口号。这就是萨卡兹人的黑色庆典，也是安魂节真正的起源。",
            "background": "rl_blackmissa"
        },
        "scene_16_1": {
            "id": "scene_16_1",
            "title": "黑色庆典",
            "description": "都说参加了黑色庆典的人会交上厄运，还是离开吧。",
            "background": "rl_blackmissa"
        },
        "scene_16_2": {
            "id": "scene_16_2",
            "title": "黑色庆典",
            "description": "一个血魔递给你一瓶难闻的药水。",
            "background": "rl_blackmissa"
        },
        "scene_16_3": {
            "id": "scene_16_3",
            "title": "黑色庆典",
            "description": "一个萨卡兹术士递给你一件畸形的挂坠。",
            "background": "rl_blackmissa"
        },
        "scene_16_4": {
            "id": "scene_16_4",
            "title": "黑色庆典",
            "description": "这是一首古怪的歌，你只能跟着哼出旋律，不知为何你突然下定决心。",
            "background": "rl_blackmissa"
        },
        "scene_16_5": {
            "id": "scene_16_5",
            "title": "黑色庆典",
            "description": "你接过了一个萨卡兹人递给你的饮料，饮料非常难喝，但是你感觉放松了不少。",
            "background": "rl_blackmissa"
        },
        "scene_16_6": {
            "id": "scene_16_6",
            "title": "黑色庆典",
            "description": "你与萨卡兹人一起跳舞，肢体动作与你刻意放松的精神交融变幻，等回过神来，不知为何有人在你的脚下丢了硬币。",
            "background": "rl_blackmissa"
        },
        "scene_17_enter": {
            "id": "scene_17_enter",
            "title": "一只鸭子",
            "description": "从昨天晚上你就感觉有什么人一直跟着你，但是每次你回头查看却什么都没看到，这也太不寻常了。在简单的埋伏之后你发现了跟踪者的真面目，一只衣着奇怪的.........鸭子？",
            "background": "rl_duck"
        },
        "scene_17_1": {
            "id": "scene_17_1",
            "title": "一只鸭子",
            "description": "先打一顿再说。",
            "background": "rl_duck"
        },
        "scene_17_2": {
            "id": "scene_17_2",
            "title": "一只鸭子",
            "description": "反正它不敢咬我。",
            "background": "rl_duck"
        },
        "scene_18_enter": {
            "id": "scene_18_enter",
            "title": "还是一只鸭子",
            "description": "有只鸭子现在冠冕堂皇地站在你的面前，你根本不知道他是怎么出现的，仿佛他一直就在你的身边。他对你夸夸其谈，让你不胜其烦。他说你们有个共同的朋友，但从他的举止上来说，他大概只想戏弄你，然后拖着箱子跑路。",
            "background": "rl_duck"
        },
        "scene_18_1": {
            "id": "scene_18_1",
            "title": "还是一只鸭子",
            "description": "你决定抓住他——等等，为什么他“跑”到那儿去了？不，这算“跑”吗？",
            "background": "rl_duck"
        },
        "scene_18_2": {
            "id": "scene_18_2",
            "title": "还是一只鸭子",
            "description": "你只是在快速思考你们共同的朋友会是谁。很不幸，这种浮夸傲慢自大的说话方式的确让你想起一个......值得尊敬的大老板。",
            "background": "rl_duck"
        },
        "scene_19_enter": {
            "id": "scene_19_enter",
            "title": "一只......鸭子？",
            "description": "你的面前......你看到那只鸭子不怀好意地嘲笑着你，这一次他背后站着一个魁梧的乌萨斯人，你的视野开始被鸭毛遮蔽，动弹不得，你听见水滴破碎的声响，你就像落入猎人陷阱的猎物，大汗淋漓......然后你被难听的笑声拖回了现实，那只鸭子朝你比了个手势，那个魁梧的乌萨斯人向你冲了过来。",
            "background": "rl_duckandbear"
        },
        "scene_19_1": {
            "id": "scene_19_1",
            "title": "一只......鸭子？",
            "description": "不知为何，你的确觉得追着他打是你们共同的义务。他很高兴陪你玩，并且表示这次会特地准备更丰厚的礼物，赚钱就是为了快乐的人生！",
            "background": "rl_duckandbear"
        },
        "scene_19_2": {
            "id": "scene_19_2",
            "title": "一只......鸭子？",
            "description": "说实话，你觉得你和这只鸭子真的没有什么矛盾，你至今仍能闻到芦苇荡特有的泥水味儿。也许这个“鸭子”没那么普通......",
            "background": "rl_duckandbear"
        },
        "scene_20_enter": {
            "id": "scene_20_enter",
            "title": "“酒桌应酬”",
            "description": "你在驿站中找到了几位同样跋山涉水的龙门近卫局成员，他们大都酩酊大醉，唯一清醒的那个请求你帮个小忙，而他答应会给你点报酬。你看着另一位已经开始赤裸高歌的近卫局成员，陷入了思考。",
            "background": "rl_drunk"
        },
        "scene_20_1": {
            "id": "scene_20_1",
            "title": "“酒桌应酬”",
            "description": "这费了你不少力气，事后那位近卫局成员偷偷塞给了你一个小挂坠。看着有点眼熟？",
            "background": "rl_drunk"
        },
        "scene_20_2": {
            "id": "scene_20_2",
            "title": "“酒桌应酬”",
            "description": "对方为了向他艺术道路上获得的第一缕喝彩表示敬意，他把他的钱包扔给了你，但愿他不要后悔。",
            "background": "rl_drunk"
        },
        "scene_21_enter": {
            "id": "scene_21_enter",
            "title": "疲惫督查之旅",
            "description": "你面前站着一名近卫局成员，也许是督查之类的，戴着眼镜，文质彬彬。他几次想要开口都欲言又止，你隔着眼镜都能感觉到他眼神里的尴尬，最后他告诉你，他在寻找几位出差出到了无音讯的同事。他请求你的帮助，并答应准备一些必要的酬劳。",
            "background": "rl_camp"
        },
        "scene_21_1": {
            "id": "scene_21_1",
            "title": "疲惫督查之旅",
            "description": "负责人抚了抚眼镜，他脸上的表情让你确信这两件事之间有联系。他给了你不少钱，让你不要声张此事。",
            "background": "rl_camp"
        },
        "scene_21_2": {
            "id": "scene_21_2",
            "title": "疲惫督查之旅",
            "description": "额外的调查花了不少时间，不过你也因此得到了对方的赏识，以及，一些人手。这就是双赢。",
            "background": "rl_camp"
        },
        "scene_21_3": {
            "id": "scene_21_3",
            "title": "疲惫督查之旅",
            "description": "你当然没有义务去处理什么烂醉的近卫局成员，还不如用这个时间让干员们好好睡上一觉，对吧？",
            "background": "rl_camp"
        },
        "scene_22_enter": {
            "id": "scene_22_enter",
            "title": "不存在的童话·Ⅰ",
            "description": "你在荒野上遭遇了一名重伤的赏金猎人，很奇怪，他死死握住的不是通缉令或是藏宝图，而是一张古怪的商店传单。他将金币放在了你的手上，但还没来得及说些什么就咽了气。",
            "background": "rl_tale1"
        },
        "scene_22_1": {
            "id": "scene_22_1",
            "title": "不存在的童话·Ⅰ",
            "description": "为了在这荒郊野岭合乎礼仪地安葬对方，你被方圆数百里内唯一的村落好好敲诈了一番。",
            "background": "rl_tale1"
        },
        "scene_22_2": {
            "id": "scene_22_2",
            "title": "不存在的童话·Ⅰ",
            "description": "他给了你金币，那为什么不拿去换钱呢？所以你真的这么做了。",
            "background": "rl_tale1"
        },
        "scene_23_enter": {
            "id": "scene_23_enter",
            "title": "不存在的童话·Ⅱ",
            "description": "你沿着赏金猎人的血迹一路深入，发现了几辆遭到残酷破坏的废弃载具，遍地都是雇佣兵与赏金猎人交战的痕迹，很显然，这里充满危险，而危险意味着财富的气息。",
            "background": "rl_tale2"
        },
        "scene_23_1": {
            "id": "scene_23_1",
            "title": "不存在的童话·Ⅱ",
            "description": "穿过一片狼藉的交战现场，你看到了一个掩藏在废弃车辆后的地道，你不确定地道里有什么，但是危险肯定少不了。",
            "background": "rl_tale2"
        },
        "scene_23_2": {
            "id": "scene_23_2",
            "title": "不存在的童话·Ⅱ",
            "description": "你意识到这里到处都是赏金猎人埋下的陷阱，或许继续前进只能让自己遍体鳞伤。",
            "background": "rl_tale2"
        },
        "scene_23_3": {
            "id": "scene_23_3",
            "title": "不存在的童话·Ⅱ",
            "description": "在不远处的碎石堆里，你看到了一个很难被察觉的标记，在简单的挖掘后，你得到了一张奇怪的藏宝图。",
            "background": "rl_tale2"
        },
        "scene_23_4": {
            "id": "scene_23_4",
            "title": "不存在的童话·Ⅱ",
            "description": "也许你继承了那位赏金猎人的浪漫冒险精神，也许你只是求知欲或是贪婪作祟，总之，你依旧选择坚持到底。",
            "background": "rl_tale2"
        },
        "scene_23_5": {
            "id": "scene_23_5",
            "title": "不存在的童话·Ⅱ",
            "description": "也许这里什么都没有？赏金猎人的生活本就是如此，你没必要步其后尘。",
            "background": "rl_tale2"
        },
        "scene_24_enter": {
            "id": "scene_24_enter",
            "title": "不存在的童话·Ⅲ",
            "description": "藏宝图上写着的城市名和商店名都是虚构的，按照坐标绕了一个圈，最后还是只有芭蕉树林！这些地名似乎是某个萨米儿歌中才会出现的呓语，你琢磨着上面的语句，不知为何，气温开始变低了。",
            "background": "rl_tale3"
        },
        "scene_24_1": {
            "id": "scene_24_1",
            "title": "不存在的童话·Ⅲ",
            "description": "你发现了一座看不见的城市和一个看不见的人——他们只存在于这些碎片线索之中，你意识到这也许是一个陷阱，或是，一个寒冷幽灵的讯号。",
            "background": "rl_tale3"
        },
        "scene_25_enter": {
            "id": "scene_25_enter",
            "title": "死斗之后",
            "description": "在一片荒野之中，你看到了很多全副武装的雇佣兵倒在一片狼藉中，所有人都失去了生命气息。你快速的检查了这些倒霉蛋，发现一个又重又大的铁皮箱子，铁皮箱子上挂着无比结实的锁，但是你没有找到钥匙。",
            "background": "rl_case"
        },
        "scene_25_1": {
            "id": "scene_25_1",
            "title": "死斗之后",
            "description": "你回头看了一眼倒下的人，再看看手中的铁皮箱子，你有一种不好的预感。",
            "background": "rl_case"
        },
        "scene_25_2": {
            "id": "scene_25_2",
            "title": "死斗之后",
            "description": "虽然人们对城市生活多有抱怨，但是离开城市，就会有这种事情。",
            "background": "rl_case"
        },
        "scene_26_enter": {
            "id": "scene_26_enter",
            "title": "灾祸将至",
            "description": "你把黑色钥匙插入了铁皮箱的锁孔内，巨大铁锁应声而开，然而箱子里的东西让你不寒而栗，你看到一只断手紧握着一把拉特兰守护铳，断手已经变成了白骨。无论你怎么做都无法将它从武器上移除。你似乎在无意中深陷一场可怕的阴谋。",
            "background": "rl_gun"
        },
        "scene_26_1": {
            "id": "scene_26_1",
            "title": "灾祸将至",
            "description": "你多少听说过，远离移动城邦之外的荒地上。罪恶与欲望滋生蔓延，纯粹的暴力将伴随你左右。这一次你无法置身事外。",
            "background": "rl_gun"
        },
        "scene_26_2": {
            "id": "scene_26_2",
            "title": "灾祸将至",
            "description": "你将铁皮箱与箱子里的东西全都丢进了垃圾桶。虽然你惹上了不小的麻烦，但是现在抽身还不算晚。",
            "background": "rl_gun"
        },
        "scene_27_enter": {
            "id": "scene_27_enter",
            "title": "一台烤面包机",
            "description": "你看到了一台翻倒的驮兽货车，车夫与驮兽都不知所踪，货车上面什么都没有，只有一台锈迹斑斑的烤面包机。在烈日的照耀下，你发现烤面包机里有什么东西在反光。",
            "background": "rl_desert"
        },
        "scene_27_1": {
            "id": "scene_27_1",
            "title": "一台烤面包机",
            "description": "你发现面包机里藏着不少值钱的玩意儿，难道说在荒地上生活还得掌握修理烤面包机的技巧？",
            "background": "rl_desert"
        },
        "scene_28_enter": {
            "id": "scene_28_enter",
            "title": "讲故事的人",
            "description": "在夜色的掩护下，你支起了营帐。你的对面坐着一位特殊的路人，他自称“讲故事的人”，向你分享了很多有趣的故事：“在极北的冰原上，古老温迪戈血脉的战士为了祖国抗击扭曲可怖的邪魔……”、“在宏伟的高塔下，双子的公主击败了邪恶的巫王，拯救了她们的人民。”、“在黄金之城被大静谧笼罩时，秉持信仰的人挺身而出……”、“在一个渺无人烟的火山口里，住着一个锡人......”",
            "background": "rl_camp"
        },
        "scene_28_1": {
            "id": "scene_28_1",
            "title": "讲故事的人",
            "description": "这片大地充斥着残酷无情与冷漠，但是在满目疮痍的背后，也不缺少这些充斥力量与人性的故事。这些故事是真的么？",
            "background": "rl_camp"
        },
        "scene_rest_enter": {
            "id": "scene_rest_enter",
            "title": "安全屋",
            "description": "罗德岛在各地区的设施都有专门人员维护，从出发之日至今，你们遭遇的恶劣环境、强大的敌人以及光怪陆离的事件数不胜数，是时候砥砺刀刃，修补装备，总结经验，以迎接更大的挑战了。",
            "background": "rl_rhodes"
        },
        "scene_rest_1": {
            "id": "scene_rest_1",
            "title": "安全屋",
            "description": "你们度过了一个安静舒适的夜晚，泰拉大地的日历又翻过了一页。",
            "background": "rl_rhodes"
        },
        "scene_rest_2": {
            "id": "scene_rest_2",
            "title": "安全屋",
            "description": "泰拉大地上充满不可预料的风险，现在还不是安心休息的时候。",
            "background": "rl_rhodes"
        },
        "scene_rest_3": {
            "id": "scene_rest_3",
            "title": "安全屋",
            "description": "你讲述着一些鼓舞人心的往事，偶尔夹杂着一些幽默的故事，你们对接下来的冒险保持乐观。",
            "background": "rl_rhodes"
        },
        "scene_rest_4": {
            "id": "scene_rest_4",
            "title": "安全屋",
            "description": "你清点了目前的补给品，重新整理了队伍构成，似乎还有增加人手的余地。",
            "background": "rl_rhodes"
        },
        "scene_c1_enter": {
            "id": "scene_c1_enter",
            "title": "源石虫赛跑",
            "description": "你看到一群荒地居民围绕着用废旧铁皮与木头搭建的围栏边大吼大叫，笼子上写着“源石虫赛跑”。荒地居民们正在给笼子里的源石虫下注，一个丑陋的黎博利人问你要不要碰碰运气？",
            "background": "rl_race"
        },
        "scene_c1_1": {
            "id": "scene_c1_1",
            "title": "源石虫赛跑",
            "description": "一种奇妙的力量促使你重新回到了下注台前。",
            "background": "rl_race"
        },
        "scene_c1_2": {
            "id": "scene_c1_2",
            "title": "源石虫赛跑",
            "description": "你选了一只源石虫，这只虫子很普通地跑完了全程，虽然不是最后一名，但你还是亏了。",
            "background": "rl_race"
        },
        "scene_c1_3": {
            "id": "scene_c1_3",
            "title": "源石虫赛跑",
            "description": "你选了一只源石虫，这只敏捷的虫子跑得飞快，获得了不错的名次，至少没亏！",
            "background": "rl_race"
        },
        "scene_c1_4": {
            "id": "scene_c1_4",
            "title": "源石虫赛跑",
            "description": "你选了一只源石虫，这只暴躁的虫子并没有参与比赛，而是将在场的所有源石虫都打了一顿，场面一度非常混乱，你感到很开心。",
            "background": "rl_race"
        },
        "scene_c1_5": {
            "id": "scene_c1_5",
            "title": "源石虫赛跑",
            "description": "你选了一只源石虫，这只虫子非常狡猾，它通过抄近道等作弊手段成为了第一名，你获得了这次比赛的奖品。",
            "background": "rl_race"
        },
        "scene_c1_6": {
            "id": "scene_c1_6",
            "title": "源石虫赛跑",
            "description": "你选了一只源石虫，然而这只胖大的虫子基本上懒得动弹，毫无悬念地输掉了比赛。",
            "background": "rl_race"
        },
        "scene_c1_7": {
            "id": "scene_c1_7",
            "title": "源石虫赛跑",
            "description": "旁边的荒地人开始辱骂对方为“作弊者”，很快辱骂变成了拳脚相向，现场一片混乱。",
            "background": "rl_race"
        },
        "scene_c1_8": {
            "id": "scene_c1_8",
            "title": "源石虫赛跑",
            "description": "你盯着它们十分钟了，这些源石虫才爬了赛道的一半，你还有更重要的事情要做......",
            "background": "rl_race"
        },
        "scene_c2_enter": {
            "id": "scene_c2_enter",
            "title": "古怪推销员",
            "description": "你看到一个穿着脏兮兮正装的札拉克人站在一大堆盒子上面向荒地人兜售他的商品，这个男人宣称这些盒子都是他通过“特殊渠道”弄来的稀有货物。但是你发现这些盒子都印着哥伦比亚大型军事承包商与物流公司的商标......",
            "background": "rl_gatcha"
        },
        "scene_c2_1": {
            "id": "scene_c2_1",
            "title": "古怪推销员",
            "description": "虽然总觉得哪里不对，但是你还是从抽盒子中获得了一点乐趣。",
            "background": "rl_gatcha"
        },
        "scene_c2_2": {
            "id": "scene_c2_2",
            "title": "古怪推销员",
            "description": "盒子里装着一些有用的道具，你赚了！他亏了！",
            "background": "rl_gatcha"
        },
        "scene_c2_3": {
            "id": "scene_c2_3",
            "title": "古怪推销员",
            "description": "盒子里只有一些可疑的试剂和毫无用处的机械零件，你感觉很失望。",
            "background": "rl_gatcha"
        },
        "scene_c2_4": {
            "id": "scene_c2_4",
            "title": "古怪推销员",
            "description": "这些东西来路不明，很有问题......",
            "background": "rl_gatcha"
        },
        "scene_blackm_enter": {
            "id": "scene_blackm_enter",
            "title": "喝酒大赛",
            "description": "众所周知，和杜林人拼酒不会有什么好下场。我是说，他们会发酒疯。",
            "background": "rl_beer"
        },
        "scene_blackm_1": {
            "id": "scene_blackm_1",
            "title": "喝酒大赛",
            "description": "你的勇气获得了其他人的喝彩，他们给了你一点钱币。",
            "background": "rl_beer"
        },
        "scene_blackm_2": {
            "id": "scene_blackm_2",
            "title": "喝酒大赛",
            "description": "你的大口豪饮赢得了杜林人的欢呼，他们赠送了你一些礼物。",
            "background": "rl_beer"
        },
        "scene_blackm_3": {
            "id": "scene_blackm_3",
            "title": "喝酒大赛",
            "description": "杜林人目瞪口呆，对你的酒量表达了惊讶，你赢得了你的奖品。",
            "background": "rl_beer"
        },
        "scene_blackm_4": {
            "id": "scene_blackm_4",
            "title": "喝酒大赛",
            "description": "你留下杜林人继续狂欢，转身离开了。",
            "background": "rl_beer"
        },
        "scene_treasure_enter": {
            "id": "scene_treasure_enter",
            "title": "补给品",
            "description": "一位友善的本地人的馈赠、一箱无人认领的货物、一个半埋在土里的保险箱、一大片损坏的工业残骸......你获得了一件补给，最重要的是，它们是免费的。",
            "background": "rl_relic"
        },
        "scene_treasure_1": {
            "id": "scene_treasure_1",
            "title": "补给品",
            "description": "天上掉馅饼的事情是存在的，别想那么多，欣然接受吧。",
            "background": "rl_relic"
        },
        "scene_startbuff_enter": {
            "id": "scene_startbuff_enter",
            "title": "行动奖励",
            "description": "你的上一次冒险突破了至少两层困难，这一次可以获得来自罗德岛的更多支援。",
            "background": "rl_rhodes"
        }
    },
    "modes": {
        "easy": {
            "id": "easy",
            "name": "欢乐云游",
            "canUnlockItem": 0,
            "scoreFactor": 0.5,
            "itemPools": [
                "pool_easy_mode"
            ],
            "difficultyDesc": "干员更强，但无法解锁分队与收藏品，奖励减少50%",
            "ruleDesc": "“坏家伙”号随时待命",
            "sortId": 0,
            "unlockMode": "",
            "color": "#FFFFFF"
        },
        "normal": {
            "id": "normal",
            "name": "整装出勤",
            "canUnlockItem": 1,
            "scoreFactor": 1.0,
            "itemPools": [],
            "difficultyDesc": "推荐游玩的普通模式",
            "ruleDesc": "这只是罗德岛干员普通的一天",
            "sortId": 1,
            "unlockMode": "",
            "color": "#2ac5c9"
        },
        "difficult": {
            "id": "difficult",
            "name": "苦难之路",
            "canUnlockItem": 1,
            "scoreFactor": 1.2,
            "itemPools": [
                "pool_hard_mode",
                "pool_hard_extra"
            ],
            "difficultyDesc": "奖励增加20%，探险将变得非常艰难",
            "ruleDesc": "背负一个随机的诅咒，获得一件微不足道的收藏品",
            "sortId": 2,
            "unlockMode": "normal",
            "color": "#7d0022"
        }
    },
    "endings": {
        "ro_ending_1": {
            "id": "ro_ending_1",
            "backgroundId": "ro_ending_common",
            "name": "迷尘幻梦",
            "description": "灰蕈迷雾消散了，刻俄柏回归了现实，那些惊心动魄的冒险就像是一场美梦，停留在佩洛人的心中。",
            "priority": 0,
            "unlockItemId": null,
            "changeEndingDesc": null
        },
        "ro_ending_2": {
            "id": "ro_ending_2",
            "backgroundId": "ro_ending_common",
            "name": "茫然行者",
            "description": "灰蕈迷雾消散了，刻俄柏回归了现实，那些惊心动魄的冒险以一种奇妙的方式留下了痕迹，或许一切都不是梦？",
            "priority": 1,
            "unlockItemId": "relic_161",
            "changeEndingDesc": null
        },
        "ro_ending_3": {
            "id": "ro_ending_3",
            "backgroundId": "ro_ending_3",
            "name": "归于荒野",
            "description": "刻俄柏触碰到了这片大地真相的残片，灰蕈迷雾渗入了她的灵魂中，一切归于荒野。",
            "priority": 2,
            "unlockItemId": "relic_168",
            "changeEndingDesc": null
        }
    },
    "outBuffs": {
        "outbuff_gold": {
            "id": "outbuff_gold",
            "buffs": {
                "0": {
                    "buffId": null,
                    "level": 0,
                    "name": "更多的钱！",
                    "iconId": "outbuff_gold",
                    "description": "财富意味着对社会资源的支配能力，刻俄柏不太懂什么是社会，但知道什么是资源——资源就是好吃的。",
                    "usage": "初始源石锭+0",
                    "key": "immediate_reward",
                    "blackboard": [
                        {
                            "key": "id",
                            "valueStr": "gold"
                        },
                        {
                            "key": "count",
                            "value": 0.0
                        }
                    ]
                },
                "1": {
                    "buffId": null,
                    "level": 1,
                    "name": "更多的钱！",
                    "iconId": "outbuff_gold",
                    "description": "出门带了一点点源石锭，买糖肯定够了。",
                    "usage": "初始源石锭+1",
                    "key": "immediate_reward",
                    "blackboard": [
                        {
                            "key": "id",
                            "valueStr": "gold"
                        },
                        {
                            "key": "count",
                            "value": 1.0
                        }
                    ]
                },
                "2": {
                    "buffId": null,
                    "level": 2,
                    "name": "更多的钱！",
                    "iconId": "outbuff_gold",
                    "description": "出门带了几块源石锭，买面包肯定够了。",
                    "usage": "初始源石锭+2",
                    "key": "immediate_reward",
                    "blackboard": [
                        {
                            "key": "id",
                            "valueStr": "gold"
                        },
                        {
                            "key": "count",
                            "value": 2.0
                        }
                    ]
                },
                "3": {
                    "buffId": null,
                    "level": 3,
                    "name": "更多的钱！",
                    "iconId": "outbuff_gold",
                    "description": "出门带了挺多源石锭，买肉肯定够了。",
                    "usage": "初始源石锭+3",
                    "key": "immediate_reward",
                    "blackboard": [
                        {
                            "key": "id",
                            "valueStr": "gold"
                        },
                        {
                            "key": "count",
                            "value": 3.0
                        }
                    ]
                },
                "4": {
                    "buffId": null,
                    "level": 4,
                    "name": "更多的钱！",
                    "iconId": "outbuff_gold",
                    "description": "出门带了好多好多源石锭，买个餐厅肯定够了，还有余。",
                    "usage": "初始源石锭+4",
                    "key": "immediate_reward",
                    "blackboard": [
                        {
                            "key": "id",
                            "valueStr": "gold"
                        },
                        {
                            "key": "count",
                            "value": 4.0
                        }
                    ]
                },
                "5": {
                    "buffId": null,
                    "level": 5,
                    "name": "更多的钱！",
                    "iconId": "outbuff_gold",
                    "description": "出门带了好几箱......等等，你要去做什么？引发战争吗？",
                    "usage": "初始源石锭+5",
                    "key": "immediate_reward",
                    "blackboard": [
                        {
                            "key": "id",
                            "valueStr": "gold"
                        },
                        {
                            "key": "count",
                            "value": 5.0
                        }
                    ]
                }
            }
        },
        "outbuff_hp": {
            "id": "outbuff_hp",
            "buffs": {
                "0": {
                    "buffId": null,
                    "level": 0,
                    "name": "更多的人！",
                    "iconId": "outbuff_hp",
                    "description": "人力资源和后勤辎重是扎实一趟远征之旅的基础，但比起这些，能在梦中和朋友们出去玩才更值得刻俄柏兴奋。",
                    "usage": "初始目标生命+0",
                    "key": "immediate_reward",
                    "blackboard": [
                        {
                            "key": "id",
                            "valueStr": "hp"
                        },
                        {
                            "key": "count",
                            "value": 0.0
                        }
                    ]
                },
                "1": {
                    "buffId": null,
                    "level": 1,
                    "name": "更多的人！",
                    "iconId": "outbuff_hp",
                    "description": "和朋友们一起玩！很开心！很安全！",
                    "usage": "初始目标生命+1",
                    "key": "immediate_reward",
                    "blackboard": [
                        {
                            "key": "id",
                            "valueStr": "hp"
                        },
                        {
                            "key": "count",
                            "value": 1.0
                        }
                    ]
                },
                "2": {
                    "buffId": null,
                    "level": 2,
                    "name": "更多的人！",
                    "iconId": "outbuff_hp",
                    "description": "在大梦醒来之前，罗德岛号临时改名为刻俄柏号！",
                    "usage": "初始目标生命+2",
                    "key": "immediate_reward",
                    "blackboard": [
                        {
                            "key": "id",
                            "valueStr": "hp"
                        },
                        {
                            "key": "count",
                            "value": 2.0
                        }
                    ]
                }
            }
        },
        "outbuff_atk": {
            "id": "outbuff_atk",
            "buffs": {
                "0": {
                    "buffId": null,
                    "level": 0,
                    "name": "打坏人！",
                    "iconId": "outbuff_atk",
                    "description": "即使在噩梦中遇见了可怕的敌人，只要从记忆里取出朋友们厉害的身姿，梦魇也只得退避三舍，一个两个三个！又快又准！",
                    "usage": "所有我方单位攻击力+0%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "atk",
                            "value": 0.0
                        }
                    ]
                },
                "1": {
                    "buffId": null,
                    "level": 1,
                    "name": "打坏人！",
                    "iconId": "outbuff_atk",
                    "description": "现在的刻俄柏，打敌人更厉害了！",
                    "usage": "所有我方单位攻击力+1%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "atk",
                            "value": 0.01
                        }
                    ]
                },
                "2": {
                    "buffId": null,
                    "level": 2,
                    "name": "打坏人！",
                    "iconId": "outbuff_atk",
                    "description": "就算面对一大群发狂的源石虫，刻俄柏也无所畏惧！",
                    "usage": "所有我方单位攻击力+2%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "atk",
                            "value": 0.02
                        }
                    ]
                },
                "3": {
                    "buffId": null,
                    "level": 3,
                    "name": "打坏人！",
                    "iconId": "outbuff_atk",
                    "description": "训练有素的干员们也自叹不如刻俄柏了！多夸奖夸奖她！",
                    "usage": "所有我方单位攻击力+3%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "atk",
                            "value": 0.03
                        }
                    ]
                },
                "4": {
                    "buffId": null,
                    "level": 4,
                    "name": "打坏人！",
                    "iconId": "outbuff_atk",
                    "description": "即使面对整支军队，刻俄柏也能悍勇出击！小刻真棒！",
                    "usage": "所有我方单位攻击力+4%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "atk",
                            "value": 0.04
                        }
                    ]
                },
                "5": {
                    "buffId": null,
                    "level": 5,
                    "name": "打坏人！",
                    "iconId": "outbuff_atk",
                    "description": "天灾云已经被小刻吓跑了，还有什么能阻拦她？",
                    "usage": "所有我方单位攻击力+5%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "atk",
                            "value": 0.05
                        }
                    ]
                }
            }
        },
        "outbuff_def": {
            "id": "outbuff_def",
            "buffs": {
                "0": {
                    "buffId": null,
                    "level": 0,
                    "name": "去锻炼！",
                    "iconId": "outbuff_def",
                    "description": "孤零零的刻俄柏面对的是孤零零的荒野，为了不被野兽和饥饿击倒，需要练就一身坚固的身躯——在梦中，刻俄柏可以撞碎城邦。",
                    "usage": "所有我方单位防御力+0%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "def",
                            "value": 0.0
                        }
                    ]
                },
                "1": {
                    "buffId": null,
                    "level": 1,
                    "name": "去锻炼！",
                    "iconId": "outbuff_def",
                    "description": "刻俄柏的装备很结实，刻俄柏不会受伤！",
                    "usage": "所有我方单位防御力+1%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "def",
                            "value": 0.01
                        }
                    ]
                },
                "2": {
                    "buffId": null,
                    "level": 2,
                    "name": "去锻炼！",
                    "iconId": "outbuff_def",
                    "description": "干员们都拿小刻没办法，这下冲进厨房也没人拦得住了！",
                    "usage": "所有我方单位防御力+2%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "def",
                            "value": 0.02
                        }
                    ]
                },
                "3": {
                    "buffId": null,
                    "level": 3,
                    "name": "去锻炼！",
                    "iconId": "outbuff_def",
                    "description": "小刻开始通过把敌人累垮来战胜敌人！箭矢和法术都没效果！",
                    "usage": "所有我方单位防御力+3%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "def",
                            "value": 0.03
                        }
                    ]
                },
                "4": {
                    "buffId": null,
                    "level": 4,
                    "name": "去锻炼！",
                    "iconId": "outbuff_def",
                    "description": "用来测试舰船装甲的爆破物也伤不到小刻分毫！这下怎么做测试？",
                    "usage": "所有我方单位防御力+4%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "def",
                            "value": 0.04
                        }
                    ]
                },
                "5": {
                    "buffId": null,
                    "level": 5,
                    "name": "去锻炼！",
                    "iconId": "outbuff_def",
                    "description": "山崩地裂都不会让刻俄柏感到疼痛，面对毁灭大地的陨石，小刻安然入眠！",
                    "usage": "所有我方单位防御力+5%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "def",
                            "value": 0.05
                        }
                    ]
                }
            }
        },
        "outbuff_maxhp": {
            "id": "outbuff_maxhp",
            "buffs": {
                "0": {
                    "buffId": null,
                    "level": 0,
                    "name": "吃蜜饼！",
                    "iconId": "outbuff_maxhp",
                    "description": "在刻俄柏的印象里，有一些罗德岛干员从不会倒下。刻俄柏坚信自己吃好睡好也能像他们一样，所以该来点蜜饼了，*嘎唔*。",
                    "usage": "所有我方单位生命值+0%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "max_hp",
                            "value": 0.0
                        }
                    ]
                },
                "1": {
                    "buffId": null,
                    "level": 1,
                    "name": "吃蜜饼！",
                    "iconId": "outbuff_maxhp",
                    "description": "刻俄柏，健康成长！",
                    "usage": "所有我方单位生命值+1%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "max_hp",
                            "value": 0.01
                        }
                    ]
                },
                "2": {
                    "buffId": null,
                    "level": 2,
                    "name": "吃蜜饼！",
                    "iconId": "outbuff_maxhp",
                    "description": "吃好睡好让刻俄柏养成了超常的耐力，连乡村的驮兽都自叹不如！",
                    "usage": "所有我方单位生命值+2%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "max_hp",
                            "value": 0.02
                        }
                    ]
                },
                "3": {
                    "buffId": null,
                    "level": 3,
                    "name": "吃蜜饼！",
                    "iconId": "outbuff_maxhp",
                    "description": "刻俄柏不知疲倦，只要一块蜜饼，她能够战斗七天七夜！",
                    "usage": "所有我方单位生命值+3%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "max_hp",
                            "value": 0.03
                        }
                    ]
                },
                "4": {
                    "buffId": null,
                    "level": 4,
                    "name": "吃蜜饼！",
                    "iconId": "outbuff_maxhp",
                    "description": "小刻摄入的热量和她的消耗完全不成正比，小刻，打破守恒！",
                    "usage": "所有我方单位生命值+4%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "max_hp",
                            "value": 0.04
                        }
                    ]
                },
                "5": {
                    "buffId": null,
                    "level": 5,
                    "name": "吃蜜饼！",
                    "iconId": "outbuff_maxhp",
                    "description": "休息从小刻的字典里消失了，有干员怀疑她的蜜饼是某种未知高能源燃料！",
                    "usage": "所有我方单位生命值+5%",
                    "key": "char_attribute_mul",
                    "blackboard": [
                        {
                            "key": "max_hp",
                            "value": 0.05
                        }
                    ]
                }
            }
        }
    }
}